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Gameplay Summary
Often booms to Castle Age (43%), occasionally opens Militia Rush (40%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (61% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Often booms to Castle Age (43%), occasionally opens Militia Rush (40%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (61% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
903
Top 65%
Rank
#28,561
1v1 RM
Games
123
57W /
61L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
58 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
43%
Militia Rush
40%
Archer Rush
7%
Knight Rush
5%
Overall Behavior
Militia rush (41%)
Early castle build (19%)
Cav archer rush (12%)
Archer rush (12%)
Knight rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (91% of games)
Opening Success Rates
No Rush
25 games
36%
Militia Rush
23 games
61%
Archer Rush
4 games
25%
Knight Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
No Rush
(24 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(8 games)
25%
win rate
Knight Rush
(6 games)
33%
win rate
Militia Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (43%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Unique Unit
(9L)
Heavy Cavalry
(9L)
Archers
(6L)
Scout Rush
8 games
75%
win rate
Knight Rush
6 games
67%
win rate
Militia Rush
3 games
67%
win rate
Skirmisher Rush
3 games
67%
win rate
No Rush
24 games
63%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
29%
67% WR
Heavy Cavalry
29%
58% WR
Infantry (Sword)
29%
67% WR
Light Cavalry
29%
42% WR
Dominates vs
Skirmishers
+7
Light Cavalry
+6
Heavy Cavalry
+6
Struggles vs
Unique Unit
−9
Heavy Cavalry
−9
Archers
−6
Common Transitions
No Rush
Unique Unit
47% WR
Militia Rush
Infantry (Sword)
60% WR
Archer Rush
Cav Archers
25% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
77%
Their Best Infantry Civ:
Aztecs
100% WR
Cavalry Civs
33%
Their Best Cavalry Civ:
Franks
67% WR
Archer Civs
13%
No data for specific civs yet.
Gunpowder Civs
71%
Their Best Gunpowder Civ:
Portuguese
33% WR
Camel Civs
40%
Their Best Camel Civ:
Hindustanis
25% WR
Defensive Civs
60%
Their Best Defensive Civ:
Koreans
50% WR
Civ Playstyle Analysis
Huns
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:48
Castle: 34:59
militia rush
75%
cav archer rush
50%
castle drop
25%
early castle build
25%
knight rush
25%
Aztecs
4
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:55
Castle: 28:24
militia rush
100%
Hindustanis
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:09
Castle: 21:27
phosphoru
25%
early castle build
25%
camel rush
25%
cav archer rush
25%
castle drop
25%
Koreans
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 13:26
Castle: 27:23
militia rush
75%
tower rush
25%
archer rush
25%
Incas
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:18
Castle: 25:03
militia rush
67%
Tatars
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 26:22
archer rush
67%
cav archer rush
33%
scout rush
33%
early castle build
33%
Franks
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:00
Castle: 23:30
militia rush
67%
castle drop
33%
knight rush
33%
early castle build
33%
Portuguese
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:56
Castle: 21:37
militia rush
67%
castle drop
33%
early castle build
33%
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 39 | 41% | No Rush 46% | No Rush (6) |
| Scandinavia | 4 | 75% | No Rush 75% | - |
| Mired | 4 | 75% | Militia Rush 100% | - |
| Paradise Island | 3 | 67% | Militia Rush 100% | - |
| Lowland | 3 | 33% | Militia Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
6 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
48.1%
108 games
Consistent performance across all time periods.
