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Daubster
Gameplay Summary
Favors Scout Rush as primary opening (55%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (64% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches.
Favors Scout Rush as primary opening (55%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (64% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches.
Elo
1371
Top 18%
Rank
#6,832
1v1 RM
Games
700
229W /
214L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
213 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
55%
Militia Rush
31%
No Rush
7%
Archer Rush
4%
Overall Behavior
Scout rush (55%)
Militia rush (36%)
Knight rush (30%)
Skirmisher rush (26%)
Archer rush (17%)
Walling Style: Standard
Balances defense with map control. (43% of games)
Opening Success Rates
Scout Rush
118 games
47%
Militia Rush
65 games
54%
No Rush
14 games
64%
Archer Rush
8 games
13%
Knight Rush
4 games
75%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Camel Rush
(3 games)
100%
win rate
Skirmisher Rush
(8 games)
88%
win rate
No Rush
(46 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(47 games)
32%
win rate
Militia Rush
(32 games)
44%
win rate
Knight Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (55%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (66%), often loses to:
BEST
Archers
(33L)
Unique Unit
(33L)
Heavy Cavalry
(29L)
Archer Rush
47 games
68%
win rate
Militia Rush
32 games
56%
win rate
Knight Rush
9 games
56%
win rate
Camel Rush
3 games
100%
win rate
Skirmisher Rush
8 games
88%
win rate
No Rush
46 games
67%
win rate
Mid & Late Game
66%
Cavalry
PRIMARY STYLE
Heavy Cavalry
61%
53% WR
Infantry (Sword)
44%
54% WR
Light Cavalry
29%
51% WR
Skirmishers
28%
35% WR
Dominates vs
Archers
+22
Infantry (Spear)
+20
Unique Unit
+19
Struggles vs
Archers
−33
Unique Unit
−33
Heavy Cavalry
−29
Common Transitions
Scout Rush
Heavy Cavalry
45% WR
Militia Rush
Infantry (Sword)
51% WR
Archer Rush
Archers
17% WR
Tendencies & Patterns
Civ. Stats
Variable
Khitans
80%
Persians
22%
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Khitans
80% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Cumans
67% WR
Archer Civs
24%
Their Best Archer Civ:
Vietnamese
25% WR
Civ Playstyle Analysis
Japanese
62
52%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 23:58
militia rush
85%
skirmisher rush
44%
archer rush
37%
knight rush
23%
Slavs
51
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 23:23
scout rush
84%
knight rush
41%
Franks
30
53%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:37
Castle: 23:35
scout rush
93%
knight rush
57%
skirmisher rush
23%
Malians
11
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:30
Castle: 24:11
scout rush
55%
militia rush
45%
Persians
9
22%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:03
Castle: 22:59
scout rush
78%
knight rush
33%
militia rush
33%
skirmisher rush
22%
cav archer rush
22%
Poles
9
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:43
Castle: 24:15
scout rush
89%
early castle build
56%
skirmisher rush
22%
knight rush
22%
Wei
8
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:27
