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L3mming
Gameplay Summary
Often booms to Castle Age (40%), occasionally opens Knight Rush (34%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (64% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and forward Castle drops.
Often booms to Castle Age (40%), occasionally opens Knight Rush (34%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (64% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and forward Castle drops.
Elo
1052
Top 50%
Rank
#19,630
1v1 RM
Games
563
121W /
103L
Steam
Private
Hidden
No risk factors detected
Player Analysis
122 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Knight Rush
34%
Archer Rush
18%
Militia Rush
4%
Overall Behavior
Knight rush (38%)
Phosphoru (38%)
Castle drop (23%)
Archer rush (19%)
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (70% of games)
Opening Success Rates
No Rush
49 games
45%
Knight Rush
42 games
64%
Archer Rush
22 games
41%
Militia Rush
5 games
60%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
Archer Rush
(13 games)
62%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(8 games)
37%
win rate
Militia Rush
(10 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (65%), often loses to:
BEST
Heavy Cavalry
(19L)
Unique Unit
(15L)
Infantry (Spear)
(13L)
Knight Rush
8 games
63%
win rate
Militia Rush
10 games
60%
win rate
Skirmisher Rush
3 games
67%
win rate
Archer Rush
13 games
62%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
65%
Cavalry
PRIMARY STYLE
Unique Unit
73%
56% WR
Heavy Cavalry
65%
60% WR
Archers
16%
43% WR
Infantry (Spear)
14%
33% WR
Dominates vs
Infantry (Spear)
+23
Heavy Cavalry
+11
Unique Unit
+9
Struggles vs
Heavy Cavalry
−19
Unique Unit
−15
Infantry (Spear)
−13
Common Transitions
Knight Rush
Heavy Cavalry
64% WR
No Rush
Unique Unit
43% WR
Archer Rush
Unique Unit
41% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks
55%
Britons
33%
Win Rates by Civ Type
Cavalry Civs
57%
Their Best Cavalry Civ:
Persians
75% WR
Infantry Civs
48%
Their Best Infantry Civ:
Malay
55% WR
Gunpowder Civs
48%
Their Best Gunpowder Civ:
Bohemians
50% WR
Archer Civs
43%
Their Best Archer Civ:
Britons
33% WR
Cavalry Archer Civs
33%
Their Best Cavalry Archer Civ:
Mongols
33% WR
Civ Playstyle Analysis
Franks
49
55%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 12:26
Castle: 19:49
knight rush
73%
phosphoru
63%
castle drop
39%
Aztecs
20
45%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:51
Castle: 24:21
militia rush
25%
archer rush
25%
skirmisher rush
20%
Spanish
13
46%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:36
Castle: 18:41
phosphoru
69%
early castle build
62%
castle drop
23%
knight rush
23%
Malay
11
55%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:59
Castle: 22:00
archer rush
100%
phosphoru
27%
knight rush
27%
Bohemians
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:42
Castle: 18:52
fast imp
40%
fast castle
30%
archer rush
20%
Britons
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:04
Castle: 21:51
early castle build
67%
archer rush
50%
castle drop
50%
fast imp
33%
phosphoru
33%
Mongols
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:22
Castle: 22:12
tower rush
67%
Persians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:19
Castle: 21:57
knight rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 70 | 50% | Knight Rush 40% | Scout Rush (12) |
| Arena | 15 | 60% | No Rush 53% | No Rush (2) |
| Haboob | 8 | 88% | No Rush 88% | - |
| MegaRandom | 6 | 33% | No Rush 50% | No Rush (2) |
| Glade | 5 | 40% | No Rush 80% | No Rush (2) |
| Lowland | 3 | 33% | No Rush 33% | - |
| Canals | 3 | 0% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
41.5%
53 games
Afternoon
12:00 - 18:00
55.7%
106 games
Evening
18:00 - 00:00
60.9%
64 games
Performs best in the Evening (60.9% WR), struggles in the Morning (41.5% WR).