Based on 118 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
7x
Chases losses
10x
Stops after losses
3x
After 1st Win
3.9
games
After 1st defeat
4.2
games
End on Win
66%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
40
min
Games
58
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:08)
12:20
/ 11:12 target
III
Castle Age
(+04:05)
25:03
/ 20:58 target
IV
Imperial Age
(+05:55)
42:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:13
Improve
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
3-0
Wei
Cavalry
2-0
Franks
Cavalry
3-1
Worst Matchups
Khmer
Elephant
0-3
Ethiopians
Archer
0-3
Britons
Archer
0-2
Cavalry (71%)
Infantry (57%)
Gunpowder (56%)
Archer (0%)
Cavalry Archer (40%)
Most Faced Civs
1
Franks
50%
10 games
5W - 5L
2
Mongols
13%
8 games
1W - 7L
3
Khmer
40%
5 games
2W - 3L
Sicilians
40%
5 games
2W - 3L
Britons
40%
5 games
2W - 3L
Persians
60%
5 games
3W - 2L
Top 6 of 38 tracked opponent picks
Rating History (Last 60 days)
-35 Elo
47 games
Current
903
Peak
962
Low
850
Record (W:L)
23
-
24
Effective APM (Last 20 games)
Overall
21.1
actions per minute
Average speed
for 903 Elo
0
Avg (24)
Dark Age
22.6
Feudal
17.8
Castle
18.4
Imperial
12.2
Peak:
46.4
eAPM
Recent Match History (58 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
903
(-16)
|
Marketplace
#466808475
|
Koreans
|
|
00:52:06 |
Mar 30, 2026
|
|
VICTORY
919
(+15)
|
Ring Fortress
#466805021
|
Mayans
|
|
00:27:49 |
Mar 30, 2026
|
|
VICTORY
904
(+17)
|
Nomad
#465796218
|
Japanese
|
|
01:31:49 |
Mar 26, 2026
|
|
DEFEAT
887
(-16)
|
Nomad
#465791324
|
Byzantines
|
|
00:41:54 |
Mar 26, 2026
|
|
VICTORY
903
(+16)
|
Nomad
#465784185
|
Poles
|
|
00:55:51 |
Mar 26, 2026
|
|
VICTORY
887
(+15)
|
Ring Fortress
#465781117
|
Slavs
|
|
00:22:54 |
Mar 26, 2026
|
|
DEFEAT
872
(-17)
|
Mongolia
#465777689
|
Spanish
|
|
00:24:31 |
Mar 26, 2026
|
|
DEFEAT
889
(-16)
|
Glade
#465773064
|
Khmer
|
|
00:35:33 |
Mar 26, 2026
|
|
DEFEAT
905
(-16)
|
Mediterranean
#463542065
|
Incas
|
|
01:14:31 |
Mar 16, 2026
|
|
VICTORY
921
(+18)
|
Enclosed
#463537636
|
Portuguese
|
|
00:38:38 |
Mar 16, 2026
|
|
VICTORY
903
(+18)
|
Haboob
#463534963
|
Bulgarians
|
|
00:21:46 |
Mar 16, 2026
|
|
DEFEAT
885
(-16)
|
Haboob
#463530165
|
Burgundians
|
|
00:35:58 |
Mar 16, 2026
|
|
DEFEAT
901
(-16)
|
Northern Isles
#463526605
|
Saracens
|
|
00:28:12 |
Mar 16, 2026
|
|
DEFEAT
917
(-16)
|
Arabia
#463521318
|
Magyars
|
|
00:30:59 |
Mar 16, 2026
|
|
DEFEAT
933
(-15)
|
Enclosed
#463513598
|
Celts
|
|
00:56:43 |
Mar 16, 2026
|
|
VICTORY
948
(+16)
|
Enclosed
#463319569
|
Khmer
|
|
01:10:07 |
Mar 15, 2026
|
|
DEFEAT
932
(-15)
|
Haboob
#463315435
|
Bohemians
|
|
00:33:00 |
Mar 15, 2026
|
|
DEFEAT
947
(-15)
|
Northern Isles
#463312119
|
Tatars
|
|
00:23:35 |
Mar 15, 2026
|
|
VICTORY