Castle: 21:19
scout rush
63%
monk rush
25%
Chinese
8
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 25:01
scout rush
88%
archer rush
38%
skirmisher rush
38%
militia rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 160 | 46% | Scout Rush 56% | Archer Rush (28) |
| Steppe | 8 | 63% | Militia Rush 75% | No Rush (2) |
| Lowland | 7 | 86% | Scout Rush 86% | - |
| Fortified Clearing | 7 | 29% | Archer Rush 57% | No Rush (2) |
| Valley | 6 | 67% | Scout Rush 100% | - |
| Haboob | 5 | 60% | Scout Rush 60% | - |
| Glade | 5 | 80% | Scout Rush 60% | - |
| Graveyards | 4 | 50% | Scout Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55.6%
90 games
Morning
06:00 - 12:00
51.9%
216 games
Afternoon
12:00 - 18:00
48.9%
137 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 443 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
12x
Chases losses
16x
Stops after losses
19x
After 1st Win
4.3
games
After 1st defeat
4.8
games
End on Win
36%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
45
min
Games
213
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:20)
9:33
/ 09:53 target
Fast Feudal - 84%
III
Castle Age
(+02:50)
23:32
/ 20:42 target
IV
Imperial Age
(+07:51)
44:20
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:07
Perfect
Reaches Imperial
36%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
2-0
Bohemians
Gunpowder
2-0
Turks
Gunpowder
2-0
Worst Matchups
Aztecs
Infantry
0-2
Hindustanis
Camel
0-5
Wei
Cavalry
1-3
Cavalry (55%)
Infantry (52%)
Archer (32%)
Cavalry Archer (47%)
Elephant (58%)
Most Faced Civs
1
Mongols
45%
31 games
14W - 17L
2
Magyars
54%
28 games
15W - 13L
3
Khmer
61%
23 games
14W - 9L
Persians
72%
18 games
13W - 5L
Japanese
22%
18 games
4W - 14L
Vietnamese
57%
14 games
8W - 6L
Top 6 of 132 tracked opponent picks
Rating History (Last 60 days)
+131 Elo
232 games
Current
1371
Peak
1461
Low
1170
Record (W:L)
119
-
113
Effective APM (Last 20 games)
Overall
36.8
actions per minute
Average speed
for 1371 Elo
0
Avg (39)
Dark Age
38.9
Feudal
31.1
Castle
31.9
Imperial
20.4
Peak:
76.2
eAPM
Recent Match History (213 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1371
(-16)
|
Mediterranean
#461572558
|
Romans
|
|
00:56:22 |
Mar 08, 2026
|
|
DEFEAT
1387
(-13)
|
Arabia
#461552856
|
Japanese
|
|
00:57:08 |
Mar 08, 2026
|
|
VICTORY
1400
(+13)
|
Enclosed
#461552238
|
Romans
|
|
00:05:28 |
Mar 08, 2026
|
|
DEFEAT
1387
(-20)
|
Enclosed
#461517022
|
Romans
|
|
00:12:25 |
Mar 08, 2026
|
|
DEFEAT
1407
(-18)
|
Arabia
#461279865
|
Romans
|
|
00:38:16 |
Mar 07, 2026
|
|
VICTORY
1425
(+16)
|
Arabia
#461277375
|
Romans
|
|
00:27:21 |
Mar 07, 2026
|
|
VICTORY
1409
(+17)
|
Enclosed
#461274912
|
Romans
|
|
00:26:20 |
Mar 07, 2026
|
|
DEFEAT
1392
(-17)
|
Arabia
#461024352
|
Japanese
|
|
00:53:12 |
Mar 06, 2026
|
|
VICTORY
1409
(+15)
|
Enclosed
#461019917
|
Chinese
|
|
00:47:34 |
Mar 06, 2026
|
|
DEFEAT
1394
(-15)
|
Enclosed
#461017406
|
Italians
|
|
00:43:55 |
Mar 06, 2026
|
|
DEFEAT
1409
(-12)
|
Enclosed
#461015218
|
Romans
|
|
00:34:29 |
Mar 06, 2026
|
|
VICTORY
1421
(+16)
|
Arena
#461013710
|
Romans
|
|
00:28:26 |
Mar 06, 2026
|
|
DEFEAT
1405
(-13)
|
Arabia