Based on 224 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
10x
Stops after losses
14x
After 1st Win
2.3
games
After 1st defeat
2.6
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
43
min
Games
122
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:56)
12:17
/ 10:21 target
III
Castle Age
(+00:25)
20:41
/ 20:16 target
IV
Imperial Age
(-00:43)
35:20
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:21
Improve
Reaches Imperial
61%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
3-0
Chinese
Archer
3-0
Bulgarians
Infantry
3-0
Worst Matchups
Goths
Infantry
0-3
Berbers
Cavalry
0-4
Cumans
Cavalry
0-2
Cavalry (41%)
Infantry (50%)
Archer (53%)
Cavalry Archer (77%)
Gunpowder (42%)
Most Faced Civs
1
Mongols
67%
18 games
12W - 6L
2
Franks
50%
16 games
8W - 8L
3
Britons
36%
11 games
4W - 7L
Goths
38%
8 games
3W - 5L
Khmer
63%
8 games
5W - 3L
Persians
63%
8 games
5W - 3L
Top 6 of 69 tracked opponent picks
Rating History (Last 60 days)
+65 Elo
97 games
Current
1052
Peak
1064
Low
906
Record (W:L)
50
-
47
Effective APM (Last 20 games)
Overall
24.0
actions per minute
Slower than average
for 1052 Elo
0
Avg (39)
Dark Age
24.6
Feudal
20.7
Castle
18.2
Imperial
14.5
Peak:
62.5
eAPM
Recent Match History (122 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1052
(+15)
|
Nomad
#464249389
|
Bohemians
|
|
00:53:09 |
Mar 20, 2026
|
|
VICTORY
1037
(+13)
|
Ring Fortress
#464237971
|
Britons
|
|
01:18:06 |
Mar 20, 2026
|
|
VICTORY
1024
(+17)
|
Nomad
#464033039
|
Franks
|
|
00:46:23 |
Mar 19, 2026
|
|
VICTORY
1007
(+18)
|
MegaRandom
#462315754
|
Chinese
|
|
00:41:36 |
Mar 11, 2026
|
|
DEFEAT
989
(-16)
|
Arabia
#462253265
|
Turks
|
|
00:54:50 |
Mar 11, 2026
|
|
DEFEAT
1005
(-15)
|
Arabia
#461548850
|
Franks
|
|
00:37:57 |
Mar 08, 2026
|
|
VICTORY
1020
(+15)
|
MegaRandom
#460824167
|
Bohemians
|
|
00:30:15 |
Mar 05, 2026
|
|
VICTORY
1005
(+17)
|
Arabia
#460812428
|
Bohemians
|
|
00:21:33 |
Mar 05, 2026
|
|
VICTORY
988
(+18)
|
Hideout
#460394785
|
Chinese
|
|
00:47:26 |
Mar 03, 2026
|
|
DEFEAT
970
(-15)
|
Hideout
#460390297
|
Chinese
|
|
01:07:42 |
Mar 03, 2026
|
|
VICTORY
985
(+16)
|
Migration
#460316702
|
Chinese
|
|
00:33:04 |
Mar 03, 2026
|
|
DEFEAT
969
(-15)
|
Hideout
#460308672
|
Chinese
|
|
01:19:30 |
Mar 02, 2026
|
|
DEFEAT
1001
(-17)
|
Arabia
#460243188
|
Chinese
|
|
00:26:42 |
Mar 02, 2026
|
|
DEFEAT
1018
(-15)
|
Four Lakes
#460240049
|
Chinese
|
|
00:21:53 |
Mar 02, 2026
|
|
DEFEAT
1033
(-15)
|
Arabia
#460226904
|
Chinese
|
|
01:22:21 |
Mar 02, 2026
|
|
DEFEAT
1048
(-16)
|
Four Lakes
#460225357
|
Chinese
|
|
00:02:36 |
Mar 02, 2026
|
|
VICTORY
1064
(+15)
|
Arabia
#460215808
|
Chinese
|
|
00:47:47 |
Mar 02, 2026
|
|
VICTORY
1049
(+16)
|
Arabia
