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makoli_kingg
Gameplay Summary
Often booms to Castle Age (39%), occasionally opens Militia Rush (32%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (71% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Plays variable civs.
Often booms to Castle Age (39%), occasionally opens Militia Rush (32%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (71% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Plays variable civs.
Elo
1103
Top 35%
Rank
#16,729
1v1 RM
Games
417
103W /
83L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
75 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
39%
Militia Rush
32%
Scout Rush
11%
Monk Rush
5%
Overall Behavior
Militia rush (32%)
Fast castle (17%)
Castle drop (17%)
Phosphoru (16%)
Scout rush (11%)
Walling Style: Standard
Balances defense with map control. (28% of games)
Opening Success Rates
No Rush
29 games
45%
Militia Rush
24 games
71%
Scout Rush
8 games
50%
Monk Rush
4 games
75%
Cavalry Archer Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(40 games)
70%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(5 games)
40%
win rate
Militia Rush
(5 games)
40%
win rate
Archer Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (39%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Unique Unit
(6L)
Heavy Cavalry
(5L)
Light Cavalry
(2L)
Cavalry Archer Rush
5 games
60%
win rate
Militia Rush
5 games
60%
win rate
Archer Rush
5 games
60%
win rate
No Rush
40 games
70%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
50%
86% WR
Infantry (Spear)
39%
55% WR
Skirmishers
29%
75% WR
Light Cavalry
25%
57% WR
Dominates vs
Heavy Cavalry
+6
Infantry (Spear)
+6
Archers
+5
Struggles vs
Unique Unit
−6
Heavy Cavalry
−5
Light Cavalry
−2
Common Transitions
Militia Rush
Unique Unit
75% WR
No Rush
Unique Unit
67% WR
Scout Rush
Light Cavalry
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Italians
75%
Spanish
45%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Goths
100% WR
Archer Civs
69%
Their Best Archer Civ:
Italians
75% WR
Camel Civs
58%
Their Best Camel Civ:
Saracens
55% WR
Gunpowder Civs
45%
Their Best Gunpowder Civ:
Spanish
45% WR
Cavalry Archer Civs
63%
Their Best Cavalry Archer Civ:
Mongols
71% WR
Cavalry Civs
57%
Their Best Cavalry Civ:
Cumans
33% WR
Civ Playstyle Analysis
Spanish
11
45%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:32
Castle: 18:22
militia rush
36%
monk rush
27%
fast castle
27%
Saracens
11
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:16
Castle: 18:48
castle drop
36%
Italians
8
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 17:08
phosphoru
75%
fast castle
50%
castle drop
38%
militia rush
38%
archer rush
25%
Mongols
7
71%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:20
Castle: 18:19
scout rush
57%
cav archer rush
57%
phosphoru
29%
fast castle
29%
Chinese
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:47
Castle: 21:13
militia rush
33%
Vikings
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 20:30
militia rush
100%
Cumans
3
33%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:55
Castle: 21:10
knight rush
33%
cav archer rush
33%
early castle build
33%
skirmisher rush
33%
Aztecs
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:46
Castle: 22:04
militia rush
67%
skirmisher rush
33%
castle drop
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 24 | 58% | No Rush 38% | No Rush (4) |
| Arabia | 16 | 69% | Militia Rush 44% | Scout Rush (4) |
| Lowland | 8 | 38% | Militia Rush 38% | No Rush (4) |
| Graveyards | 7 | 43% | No Rush 57% | - |
| Glade | 6 | 17% | No Rush 50% | Knight Rush (2) |
| Arena | 6 | 83% | No Rush 50% | - |
| Socotra | 4 | 75% | Militia Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
54.2%
96 games
Morning
06:00 - 12:00
62.5%
24 games
Afternoon
12:00 - 18:00
20%
5 games
Evening
18:00 - 00:00
57.4%
61 games
Performs best in the Morning (62.5% WR).
