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willsbin
Gameplay Summary
Opens Scout Rush (37%) or booms to Castle (36%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (83% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Opens Scout Rush (37%) or booms to Castle (36%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (83% win rate). Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1021
Top 50%
Rank
#21,687
1v1 RM
Games
329
78W /
70L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
70 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
37%
No Rush
36%
Archer Rush
13%
Knight Rush
9%
Overall Behavior
Scout rush (37%)
Knight rush (26%)
Archer rush (16%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (70% of games)
Opening Success Rates
Scout Rush
26 games
65%
No Rush
25 games
40%
Archer Rush
9 games
33%
Knight Rush
6 games
83%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(4 games)
75%
win rate
No Rush
(30 games)
63%
win rate
Scout Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(9 games)
22%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (37%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Unique Unit
(6L)
Archers
(6L)
Infantry (Sword)
(5L)
Militia Rush
9 games
78%
win rate
Cavalry Archer Rush
4 games
75%
win rate
No Rush
30 games
63%
win rate
Scout Rush
10 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Skirmishers
46%
56% WR
Heavy Cavalry
34%
75% WR
Archers
29%
40% WR
Light Cavalry
26%
67% WR
Dominates vs
Infantry (Spear)
+10
Skirmishers
+8
Unique Unit
+7
Struggles vs
Unique Unit
−6
Archers
−6
Infantry (Sword)
−5
Common Transitions
Scout Rush
Light Cavalry
79% WR
No Rush
Infantry (Spear)
40% WR
Archer Rush
Archers
0% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
46%
Their Best Infantry Civ:
Malians
67% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Magyars
100% WR
Gunpowder Civs
78%
Their Best Gunpowder Civ:
Turks
100% WR
Archer Civs
57%
Their Best Archer Civ:
Italians
33% WR
Civ Playstyle Analysis
Lithuanians
4
25%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:30
Castle: 24:09
knight rush
25%
scout rush
25%
archer rush
25%
Malians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:31
Castle: 21:51
camel rush
33%
scout rush
33%
Persians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:02
Castle: 21:01
scout rush
67%
knight rush
67%
Celts
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:02
Castle: 20:43
archer rush
33%
castle drop
33%
skirmisher rush
33%
Malay
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:26
Castle: 22:05
archer rush
33%
skirmisher rush
33%
Turks
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:39
Castle: 23:53
scout rush
33%
knight rush
33%
Italians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:54
Castle: 21:06
scout rush
67%
archer rush
33%
castle drop
33%
early castle build
33%
monk rush
33%
phosphoru
33%
Portuguese
3
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 13:58
Castle: 20:52
knight rush
67%
scout rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 27 | 52% | No Rush 52% | No Rush (5) |
| Arabia | 18 | 44% | Scout Rush 56% | No Rush (3) |
| Lowland | 4 | 50% | Archer Rush 25% | - |
| Haboob | 3 | 33% | Scout Rush 33% | - |
| Graveyards | 3 | 67% | No Rush 67% | - |
| Paradise Island | 3 | 67% | Skirmisher Rush 33% | - |
| Socotra | 3 | 67% | Scout Rush 67% | - |
| Canals | 3 | 67% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
51.8%
56 games
Afternoon
12:00 - 18:00
54.8%
42 games
Evening
18:00 - 00:00
52%
50 games
Consistent performance across all time periods.
