Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
嘎嘎
Gameplay Summary
Often booms to Castle Age (44%), occasionally opens Archer Rush (19%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (100% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units.
Often booms to Castle Age (44%), occasionally opens Archer Rush (19%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (100% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units.
Elo
1146
Top 35%
Rank
#14,472
1v1 RM
Games
1,482
202W /
202L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
129 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
44%
Archer Rush
19%
Scout Rush
18%
Cavalry Archer Rush
7%
Overall Behavior
Early castle build (28%)
Cav archer rush (21%)
Archer rush (19%)
Phosphoru (19%)
Scout rush (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (64% of games)
Opening Success Rates
No Rush
57 games
44%
Archer Rush
25 games
44%
Scout Rush
23 games
48%
Cavalry Archer Rush
9 games
67%
Knight Rush
6 games
100%
Militia Rush
4 games
25%
Skirmisher Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(4 games)
75%
win rate
Archer Rush
(16 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(18 games)
22%
win rate
How to Beat This Player
Early Game
If they open No Rush (44%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Heavy Cavalry
(6L)
Skirmishers
(4L)
Unique Unit
(4L)
Militia Rush
18 games
78%
win rate
Cavalry Archer Rush
4 games
75%
win rate
Archer Rush
16 games
56%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Archers
35%
29% WR
Unique Unit
25%
20% WR
Cav Archers
20%
50% WR
Heavy Cavalry
15%
67% WR
Dominates vs
Cav Archers
+2
Heavy Cavalry
+2
Skirmishers
+2
Struggles vs
Heavy Cavalry
−6
Skirmishers
−4
Unique Unit
−4
Common Transitions
Archer Rush
Archers
43% WR
No Rush
Unique Unit
20% WR
Scout Rush
Cav Archers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Ethiopians
78%
Bohemians
17%
Win Rates by Civ Type
Cavalry Civs
48%
Their Best Cavalry Civ:
Magyars
52% WR
Gunpowder Civs
46%
Their Best Gunpowder Civ:
Spanish
54% WR
Cavalry Archer Civs
45%
Their Best Cavalry Archer Civ:
Mongols
56% WR
Archer Civs
64%
Their Best Archer Civ:
Ethiopians
78% WR
Civ Playstyle Analysis
Magyars
48
52%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:49
Castle: 20:32
cav archer rush
52%
scout rush
42%
Spanish
28
54%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:47
Castle: 20:07
early castle build
82%
phosphoru
50%
Tatars
11
36%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:41
Castle: 22:05
archer rush
82%
Ethiopians
9
78%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:57
Castle: 22:29
archer rush
78%
early castle build
56%
Mongols
9
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:00
Castle: 19:05
early castle build
44%
scout rush
33%
knight rush
22%
castle drop
22%
phosphoru
22%
Bohemians
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:30
Castle: 21:05
No specific behavior patterns detected for this civ.
Koreans
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:49
Castle: 22:44
archer rush
50%
castle drop
25%
early castle build
25%
knight rush
25%
Vietnamese
3
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:23
Castle: 21:39
archer rush
100%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 50 | 42% | No Rush 42% | No Rush (8) |
| Haboob | 26 | 58% | No Rush 50% | Scout Rush (6) |
| Glade | 19 | 58% | No Rush 42% | Militia Rush (3) |
| Lowland | 19 | 47% | Scout Rush 26% | No Rush (3) |
| Arena | 5 | 20% | No Rush 60% | No Rush (3) |
| Scandinavia | 5 | 40% | No Rush 60% | No Rush (3) |
| Mired | 4 | 50% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40.3%
62 games
Morning
06:00 - 12:00
53.1%
262 games
Afternoon
12:00 - 18:00
47.5%
80 games
Evening
18:00 - 00:00
No games
-
Struggles in the Night (40.3% WR).
