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Gameplay Summary
Opens Militia Rush (38%) or booms to Castle (24%). Often masses Infantry (Spear) as their main army. Most successful with Militia Rush (68% win rate). Struggles against Heavy Cavalry compositions. Plays open and aggressive with minimal walling.
Opens Militia Rush (38%) or booms to Castle (24%). Often masses Infantry (Spear) as their main army. Most successful with Militia Rush (68% win rate). Struggles against Heavy Cavalry compositions. Plays open and aggressive with minimal walling.
Elo
1027
Top 50%
Rank
#21,222
1v1 RM
Games
646
41W /
37L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
58 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
38%
No Rush
24%
Scout Rush
22%
Skirmisher Rush
5%
Overall Behavior
Militia rush (43%)
Early castle build (24%)
Scout rush (22%)
Castle drop (12%)
Phosphoru (10%)
Walling Style: Standard
Balances defense with map control. (34% of games)
Opening Success Rates
Militia Rush
22 games
68%
No Rush
14 games
29%
Scout Rush
13 games
31%
Skirmisher Rush
3 games
0%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush
(10 games)
20%
win rate
Militia Rush
(5 games)
20%
win rate
Knight Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (38%), often loses to:
No counter data available
Mid & Late Game
BEST
Heavy Cavalry
(11L)
Skirmishers
(8L)
Unique Unit
(8L)
Scout Rush
10 games
80%
win rate
Militia Rush
5 games
80%
win rate
Knight Rush
5 games
60%
win rate
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
39%
Cavalry
PRIMARY STYLE
Infantry (Spear)
41%
44% WR
Unique Unit
39%
35% WR
Infantry (Sword)
32%
71% WR
Heavy Cavalry
30%
46% WR
Dominates vs
Skirmishers
+9
Infantry (Spear)
+8
Heavy Cavalry
+6
Struggles vs
Heavy Cavalry
−11
Skirmishers
−8
Unique Unit
−8
Common Transitions
Militia Rush
Infantry (Sword)
78% WR
Scout Rush
Heavy Cavalry
20% WR
No Rush
Unique Unit
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
64%
Spanish
27%
Win Rates by Civ Type
Infantry Civs
58%
Their Best Infantry Civ:
Japanese
64% WR
Gunpowder Civs
27%
Their Best Gunpowder Civ:
Spanish
27% WR
Cavalry Civs
43%
Their Best Cavalry Civ:
Franks
43% WR
Civ Playstyle Analysis
Japanese
25
64%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:37
Castle: 22:37
militia rush
76%
Spanish
15
27%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:55
Castle: 21:24
early castle build
47%
scout rush
40%
phosphoru
33%
militia rush
33%
castle drop
27%
Franks
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:16
Castle: 22:17
scout rush
71%
Aztecs
5
40%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:39
Castle: 22:46
skirmisher rush
40%
ram push
40%
eagle rush
40%
militia rush
20%
castle drop
20%
early castle build
20%
monk rush
20%
Mongols
3
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:58
Castle: 22:38
skirmisher rush
33%
archer rush
33%
early castle build
33%
Britons
2
50%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Vikings
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 28 | 46% | Militia Rush 50% | Scout Rush (5) |
| MegaRandom | 7 | 43% | No Rush 71% | No Rush (3) |
| Socotra | 6 | 67% | Militia Rush 50% | - |
| Shrubland | 3 | 33% | Archer Rush 33% | - |
| Steppe | 3 | 0% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
57.1%
14 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
52%
25 games
Evening
18:00 - 00:00
51.3%
39 games
Consistent performance across all time periods.
