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Sonny
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (100% boom/FC). Most successful with No Rush (71% win rate). Frequently employs Fast Castle and FC into Unique Units.
Prefers Fast Castle builds over Feudal aggression (100% boom/FC). Most successful with No Rush (71% win rate). Frequently employs Fast Castle and FC into Unique Units.
Elo
1011
Top 50%
Rank
N/A
1v1 RM
Games
9
5W /
2L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Fast castle (71%)
Fast imp (43%)
Phosphoru (29%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (29% of games)
Opening Success Rates
No Rush
7 games
71%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(4 games)
100%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
4 games
100%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Huns
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:08
Castle: 17:16
fast castle
33%
Turks
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Malay
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
34
min
Games
7
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:18)
10:39
/ 10:21 target
III
Castle Age
(-04:51)
15:25
/ 20:16 target
Fast Castle - 71%
IV
Imperial Age
(-04:34)
31:29
/ 36:03 target
Fast Imp - 43%
Economy Profile
Dark Age Idle TC (Avg.)
00:50
Average
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Byzantines
Defensive
1-1
Worst Matchups
Byzantines
Defensive
1-1
Infantry (67%)
Defensive (50%)
Cavalry (100%)
Camel (100%)
Most Faced Civs
1
Byzantines
50%
2 games
1W - 1L
2
Khitans
0%
1 games
0W - 1L
3
Franks
100%
1 games
1W - 0L
Goths
100%
1 games
1W - 0L
Gurjaras
100%
1 games
1W - 0L
Sicilians
100%
1 games
1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1011
Peak
1011
Low
1011
Record (W:L)
0
-
0
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1011
(+37)
|
Glade
#444892345
|
Turks
Fast Castle
|
|
00:52:43 |
Jan 02, 2026
|
|
VICTORY
974
(+35)
|
Glade
#444886023
|
Malay
Fast Castle
|
|
00:32:25 |
Jan 02, 2026
|
|
VICTORY
939
(+41)
|
Arena
#444878773
|
Turks
Fast Castle
|
|
00:38:53 |
Jan 02, 2026
|
|
VICTORY
898
(+37)
|
Arena
#444877363
|
Huns
No Rush
|
|
00:00:23 |
Jan 02, 2026
|
|
DEFEAT
861
(-40)
|
Lowland
#444872437
|
Huns
Fast Castle
|
|
00:24:28 |
Jan 02, 2026
|
|
DEFEAT
901
(-47)
|
Arabia
#444865549
|
Huns
No Rush
|
|
00:43:53 |
Jan 02, 2026
|
|
VICTORY
948
(+44)
|
Arabia
#444854545
|
Italians
Fast Castle
|
|
00:40:07 |
Jan 02, 2026
|
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