Based on 148 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
8x
Chases losses
13x
Stops after losses
4x
After 1st Win
2.1
games
After 1st defeat
1.6
games
End on Win
52%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
37
min
Games
70
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:55)
11:16
/ 10:21 target
III
Castle Age
(+01:35)
21:51
/ 20:16 target
IV
Imperial Age
(+02:17)
38:20
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:10
Improve
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
2-0
Byzantines
Defensive
2-0
Teutons
Infantry
4-0
Worst Matchups
Portuguese
Gunpowder
0-2
Japanese
Infantry
1-3
Chinese
Archer
1-2
Infantry (45%)
Archer (50%)
Cavalry (63%)
Cavalry Archer (63%)
Gunpowder (57%)
Most Faced Civs
1
Mongols
36%
11 games
4W - 7L
2
Britons
40%
10 games
4W - 6L
3
Spanish
71%
7 games
5W - 2L
Franks
67%
6 games
4W - 2L
Goths
50%
6 games
3W - 3L
Portuguese
67%
6 games
4W - 2L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
-43 Elo
41 games
Current
1021
Peak
1122
Low
1004
Record (W:L)
19
-
22
Effective APM (Last 20 games)
Overall
28.2
actions per minute
Slower than average
for 1021 Elo
0
Avg (39)
Dark Age
35.2
Feudal
27.4
Castle
22.7
Imperial
15.0
Peak:
69.5
eAPM
Recent Match History (70 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1021
(-16)
|
Black Forest
#467219542
|
Japanese
|
|
00:58:01 |
Apr 01, 2026
|
|
DEFEAT
1037
(-15)
|
Mongolia
#464762075
|
Tatars
|
|
00:38:26 |
Mar 22, 2026
|
|
DEFEAT
1052
(-17)
|
Glade
#464641609
|
Malians
|
|
01:17:47 |
Mar 21, 2026
|
|
DEFEAT
1069
(-14)
|
Mongolia
#464375252
|
Malay
|
|
00:50:14 |
Mar 20, 2026
|
|
VICTORY
1083
(+14)
|
Ring Fortress
#464359285
|
Magyars
|
|
00:38:43 |
Mar 20, 2026
|
|
DEFEAT
1069
(-16)
|
Arabia
#463132815
|
Teutons
|
|
00:31:40 |
Mar 15, 2026
|
|
VICTORY
1085
(+16)
|
Enclosed
#463132545
|
Japanese
|
|
00:00:42 |
Mar 15, 2026
|
|
VICTORY
1069
(+15)
|
Haboob
#463002696
|
Malians
|
|
00:52:38 |
Mar 14, 2026
|
|
DEFEAT
1054
(-17)
|
Haboob
#462740279
|
Bulgarians
|
|
00:44:11 |
Mar 13, 2026
|
|
DEFEAT
1071
(-16)
|
MegaRandom
#462127603
|
Japanese
|
|
01:10:52 |
Mar 10, 2026
|
|
DEFEAT
1087
(-15)
|
Haboob
#462122121
|
Bengalis
|
|
00:38:43 |
Mar 10, 2026
|
|
VICTORY
1102
(+15)
|
Enclosed
#461711644
|
Incas
|
|
00:56:24 |
Mar 08, 2026
|
|
DEFEAT
1087
(-15)
|
Haboob
#461703963
|
Slavs
|
|
00:48:05 |
Mar 08, 2026
|
|
VICTORY
1102
(+15)
|
Enclosed
#461702944
|
Goths
|
|
00:02:25 |
Mar 08, 2026
|
|
VICTORY
1087
(+15)
|
Arabia
#461701643
|
Burgundians
|
|
00:00:16 |
Mar 08, 2026
|
|
DEFEAT
1072
(-16)
|
MegaRandom
#461452707
|
Mongols
|
|
00:41:38 |
Mar 07, 2026
|
|
DEFEAT
1088
(-16)
|
MegaRandom
#461417470
|
Berbers
|
|
00:33:31 |
Mar 07, 2026
|
|
VICTORY
1104
(+16)
|
Haboob
#461146771
|
Vietnamese
|
|
00:34:22 |
Mar 06, 2026
|
|
DEFEAT
1088
(-16)
|
Enclosed
#460924535
|
Ethiopians
|
|
00:38:13 |
