WIRE

WIRE

CA
951
5W - 2L
Gameplay Summary

Often booms to Castle Age (50%), occasionally opens Scout Rush (33%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Late-game specialist who improves past 45 minutes. Often picks Franks (67%).

Often booms to Castle Age (50%), occasionally opens Scout Rush (33%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Late-game specialist who improves past 45 minutes. Often picks Franks (67%).

Elo
951
Top 65%
Rank
#27,073
1v1 RM
Games
13
5W / 2L
Steam
12 years
Unverified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
No Rush
50%
Scout Rush
33%
Militia Rush
17%
Overall Behavior
Early castle build (50%) Scout rush (33%) Knight rush (17%) Militia rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (83% of games)
Opening Success Rates
No Rush 3 games
67%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
They defend best against:
No Rush (3 games)
67% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
3 games
67%
win rate
Quick tips: Heavy waller - bring siege
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Heavy Cavalry 50% 67% WR
Unique Unit 50% 100% WR
Archers 17%
Infantry (Sword) 17%
Dominates vs
Infantry (Spear) +5
Skirmishers +3
Unique Unit +2
Struggles vs
No data
Common Transitions
No Rush Unique Unit 67% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Their Best Cavalry Civ: Franks
75% WR
Civ Playstyle Analysis
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 10:54 Castle: 22:28
scout rush
50%
early castle build
50%
knight rush
25%
militia rush
25%
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Performance
Win Rate by Game Length
Avg. Win
52 min
Avg. Loss
47 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:18)
10:54
/ 11:12 target
III
Castle Age
(+01:49)
22:47
/ 20:58 target
IV
Imperial Age
(+04:50)
41:28
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:02
Improve
Reaches Imperial
83%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (100%)
Cavalry (50%)
Elephant (100%)
Most Faced Civs
1
Franks 100%
1 games 1W - 0L
2
Incas 100%
1 games 1W - 0L
3
Goths 100%
1 games 1W - 0L
Khmer 100%
1 games 1W - 0L
Cumans 0%
1 games 0W - 1L
Bulgarians 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+78 Elo 7 games
Current
951
Peak
981
Low
873
Record (W:L)
5 - 2
Effective APM (Last 6 games)
Overall
42.3
actions per minute
Faster than average for 951 Elo
0 Avg (24)
Dark Age
50.2
Feudal
38.2
Castle
30.2
Imperial
29.2
Peak: 94.8 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
951 (-27)
Hideout
#457290424
Franks
co NTM.daniel.echeverri3 Ethiopians (997) 00:58:32
Feb 19, 2026
1 month ago
VICTORY
978 (+29)
Steppe
#456777530
Slavs
No Rush
tr BESİM TİBUK Bulgarians (934) 00:55:46
Feb 16, 2026
1 month ago
DEFEAT
949 (-32)
MegaRandom
#456772221
Franks
No Rush
cl iabarca Cumans (977) 00:46:30
Feb 16, 2026
1 month ago
VICTORY
981 (+32)
Steppe
#456717308
Franks
Scout Rush
es Tetractus Khmer (929) 00:41:49
Feb 16, 2026
1 month ago
VICTORY
949 (+35)
Arena
#456690493
Jurchens
No Rush
br Leo000BR Goths (916) 00:56:07
Feb 16, 2026
1 month ago
VICTORY
914 (+41)
Border Dispute
#456681384
Franks
Militia Rush
es Leowillgo Incas (907) 01:02:20
Feb 16, 2026
1 month ago
VICTORY
873 (+41)
Canals
#456675403
Franks
Scout Rush
de Maamops Franks (858) 00:45:32
Feb 16, 2026
1 month ago
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