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Takachina
Gameplay Summary
Passive early game, rarely rushes in Feudal (86%). Struggles against No Rush (75% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle. Often picks Jurchens (71%).
Passive early game, rarely rushes in Feudal (86%). Struggles against No Rush (75% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle. Often picks Jurchens (71%).
Elo
863
Top 80%
Rank
N/A
1v1 RM
Games
7
2W /
5L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
86%
Scout Rush
14%
Overall Behavior
Fast castle (29%)
Early castle build (29%)
Castle drop (14%)
Scout rush (14%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
No Rush
6 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open No Rush (86%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No Rush
4 games
75%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Tendencies & Patterns
Civ. Stats
Jurchens
40%
Win Rates by Civ Type
Cavalry Civs
40%
Their Best Cavalry Civ:
Jurchens
40% WR
Civ Playstyle Analysis
Jurchens
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:08
Castle: 17:57
scout rush
20%
fast castle
20%
Mayans
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
23 min
Avg. Loss
32
min
Games
7
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:46)
11:58
/ 11:12 target
III
Castle Age
(-03:11)
17:47
/ 20:58 target
Fast Castle - 29%
IV
Imperial Age
(-01:20)
35:18
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:01
Improve
Reaches Imperial
43%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (67%)
Archer (0%)
Defensive (0%)
Infantry (0%)
Most Faced Civs
1
Koreans
0%
1 games
0W - 1L
2
Japanese
0%
1 games
0W - 1L
3
Cumans
0%
1 games
0W - 1L
Burgundians
100%
1 games
1W - 0L
Franks
100%
1 games
1W - 0L
Britons
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
863
Peak
863
Low
863
Record (W:L)
0
-
0
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
863
(-38)
|
Arena
#447650016
|
Jurchens
Fast Castle
|
|
00:26:38 |
Jan 11, 2026
|
|
DEFEAT
901
(-37)
|
MegaRandom
#445573253
|
Jurchens
Scout Rush
|
|
00:17:24 |
Jan 04, 2026
|
|
VICTORY
938
(+43)
|
Glade
#445572598
|
Jurchens
No Rush
|
|
00:00:23 |
Jan 04, 2026
|
|
VICTORY
895
(+39)
|
Glade
#445563947
|
Jurchens
No Rush
|
|
00:45:58 |
Jan 04, 2026
|
|
DEFEAT
856
(-50)
|
Lowland
#445534873
|
Jurchens
No Rush
|
|
00:22:23 |
Jan 04, 2026
|
|
DEFEAT
906
(-48)
|
Haboob
#445240640
|
Mayans
No Rush
|
|
00:44:41 |
Jan 03, 2026
|
|
DEFEAT
954
(-46)
|
Haboob
#445179888
|
Mayans
Castle Drop
|
|
00:46:53 |
Jan 03, 2026
|
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