Based on 404 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
10x
Chases losses
18x
Stops after losses
22x
After 1st Win
5.9
games
After 1st defeat
5.1
games
End on Win
45%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
31
min
Games
129
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:18)
10:03
/ 10:21 target
Fast Feudal - 53%
III
Castle Age
(+00:23)
20:39
/ 20:16 target
IV
Imperial Age
(+00:43)
36:46
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:19
Excellent
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Khmer
Elephant
3-0
Chinese
Archer
2-0
Mongols
Cavalry Archer
8-1
Worst Matchups
Berbers
Cavalry
0-2
Byzantines
Defensive
0-3
Burmese
Monk
0-2
Cavalry (42%)
Infantry (42%)
Archer (50%)
Cavalry Archer (90%)
Defensive (33%)
Most Faced Civs
1
Mongols
62%
29 games
18W - 11L
2
Franks
24%
21 games
5W - 16L
3
Persians
60%
20 games
12W - 8L
Bulgarians
69%
16 games
11W - 5L
Magyars
56%
16 games
9W - 7L
Japanese
57%
14 games
8W - 6L
Top 6 of 116 tracked opponent picks
Rating History (Last 60 days)
-32 Elo
189 games
Current
1146
Peak
1270
Low
1052
Record (W:L)
93
-
96
Effective APM (Last 20 games)
Overall
27.5
actions per minute
Slower than average
for 1146 Elo
0
Avg (39)
Dark Age
25.7
Feudal
18.9
Castle
19.3
Imperial
8.0
Peak:
57.7
eAPM
Recent Match History (129 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1146
(-14)
|
Enclosed
#467586940
|
Magyars
|
|
00:58:14 |
Apr 03, 2026
|
|
DEFEAT
1160
(-16)
|
Enclosed
#467584789
|
Vietnamese
|
|
00:20:12 |
Apr 03, 2026
|
|
DEFEAT
1176
(-13)
|
Arena
#467581670
|
Magyars
|
|
00:33:54 |
Apr 03, 2026
|
|
DEFEAT
1173
(-18)
|
Arena
#467576588
|
Magyars
|
|
00:58:16 |
Apr 03, 2026
|
|
VICTORY
1207
(+16)
|
Arabia
#467575604
|
Vietnamese
|
|
00:14:26 |
Apr 03, 2026
|
|
VICTORY
1191
(+18)
|
Black Forest
#467571507
|
Turks
|
|
00:30:31 |
Apr 03, 2026
|
|
DEFEAT
1173
(-15)
|
Arena
#467564882
|
Turks
|
|
00:32:53 |
Apr 03, 2026
|
|
DEFEAT
1188
(-16)
|
Arabia
#467562405
|
Magyars
|
|
00:29:12 |
Apr 03, 2026
|
|
DEFEAT
1204
(-18)
|
Arabia
#467559197
|
Mongols
|
|
00:42:16 |
Apr 03, 2026
|
|
DEFEAT
1222
(-14)
|
Arabia
#467556134
|
Magyars
|
|
00:40:56 |
Apr 03, 2026
|
|
DEFEAT
1236
(-17)
|
Black Forest
#467553511
|
Magyars
|
|
00:36:51 |
Apr 03, 2026
|
|
DEFEAT
1253
(-17)
|
Arabia
#467549721
|
Magyars
|
|
00:52:49 |
Apr 03, 2026
|
|
VICTORY
1270
(+16)
|
Arabia
#467549519
|
Magyars
|
|
00:00:37 |
Apr 03, 2026
|
|
VICTORY
1254
(+14)
|
Arabia
#467544439
|
Magyars
|
|
00:30:52 |
Apr 03, 2026
|
|
VICTORY
1240
(+13)
|
Arabia
#467539810
|
Burmese
|
|
00:56:01 |
Apr 03, 2026
|
|
VICTORY
1227
(+17)
|
Arabia
#467538994
|
Burmese
|
|
00:05:16 |
Apr 03, 2026
|
|
DEFEAT
1210
(-17)
|
Arabia
#467538023
|
Burmese
|
|
00:11:18 |
