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LautaZ-
Gameplay Summary
Passive early game, rarely rushes in Feudal (80%). Often masses Unique Unit as their main army. Struggles against No Rush (100% loss rate). Frequently employs forward Castle drops.
Passive early game, rarely rushes in Feudal (80%). Often masses Unique Unit as their main army. Struggles against No Rush (100% loss rate). Frequently employs forward Castle drops.
Elo
713
Bottom 20%
Rank
N/A
1v1 RM
Games
7
0W /
7L
Steam
3 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
80%
Scout Rush
20%
Overall Behavior
Scout rush (20%)
Castle drop (20%)
Walling Style: Standard
Balances defense with map control. (80% of games)
Opening Success Rates
No Rush
4 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(4 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (80%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Infantry (Spear)
(2L)
No Rush
4 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
33%
Archer
PRIMARY STYLE
Unique Unit
67%
Archers
33%
Infantry (Spear)
33%
Dominates vs
No data
Struggles vs
Infantry (Spear)
−2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Wei
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Shu
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Byzantines
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Mongols
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Wu
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
43
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:31)
12:43
/ 11:12 target
III
Castle Age
(+01:22)
22:20
/ 20:58 target
IV
Imperial Age
(+07:00)
43:38
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:38
Average
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (0%)
Cavalry (0%)
Most Faced Civs
1
Franks
0%
2 games
0W - 2L
2
Wu
0%
1 games
0W - 1L
3
Goths
0%
1 games
0W - 1L
Teutons
0%
1 games
0W - 1L
Magyars
0%
1 games
0W - 1L
Celts
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
713
Peak
713
Low
713
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
18.6
actions per minute
Slower than average
for 713 Elo
0
Avg (24)
Dark Age
14.1
Feudal
16.0
Castle
18.7
Imperial
5.6
Peak:
50.2
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
713
(-39)
|
Arena
#448369243
|
Wu
Castle Drop
|
|
00:37:00 |
Jan 15, 2026
|
|
DEFEAT
752
(-36)
|
Arabia
#448363086
|
Mongols
Scout Rush
|
|
00:35:43 |
Jan 14, 2026
|
|
DEFEAT
788
(-38)
|
Mired
#448357973
|
Byzantines
No Rush
|
|
00:39:26 |
Jan 14, 2026
|
|
DEFEAT
826
(-39)
|
MegaRandom
#448327565
|
Shu
No Rush
|
|
00:54:38 |
Jan 14, 2026
|
|
DEFEAT
865
(-48)
|
MegaRandom
#448313499
|
Wei
No Rush
|
|
00:46:15 |
Jan 14, 2026
|
|
DEFEAT
913
(-43)
|
Yucatan
#437040040
|
Celts
|
|
00:14:59 |
Dec 01, 2025
|
|
DEFEAT
956
(-44)
|
Arabia
#437036431
|
Malians
|
|
00:14:59 |
Dec 01, 2025
|
No matches found with the selected filters.