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mangoloco
Gameplay Summary
Often booms to Castle Age (44%), occasionally opens Militia Rush (26%). Often masses Archers as their main army. Most successful with Monk Rush (100% win rate). Late-game specialist who improves past 45 minutes. Plays variable civs.
Often booms to Castle Age (44%), occasionally opens Militia Rush (26%). Often masses Archers as their main army. Most successful with Monk Rush (100% win rate). Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
846
Top 80%
Rank
#31,251
1v1 RM
Games
532
219W /
237L
Steam
10 months
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 5% win rate (11 wins / 198 losses) in games < 5 mins, losses spread across 24 different maps
Player Analysis
199 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
44%
Militia Rush
26%
Scout Rush
15%
Archer Rush
10%
Overall Behavior
Militia rush (26%)
Archer rush (25%)
Fast castle (17%)
Scout rush (15%)
Castle drop (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (42% of games)
Opening Success Rates
No Rush
87 games
46%
Militia Rush
52 games
88%
Scout Rush
29 games
93%
Archer Rush
20 games
75%
Monk Rush
5 games
100%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Monk Rush
(3 games)
100%
win rate
Archer Rush
(10 games)
100%
win rate
Scout Rush
(27 games)
89%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (44%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Archers
(2L)
Heavy Cavalry
(2L)
No significant weaknesses detected
Monk Rush
3 games
100%
win rate
Archer Rush
10 games
100%
win rate
Scout Rush
27 games
89%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
34%
Cavalry
PRIMARY STYLE
Archers
35%
84% WR
Unique Unit
22%
95% WR
Infantry (Spear)
20%
83% WR
Light Cavalry
15%
92% WR
Dominates vs
Infantry (Spear)
+14
Skirmishers
+13
Infantry (Sword)
+12
Struggles vs
Archers
−2
Heavy Cavalry
−2
Common Transitions
Militia Rush
Archers
92% WR
Scout Rush
Light Cavalry
90% WR
No Rush
Unique Unit
89% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Japanese
100%
Vietnamese
50%
Win Rates by Civ Type
Infantry Civs
80%
Their Best Infantry Civ:
Wu
100% WR
Cavalry Civs
74%
Their Best Cavalry Civ:
Franks
100% WR
Archer Civs
50%
Their Best Archer Civ:
Britons
67% WR
Gunpowder Civs
61%
Their Best Gunpowder Civ:
Turks
75% WR
Elephant Civs
89%
Their Best Elephant Civ:
Bengalis
100% WR
Camel Civs
75%
Their Best Camel Civ:
Gurjaras
75% WR
Civ Playstyle Analysis
Teutons
15
87%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:07
Castle: 21:41
tower rush
47%
Persians
12
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:46
Castle: 21:04
militia rush
42%
cav archer rush
33%
scout rush
25%
Bohemians
11
64%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:03
Castle: 15:51
fast castle
64%
castle drop
45%
early castle build
45%
fast imp
27%
Spanish
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:48
Castle: 17:03
fast castle
30%
early castle build
30%
castle drop
20%
scout rush
20%
archer rush
20%
Britons
9
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:20
Castle: 19:23
archer rush
67%
militia rush
33%
fast castle
22%
Vietnamese
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 22:03
archer rush
63%
militia rush
38%
Japanese
7
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:39
Castle: 20:02
archer rush
57%
militia rush
43%
scout rush
43%
Portuguese
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:17
Castle: 20:29
militia rush
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 109 | 79% | Militia Rush 41% | No Rush (17) |
| Arena | 54 | 70% | No Rush 70% | No Rush (14) |
| Haboob | 14 | 36% | No Rush 71% | No Rush (9) |
| Graveyards | 10 | 20% | No Rush 80% | No Rush (8) |
| Lowland | 4 | 75% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.2%
126 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
47.6%
124 games
Evening
18:00 - 00:00
50%
206 games
Consistent performance across all time periods.
