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Yasss
Gameplay Summary
Passive early game, rarely rushes in Feudal (63%). Plays a archer-focused style in mid/late game. Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units. Plays variable civs.
Passive early game, rarely rushes in Feudal (63%). Plays a archer-focused style in mid/late game. Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
934
Top 65%
Rank
#26,906
1v1 RM
Games
268
84W /
93L
Steam
15 years
Verified
No risk factors detected
Player Analysis
64 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
63%
Archer Rush
16%
Cavalry Archer Rush
6%
Scout Rush
6%
Overall Behavior
Early castle build (34%)
Phosphoru (27%)
Archer rush (19%)
Castle drop (17%)
Skirmisher rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (28% of games)
Opening Success Rates
No Rush
40 games
45%
Archer Rush
10 games
40%
Cavalry Archer Rush
4 games
50%
Scout Rush
4 games
25%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(5 games)
60%
win rate
No Rush
(31 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
0%
win rate
Archer Rush
(8 games)
0%
win rate
Cavalry Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (63%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Archer (45%), often loses to:
BEST
Heavy Cavalry
(14L)
Archers
(11L)
Unique Unit
(10L)
Knight Rush
5 games
100%
win rate
Archer Rush
8 games
100%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Militia Rush
5 games
60%
win rate
No Rush
31 games
58%
win rate
Quick tips:
Predictable opener
Mid & Late Game
45%
Archer
PRIMARY STYLE
Unique Unit
59%
45% WR
Skirmishers
39%
32% WR
Infantry (Spear)
37%
33% WR
Archers
27%
31% WR
Dominates vs
Infantry (Spear)
+12
Skirmishers
+11
Unique Unit
+10
Struggles vs
Heavy Cavalry
−14
Archers
−11
Unique Unit
−10
Common Transitions
No Rush
Unique Unit
50% WR
Archer Rush
Archers
38% WR
Cavalry Archer Rush
Cav Archers
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Celts
75% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Lithuanians
67% WR
Archer Civs
50%
Their Best Archer Civ:
Britons
33% WR
Camel Civs
17%
Their Best Camel Civ:
Gurjaras
% WR
Gunpowder Civs
40%
Their Best Gunpowder Civ:
Turks
33% WR
Elephant Civs
20%
Their Best Elephant Civ:
Khmer
% WR
Civ Playstyle Analysis
Celts
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:11
Castle: 23:02
early castle build
50%
fast imp
25%
castle drop
25%
knight rush
25%
skirmisher rush
25%
Byzantines
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:17
Castle: 17:48
phosphoru
67%
castle drop
33%
early castle build
33%
Khmer
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:54
Castle: 17:06
phosphoru
67%
fast castle
33%
Lithuanians
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:42
Castle: 24:46
early castle build
100%
scout rush
67%
skirmisher rush
67%
archer rush
33%
fast imp
33%
castle drop
33%
fast castle
33%
knight rush
33%
Incas
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:43
Castle: 20:31
militia rush
33%
Britons
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:07
Castle: 20:30
archer rush
100%
phosphoru
33%
castle drop
33%
skirmisher rush
33%
early castle build
33%
militia rush
33%
Slavs
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:22
Castle: 21:43
castle drop
33%
early castle build
33%
Turks
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:51
Castle: 24:37
early castle build
33%
phosphoru
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 21 | 29% | No Rush 67% | Archer Rush (5) |
| MegaRandom | 11 | 55% | No Rush 45% | Knight Rush (2) |
| Arena | 9 | 44% | No Rush 67% | No Rush (5) |
| Passage | 6 | 50% | No Rush 100% | No Rush (2) |
| Canals | 5 | 40% | No Rush 80% | No Rush (2) |
| Socotra | 4 | 75% | No Rush 50% | - |
| Shrubland | 3 | 0% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
75%
4 games
Afternoon
12:00 - 18:00
46.7%
60 games
Evening
18:00 - 00:00
46.9%
113 games
Consistent performance across all time periods.
