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rcordioli
Gameplay Summary
Opens Militia Rush (44%) or booms to Castle (20%). Plays a infantry-based style in mid/late game. Most successful with Archer Rush (67% win rate). Struggles against Heavy Cavalry compositions. Strongest in early-game, weaker in extended matches.
Opens Militia Rush (44%) or booms to Castle (20%). Plays a infantry-based style in mid/late game. Most successful with Archer Rush (67% win rate). Struggles against Heavy Cavalry compositions. Strongest in early-game, weaker in extended matches.
Elo
1072
Top 50%
Rank
#18,437
1v1 RM
Games
2,962
72W /
72L
Steam
Private
Hidden
No risk factors detected
Player Analysis
50 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
44%
No Rush
20%
Scout Rush
14%
Archer Rush
12%
Overall Behavior
Militia rush (44%)
Early castle build (28%)
Archer rush (22%)
Scout rush (14%)
Monk rush (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (48% of games)
Opening Success Rates
Militia Rush
22 games
55%
No Rush
10 games
50%
Scout Rush
7 games
57%
Archer Rush
6 games
67%
Monk Rush
4 games
75%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(17 games)
76%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (44%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (40%), often loses to:
BEST
Heavy Cavalry
(8L)
Skirmishers
(8L)
Light Cavalry
(7L)
Cavalry Archer Rush
3 games
67%
win rate
No Rush
17 games
76%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
40%
Infantry
PRIMARY STYLE
Unique Unit
48%
42% WR
Infantry (Spear)
44%
36% WR
Skirmishers
24%
33% WR
Light Cavalry
16%
50% WR
Dominates vs
Heavy Cavalry
+5
Infantry (Spear)
+4
Skirmishers
+4
Struggles vs
Heavy Cavalry
−8
Skirmishers
−8
Light Cavalry
−7
Common Transitions
Militia Rush
Unique Unit
36% WR
Scout Rush
Skirmishers
50% WR
Archer Rush
Archers
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Britons
67%
Mongols
50%
Win Rates by Civ Type
Archer Civs
58%
Their Best Archer Civ:
Britons
67% WR
Cavalry Archer Civs
50%
Their Best Cavalry Archer Civ:
Mongols
50% WR
Cavalry Civs
83%
Their Best Cavalry Civ:
Magyars
67% WR
Infantry Civs
20%
Their Best Infantry Civ:
Aztecs
25% WR
Civ Playstyle Analysis
Vietnamese
22
59%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:03
Castle: 25:01
militia rush
77%
early castle build
27%
Mongols
8
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:49
Castle: 25:37
scout rush
50%
early castle build
50%
skirmisher rush
25%
archer rush
25%
Britons
6
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:49
Castle: 20:40
archer rush
67%
militia rush
33%
Aztecs
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:42
Castle: 20:43
militia rush
50%
phosphoru
50%
monk rush
25%
archer rush
25%
Magyars
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:14
Castle: 20:41
scout rush
67%
cav archer rush
67%
knight rush
67%
monk rush
33%
phosphoru
33%
tc deleted
33%
castle drop
33%
archer rush
33%
Mayans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:60
Castle: 17:29
fast castle
33%
early castle build
33%
Lithuanians
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Armenians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 57% | Militia Rush 50% | Archer Rush (6) |
| MegaRandom | 4 | 50% | Militia Rush 50% | - |
| Haboob | 4 | 75% | Monk Rush 25% | - |
| Graveyards | 3 | 67% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
80 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
50%
60 games
Consistent performance across all time periods.