Based on 78 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
5x
Stops after losses
2x
After 1st Win
2.7
games
After 1st defeat
3.3
games
End on Win
62%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
40
min
Games
58
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:30)
10:51
/ 10:21 target
Fast Feudal - 21%
III
Castle Age
(+01:58)
22:14
/ 20:16 target
IV
Imperial Age
(+03:18)
39:21
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:43
Average
Reaches Imperial
47%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Britons
Archer
2-0
Teutons
Infantry
3-1
Vietnamese
Archer
3-2
Worst Matchups
Portuguese
Gunpowder
0-2
Turks
Gunpowder
0-2
Mongols
Cavalry Archer
1-5
Cavalry (41%)
Infantry (60%)
Archer (70%)
Gunpowder (14%)
Cavalry Archer (17%)
Most Faced Civs
1
Vietnamese
67%
6 games
4W - 2L
2
Mongols
17%
6 games
1W - 5L
3
Goths
33%
6 games
2W - 4L
Teutons
80%
5 games
4W - 1L
Franks
60%
5 games
3W - 2L
Burgundians
50%
4 games
2W - 2L
Top 6 of 32 tracked opponent picks
Rating History (Last 60 days)
+35 Elo
35 games
Current
1027
Peak
1042
Low
893
Record (W:L)
19
-
16
Effective APM (Last 20 games)
Overall
23.6
actions per minute
Slower than average
for 1027 Elo
0
Avg (39)
Dark Age
26.7
Feudal
19.1
Castle
16.2
Imperial
13.2
Peak:
67.7
eAPM
Recent Match History (58 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1027
(-15)
|
Glade
#464729814
|
Japanese
|
|
00:21:20 |
Mar 22, 2026
|
|
VICTORY
1042
(+16)
|
Mongolia
#464727192
|
Japanese
|
|
00:24:56 |
Mar 22, 2026
|
|
VICTORY
1026
(+17)
|
Ring Fortress
#464721658
|
Japanese
|
|
00:52:59 |
Mar 22, 2026
|
|
DEFEAT
1009
(-15)
|
Enclosed
#460721384
|
Incas
|
|
00:23:34 |
Mar 04, 2026
|
|
DEFEAT
1024
(-16)
|
Islands
#460555268
|
Franks
|
|
01:26:27 |
Mar 04, 2026
|
|
VICTORY
1040
(+17)
|
Hideout
#460424146
|
Incas
|
|
00:00:16 |
Mar 03, 2026
|
|
VICTORY
1023
(+16)
|
Golden Pit
#460420156
|
Incas
|
|
00:35:54 |
Mar 03, 2026
|
|
VICTORY
1007
(+15)
|
Hideout
#460419765
|
Incas
|
|
00:00:24 |
Mar 03, 2026
|
|
VICTORY
992
(+17)
|
Hideout
#460419368
|
Incas
|
|
00:01:04 |
Mar 03, 2026
|
|
VICTORY
975
(+16)
|
Fortified Clearing
#457071213
|
Franks
|
|
00:32:35 |
Feb 18, 2026
|
|
VICTORY
959
(+16)
|
MegaRandom
#457064473
|
Franks
|
|
00:54:13 |
Feb 18, 2026
|
|
VICTORY
943
(+16)
|
Border Dispute
#456962426
|
Franks
|
|
00:35:00 |
Feb 17, 2026
|
|
VICTORY
927
(+17)
|
Fortified Clearing
#456954942
|
Franks
|
|
00:27:06 |
Feb 17, 2026
|
|
DEFEAT
910
(-16)
|
Canals
#456938006
|
Japanese
|
|
01:10:55 |
Feb 17, 2026
|
|
VICTORY
926
(+15)
|
MegaRandom
#456904912
|
Japanese
Castle Drop
|
|
00:38:56 |
Feb 17, 2026
|
|
DEFEAT
911
(-16)
|
Fortified Clearing
#456741901
|
Franks
Scout Rush
|
|
00:40:56 |
Feb 16, 2026
|
|
VICTORY
927
(+16)
|
Arabia
#456738192
|
Japanese
Militia Rush
|
|
00:20:22 |
Feb 16, 2026
|
|
VICTORY
911
(+16)
|
Border Dispute
#456733224
|
Japanese
Militia Rush
|
|
00:27:06 |
Feb 16, 2026
|
|
DEFEAT
895
(-14)
|
Steppe
#456724129
|
