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PurpleSpit
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Frequently employs FC into Unique Units. Mongols specialist (100% pick rate).
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Frequently employs FC into Unique Units. Mongols specialist (100% pick rate).
Elo
1396
Top 18%
Rank
#6,411
1v1 RM
Games
598
8W /
8L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
No Rush
33%
Monk Rush
17%
Overall Behavior
Phosphoru (50%)
Early castle build (50%)
Scout rush (50%)
Steppe lancer rush (33%)
Monk rush (17%)
Walling Style: Standard
Balances defense with map control. (67% of games)
Opening Success Rates
Scout Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Archers
(2L)
Light Cavalry
(2L)
No significant weaknesses detected
No dominant strengths detected
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Steppe Lancers
40%
Unique Unit
40%
Heavy Monk
20%
Heavy Cavalry
20%
Dominates vs
No data
Struggles vs
Archers
−2
Light Cavalry
−2
Common Transitions
Scout Rush
Steppe Lancers
67% WR
Tendencies & Patterns
Civ. Stats
Mongols
33%
Win Rates by Civ Type
Cavalry Archer Civs
33%
Their Best Cavalry Archer Civ:
Mongols
33% WR
Civ Playstyle Analysis
Mongols
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:32
Castle: 20:16
phosphoru
50%
early castle build
50%
scout rush
50%
steppe lancer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 50% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
50%
14 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
42
min
Games
6
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:21)
9:32
/ 09:53 target
Fast Feudal - 83%
III
Castle Age
(-00:26)
20:16
/ 20:42 target
IV
Imperial Age
(+03:24)
39:53
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:08
Perfect
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (50%)
Elephant (0%)
Archer (0%)
Infantry (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Ethiopians
50%
2 games
1W - 1L
2
Khmer
0%
1 games
0W - 1L
3
Persians
100%
1 games
1W - 0L
Incas
100%
1 games
1W - 0L
Mongols
0%
1 games
0W - 1L
Berbers
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-6 Elo
15 games
Current
1396
Peak
1402
Low
1349
Record (W:L)
8
-
7
Effective APM (Last 5 games)
Overall
56.8
actions per minute
Faster than average
for 1396 Elo
0
Avg (39)
Dark Age
54.9
Feudal
49.9
Castle
59.7
Imperial
45.5
Peak:
123.6
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1396
(+16)
|
Golden Pit
#459400360
|
Spanish
|
|
00:38:05 |
Feb 27, 2026
|
|
VICTORY
1380
(+16)
|
Four Lakes
#457640686
|
Mongols
|
|
00:52:34 |
Feb 20, 2026
|
|
VICTORY
1364
(+15)
|
Golden Pit
#457398852
|
Britons
|
|
00:36:27 |
Feb 19, 2026
|
|
DEFEAT
1349
(-16)
|
Arabia
#457395231
|
Britons
|
|
00:29:17 |
Feb 19, 2026
|
|
VICTORY
1365
(+16)
|
Four Lakes
#457385618
|
Britons
|
|
01:00:39 |
Feb 19, 2026
|
|
DEFEAT
1349
(-14)
|
Fortified Clearing
#457148707
|
Spanish
|
|
00:47:31 |
Feb 18, 2026
|
|
DEFEAT
1363
(-18)
|
Arabia
#457141480
|
Spanish
|
|
00:28:12 |
Feb 18, 2026
|
|
VICTORY
1381
(+18)
|
Border Dispute
#457141220
|
Spanish
|
|
00:00:16 |
Feb 18, 2026
|
|
DEFEAT
1363
(-19)
|
Fortified Clearing
#457132793
|
Mongols
|
|
00:53:45 |
Feb 18, 2026
|
|
VICTORY
1382
(+17)
|
Steppe2
#457131121
|
Mongols
|
|
00:14:49 |
Feb 18, 2026
|
|
DEFEAT
1365
(-16)
|
Arabia
#456896862
|
Mongols
No Rush
|
|
00:43:50 |
Feb 17, 2026
|
|
DEFEAT
1381
(-18)
|
Steppe
#456877840
|
Mongols
Scout Rush
|
|
00:36:26 |
Feb 17, 2026
|
|
VICTORY
1399
(+15)
|
Arabia
#456867673
|
Mongols
Scout Rush
|
|
00:40:38 |
Feb 17, 2026
|
|
DEFEAT
1384
(-18)
|
Arabia
#456658331
|
Mongols
No Rush
|
|
00:53:24 |
Feb 16, 2026
|
|
VICTORY
1402
(+18)
|
Arabia
#456636651
|
Mongols
Scout Rush
|
|
00:37:09 |
Feb 16, 2026
|
|
DEFEAT
1384
(-17)
|
Glade
#442365935
|
Mongols
Monk Rush
|
|
00:33:11 |
Dec 24, 2025
|
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