Based on 177 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
14x
Chases losses
10x
Stops after losses
7x
After 1st Win
3.4
games
After 1st defeat
4.5
games
End on Win
73%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
44
min
Games
64
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:08)
11:04
/ 11:12 target
III
Castle Age
(+00:43)
21:41
/ 20:58 target
IV
Imperial Age
(+00:56)
37:34
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:15
Improve
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Cumans
Cavalry
2-0
Japanese
Infantry
3-0
Italians
Archer
2-0
Worst Matchups
Burgundians
Cavalry
0-3
Armenians
Infantry
0-2
Vietnamese
Archer
1-5
Infantry (52%)
Cavalry (44%)
Archer (33%)
Gunpowder (25%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
38%
13 games
5W - 8L
2
Vietnamese
33%
9 games
3W - 6L
3
Persians
67%
9 games
6W - 3L
Celts
75%
8 games
6W - 2L
Franks
43%
7 games
3W - 4L
Ethiopians
57%
7 games
4W - 3L
Top 6 of 53 tracked opponent picks
Rating History (Last 60 days)
+37 Elo
139 games
Current
934
Peak
1092
Low
853
Record (W:L)
70
-
69
Effective APM (Last 20 games)
Overall
21.8
actions per minute
Average speed
for 934 Elo
0
Avg (24)
Dark Age
25.5
Feudal
16.4
Castle
19.1
Imperial
17.3
Peak:
53.3
eAPM
Recent Match History (64 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
934
(-16)
|
Arena
#466294776
|
Ethiopians
|
|
00:45:30 |
Mar 28, 2026
|
|
DEFEAT
950
(-16)
|
Ring Fortress
#466289342
|
Huns
|
|
00:35:28 |
Mar 28, 2026
|
|
DEFEAT
966
(-16)
|
Arabia
#466280802
|
Poles
|
|
00:53:09 |
Mar 28, 2026
|
|
DEFEAT
982
(-15)
|
Mongolia
#466276544
|
Italians
|
|
00:24:53 |
Mar 28, 2026
|
|
DEFEAT
997
(-15)
|
Arabia
#466270747
|
Byzantines
|
|
00:33:39 |
Mar 28, 2026
|
|
DEFEAT
1012
(-15)
|
Ring Fortress
#466265752
|
Koreans
|
|
00:30:06 |
Mar 28, 2026
|
|
DEFEAT
1027
(-15)
|
Marketplace
#466248899
|
Magyars
|
|
00:23:20 |
Mar 28, 2026
|
|
DEFEAT
1042
(-15)
|
Arena
#466243621
|
Vikings
|
|
00:33:41 |
Mar 28, 2026
|
|
DEFEAT
1057
(-16)
|
Arabia
#466236487
|
Chinese
|
|
00:45:32 |
Mar 28, 2026
|
|
VICTORY
1073
(+15)
|
Marketplace
#466229014
|
Japanese
|
|
00:49:00 |
Mar 28, 2026
|
|
DEFEAT
1058
(-17)
|
Ring Fortress
#466224065
|
Bohemians
|
|
00:27:51 |
Mar 28, 2026
|
|
DEFEAT
1075
(-17)
|
Glade
#466217442
|
Cumans
|
|
00:44:18 |
Mar 28, 2026
|
|
VICTORY
1092
(+14)
|
Marketplace
#466210116
|
Hindustanis
|
|
00:47:55 |
Mar 28, 2026
|
|
DEFEAT
1078
(-14)
|
Ring Fortress
#466205874
|
Gurjaras
|
|
00:27:11 |
Mar 28, 2026
|
|
VICTORY
1092
(+17)
|
Nomad
#466170761
|
Vikings
|
|
01:45:09 |
Mar 28, 2026
|
|
VICTORY
1075
(+17)
|
Marketplace
#466168274
|
Saracens
|
|
00:16:00 |
Mar 28, 2026
|
|
DEFEAT
1058
(-17)
|
Ring Fortress
#466163422
|
Aztecs
|
|
00:31:24 |
Mar 28, 2026
|
|
VICTORY
1075
(+17)
|
