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jb676593
Gameplay Summary
Passive early game, rarely rushes in Feudal (83%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (60% win rate). Frequently employs forward Castle drops.
Passive early game, rarely rushes in Feudal (83%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (60% win rate). Frequently employs forward Castle drops.
Elo
872
Top 80%
Rank
#30,966
1v1 RM
Games
33
4W /
2L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
83%
Archer Rush
17%
Overall Behavior
Castle drop (33%)
Early castle build (33%)
Tc deleted (17%)
Archer rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush
5 games
60%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
100%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (83%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
3 games
100%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Infantry (Spear)
50%
Unique Unit
50%
Cav Archers
25%
Skirmishers
25%
Dominates vs
Infantry (Sword)
+2
Heavy Cavalry
+2
Struggles vs
No data
Common Transitions
No Rush
Infantry (Spear)
67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Teutons
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 6 | 67% | No Rush 83% | - |
Performance
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
45
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:32)
9:40
/ 11:12 target
Fast Feudal - 67%
III
Castle Age
(+04:10)
25:08
/ 20:58 target
IV
Imperial Age
(+09:50)
46:28
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry Archer (50%)
Cavalry (100%)
Archer (50%)
Most Faced Civs
1
Mongols
0%
1 games
0W - 1L
2
Tatars
100%
1 games
1W - 0L
3
Poles
100%
1 games
1W - 0L
Vietnamese
0%
1 games
0W - 1L
Magyars
100%
1 games
1W - 0L
Ethiopians
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+31 Elo
5 games
Current
872
Peak
872
Low
840
Record (W:L)
4
-
1
Effective APM (Last 6 games)
Overall
24.6
actions per minute
Average speed
for 872 Elo
0
Avg (24)
Dark Age
28.1
Feudal
20.0
Castle
24.6
Imperial
12.8
Peak:
64.2
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
872
(+16)
|
Arabia
#455146344
|
Goths
No Rush
|
|
00:58:03 |
Feb 10, 2026
|
|
VICTORY
856
(+16)
|
Arabia
#455142935
|
Goths
Castle Drop
|
|
00:55:52 |
Feb 10, 2026
|
|
DEFEAT
840
(-15)
|
Arabia
#455139162
|
Teutons
Castle Drop
|
|
01:02:37 |
Feb 10, 2026
|
|
VICTORY
855
(+14)
|
Arabia
#455137014
|
Italians
Archer Rush
|
|
00:35:02 |
Feb 10, 2026
|
|
VICTORY
841
(+11)
|
Arabia
#455134583
|
Persians
No Rush
|
|
00:44:52 |
Feb 10, 2026
|
|
DEFEAT
830
(-13)
|
Arabia
#449764540
|
Teutons
No Rush
|
|
00:26:55 |
Jan 20, 2026
|
No matches found with the selected filters.