Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Pigeon Sauvage
Gameplay Summary
Favors Militia Rush as primary opening (54%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (88% win rate). Struggles against Archers compositions. Late-game specialist who improves past 45 minutes.
Favors Militia Rush as primary opening (54%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (88% win rate). Struggles against Archers compositions. Late-game specialist who improves past 45 minutes.
Elo
1050
Top 50%
Rank
#19,761
1v1 RM
Games
1,877
345W /
344L
Steam
1 year
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 9% win rate (23 wins / 234 losses) in games < 5 mins, losses spread across 27 different maps
Player Analysis
369 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
54%
No Rush
30%
Archer Rush
10%
Knight Rush
3%
Overall Behavior
Militia rush (54%)
Knight rush (25%)
Archer rush (15%)
Walling Style: Standard
Balances defense with map control. (37% of games)
Opening Success Rates
Militia Rush
199 games
81%
No Rush
111 games
20%
Archer Rush
38 games
66%
Knight Rush
12 games
67%
Scout Rush
8 games
88%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Knight Rush
(14 games)
93%
win rate
Skirmisher Rush
(8 games)
88%
win rate
Archer Rush
(50 games)
76%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (54%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Archers
(5L)
Infantry (Sword)
(4L)
Infantry (Spear)
(3L)
No significant weaknesses detected
Knight Rush
14 games
93%
win rate
Skirmisher Rush
8 games
88%
win rate
Archer Rush
50 games
76%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Heavy Cavalry
53%
86% WR
Infantry (Sword)
45%
86% WR
Infantry (Spear)
23%
100% WR
Skirmishers
20%
91% WR
Dominates vs
Archers
+24
Heavy Cavalry
+19
Infantry (Spear)
+15
Struggles vs
Archers
−5
Infantry (Sword)
−4
Infantry (Spear)
−3
Common Transitions
Militia Rush
Infantry (Sword)
88% WR
Archer Rush
Heavy Cavalry
79% WR
Scout Rush
Heavy Cavalry
80% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
83%
Lithuanians
27%
Win Rates by Civ Type
Infantry Civs
70%
Their Best Infantry Civ:
Japanese
83% WR
Cavalry Civs
46%
Their Best Cavalry Civ:
Persians
67% WR
Archer Civs
50%
Their Best Archer Civ:
Ethiopians
70% WR
Camel Civs
17%
Their Best Camel Civ:
Saracens
33% WR
Defensive Civs
33%
Their Best Defensive Civ:
Byzantines
50% WR
Gunpowder Civs
40%
No data for specific civs yet.
Civ Playstyle Analysis
Malians
119
77%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:05
Castle: 21:51
militia rush
72%
knight rush
39%
Romans
82
66%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:22
Castle: 22:26
militia rush
77%
Lithuanians
30
27%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:51
Castle: 21:27
militia rush
37%
knight rush
23%
Persians
27
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:34
Castle: 21:29
knight rush
48%
militia rush
30%
archer rush
22%
Vietnamese
10
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:40
Castle: 24:08
archer rush
40%
knight rush
20%
Ethiopians
10
70%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:03
Castle: 22:55
militia rush
60%
archer rush
60%
Magyars
9
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:06
Castle: 22:35
knight rush
33%
militia rush
22%
scout rush
22%
Slavs
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:40
Castle: 21:04
militia rush
38%
knight rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 217 | 65% | Militia Rush 58% | No Rush (49) |
| Haboob | 32 | 69% | Militia Rush 44% | No Rush (8) |
| Glade | 30 | 33% | No Rush 53% | No Rush (18) |
| Lowland | 27 | 56% | Militia Rush 48% | No Rush (8) |
| Valley | 17 | 59% | Militia Rush 88% | Militia Rush (2) |
| Graveyards | 14 | 57% | Militia Rush 50% | No Rush (4) |
| Paradise Island | 9 | 33% | Militia Rush 44% | No Rush (4) |
| MegaRandom | 5 | 60% | No Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
41.4%
87 games
Afternoon
12:00 - 18:00
52.4%
227 games
Evening
18:00 - 00:00
50.7%
375 games
Struggles in the Morning (41.4% WR).