Mar 05, 2026
|
|
DEFEAT
1104
(-17)
|
Arabia
#460494567
|
Khmer
|
|
00:45:17 |
Mar 03, 2026
|
|
VICTORY
1121
(+15)
|
Hideout
#460065251
|
Celts
|
|
00:59:43 |
Mar 01, 2026
|
|
DEFEAT
1106
(-16)
|
Four Lakes
#459898982
|
Koreans
|
|
01:31:59 |
Mar 01, 2026
|
|
VICTORY
1122
(+16)
|
Arabia
#459513853
|
Mongols
|
|
00:30:10 |
Feb 27, 2026
|
|
VICTORY
1106
(+17)
|
Hideout
#459264678
|
Vikings
|
|
01:11:16 |
Feb 26, 2026
|
|
VICTORY
1089
(+15)
|
Golden Pit
#458830967
|
Malians
|
|
01:01:50 |
Feb 24, 2026
|
|
DEFEAT
1074
(-15)
|
Hideout
#458825523
|
Japanese
|
|
00:36:32 |
Feb 24, 2026
|
|
VICTORY
1089
(+16)
|
Four Lakes
#458350101
|
Poles
|
|
00:37:17 |
Feb 22, 2026
|
|
VICTORY
1073
(+17)
|
Golden Pit
#458029671
|
Byzantines
|
|
01:00:48 |
Feb 21, 2026
|
|
VICTORY
1056
(+18)
|
Four Lakes
#457710785
|
Mayans
|
|
00:59:52 |
Feb 20, 2026
|
|
VICTORY
1038
(+17)
|
Migration
#457621491
|
Aztecs
|
|
01:02:50 |
Feb 20, 2026
|
|
DEFEAT
1021
(-15)
|
Golden Pit
#457486155
|
Koreans
|
|
00:51:05 |
Feb 19, 2026
|
|
DEFEAT
1036
(-16)
|
Border Dispute
#457130154
|
Malians
|
|
00:21:48 |
Feb 18, 2026
|
|
VICTORY
1052
(+16)
|
Canals
#456329477
|
Huns
Scout Rush
|
|
00:39:34 |
Feb 15, 2026
|
|
VICTORY
1036
(+16)
|
MegaRandom
#456085169
|
Bohemians
No Rush
|
|
00:55:09 |
Feb 14, 2026
|
|
VICTORY
1020
(+16)
|
Canals
#455956315
|
Persians
Scout Rush
|
|
00:51:07 |
Feb 13, 2026
|
|
DEFEAT
1004
(-15)
|
Canals
#455722087
|
Sicilians
Archer Rush
|
|
00:54:07 |
Feb 12, 2026
|
|
DEFEAT
1034
(-15)
|
MegaRandom
#455272297
|
Italians
Scout Rush
|
|
00:40:56 |
Feb 10, 2026
|
|
DEFEAT
1049
(-15)
|
Arabia
#455256386
|
Lithuanians
No Rush
|
|
00:53:25 |
Feb 10, 2026
|
|
DEFEAT
1064
(-15)
|
MegaRandom
#454643977
|
Goths
No Rush
|
|
00:28:32 |
Feb 08, 2026
|
|
VICTORY
1079
(+15)
|
Arabia
#454510245
|
Gurjaras
Scout Rush
|
|
00:46:45 |
Feb 07, 2026
|
|
DEFEAT
1064
(-16)
|
Arabia
#453458064
|
Japanese
Scout Rush
|
|
00:33:59 |
Feb 03, 2026
|
|
VICTORY
1080
(+15)
|
Socotra
#452913450
|
Portuguese
Scout Rush
|
|
00:26:42 |
Feb 01, 2026
|
|
DEFEAT
1065
(-17)
|
MegaRandom
#452767741
|
Dravidians
No Rush
|
|
00:37:10 |
Jan 31, 2026
|
|
DEFEAT
1082
(-16)
|
Socotra
#452585164
|
Lithuanians
Archer Rush
|
|
00:45:04 |
Jan 31, 2026
|
|
DEFEAT
1098
(-17)
|
Shrubland
#452457104
|
Celts
Skirmisher Rush
|
|
00:41:10 |
Jan 30, 2026
|
|
DEFEAT
1115
(-16)
|
Arabia
#451964925
|
Dravidians
Scout Rush
|
|
00:42:54 |
Jan 28, 2026
|
|
VICTORY
1131
(+15)
|
MegaRandom
#451733146
|
Persians
|
|
00:44:36 |
Jan 27, 2026
|
|
VICTORY
1116
(+14)
|
Socotra
#451044688
|
Hindustanis
Scout Rush
|
|
00:17:16 |
Jan 25, 2026
|
|
DEFEAT
1102
(-18)
|
Arabia
#449825367
|
Lithuanians
Scout Rush
|
|
00:29:09 |
Jan 20, 2026
|
|
VICTORY
1120
(+17)
|
Paradise Island
#449801361
|
Burmese
Scout Rush
|
|
00:55:04 |
Jan 20, 2026
|
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