#460211239
|
Chinese
|
|
00:26:19 |
Mar 02, 2026
|
|
VICTORY
1033
(+18)
|
Arabia
#460191686
|
Chinese
|
|
00:34:30 |
Mar 02, 2026
|
|
VICTORY
1015
(+15)
|
Arabia
#460184929
|
Chinese
|
|
00:45:37 |
Mar 02, 2026
|
|
VICTORY
1000
(+16)
|
Islands
#459489293
|
Chinese
|
|
00:34:35 |
Feb 27, 2026
|
|
DEFEAT
984
(-17)
|
Golden Pit
#459419810
|
Chinese
|
|
00:55:08 |
Feb 27, 2026
|
|
VICTORY
1001
(+15)
|
Hideout
#459410715
|
Chinese
|
|
00:23:45 |
Feb 27, 2026
|
|
VICTORY
986
(+16)
|
Hideout
#459406369
|
Chinese
|
|
00:30:13 |
Feb 27, 2026
|
|
VICTORY
970
(+17)
|
Four Lakes
#459374756
|
Britons
|
|
00:38:53 |
Feb 27, 2026
|
|
DEFEAT
953
(-16)
|
Islands
#459374148
|
Britons
|
|
00:01:29 |
Feb 27, 2026
|
|
DEFEAT
969
(-16)
|
Four Lakes
#459155511
|
Britons
|
|
00:38:00 |
Feb 26, 2026
|
|
DEFEAT
985
(-17)
|
Arabia
#459152281
|
Britons
|
|
00:52:39 |
Feb 26, 2026
|
|
DEFEAT
1002
(-15)
|
Arabia
#459149664
|
Britons
|
|
00:40:13 |
Feb 26, 2026
|
|
VICTORY
1017
(+16)
|
Four Lakes
#459143618
|
Franks
|
|
00:43:36 |
Feb 26, 2026
|
|
DEFEAT
1001
(-15)
|
Hideout
#459141939
|
Franks
|
|
00:28:26 |
Feb 26, 2026
|
|
VICTORY
1016
(+17)
|
Migration
#459053803
|
Franks
|
|
00:50:19 |
Feb 25, 2026
|
|
VICTORY
999
(+14)
|
Four Lakes
#459053568
|
Franks
|
|
00:00:14 |
Feb 25, 2026
|
|
VICTORY
985
(+16)
|
Four Lakes
#459053221
|
Franks
|
|
00:00:47 |
Feb 25, 2026
|
|
VICTORY
969
(+16)
|
Hideout
#459047889
|
Franks
|
|
00:43:31 |
Feb 25, 2026
|
|
DEFEAT
953
(-15)
|
Golden Pit
#459045422
|
Franks
|
|
00:03:03 |
Feb 25, 2026
|
|
DEFEAT
968
(-17)
|
Migration
#459040867
|
Malians
|
|
00:32:17 |
Feb 25, 2026
|
|
VICTORY
985
(+17)
|
Arena
#458970365
|
Bohemians
|
|
01:11:15 |
Feb 25, 2026
|
|
VICTORY
968
(+17)
|
Four Lakes
#458966481
|
Huns
|
|
00:29:20 |
Feb 25, 2026
|
|
DEFEAT
951
(-14)
|
Golden Pit
#458623094
|
Bohemians
|
|
01:01:12 |
Feb 23, 2026
|
|
VICTORY
965
(+15)
|
Hideout
#458622910
|
Bohemians
|
|
00:00:34 |
Feb 23, 2026
|
|
VICTORY
950
(+16)
|
Hideout
#458616524
|
Bohemians
|
|
00:54:58 |
Feb 23, 2026
|
|
DEFEAT
934
(-16)
|
Arabia
#458595495
|
Mongols
|
|
00:33:01 |
Feb 23, 2026
|
|
VICTORY
950
(+17)
|
Islands
#458588346
|
Italians
|
|
00:38:05 |
Feb 23, 2026
|
|
DEFEAT
933
(-16)
|
Hideout
#458578952
|
Huns
|
|
00:54:12 |
Feb 23, 2026
|
|
DEFEAT
949
(-17)
|
Golden Pit
#458569512
|
Huns
|
|
00:57:41 |
Feb 23, 2026
|
|
VICTORY
966
(+14)
|
Islands
#458565605
|
Huns
|
|
00:17:26 |
Feb 23, 2026
|
|
DEFEAT
952
(-15)
|
Golden Pit
#458558401
|
Huns
|
|
00:43:48 |
Feb 23, 2026
|
|
VICTORY
967
(+15)
|
Hideout
#458553111
|
Huns
|
|
00:32:28 |
Feb 23, 2026
|
|
VICTORY
952
(+16)
|
Islands
#457437746
|
Malay
|
|
00:25:21 |
Feb 19, 2026
|
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