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hugojanin
Gameplay Summary
Opens Militia Rush (48%) or booms to Castle (34%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units. Plays variable civs.
Opens Militia Rush (48%) or booms to Castle (34%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1016
Top 50%
Rank
#22,064
1v1 RM
Games
444
116W /
116L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
99 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
48%
No Rush
34%
Scout Rush
8%
Knight Rush
3%
Overall Behavior
Militia rush (49%)
Knight rush (21%)
Phosphoru (19%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
Militia Rush
48 games
44%
No Rush
34 games
47%
Scout Rush
8 games
38%
Knight Rush
3 games
67%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(16 games)
25%
win rate
Knight Rush
(6 games)
33%
win rate
Archer Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (48%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (44%), often loses to:
BEST
Unique Unit
(11L)
Archers
(10L)
Heavy Cavalry
(9L)
Militia Rush
16 games
75%
win rate
Knight Rush
6 games
67%
win rate
Archer Rush
7 games
57%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
44%
Cavalry
PRIMARY STYLE
Unique Unit
51%
48% WR
Heavy Cavalry
26%
50% WR
Skirmishers
23%
36% WR
Infantry (Spear)
20%
42% WR
Dominates vs
Infantry (Spear)
+11
Unique Unit
+9
Heavy Cavalry
+6
Struggles vs
Unique Unit
−11
Archers
−10
Heavy Cavalry
−9
Common Transitions
Militia Rush
Unique Unit
45% WR
No Rush
Unique Unit
45% WR
Scout Rush
Unique Unit
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Mongols
62%
Koreans
20%
Win Rates by Civ Type
Infantry Civs
43%
Their Best Infantry Civ:
Goths
55% WR
Camel Civs
45%
Their Best Camel Civ:
Gurjaras
53% WR
Cavalry Civs
36%
Their Best Cavalry Civ:
Berbers
40% WR
Cavalry Archer Civs
62%
Their Best Cavalry Archer Civ:
Mongols
62% WR
Defensive Civs
20%
Their Best Defensive Civ:
Koreans
20% WR
Civ Playstyle Analysis
Malians
17
47%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:17
Castle: 21:53
militia rush
94%
knight rush
71%
Gurjaras
17
53%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:13
Castle: 20:26
militia rush
41%
phosphoru
35%
Mongols
13
62%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:31
Castle: 21:13
militia rush
31%
phosphoru
23%
Japanese
11
27%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:25
Castle: 20:43
militia rush
36%
knight rush
27%
Goths
11
55%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:19
Castle: 21:39
militia rush
91%
phosphoru
27%
Berbers
5
40%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:15
Castle: 19:42
knight rush
60%
phosphoru
60%
camel rush
20%
Koreans
5
20%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:37
Castle: 24:21
militia rush
80%
tower rush
40%
archer rush
40%
early castle build
20%
Persians
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:26
Castle: 21:21
knight rush
40%
militia rush
40%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 45 | 58% | Militia Rush 64% | Militia Rush (8) |
| MegaRandom | 10 | 20% | No Rush 50% | Scout Rush (3) |
| Mired | 7 | 71% | No Rush 86% | No Rush (2) |
| Graveyards | 5 | 40% | Militia Rush 80% | No Rush (3) |
| Passage | 5 | 40% | No Rush 80% | - |
| Scandinavia | 4 | 25% | Militia Rush 75% | - |
| Valley | 3 | 67% | Militia Rush 67% | - |
| Shrubland | 3 | 33% | Scout Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
5 games
Morning
06:00 - 12:00
33.3%
36 games
Afternoon
12:00 - 18:00
50.4%
117 games
Evening
18:00 - 00:00
60.8%
74 games
Performs best in the Evening (60.8% WR), plays most in Afternoon but wins more in Evening.
