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quim_kong
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
1039
Top 50%
Rank
#20,518
1v1 RM
Games
77
7W /
8L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
4 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
75%
Scout Rush
25%
Overall Behavior
Monk rush (25%)
Phosphoru (25%)
Scout rush (25%)
Castle drop (25%)
Early castle build (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (75%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Aztecs
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Franks
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
100%
1 games
Evening
18:00 - 00:00
42.9%
14 games
Consistent performance across all time periods.
Based on 15 matches • Times in UTC
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
44
min
Games
4
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:46)
9:35
/ 10:21 target
Fast Feudal - 75%
III
Castle Age
(+02:25)
22:41
/ 20:16 target
IV
Imperial Age
(+01:33)
37:36
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:01
Perfect
Reaches Imperial
25%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (0%)
Infantry (0%)
Defensive (100%)
Most Faced Civs
1
Magyars
0%
1 games
0W - 1L
2
Vikings
100%
1 games
1W - 0L
3
Malians
0%
1 games
0W - 1L
Burgundians
0%
1 games
0W - 1L
Byzantines
100%
1 games
1W - 0L
Burmese
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+14 Elo
10 games
Current
1039
Peak
1039
Low
979
Record (W:L)
5
-
5
Recent Match History (4 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1039
(+16)
|
Arabia
#466224180
|
Aztecs
|
|
00:32:12 |
Mar 28, 2026
|
|
VICTORY
1023
(+14)
|
Glade
#464603179
|
Spanish
|
|
00:34:53 |
Mar 21, 2026
|
|
VICTORY
1009
(+15)
|
Arabia
#464599173
|
Aztecs
|
|
00:24:13 |
Mar 21, 2026
|
|
DEFEAT
994
(-16)
|
Glade
#464592367
|
Aztecs
|
|
00:45:04 |
Mar 21, 2026
|
|
VICTORY
1010
(+16)
|
Mongolia
#464143651
|
Aztecs
|
|
00:24:36 |
Mar 19, 2026
|
|
VICTORY
994
(+15)
|
Glade
#464133050
|
Aztecs
|
|
00:15:47 |
Mar 19, 2026
|
|
DEFEAT
979
(-16)
|
Mediterranean
#463030001
|
Cumans
|
|
01:40:50 |
Mar 14, 2026
|
|
DEFEAT
995
(-15)
|
Northern Isles
#463022729
|
Mayans
|
|
00:46:00 |
Mar 14, 2026
|
|
DEFEAT
1010
(-15)
|
Haboob
#463017555
|
Mayans
|
|
00:31:57 |
Mar 14, 2026
|
|
DEFEAT
1025
(-16)
|
Enclosed
#463013664
|
Mongols
|
|
00:25:04 |
Mar 14, 2026
|
|
VICTORY
1041
(+15)
|
Haboob
#445633471
|
Aztecs
Castle Drop
|
|
00:35:53 |
Jan 04, 2026
|
|
DEFEAT
1026
(-15)
|
Graveyards
#445623174
|
Franks
Scout Rush
|
|
00:48:38 |
Jan 04, 2026
|
|
DEFEAT
1041
(-15)
|
Graveyards
#445611156
|
Persians
No Rush
|
|
00:57:26 |
Jan 04, 2026
|
|
VICTORY
1056
(+15)
|
Lowland
#444147433
|
Mayans
|
|
01:05:15 |
Dec 30, 2025
|
|
DEFEAT
1041
(-16)
|
Lowland
#444142822
|
Aztecs
No Rush
|
|
00:25:13 |
Dec 30, 2025
|
No matches found with the selected filters.