Based on 186 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
14x
Chases losses
13x
Stops after losses
9x
After 1st Win
2.9
games
After 1st defeat
3
games
End on Win
59%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
34
min
Games
75
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:15)
10:06
/ 10:21 target
Fast Feudal - 47%
III
Castle Age
(-00:50)
19:26
/ 20:16 target
IV
Imperial Age
(+00:08)
36:11
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:29
Average
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
4-0
Byzantines
Defensive
3-0
Khmer
Elephant
2-0
Worst Matchups
Portuguese
Gunpowder
0-2
Magyars
Cavalry
0-2
Celts
Infantry
0-2
Cavalry (64%)
Infantry (48%)
Archer (50%)
Gunpowder (44%)
Cavalry Archer (71%)
Most Faced Civs
1
Franks
50%
16 games
8W - 8L
2
Mongols
75%
12 games
9W - 3L
3
Persians
67%
9 games
6W - 3L
Teutons
63%
8 games
5W - 3L
Britons
50%
8 games
4W - 4L
Khmer
57%
7 games
4W - 3L
Top 6 of 60 tracked opponent picks
Rating History (Last 60 days)
+135 Elo
97 games
Current
1103
Peak
1103
Low
911
Record (W:L)
52
-
45
Effective APM (Last 20 games)
Overall
31.4
actions per minute
Slower than average
for 1103 Elo
0
Avg (39)
Dark Age
34.5
Feudal
29.7
Castle
22.9
Imperial
8.2
Peak:
66.3
eAPM
Recent Match History (75 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1103
(+18)
|
Arabia
#468298346
|
Mongols
|
|
01:10:27 |
Apr 05, 2026
|
|
VICTORY
1085
(+15)
|
Arabia
#468023793
|
Spanish
|
|
00:44:06 |
Apr 05, 2026
|
|
VICTORY
1070
(+17)
|
MegaRandom
#467992986
|
Saracens
|
|
00:23:45 |
Apr 04, 2026
|
|
DEFEAT
1053
(-15)
|
MegaRandom
#467991893
|
Italians
|
|
00:05:38 |
Apr 04, 2026
|
|
DEFEAT
1068
(-16)
|
Migration
#467981834
|
Mongols
|
|
00:53:02 |
Apr 04, 2026
|
|
VICTORY
1084
(+17)
|
Arabia
#467976956
|
Spanish
|
|
00:25:51 |
Apr 04, 2026
|
|
DEFEAT
1067
(-14)
|
Enclosed
#467499614
|
Saracens
|
|
00:22:24 |
Apr 03, 2026
|
|
VICTORY
1081
(+17)
|
Nomad
#466384155
|
Mongols
|
|
00:38:31 |
Mar 29, 2026
|
|
VICTORY
1064
(+16)
|
Ring Fortress
#466256259
|
Spanish
|
|
00:51:07 |
Mar 28, 2026
|
|
VICTORY
1048
(+16)
|
Glade
#465855797
|
Bengalis
|
|
00:47:26 |
Mar 27, 2026
|
|
VICTORY
1032
(+15)
|
Ring Fortress
#465855716
|
Bengalis
|
|
00:00:21 |
Mar 27, 2026
|
|
DEFEAT
1017
(-15)
|
Marketplace
#465218816
|
Bengalis
|
|
00:38:10 |
Mar 24, 2026
|
|
VICTORY
1032
(+15)
|
Marketplace
#464943546
|
Saracens
|
|
01:12:07 |
Mar 22, 2026
|
|
DEFEAT
1017
(-16)
|
Mediterranean
#463330340
|
Spanish
|
|
00:58:52 |
Mar 16, 2026
|
|
VICTORY
1033
(+16)
|
Enclosed
#463309894
|
Mongols
|
|
00:53:58 |
Mar 15, 2026
|
|
DEFEAT
1017
(-18)
|
MegaRandom
#463285808
|
Saracens
|
|
00:11:14 |
Mar 15, 2026
|
|
DEFEAT
1035
(-15)
|
Mediterranean
#463113791
|
Italians
|
|
00:35:41 |
Mar 15, 2026
|
|
VICTORY
1050
(+17)
|