Based on 689 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
49x
Chases losses
55x
Stops after losses
7x
After 1st Win
4.9
games
After 1st defeat
5.3
games
End on Win
86%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
28 min
Avg. Loss
13
min
Games
369
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:11)
10:10
/ 10:21 target
Fast Feudal - 33%
III
Castle Age
(+01:54)
22:10
/ 20:16 target
IV
Imperial Age
(+02:54)
38:57
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
12%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mayans
Archer
4-0
Koreans
Defensive
7-1
Franks
Cavalry
16-3
Worst Matchups
Wu
Infantry
0-2
Shu
Archer
0-2
Georgians
Cavalry
1-3
Infantry (59%)
Cavalry (56%)
Archer (60%)
Gunpowder (66%)
Cavalry Archer (76%)
Most Faced Civs
1
Mongols
51%
45 games
23W - 22L
2
Franks
77%
31 games
24W - 7L
3
Magyars
63%
30 games
19W - 11L
Persians
41%
29 games
12W - 17L
Khmer
48%
27 games
13W - 14L
Teutons
33%
24 games
8W - 16L
Top 6 of 186 tracked opponent picks
Rating History (Last 60 days)
-17 Elo
314 games
Current
1050
Peak
1139
Low
969
Record (W:L)
156
-
158
Effective APM (Last 20 games)
Overall
31.8
actions per minute
Slower than average
for 1050 Elo
0
Avg (39)
Dark Age
35.1
Feudal
24.0
Castle
18.9
Imperial
4.6
Peak:
68.5
eAPM
Recent Match History (369 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1050
(+15)
|
Glade
#466794564
|
Romans
|
|
00:27:20 |
Mar 30, 2026
|
|
DEFEAT
1035
(-17)
|
Ring Fortress
#466794182
|
Japanese
|
|
00:00:33 |
Mar 30, 2026
|
|
DEFEAT
1052
(-15)
|
Mongolia
#466793944
|
Japanese
|
|
00:00:37 |
Mar 30, 2026
|
|
VICTORY
1067
(+16)
|
Arabia
#466791025
|
Japanese
|
Burmese (1052) | 00:17:50 |
Mar 30, 2026
|
|
DEFEAT
1051
(-16)
|
Mongolia
#466789046
|
Japanese
|
|
00:11:14 |
Mar 30, 2026
|
|
DEFEAT
1067
(-15)
|
Glade
#466788766
|
Dravidians
|
|
00:00:19 |
Mar 30, 2026
|
|
DEFEAT
1082
(-16)
|
Arabia
#466782165
|
Japanese
|
|
00:16:31 |
Mar 30, 2026
|
|
VICTORY
1098
(+16)
|
Arabia
#466508818
|
Goths
|
|
00:39:22 |
Mar 29, 2026
|
|
DEFEAT
1082
(-15)
|
Ring Fortress
#466500679
|
Britons
|
|
00:48:07 |
Mar 29, 2026
|
|
VICTORY
1097
(+17)
|
Glade
#466494191
|
Goths
|
|
00:39:49 |
Mar 29, 2026
|
|
VICTORY
1080
(+17)
|
Arabia
#466467296
|
Japanese
|
|
00:38:49 |
Mar 29, 2026
|
|
DEFEAT
1063
(-18)
|
Ring Fortress
#466466229
|
Tatars
|
|
00:00:16 |
Mar 29, 2026
|
|
VICTORY
1081
(+15)
|
Mongolia
#466461494
|
Japanese
|
|
00:26:40 |
Mar 29, 2026
|
|
VICTORY
1066
(+17)
|
Arabia
#466402789
|
Japanese
|
|
00:56:22 |
Mar 29, 2026
|
|
DEFEAT
1049
(-17)
|
Arabia
#466402122
|
Japanese
|
|
00:05:21 |
Mar 29, 2026
|
|
DEFEAT
1066
(-17)
|
Arabia
#466401913
|
Japanese
|
|
00:00:13 |
Mar 29, 2026
|
|
VICTORY
1083
(+17)
|
Mongolia
#466284774
|
Japanese
|
Bulgarians (1081) | 00:21:22 |
Mar 28, 2026
|
|