Based on 144 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
6x
Chases losses
6x
Stops after losses
8x
After 1st Win
3
games
After 1st defeat
3
games
End on Win
42%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
46
min
Games
50
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:36)
10:57
/ 10:21 target
III
Castle Age
(+03:01)
23:17
/ 20:16 target
IV
Imperial Age
(+03:59)
40:02
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:53
Average
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
2-0
Bulgarians
Infantry
3-0
Mayans
Archer
2-0
Worst Matchups
Malay
Infantry
0-2
Berbers
Cavalry
0-2
Tatars
Cavalry Archer
0-2
Infantry (65%)
Cavalry (58%)
Cavalry Archer (14%)
Archer (80%)
Elephant (25%)
Most Faced Civs
1
Mongols
24%
17 games
4W - 13L
2
Japanese
88%
8 games
7W - 1L
3
Franks
57%
7 games
4W - 3L
Portuguese
50%
6 games
3W - 3L
Aztecs
67%
6 games
4W - 2L
Khmer
33%
6 games
2W - 4L
Top 6 of 50 tracked opponent picks
Rating History (Last 60 days)
+24 Elo
76 games
Current
1072
Peak
1142
Low
1001
Record (W:L)
39
-
37
Effective APM (Last 20 games)
Overall
29.8
actions per minute
Slower than average
for 1072 Elo
0
Avg (39)
Dark Age
29.2
Feudal
25.4
Castle
21.9
Imperial
13.5
Peak:
60.5
eAPM
Recent Match History (50 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1072
(-18)
|
Black Forest
#468242156
|
Khmer
|
|
00:52:13 |
Apr 05, 2026
|
|
VICTORY
1090
(+16)
|
Arabia
#468234312
|
Armenians
|
|
00:33:31 |
Apr 05, 2026
|
|
VICTORY
1074
(+16)
|
Enclosed
#468026627
|
Mongols
|
|
00:44:57 |
Apr 05, 2026
|
|
VICTORY
1058
(+15)
|
Black Forest
#467243823
|
Vietnamese
|
|
00:16:36 |
Apr 01, 2026
|
|
DEFEAT
1043
(-17)
|
Enclosed
#467220399
|
Britons
|
|
00:43:35 |
Apr 01, 2026
|
|
DEFEAT
1060
(-15)
|
Glade
#467047565
|
Ethiopians
|
|
00:49:34 |
Mar 31, 2026
|
|
VICTORY
1075
(+16)
|
Glade
#467040913
|
Malians
|
|
01:03:03 |
Mar 31, 2026
|
|
VICTORY
1059
(+15)
|
Arabia
#467033748
|
Malians
|
|
01:02:33 |
Mar 31, 2026
|
|
VICTORY
1044
(+17)
|
Ring Fortress
#466983110
|
Malians
|
|
00:32:48 |
Mar 31, 2026
|
|
DEFEAT
1027
(-17)
|
Ring Fortress
#466981854
|
Malians
|
|
00:04:10 |
Mar 31, 2026
|
|
DEFEAT
1044
(-17)
|
Mongolia
#466045080
|
Khmer
|
|
00:45:17 |
Mar 28, 2026
|
|
DEFEAT
1061
(-14)
|
Arabia
#466039800
|
Vietnamese
|
|
00:45:25 |
Mar 28, 2026
|
|
VICTORY
1075
(+15)
|
Ring Fortress
#466036870
|
Vietnamese
|
|
00:21:41 |
Mar 27, 2026
|
|
DEFEAT
1060
(-15)
|
Arabia
#465177409
|
Vietnamese
|
|
00:43:23 |
Mar 24, 2026
|
|
VICTORY
1075
(+17)
|
Nomad
#465174179
|
Malians
|
|
00:24:20 |
Mar 23, 2026
|
|
VICTORY
1058
(+16)
|
Glade
#465168967
|
Vietnamese
|
|
00:23:47 |
Mar 23, 2026
|
|
DEFEAT
1042
(-15)
|
Ring Fortress
#465165181
|
Britons
|
|
00:32:17 |
Mar 23, 2026
|
|
DEFEAT
1057
(-16)
|
Ring Fortress
#465161570
|
Britons
|
|