Arabia
#466156863
|
Dravidians
|
|
00:37:02 |
Mar 28, 2026
|
|
VICTORY
1058
(+15)
|
Ring Fortress
#465997345
|
Japanese
|
|
00:53:49 |
Mar 27, 2026
|
|
VICTORY
1043
(+15)
|
Nomad
#465745069
|
Britons
|
|
00:43:27 |
Mar 26, 2026
|
|
VICTORY
1028
(+18)
|
Nomad
#465744432
|
Huns
|
|
00:01:58 |
Mar 26, 2026
|
|
VICTORY
1010
(+16)
|
Ring Fortress
#465551425
|
Byzantines
|
|
00:47:16 |
Mar 25, 2026
|
|
DEFEAT
994
(-16)
|
Arena
#465543343
|
Ethiopians
|
|
00:56:02 |
Mar 25, 2026
|
|
DEFEAT
1010
(-15)
|
Glade
#465540006
|
Khmer
|
|
00:27:20 |
Mar 25, 2026
|
|
VICTORY
1025
(+17)
|
Ring Fortress
#465535428
|
Malians
|
|
00:25:52 |
Mar 25, 2026
|
|
VICTORY
1008
(+16)
|
Ring Fortress
#465090748
|
Lithuanians
|
|
00:24:31 |
Mar 23, 2026
|
|
DEFEAT
992
(-15)
|
Arabia
#465085543
|
Burgundians
|
|
00:39:06 |
Mar 23, 2026
|
|
VICTORY
1007
(+15)
|
Marketplace
#464876077
|
Huns
|
|
00:52:28 |
Mar 22, 2026
|
|
VICTORY
992
(+16)
|
Ring Fortress
#464872333
|
Spanish
|
|
00:23:47 |
Mar 22, 2026
|
|
DEFEAT
976
(-18)
|
Glade
#464867099
|
Cumans
|
|
00:33:37 |
Mar 22, 2026
|
|
DEFEAT
994
(-16)
|
Glade
#464860569
|
Incas
|
|
00:41:39 |
Mar 22, 2026
|
|
VICTORY
1010
(+15)
|
Arena
#464853657
|
Italians
|
|
00:40:09 |
Mar 22, 2026
|
|
VICTORY
995
(+15)
|
Glade
#464839889
|
Hindustanis
|
|
00:50:19 |
Mar 22, 2026
|
|
DEFEAT
980
(-16)
|
Arabia
#464339333
|
Poles
|
|
00:16:05 |
Mar 20, 2026
|
|
VICTORY
996
(+16)
|
Mediterranean
#463261673
|
Vikings
|
|
01:01:06 |
Mar 15, 2026
|
|
VICTORY
980
(+16)
|
MegaRandom
#463254617
|
Vietnamese
|
|
00:39:37 |
Mar 15, 2026
|
|
DEFEAT
964
(-16)
|
Haboob
#463249085
|
Italians
|
|
00:34:09 |
Mar 15, 2026
|
|
VICTORY
980
(+15)
|
Arabia
#463242909
|
Bulgarians
|
|
00:37:53 |
Mar 15, 2026
|
|
DEFEAT
965
(-15)
|
Arena
#463235607
|
Celts
|
|
00:45:45 |
Mar 15, 2026
|
|
VICTORY
980
(+17)
|
Northern Isles
#461898370
|
Persians
|
|
00:20:50 |
Mar 09, 2026
|
|
VICTORY
963
(+17)
|
Enclosed
#461891914
|
Tatars
|
|
00:33:57 |
Mar 09, 2026
|
|
DEFEAT
946
(-15)
|
Arena
#461885482
|
Bulgarians
|
|
00:51:40 |
Mar 09, 2026
|
|
DEFEAT
961
(-15)
|
Arabia
#461879166
|
Turks
|
|
00:51:56 |
Mar 09, 2026
|
|
VICTORY
976
(+15)
|
Enclosed
#461733362
|
Vietnamese
|
|
01:06:11 |
Mar 08, 2026
|
|
VICTORY
961
(+16)
|
Northern Isles
#461726981
|
Chinese
|
|
00:39:55 |
Mar 08, 2026
|
|
DEFEAT
945
(-15)
|
Arabia
#461720850
|
Italians
|
|
00:45:07 |
Mar 08, 2026
|
|
VICTORY
960
(+15)
|
Arabia
#461716459
|
Spanish
|
|
00:31:21 |
Mar 08, 2026
|
|
DEFEAT
945
(-18)
|
Arabia
#461710752
|
Portuguese
|
|
00:39:01 |
Mar 08, 2026
|
|
VICTORY
963
(+17)
|
Mediterranean
#461703736
|
Bulgarians
|
|
00:41:57 |
Mar 08, 2026
|
|
DEFEAT
946
(-18)
|
MegaRandom
#461696510
|
Incas
|
|
00:41:05 |
Mar 08, 2026
|
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