VICTORY
1066
(+16)
|
Mongolia
#466276819
|
Goths
|
|
00:48:12 |
Mar 28, 2026
|
|
DEFEAT
1050
(-16)
|
Arabia
#466275851
|
Chinese
|
|
00:00:13 |
Mar 28, 2026
|
|
DEFEAT
1066
(-15)
|
Glade
#466275673
|
Bohemians
|
|
00:00:11 |
Mar 28, 2026
|
|
DEFEAT
1081
(-14)
|
Mongolia
#466275459
|
Sicilians
|
|
00:00:14 |
Mar 28, 2026
|
|
VICTORY
1095
(+14)
|
Ring Fortress
#466168484
|
Lithuanians
|
|
00:33:23 |
Mar 28, 2026
|
|
VICTORY
1081
(+17)
|
Arabia
#466166100
|
Lithuanians
|
|
00:14:26 |
Mar 28, 2026
|
|
VICTORY
1064
(+17)
|
Arabia
#466164899
|
Lithuanians
|
|
00:07:02 |
Mar 28, 2026
|
|
VICTORY
1047
(+14)
|
Glade
#465999766
|
Lithuanians
|
|
02:01:09 |
Mar 27, 2026
|
|
DEFEAT
1033
(-14)
|
Mongolia
#465997935
|
Lithuanians
|
|
00:05:06 |
Mar 27, 2026
|
|
VICTORY
1047
(+17)
|
Arabia
#465993944
|
Lithuanians
|
|
00:12:24 |
Mar 27, 2026
|
|
VICTORY
1030
(+16)
|
Ring Fortress
#465980497
|
Bulgarians
|
|
00:25:11 |
Mar 27, 2026
|
|
DEFEAT
1014
(-16)
|
Glade
#465980252
|
Sicilians
|
|
00:00:13 |
Mar 27, 2026
|
|
VICTORY
1030
(+16)
|
Glade
#465776174
|
Gurjaras
|
|
00:12:57 |
Mar 26, 2026
|
|
DEFEAT
1014
(-18)
|
Arabia
#465775993
|
Lithuanians
|
|
00:00:23 |
Mar 26, 2026
|
|
VICTORY
1032
(+17)
|
Arabia
#465772021
|
Lithuanians
|
|
00:28:06 |
Mar 26, 2026
|
|
DEFEAT
1015
(-15)
|
Ring Fortress
#465771677
|
Lithuanians
|
|
00:00:13 |
Mar 26, 2026
|
|
VICTORY
1030
(+16)
|
Ring Fortress
#465716078
|
Romans
|
|
00:31:04 |
Mar 26, 2026
|
|
VICTORY
1014
(+18)
|
Arabia
#465299419
|
Vietnamese
|
|
01:08:49 |
Mar 24, 2026
|
|
DEFEAT
996
(-15)
|
Arabia
#464915302
|
Tatars
|
|
00:00:33 |
Mar 22, 2026
|
|
VICTORY
1011
(+16)
|
Glade
#464908387
|
Magyars
|
|
00:43:56 |
Mar 22, 2026
|
|
DEFEAT
995
(-16)
|
Arabia
#464906769
|
Malians
|
|
00:05:03 |
Mar 22, 2026
|
|
VICTORY
1011
(+15)
|
Glade
#464870751
|
Goths
|
|
01:03:48 |
Mar 22, 2026
|
|
DEFEAT
996
(-17)
|
Arabia
#464870569
|
Incas
|
|
00:00:42 |
Mar 22, 2026
|
|
VICTORY
1013
(+16)
|
Glade
#464867585
|
Goths
|
|
00:14:51 |
Mar 22, 2026
|
|
VICTORY
997
(+16)
|
Mongolia
#464862497
|
Goths
|
|
00:32:28 |
Mar 22, 2026
|
|
DEFEAT
981
(-16)
|
Ring Fortress
#464862278
|
Goths
|
|
00:00:11 |
Mar 22, 2026
|
|
DEFEAT
997
(-15)
|
Ring Fortress
#464862003
|
Goths
|
|
00:00:14 |
Mar 22, 2026
|
|
VICTORY
1012
(+17)
|
Glade
#464859530
|
Goths
|
|
00:13:41 |
Mar 22, 2026
|
|
VICTORY
995
(+16)
|
Glade
#464855228
|
Burmese
|
|
00:27:18 |
Mar 22, 2026
|
|
DEFEAT
979
(-17)
|
Mongolia
#464849293
|
Goths
|
|
00:21:07 |
Mar 22, 2026
|
|
DEFEAT
996
(-15)
|
Mongolia
#464849148
|
Goths
|
|
00:00:06 |
Mar 22, 2026
|
|
DEFEAT
1011
(-16)
|
Glade
#464848963
|
Goths
|
|
00:00:28 |
Mar 22, 2026
|
|
DEFEAT
1027
(-15)
|
Arabia
#464847533
|
Goths
|
|
00:08:36 |
Mar 22, 2026
|
No matches found with the selected filters.
Showing 50 of
1877