00:28:37 |
Mar 23, 2026
|
|
DEFEAT
1073
(-17)
|
Marketplace
#464185216
|
Khmer
|
|
01:20:13 |
Mar 20, 2026
|
|
VICTORY
1090
(+15)
|
Nomad
#464180969
|
Magyars
|
|
00:40:46 |
Mar 20, 2026
|
|
DEFEAT
1075
(-15)
|
Glade
#464172129
|
Britons
|
|
01:18:06 |
Mar 19, 2026
|
|
VICTORY
1090
(+17)
|
Nomad
#464168839
|
Japanese
|
|
00:28:49 |
Mar 19, 2026
|
|
DEFEAT
1056
(-16)
|
Marketplace
#464163340
|
Britons
|
|
00:47:59 |
Mar 19, 2026
|
|
VICTORY
1089
(+17)
|
Nomad
#464162769
|
Britons
|
|
00:01:30 |
Mar 19, 2026
|
|
VICTORY
1072
(+15)
|
Northern Isles
#463225785
|
Mongols
|
|
00:38:56 |
Mar 15, 2026
|
|
DEFEAT
1057
(-15)
|
Mediterranean
#462803187
|
Persians
|
|
00:40:10 |
Mar 14, 2026
|
|
VICTORY
1072
(+17)
|
Mediterranean
#462782561
|
Britons
|
|
00:57:33 |
Mar 14, 2026
|
|
VICTORY
1055
(+15)
|
Haboob
#462778111
|
Britons
|
|
00:35:07 |
Mar 14, 2026
|
|
DEFEAT
1040
(-19)
|
Arabia
#462383372
|
Bulgarians
|
|
00:54:33 |
Mar 12, 2026
|
|
VICTORY
1059
(+17)
|
Enclosed
#462382633
|
Bulgarians
|
|
00:03:21 |
Mar 12, 2026
|
|
DEFEAT
1042
(-15)
|
MegaRandom
#462376824
|
Lithuanians
|
|
00:46:51 |
Mar 12, 2026
|
|
VICTORY
1057
(+16)
|
Northern Isles
#462370988
|
Magyars
|
|
00:49:39 |
Mar 12, 2026
|
|
DEFEAT
1041
(-16)
|
Haboob
#462368159
|
Britons
|
|
00:27:25 |
Mar 12, 2026
|
|
DEFEAT
1057
(-15)
|
Enclosed
#461973356
|
Mapuche
|
|
00:41:01 |
Mar 10, 2026
|
|
DEFEAT
1072
(-17)
|
Mediterranean
#461968822
|
Portuguese
|
|
00:39:27 |
Mar 10, 2026
|
|
VICTORY
1089
(+17)
|
Enclosed
#461964463
|
Britons
|
|
00:36:49 |
Mar 10, 2026
|
|
VICTORY
1072
(+14)
|
Arabia
#461963795
|
Britons
|
|
00:03:47 |
Mar 10, 2026
|
|
VICTORY
1058
(+15)
|
Haboob
#460747741
|
Portuguese
|
|
01:02:30 |
Mar 05, 2026
|
|
VICTORY
1043
(+16)
|
Northern Isles
#460745518
|
Mongols
|
|
00:11:34 |
Mar 05, 2026
|
|
DEFEAT
1027
(-17)
|
Mediterranean
#460740185
|
Lithuanians
|
|
00:53:07 |
Mar 04, 2026
|
|
DEFEAT
1044
(-16)
|
Haboob
#460737025
|
Vietnamese
|
|
00:31:22 |
Mar 04, 2026
|
|
DEFEAT
1060
(-19)
|
Haboob
#460732188
|
Armenians
|
|
00:45:37 |
Mar 04, 2026
|
|
VICTORY
1079
(+17)
|
Golden Pit
#460321347
|
Franks
|
|
00:52:16 |
Mar 03, 2026
|
|
DEFEAT
1062
(-18)
|
Migration
#460290213
|
Spanish
|
|
00:38:15 |
Mar 02, 2026
|
|
VICTORY
1080
(+15)
|
Golden Pit
#460289595
|
Bulgarians
|
|
00:02:00 |
Mar 02, 2026
|
|
DEFEAT
1065
(-18)
|
Four Lakes
#459834996
|
Armenians
|
|
00:51:56 |
Mar 01, 2026
|
|
DEFEAT
1083
(-17)
|
Arabia
#459830024
|
Vietnamese
|
|
00:40:22 |
Mar 01, 2026
|
|
DEFEAT
1100
(-14)
|
Arabia
#459826784
|
Vietnamese
|
|
00:27:05 |
Mar 01, 2026
|
|
DEFEAT
1114
(-14)
|
Golden Pit
#459819432
|
Magyars
|
|
01:00:20 |
Mar 01, 2026
|
|
DEFEAT
1128
(-14)
|
Arabia
#459814387
|
Ethiopians
|
|
00:41:11 |
Mar 01, 2026
|
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