Based on 456 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
19x
Chases losses
22x
Stops after losses
5x
After 1st Win
5.8
games
After 1st defeat
9.1
games
End on Win
78%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
13
min
Games
199
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:56)
10:16
/ 11:12 target
Fast Feudal - 36%
III
Castle Age
(-01:15)
19:43
/ 20:58 target
IV
Imperial Age
(-00:57)
35:41
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:25
Average
Reaches Imperial
23%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
5-0
Turks
Gunpowder
3-0
Britons
Archer
5-0
Worst Matchups
Aztecs
Infantry
0-3
Celts
Infantry
1-2
Burgundians
Cavalry
2-3
Cavalry (70%)
Infantry (76%)
Gunpowder (63%)
Archer (78%)
Cavalry Archer (60%)
Most Faced Civs
1
Franks
60%
30 games
18W - 12L
2
Mongols
50%
20 games
10W - 10L
3
Persians
53%
19 games
10W - 9L
Spanish
35%
17 games
6W - 11L
Lithuanians
35%
17 games
6W - 11L
Cumans
50%
16 games
8W - 8L
Top 6 of 119 tracked opponent picks
Rating History (Last 60 days)
-123 Elo
239 games
Current
846
Peak
977
Low
768
Record (W:L)
115
-
124
Effective APM (Last 20 games)
Overall
55.6
actions per minute
Faster than average
for 846 Elo
0
Avg (24)
Dark Age
58.8
Feudal
52.7
Castle
37.2
Imperial
9.7
Peak:
102.3
eAPM
Recent Match History (199 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
846
(-15)
|
Ring Fortress
#465335573
|
Malians
|
|
00:00:44 |
Mar 24, 2026
|
|
DEFEAT
861
(-17)
|
Marketplace
#465334917
|
Aztecs
|
|
00:02:45 |
Mar 24, 2026
|
|
DEFEAT
878
(-14)
|
Ring Fortress
#465334627
|
Berbers
|
|
00:00:36 |
Mar 24, 2026
|
|
VICTORY
892
(+17)
|
Arena
#465155248
|
Spanish
|
|
00:33:03 |
Mar 23, 2026
|
|
VICTORY
875
(+17)
|
Arabia
#465150541
|
Bulgarians
|
|
00:31:22 |
Mar 23, 2026
|
|
DEFEAT
858
(-17)
|
Nomad
#465149966
|
Byzantines
|
|
00:00:18 |
Mar 23, 2026
|
|
VICTORY
875
(+17)
|
Nomad
#465141365
|
Magyars
|
|
00:57:08 |
Mar 23, 2026
|
|
VICTORY
858
(+18)
|
Arabia
#465119797
|
Portuguese
|
|
00:37:38 |
Mar 23, 2026
|
|
VICTORY
840
(+15)
|
Ring Fortress
#464659253
|
Cumans
|
|
00:44:29 |
Mar 21, 2026
|
|
VICTORY
825
(+15)
|
Arena
#464652231
|
Vietnamese
|
|
00:42:50 |
Mar 21, 2026
|
|
DEFEAT
810
(-15)
|
Arena
#464642987
|
Magyars
|
|
00:00:42 |
Mar 21, 2026
|
|
DEFEAT
825
(-15)
|
Ring Fortress
#464641625
|
Mongols
|
|
00:00:24 |
Mar 21, 2026
|
|
DEFEAT
840
(-17)
|
Ring Fortress
#464640781
|
Ethiopians
|
|
00:00:26 |
Mar 21, 2026
|
|
DEFEAT
857
(-17)
|
Nomad
#464637284
|
Mayans
|
|
00:00:51 |
Mar 21, 2026
|
|
DEFEAT
874
(-17)
|
Arena
#464417513
|
Khitans
|
|
00:01:01 |
Mar 21, 2026
|
|
VICTORY
891
(+16)
|
Arabia
#464397171
|
Celts
|
|
00:29:56 |
Mar 20, 2026
|
|
DEFEAT
875
(-15)
|
Ring Fortress
#464396785
|
Vikings
|
|
00:02:51 |