#461008189
|
Slavs
|
|
00:50:14 |
Mar 06, 2026
|
|
DEFEAT
1418
(-17)
|
Enclosed
#460838374
|
Romans
|
|
01:07:29 |
Mar 05, 2026
|
|
DEFEAT
1435
(-15)
|
Haboob
#460835253
|
Romans
|
|
00:34:02 |
Mar 05, 2026
|
|
VICTORY
1450
(+19)
|
Enclosed
#460829104
|
Romans
|
|
00:59:05 |
Mar 05, 2026
|
|
DEFEAT
1431
(-16)
|
Northern Isles
#460827920
|
Romans
|
|
00:10:51 |
Mar 05, 2026
|
|
DEFEAT
1447
(-14)
|
Mediterranean
#460825406
|
Romans
|
|
00:28:42 |
Mar 05, 2026
|
|
VICTORY
1461
(+16)
|
Arabia
#460824347
|
Romans
|
|
00:11:46 |
Mar 05, 2026
|
|
VICTORY
1445
(+15)
|
Enclosed
#460793303
|
Romans
|
|
00:03:46 |
Mar 05, 2026
|
|
VICTORY
1430
(+16)
|
Arabia
#460792366
|
Romans
|
|
00:17:16 |
Mar 05, 2026
|
|
VICTORY
1414
(+18)
|
Arabia
#460790894
|
Romans
|
|
00:25:06 |
Mar 05, 2026
|
|
VICTORY
1396
(+17)
|
Haboob
#460789321
|
Romans
|
|
00:26:58 |
Mar 05, 2026
|
|
VICTORY
1379
(+13)
|
Arabia
#460789009
|
Romans
|
|
00:02:51 |
Mar 05, 2026
|
|
DEFEAT
1366
(-14)
|
Mediterranean
#460772014
|
Romans
|
|
00:35:08 |
Mar 05, 2026
|
|
DEFEAT
1380
(-14)
|
Arabia
#460767725
|
Japanese
|
|
00:43:05 |
Mar 05, 2026
|
|
VICTORY
1394
(+18)
|
Enclosed
#460764774
|
Romans
|
|
00:27:00 |
Mar 05, 2026
|
|
VICTORY
1376
(+17)
|
Enclosed
#460761803
|
Romans
|
|
00:27:21 |
Mar 05, 2026
|
|
VICTORY
1359
(+17)
|
Arena
#460759089
|
Romans
|
|
00:01:07 |
Mar 05, 2026
|
|
VICTORY
1342
(+19)
|
Arabia
#460753174
|
Romans
|
|
00:57:49 |
Mar 05, 2026
|
|
DEFEAT
1323
(-16)
|
Arena
#460640031
|
Slavs
|
|
00:38:11 |
Mar 04, 2026
|
|
VICTORY
1339
(+15)
|
Haboob
#460637310
|
Romans
|
|
00:25:47 |
Mar 04, 2026
|
|
VICTORY
1324
(+17)
|
Haboob
#460634316
|
Romans
|
|
00:27:08 |
Mar 04, 2026
|
|
VICTORY
1307
(+16)
|
Mediterranean
#460634040
|
Romans
|
|
00:00:16 |
Mar 04, 2026
|
|
VICTORY
1291
(+15)
|
Enclosed
#460630279
|
Romans
|
|
00:31:54 |
Mar 04, 2026
|
|
DEFEAT
1276
(-15)
|
Enclosed
#460628249
|
Romans
|
|
00:17:12 |
Mar 04, 2026
|
|
VICTORY
1291
(+15)
|
Haboob
#460625351
|
Romans
|
|
00:29:00 |
Mar 04, 2026
|
|
DEFEAT
1276
(-12)
|
MegaRandom
#460620603
|
Romans
|
|
00:46:08 |
Mar 04, 2026
|
|
VICTORY
1288
(+15)
|
MegaRandom
#460615640
|
Romans
|
|
00:54:50 |
Mar 04, 2026
|
|
VICTORY
1273
(+15)
|
Arena
#460612297
|
Romans
|
|
00:37:05 |
Mar 04, 2026
|
|
VICTORY
1258
(+15)
|
Arabia
#460595956
|
Japanese
|
|
00:26:58 |
Mar 04, 2026
|
|
VICTORY
1243
(+15)
|
Golden Pit
#460594084
|
Japanese
|
|
00:31:01 |
Mar 04, 2026
|
|
VICTORY
1228
(+17)
|
Arabia
#460573070
|
Japanese
|
|
01:03:00 |
Mar 04, 2026
|
|
VICTORY
1211
(+18)
|
Arabia
#460570468
|
Japanese
|
|
00:29:18 |
Mar 04, 2026
|
|
DEFEAT
1193
(-14)
|
Hideout
#460564451
|
Italians
|
|
01:13:48 |
Mar 04, 2026
|
|
VICTORY
1207
(+17)
|
Golden Pit
#460561375
|
Japanese
|
|
00:31:42 |
Mar 04, 2026
|
|
VICTORY
1190
(+17)
|
Arabia
#460557661
|
Slavs
|
|
00:30:49 |
Mar 04, 2026
|
|
DEFEAT
1173
(-16)
|
Arabia
#460410468
|
Slavs
|
|
01:16:05 |
Mar 03, 2026
|
|
VICTORY
1189
(+18)
|
Four Lakes
#460362702
|
Romans
|
|
00:03:44 |
Mar 03, 2026
|
|
DEFEAT
1171
(-14)
|
Four Lakes
#460357576
|
Romans
|
|
01:07:50 |
Mar 03, 2026
|
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