jb676593

jb676593

CN
872
4W - 2L
Gameplay Summary

Passive early game, rarely rushes in Feudal (83%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (60% win rate). Frequently employs forward Castle drops.

Passive early game, rarely rushes in Feudal (83%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (60% win rate). Frequently employs forward Castle drops.

Elo
872
Top 80%
Rank
#30,966
1v1 RM
Games
33
4W / 2L
Steam
1 year
Unverified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
No Rush
83%
Archer Rush
17%
Overall Behavior
Castle drop (33%) Early castle build (33%) Tc deleted (17%) Archer rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush 5 games
60%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
They defend best against:
No Rush (3 games)
100% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (83%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
3 games
100%
win rate
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Infantry (Spear) 50%
Unique Unit 50%
Cav Archers 25%
Skirmishers 25%
Dominates vs
Infantry (Sword) +2
Heavy Cavalry +2
Struggles vs
No data
Common Transitions
No Rush Infantry (Spear) 67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 6 67% No Rush 83% -
Performance
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
45 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:32)
9:40
/ 11:12 target
Fast Feudal - 67%
III
Castle Age
(+04:10)
25:08
/ 20:58 target
IV
Imperial Age
(+09:50)
46:28
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry Archer (50%)
Cavalry (100%)
Archer (50%)
Most Faced Civs
1
Mongols 0%
1 games 0W - 1L
2
Tatars 100%
1 games 1W - 0L
3
Poles 100%
1 games 1W - 0L
Vietnamese 0%
1 games 0W - 1L
Magyars 100%
1 games 1W - 0L
Ethiopians 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+31 Elo 5 games
Current
872
Peak
872
Low
840
Record (W:L)
4 - 1
Effective APM (Last 6 games)
Overall
24.6
actions per minute
Average speed for 872 Elo
0 Avg (24)
Dark Age
28.1
Feudal
20.0
Castle
24.6
Imperial
12.8
Peak: 64.2 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
872 (+16)
Arabia
#455146344
Goths
No Rush
de MNM Ethiopians (859) 00:58:03
Feb 10, 2026
1 month ago
VICTORY
856 (+16)
Arabia
#455142935
Goths
Castle Drop
au Little Tris Sunshine Magyars (833) 00:55:52
Feb 10, 2026
1 month ago
DEFEAT
840 (-15)
Arabia
#455139162
Teutons
Castle Drop
ro BagOfRanch Vietnamese (874) 01:02:37
Feb 10, 2026
1 month ago
VICTORY
855 (+14)
Arabia
#455137014
Italians
Archer Rush
sk martinjanos1 Poles (807) 00:35:02
Feb 10, 2026
1 month ago
VICTORY
841 (+11)
Arabia
#455134583
Persians
No Rush
ru Бабка Tatars (728) 00:44:52
Feb 10, 2026
1 month ago
DEFEAT
830 (-13)
Arabia
#449764540
Teutons
No Rush
au wolf bloood Mongols (907) 00:26:55
Jan 20, 2026
2 months ago
No matches found with the selected filters.