Mar 20, 2026
|
|
VICTORY
890
(+15)
|
Arabia
#464177255
|
Britons
|
|
00:32:45 |
Mar 20, 2026
|
|
DEFEAT
875
(-16)
|
Arabia
#464173531
|
Teutons
|
|
00:00:18 |
Mar 19, 2026
|
|
VICTORY
891
(+15)
|
Ring Fortress
#464162012
|
Chinese
|
|
00:38:20 |
Mar 19, 2026
|
|
VICTORY
876
(+16)
|
Arena
#464159890
|
Bulgarians
|
|
00:17:09 |
Mar 19, 2026
|
|
VICTORY
860
(+17)
|
Arabia
#463967778
|
Burgundians
|
|
00:38:28 |
Mar 19, 2026
|
|
DEFEAT
843
(-17)
|
Glade
#463955035
|
Slavs
|
|
00:44:26 |
Mar 18, 2026
|
|
DEFEAT
860
(-18)
|
Enclosed
#463774356
|
Italians
|
|
00:33:08 |
Mar 18, 2026
|
|
VICTORY
878
(+14)
|
Arabia
#463555779
|
Saracens
|
|
00:35:07 |
Mar 17, 2026
|
|
VICTORY
864
(+16)
|
Arabia
#463550099
|
Huns
|
|
00:30:26 |
Mar 17, 2026
|
|
DEFEAT
848
(-15)
|
Arabia
#463549466
|
Sicilians
|
|
00:00:26 |
Mar 17, 2026
|
|
VICTORY
863
(+17)
|
MegaRandom
#463535410
|
Wu
|
|
00:43:13 |
Mar 16, 2026
|
|
VICTORY
846
(+15)
|
Arabia
#463531188
|
Koreans
|
|
00:35:58 |
Mar 16, 2026
|
|
DEFEAT
831
(-15)
|
Arena
#463525264
|
Incas
|
|
00:01:14 |
Mar 16, 2026
|
|
DEFEAT
846
(-14)
|
Arena
#463520729
|
Khmer
|
|
00:32:40 |
Mar 16, 2026
|
|
VICTORY
860
(+14)
|
Enclosed
#463516399
|
Mayans
|
|
00:30:16 |
Mar 16, 2026
|
|
DEFEAT
846
(-15)
|
MegaRandom
#463515960
|
Mongols
|
|
00:00:16 |
Mar 16, 2026
|
|
DEFEAT
861
(-17)
|
Arena
#463514511
|
Malians
|
|
00:00:23 |
Mar 16, 2026
|
|
DEFEAT
878
(-15)
|
Arena
#463511697
|
Wu
|
|
00:17:17 |
Mar 16, 2026
|
|
DEFEAT
893
(-17)
|
Arabia
#463510794
|
Goths
|
|
00:00:24 |
Mar 16, 2026
|
|
DEFEAT
910
(-16)
|
MegaRandom
#463506848
|
Burgundians
|
|
00:05:51 |
Mar 16, 2026
|
|
VICTORY
926
(+16)
|
Arabia
#463333122
|
Bengalis
|
|
00:29:10 |
Mar 16, 2026
|
|
DEFEAT
910
(-15)
|
MegaRandom
#463332600
|
Franks
|
|
00:00:34 |
Mar 16, 2026
|
|
VICTORY
925
(+16)
|
Enclosed
#463286327
|
Japanese
|
|
00:29:05 |
Mar 15, 2026
|
|
VICTORY
909
(+15)
|
Enclosed
#463258616
|
Wei
|
|
00:42:19 |
Mar 15, 2026
|
|
DEFEAT
894
(-16)
|
MegaRandom
#463249775
|
Jurchens
|
|
00:37:10 |
Mar 15, 2026
|
|
VICTORY
910
(+17)
|
MegaRandom
#463209481
|
Berbers
|
|
00:40:48 |
Mar 15, 2026
|
|
VICTORY
893
(+16)
|
Arabia
#463199277
|
Mayans
|
|
00:31:01 |
Mar 15, 2026
|
|
DEFEAT
877
(-16)
|
MegaRandom
#463197747
|
Byzantines
|
|
00:00:44 |
Mar 15, 2026
|
|
DEFEAT
893
(-14)
|
Arabia
#463197331
|
Bengalis
|
|
00:00:21 |
Mar 15, 2026
|
|
DEFEAT
907
(-15)
|
Enclosed
#463196836
|
Wei
|
|
00:00:24 |
Mar 15, 2026
|
|
DEFEAT
922
(-17)
|
Enclosed
#463195910
|
Portuguese
|
|
00:02:45 |
Mar 15, 2026
|
|
VICTORY
939
(+16)
|
Arabia
#463084193
|
Huns
|
|
00:30:23 |
Mar 15, 2026
|
|
VICTORY
923
(+17)
|
Arena
#463079731
|
Jurchens
|
|
00:39:55 |
Mar 15, 2026
|
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