Apr 03, 2026
|
|
DEFEAT
1227
(-16)
|
Arabia
#467537366
|
Burmese
|
|
00:06:21 |
Apr 03, 2026
|
|
VICTORY
1243
(+16)
|
Arabia
#467532349
|
Tatars
|
|
00:45:15 |
Apr 03, 2026
|
|
VICTORY
1227
(+19)
|
Glade
#466899017
|
Turks
|
|
00:38:51 |
Mar 31, 2026
|
|
VICTORY
1208
(+16)
|
Glade
#466898128
|
Mongols
|
|
00:12:04 |
Mar 31, 2026
|
|
VICTORY
1192
(+16)
|
Mongolia
#466423787
|
Magyars
|
|
00:48:57 |
Mar 29, 2026
|
|
DEFEAT
1176
(-14)
|
Mongolia
#466419500
|
Magyars
|
|
00:41:05 |
Mar 29, 2026
|
|
VICTORY
1190
(+15)
|
Glade
#466419238
|
Magyars
|
|
00:01:04 |
Mar 29, 2026
|
|
VICTORY
1175
(+14)
|
Mongolia
#466413773
|
Magyars
|
|
00:48:58 |
Mar 29, 2026
|
|
VICTORY
1161
(+14)
|
Arena
#466410806
|
Turks
|
|
00:32:30 |
Mar 29, 2026
|
|
DEFEAT
1147
(-15)
|
Mongolia
#466397606
|
Mayans
|
|
00:41:28 |
Mar 29, 2026
|
|
DEFEAT
1162
(-16)
|
Mongolia
#466392225
|
Mongols
|
|
00:40:43 |
Mar 29, 2026
|
|
DEFEAT
1178
(-14)
|
Mongolia
#466388099
|
Tatars
|
|
00:47:31 |
Mar 29, 2026
|
|
DEFEAT
1192
(-14)
|
Arena
#466385561
|
Tatars
|
|
00:27:49 |
Mar 29, 2026
|
|
DEFEAT
1206
(-17)
|
Arabia
#466362023
|
Mongols
|
|
00:49:13 |
Mar 29, 2026
|
|
DEFEAT
1223
(-18)
|
Arabia
#466358612
|
Tatars
|
|
00:28:40 |
Mar 29, 2026
|
|
DEFEAT
1241
(-15)
|
Arena
#466352696
|
Turks
|
|
00:30:19 |
Mar 29, 2026
|
|
VICTORY
1256
(+14)
|
Arena
#466347268
|
Turks
|
|
00:33:39 |
Mar 29, 2026
|
|
VICTORY
1242
(+15)
|
Glade
#466342743
|
Turks
|
|
00:37:25 |
Mar 29, 2026
|
|
VICTORY
1227
(+17)
|
Mongolia
#466338302
|
Tatars
|
|
00:37:12 |
Mar 29, 2026
|
|
VICTORY
1210
(+18)
|
Glade
#466135105
|
Tatars
|
|
00:30:28 |
Mar 28, 2026
|
|
DEFEAT
1192
(-17)
|
Glade
#465474506
|
Turks
|
|
00:28:14 |
Mar 25, 2026
|
|
DEFEAT
1209
(-15)
|
Mongolia
#465471782
|
Mongols
|
|
00:41:13 |
Mar 25, 2026
|
|
DEFEAT
1224
(-15)
|
Mongolia
#465469261
|
Tatars
|
|
00:40:45 |
Mar 25, 2026
|
|
VICTORY
1239
(+16)
|
Arabia
#465469137
|
Tatars
|
|
00:00:19 |
Mar 25, 2026
|
|
VICTORY
1223
(+18)
|
Arabia
#465469018
|
Tatars
|
|
00:00:23 |
Mar 25, 2026
|
|
VICTORY
1205
(+19)
|
Arabia
#465468780
|
Tatars
|
|
00:00:39 |
Mar 25, 2026
|
|
VICTORY
1186
(+16)
|
Arabia
#465466884
|
Tatars
|
|
00:29:18 |
Mar 25, 2026
|
|
VICTORY
1170
(+17)
|
Glade
#465461034
|
Turks
|
|
00:36:09 |
Mar 25, 2026
|
|
DEFEAT
1153
(-19)
|
Arabia
#465459033
|
Magyars
|
|
00:37:07 |
Mar 25, 2026
|
|
DEFEAT
1172
(-16)
|
Glade
#465456730
|
Magyars
|
|
00:51:12 |
Mar 25, 2026
|
|
DEFEAT
1188
(-16)
|
Arabia
#465456284
|
Magyars
|
|
00:05:13 |
Mar 25, 2026
|
|
VICTORY
1204
(+16)
|
Arabia
#465454914
|
Magyars
|
|
00:27:00 |
Mar 25, 2026
|
|
VICTORY
1188
(+15)
|
Glade
#465454794
|
Turks
|
|
00:00:37 |
Mar 25, 2026
|
No matches found with the selected filters.
Showing 50 of
1482