962
(+16)
|
Enclosed
#463306651
|
Franks
|
|
00:36:39 |
Mar 15, 2026
|
|
VICTORY
946
(+17)
|
Haboob
#463035138
|
Slavs
|
|
00:55:46 |
Mar 14, 2026
|
|
VICTORY
929
(+17)
|
Mediterranean
#463031187
|
Italians
|
|
00:24:54 |
Mar 14, 2026
|
|
VICTORY
912
(+13)
|
Haboob
#463028345
|
Vietnamese
|
|
00:16:46 |
Mar 14, 2026
|
|
DEFEAT
899
(-15)
|
Enclosed
#463019041
|
Burgundians
|
|
01:01:16 |
Mar 14, 2026
|
|
VICTORY
914
(+16)
|
Haboob
#463013941
|
Japanese
|
|
00:30:00 |
Mar 14, 2026
|
|
VICTORY
898
(+17)
|
Mediterranean
#462999045
|
Mayans
|
|
01:25:15 |
Mar 14, 2026
|
|
VICTORY
881
(+14)
|
Mediterranean
#461729835
|
Italians
|
|
02:05:27 |
Mar 08, 2026
|
|
VICTORY
867
(+15)
|
Mediterranean
#461726056
|
Spanish
|
|
00:25:01 |
Mar 08, 2026
|
|
DEFEAT
852
(-16)
|
Northern Isles
#461717416
|
Cumans
|
|
00:55:00 |
Mar 08, 2026
|
|
VICTORY
868
(+18)
|
Haboob
#461709371
|
Burgundians
|
|
00:49:38 |
Mar 08, 2026
|
|
DEFEAT
850
(-16)
|
Mediterranean
#461708593
|
Chinese
|
|
00:01:53 |
Mar 08, 2026
|
|
DEFEAT
866
(-17)
|
Haboob
#461702219
|
Bengalis
|
|
00:39:42 |
Mar 08, 2026
|
|
VICTORY
883
(+15)
|
Arabia
#459074328
|
Persians
|
|
00:31:42 |
Feb 25, 2026
|
|
VICTORY
868
(+17)
|
Four Lakes
#459071411
|
Turks
|
|
00:25:41 |
Feb 25, 2026
|
|
DEFEAT
851
(-16)
|
Four Lakes
#459070611
|
Mongols
|
|
00:05:54 |
Feb 25, 2026
|
|
DEFEAT
867
(-17)
|
Arabia
#459067771
|
Malians
|
|
00:26:25 |
Feb 25, 2026
|
|
DEFEAT
884
(-15)
|
Golden Pit
#459065663
|
Chinese
|
|
00:18:04 |
Feb 25, 2026
|
|
VICTORY
899
(+17)
|
Arabia
#458840760
|
Japanese
|
|
00:47:27 |
Feb 24, 2026
|
|
DEFEAT
882
(-16)
|
Golden Pit
#458833986
|
Italians
|
|
00:54:55 |
Feb 24, 2026
|
|
VICTORY
898
(+15)
|
Four Lakes
#458826102
|
Malay
|
|
00:55:04 |
Feb 24, 2026
|
|
DEFEAT
883
(-19)
|
Islands
#458823870
|
Persians
|
|
00:15:05 |
Feb 24, 2026
|
|
VICTORY
902
(+15)
|
Arabia
#458723799
|
Japanese
|
|
01:03:52 |
Feb 24, 2026
|
|
DEFEAT
887
(-15)
|
Migration
#458719817
|
Poles
|
|
00:42:25 |
Feb 24, 2026
|
|
DEFEAT
902
(-17)
|
Arabia
#458717245
|
Magyars
|
|
00:31:17 |
Feb 24, 2026
|
|
DEFEAT
919
(-17)
|
Arabia
#455497111
|
Chinese
No Rush
|
|
00:48:15 |
Feb 11, 2026
|
|
DEFEAT
936
(-17)
|
Arabia
#455489961
|
Italians
Militia Rush
|
|
00:52:24 |
Feb 11, 2026
|
|
VICTORY
953
(+15)
|
Arabia
#455061673
|
Bohemians
Militia Rush
|
|
00:40:48 |
Feb 09, 2026
|
|
VICTORY
938
(+15)
|
Arabia
#455057631
|
Persians
Militia Rush
|
|
00:35:26 |
Feb 09, 2026
|
|
VICTORY
923
(+17)
|
Arabia
#453550653
|
Franks
Knight Rush
|
|
00:50:50 |
Feb 03, 2026
|
|
VICTORY
906
(+16)
|
Passage
#453543748
|
Byzantines
No Rush
|
|
00:46:35 |
Feb 03, 2026
|
|
DEFEAT
890
(-16)
|
Arabia
#453326670
|
Koreans
Archer Rush
|
|
00:59:58 |
Feb 02, 2026
|
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