Based on 232 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
12x
Chases losses
14x
Stops after losses
12x
After 1st Win
2.3
games
After 1st defeat
1.7
games
End on Win
45%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
40
min
Games
99
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:07)
10:28
/ 10:21 target
Fast Feudal - 39%
III
Castle Age
(+00:52)
21:08
/ 20:16 target
IV
Imperial Age
(+04:25)
40:28
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:26
Average
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
4-0
Gurjaras
Camel
2-0
Italians
Archer
2-0
Worst Matchups
Spanish
Gunpowder
0-3
Berbers
Cavalry
0-2
Chinese
Archer
0-2
Infantry (47%)
Cavalry (32%)
Archer (50%)
Cavalry Archer (38%)
Gunpowder (29%)
Most Faced Civs
1
Mongols
41%
17 games
7W - 10L
2
Franks
64%
14 games
9W - 5L
3
Persians
38%
13 games
5W - 8L
Vikings
38%
13 games
5W - 8L
Ethiopians
60%
10 games
6W - 4L
Magyars
30%
10 games
3W - 7L
Top 6 of 77 tracked opponent picks
Rating History (Last 60 days)
+20 Elo
103 games
Current
1016
Peak
1087
Low
952
Record (W:L)
51
-
52
Effective APM (Last 20 games)
Overall
19.5
actions per minute
Slower than average
for 1016 Elo
0
Avg (39)
Dark Age
21.1
Feudal
13.5
Castle
15.3
Imperial
13.0
Peak:
47.0
eAPM
Recent Match History (99 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1016
(+15)
|
Arabia
#467211877
|
Britons
|
|
00:53:02 |
Apr 01, 2026
|
|
VICTORY
1001
(+18)
|
Enclosed
#467170090
|
Britons
|
|
00:36:14 |
Apr 01, 2026
|
|
DEFEAT
983
(-14)
|
Nomad
#467102166
|
Spanish
|
|
00:52:21 |
Apr 01, 2026
|
|
DEFEAT
997
(-14)
|
Mongolia
#466978185
|
Britons
|
|
00:43:31 |
Mar 31, 2026
|
|
VICTORY
1026
(+16)
|
Arabia
#466947993
|
Britons
|
|
00:53:19 |
Mar 31, 2026
|
|
DEFEAT
995
(-15)
|
Marketplace
#466944235
|
Byzantines
|
|
00:33:47 |
Mar 31, 2026
|
|
DEFEAT
1010
(-15)
|
Mongolia
#466781659
|
Byzantines
|
|
00:36:49 |
Mar 30, 2026
|
|
DEFEAT
1025
(-16)
|
Marketplace
#466776129
|
Bulgarians
|
|
00:33:54 |
Mar 30, 2026
|
|
DEFEAT
1041
(-16)
|
Ring Fortress
#466728100
|
Byzantines
|
|
00:37:14 |
Mar 30, 2026
|
|
DEFEAT
1057
(-16)
|
Mongolia
#466720667
|
Byzantines
|
|
00:53:04 |
Mar 30, 2026
|
|
DEFEAT
1073
(-14)
|
Mongolia
#466152762
|
Byzantines
|
|
00:33:21 |
Mar 28, 2026
|
|
VICTORY
1087
(+13)
|
Arabia
#466147284
|
Byzantines
|
|
00:31:21 |
Mar 28, 2026
|
|
VICTORY
1074
(+15)
|
Mongolia
#466146596
|
Spanish
|
|
00:00:29 |
Mar 28, 2026
|
|
DEFEAT
1059
(-16)
|
Ring Fortress
#465704230
|
Britons
|
|
00:46:21 |
Mar 26, 2026
|
|
VICTORY
1075
(+16)
|
Marketplace
#465696607
|
Franks
|
|
00:34:19 |
Mar 26, 2026
|
|
DEFEAT
1059
(-16)
|
Mongolia
#465679723
|
Britons
|
|
00:47:36 |
Mar 26, 2026
|
|
VICTORY
1075
(+15)
|
Mongolia
#465665545
|
Britons
|
|
00:41:56 |
Mar 26, 2026
|
|
VICTORY
1060
(+15)
|
Ring Fortress
#464316643