Mediterranean
#463106582
|
Bohemians
|
|
01:03:59 |
Mar 15, 2026
|
|
VICTORY
1033
(+15)
|
Enclosed
#463101281
|
Spanish
|
|
00:51:46 |
Mar 15, 2026
|
|
VICTORY
1018
(+15)
|
Enclosed
#463093309
|
Mongols
|
|
00:29:27 |
Mar 15, 2026
|
|
VICTORY
1003
(+17)
|
Arabia
#463085569
|
Italians
|
|
00:56:12 |
Mar 15, 2026
|
|
DEFEAT
986
(-17)
|
Enclosed
#463084408
|
Saracens
|
|
00:04:45 |
Mar 15, 2026
|
|
VICTORY
1003
(+17)
|
Arabia
#462824689
|
Spanish
|
|
00:17:04 |
Mar 14, 2026
|
|
VICTORY
986
(+15)
|
MegaRandom
#462822271
|
Spanish
|
|
00:18:05 |
Mar 14, 2026
|
|
DEFEAT
971
(-16)
|
Enclosed
#462814886
|
Mongols
|
|
01:07:45 |
Mar 14, 2026
|
|
DEFEAT
987
(-16)
|
Enclosed
#462390174
|
Incas
|
|
00:50:49 |
Mar 12, 2026
|
|
DEFEAT
1003
(-14)
|
Mediterranean
#462388108
|
Italians
|
|
00:18:18 |
Mar 12, 2026
|
|
VICTORY
1017
(+15)
|
MegaRandom
#462310954
|
Spanish
|
|
00:58:03 |
Mar 11, 2026
|
|
VICTORY
1002
(+16)
|
Enclosed
#461969646
|
Portuguese
|
|
00:41:21 |
Mar 10, 2026
|
|
DEFEAT
986
(-16)
|
MegaRandom
#461962262
|
Chinese
|
|
00:57:53 |
Mar 10, 2026
|
|
VICTORY
1002
(+16)
|
Mediterranean
#461902799
|
Italians
|
|
00:40:09 |
Mar 09, 2026
|
|
DEFEAT
986
(-18)
|
Enclosed
#461898435
|
Portuguese
|
|
00:25:27 |
Mar 09, 2026
|
|
VICTORY
1004
(+16)
|
Arabia
#461757479
|
Mongols
|
|
00:43:41 |
Mar 09, 2026
|
|
DEFEAT
988
(-16)
|
Enclosed
#461727073
|
Spanish
|
|
00:53:09 |
Mar 08, 2026
|
|
VICTORY
1004
(+17)
|
MegaRandom
#461719676
|
Saracens
|
|
00:52:00 |
Mar 08, 2026
|
|
VICTORY
987
(+15)
|
Enclosed
#461654188
|
Incas
|
|
00:26:57 |
Mar 08, 2026
|
|
DEFEAT
972
(-16)
|
Haboob
#461651680
|
Italians
|
|
00:00:57 |
Mar 08, 2026
|
|
DEFEAT
988
(-17)
|
Haboob
#461642752
|
Mongols
|
|
00:55:37 |
Mar 08, 2026
|
|
VICTORY
1005
(+16)
|
MegaRandom
#461633544
|
Portuguese
|
|
00:37:15 |
Mar 08, 2026
|
|
VICTORY
989
(+14)
|
Enclosed
#461528094
|
Spanish
|
|
01:20:09 |
Mar 08, 2026
|
|
DEFEAT
975
(-16)
|
Haboob
#461525162
|
Saracens
|
|
00:33:14 |
Mar 08, 2026
|
|
DEFEAT
991
(-14)
|
Mediterranean
#460734131
|
Italians
|
|
00:46:41 |
Mar 04, 2026
|
|
VICTORY
1005
(+16)
|
Enclosed
#460727768
|
Spanish
|
|
00:50:19 |
Mar 04, 2026
|
|
DEFEAT
989
(-14)
|
Enclosed
#460722507
|
Incas
|
|
00:42:09 |
Mar 04, 2026
|
|
DEFEAT
1003
(-17)
|
Haboob
#460721132
|
Portuguese
|
|
00:04:47 |
Mar 04, 2026
|
|
DEFEAT
1020
(-17)
|
Arabia
#460338926
|
Italians
|
|
00:43:17 |
Mar 03, 2026
|
|
VICTORY
1037
(+14)
|
Golden Pit
#460325016
|
Saracens
|
|
00:43:22 |
Mar 03, 2026
|
|
DEFEAT
1023
(-17)
|
Islands
#460307356
|
Spanish
|
|
00:04:40 |
Mar 02, 2026
|
|
VICTORY
1040
(+17)
|
Four Lakes
#460301670
|
Chinese
|
|
00:35:51 |
Mar 02, 2026
|
|
VICTORY
1023
(+17)
|
Islands
#460298062
|
Italians
|
|
00:27:21 |
Mar 02, 2026
|
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