Japanese
No Rush
|
|
00:52:26 |
Feb 16, 2026
|
|
VICTORY
909
(+15)
|
Border Dispute
#456714581
|
Japanese
Militia Rush
|
|
00:55:46 |
Feb 16, 2026
|
|
DEFEAT
894
(-15)
|
Arabia
#456703567
|
Japanese
Scout Rush
|
|
01:07:52 |
Feb 16, 2026
|
|
VICTORY
909
(+16)
|
MegaRandom
#456581294
|
Japanese
Scout Rush
|
|
00:49:00 |
Feb 16, 2026
|
|
DEFEAT
893
(-16)
|
Arabia
#456571642
|
Spanish
Knight Rush
|
|
01:33:28 |
Feb 16, 2026
|
|
DEFEAT
909
(-18)
|
MegaRandom
#456567170
|
Spanish
Castle Drop
|
|
00:35:54 |
Feb 16, 2026
|
|
DEFEAT
927
(-15)
|
Steppe
#456561898
|
Spanish
No Rush
|
|
00:43:33 |
Feb 16, 2026
|
|
DEFEAT
942
(-16)
|
Steppe
#455416555
|
Mongols
No Rush
|
|
00:27:25 |
Feb 11, 2026
|
|
VICTORY
958
(+16)
|
Arabia
#455411156
|
Japanese
Militia Rush
|
|
00:46:00 |
Feb 11, 2026
|
|
DEFEAT
942
(-16)
|
Steppe2
#455410378
|
Japanese
|
|
00:04:33 |
Feb 11, 2026
|
|
VICTORY
958
(+15)
|
Arabia
#455243743
|
Japanese
Militia Rush
|
|
00:50:01 |
Feb 10, 2026
|
|
DEFEAT
943
(-15)
|
Arabia
#455235025
|
Japanese
Militia Rush
|
|
00:56:14 |
Feb 10, 2026
|
|
DEFEAT
958
(-15)
|
Arabia
#455224137
|
Japanese
Militia Rush
|
|
00:29:10 |
Feb 10, 2026
|
|
VICTORY
973
(+16)
|
Canals
#455216492
|
Japanese
Militia Rush
|
|
00:50:17 |
Feb 10, 2026
|
|
DEFEAT
957
(-16)
|
Arabia
#455036705
|
Spanish
Scout Rush
|
|
00:41:33 |
Feb 09, 2026
|
|
DEFEAT
973
(-19)
|
Canals
#455030399
|
Spanish
Scout Rush
|
|
00:39:59 |
Feb 09, 2026
|
|
VICTORY
992
(+18)
|
Arabia
#454842730
|
Spanish
Scout Rush
|
|
00:25:06 |
Feb 08, 2026
|
|
DEFEAT
974
(-17)
|
Arabia
#453511851
|
Franks
Scout Rush
|
|
00:44:37 |
Feb 03, 2026
|
|
VICTORY
991
(+15)
|
Passage
#453508332
|
Franks
Scout Rush
|
|
00:20:32 |
Feb 03, 2026
|
|
VICTORY
976
(+15)
|
Arabia
#453326356
|
Spanish
Knight Rush
|
|
01:06:26 |
Feb 02, 2026
|
|
VICTORY
961
(+14)
|
MegaRandom
#453325990
|
Spanish
|
|
00:00:56 |
Feb 02, 2026
|
|
DEFEAT
947
(-15)
|
Arabia
#453320295
|
Spanish
Scout Rush
|
|
00:45:10 |
Feb 02, 2026
|
|
DEFEAT
962
(-16)
|
Socotra
#453316037
|
Japanese
Militia Rush
|
|
00:28:52 |
Feb 02, 2026
|
|
VICTORY
978
(+18)
|
Socotra
#452239870
|
Japanese
No Rush
|
|
00:11:06 |
Jan 30, 2026
|
|
VICTORY
960
(+15)
|
Arabia
#452235067
|
Spanish
Militia Rush
|
|
00:36:47 |
Jan 30, 2026
|
|
DEFEAT
945
(-15)
|
Arabia
#452230809
|
Spanish
Scout Rush
|
|
00:36:31 |
Jan 30, 2026
|
|
VICTORY
960
(+18)
|
Socotra
#452173755
|
Japanese
Militia Rush
|
|
00:36:36 |
Jan 29, 2026
|
|
DEFEAT
942
(-15)
|
Shrubland
#452168612
|
Japanese
Militia Rush
|
|
00:32:56 |
Jan 29, 2026
|
|
VICTORY
957
(+17)
|
Arabia
#452161964
|
Japanese
Militia Rush
|
|
00:40:33 |
Jan 29, 2026
|
|
VICTORY
940
(+17)
|
Socotra
#451961840
|
Franks
Scout Rush
|
|
00:34:58 |
Jan 28, 2026
|
|
DEFEAT
923
(-16)
|
MegaRandom
#451955750
|
Franks
Scout Rush
|
|
00:46:43 |
Jan 28, 2026
|
|
DEFEAT
939
(-17)
|
Socotra
#451944978
|
Japanese
No Rush
|
|
00:09:06 |
Jan 28, 2026
|
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