|
Vikings
|
|
00:47:55 |
Mar 20, 2026
|
|
DEFEAT
1045
(-15)
|
Marketplace
#463888405
|
Britons
|
|
01:00:33 |
Mar 18, 2026
|
|
VICTORY
1060
(+16)
|
Glade
#463881040
|
Vikings
|
|
00:35:49 |
Mar 18, 2026
|
|
VICTORY
1044
(+18)
|
Northern Isles
#462940772
|
Vikings
|
|
00:00:29 |
Mar 14, 2026
|
|
VICTORY
1026
(+17)
|
Mediterranean
#462882400
|
Vikings
|
|
00:37:52 |
Mar 14, 2026
|
|
DEFEAT
1009
(-13)
|
Enclosed
#462473524
|
Franks
|
|
00:30:49 |
Mar 12, 2026
|
|
DEFEAT
1022
(-16)
|
Haboob
#462264843
|
Vietnamese
|
|
01:08:08 |
Mar 11, 2026
|
|
VICTORY
1038
(+16)
|
Enclosed
#462071088
|
Vietnamese
|
|
00:56:27 |
Mar 10, 2026
|
|
DEFEAT
1022
(-15)
|
Arabia
#461891756
|
Vietnamese
|
|
00:44:37 |
Mar 09, 2026
|
|
VICTORY
1037
(+17)
|
Haboob
#461890737
|
Vietnamese
|
|
00:04:57 |
Mar 09, 2026
|
|
VICTORY
1020
(+15)
|
Haboob
#461884535
|
Vietnamese
|
|
00:47:42 |
Mar 09, 2026
|
|
DEFEAT
1005
(-17)
|
Mediterranean
#461870071
|
Franks
|
Burgundians (1000) | 00:53:19 |
Mar 09, 2026
|
|
VICTORY
1022
(+17)
|
Northern Isles
#461865677
|
Vietnamese
|
|
00:38:10 |
Mar 09, 2026
|
|
VICTORY
1005
(+16)
|
Haboob
#461351107
|
Aztecs
|
|
00:27:38 |
Mar 07, 2026
|
|
DEFEAT
989
(-14)
|
Arabia
#461321286
|
Vietnamese
|
|
00:35:10 |
Mar 07, 2026
|
|
DEFEAT
1003
(-13)
|
Haboob
#461284522
|
Vietnamese
|
|
00:29:25 |
Mar 07, 2026
|
|
VICTORY
1016
(+17)
|
Arabia
#461085698
|
Vietnamese
|
|
00:45:40 |
Mar 06, 2026
|
|
VICTORY
999
(+17)
|
Haboob
#461061637
|
Teutons
|
|
00:26:52 |
Mar 06, 2026
|
|
DEFEAT
982
(-15)
|
Enclosed
#461038655
|
Japanese
|
|
00:48:42 |
Mar 06, 2026
|
|
DEFEAT
997
(-14)
|
Enclosed
#460834176
|
Incas
|
|
00:50:44 |
Mar 05, 2026
|
|
DEFEAT
1011
(-16)
|
Enclosed
#460655835
|
Magyars
|
|
01:08:30 |
Mar 04, 2026
|
|
DEFEAT
1027
(-16)
|
Arabia
#460435775
|
Khmer
|
|
01:13:04 |
Mar 03, 2026
|
|
VICTORY
1043
(+15)
|
Golden Pit
#460269197
|
Huns
|
|
00:52:49 |
Mar 02, 2026
|
|
VICTORY
1028
(+15)
|
Islands
#460255739
|
Dravidians
|
|
01:07:14 |
Mar 02, 2026
|
|
DEFEAT
1013
(-19)
|
Golden Pit
#460246631
|
Bohemians
|
|
00:41:57 |
Mar 02, 2026
|
|
DEFEAT
1032
(-17)
|
Four Lakes
#460236946
|
Dravidians
|
|
00:31:32 |
Mar 02, 2026
|
|
DEFEAT
1049
(-14)
|
Arabia
#460233232
|
Khmer
|
|
00:33:36 |
Mar 02, 2026
|
|
VICTORY
1063
(+16)
|
Golden Pit
#459992127
|
Bulgarians
|
|
00:28:31 |
Mar 01, 2026
|
|
VICTORY
1047
(+16)
|
Four Lakes
#459983915
|
Spanish
|
|
00:39:34 |
Mar 01, 2026
|
|
VICTORY
1031
(+16)
|
Golden Pit
#459971686
|
Spanish
|
|
00:07:09 |
Mar 01, 2026
|
|
DEFEAT
1015
(-17)
|
Migration
#459957782
|
Cumans
|
|
00:39:42 |
Mar 01, 2026
|
|
DEFEAT
1032
(-16)
|
Islands
#459776720
|
Chinese
|
|
00:45:25 |
Feb 28, 2026
|
|
VICTORY
1048
(+14)
|
Golden Pit
#459770667
|
Bohemians
|
|
00:29:33 |
Feb 28, 2026
|
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