mk-14

mk-14

PK
873
4W - 2L
Gameplay Summary

Favors Ram Push as primary opening (60%). Transitions into unique unit specialist compositions, especially Unique Unit. Frequently employs FC into Unique Units and Fast Castle. Japanese specialist (80% pick rate).

Favors Ram Push as primary opening (60%). Transitions into unique unit specialist compositions, especially Unique Unit. Frequently employs FC into Unique Units and Fast Castle. Japanese specialist (80% pick rate).

Elo
873
Top 80%
Rank
#31,158
1v1 RM
Games
24
4W / 2L
Steam
2 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Ram Push
60%
No Rush
40%
Overall Behavior
Phosphoru (80%) Ram push (60%) Early castle build (60%) Fast castle (20%) Castle drop (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
Ram Push 3 games
100%
Loses to
None found
Beats
No Rush 58.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Ram Push (60%), often loses to:
No counter data available
Mid & Late Game
If they go Unique (100%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Heavy waller - bring siege
Mid & Late Game
100%
Unique
PRIMARY STYLE
Unique Unit 100% 75% WR
Battle Elephants 25%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Ram Push Unique Unit 100% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Ram Push
Playstyle Analysis
Feudal: 10:32 Castle: 16:55
ram push
75%
phosphoru
75%
early castle build
75%
fast castle
25%
castle drop
25%
Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arena 3 100% Ram Push 100% -
Performance
Win Rate by Game Length
Avg. Win
27 min
Avg. Loss
28 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:23)
10:49
/ 11:12 target
III
Castle Age
(-03:19)
17:39
/ 20:58 target
Fast Castle - 20%
IV
Imperial Age
(-00:30)
36:08
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:09
Improve
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (0%)
Gunpowder (100%)
Defensive (100%)
Most Faced Civs
1
Portuguese 100%
2 games 2W - 0L
2
Khitans 0%
1 games 0W - 1L
3
Bulgarians 0%
1 games 0W - 1L
Bohemians 100%
1 games 1W - 0L
Koreans 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+18 Elo 8 games
Current
873
Peak
873
Low
855
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
10.5
actions per minute
Slower than average for 873 Elo
0 Avg (24)
Dark Age
10.3
Feudal
7.9
Castle
10.3
Imperial
3.6
Peak: 25.6 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
873 (+16)
Arena
#455822272
Japanese
Ram Push
ru car Koreans (862) 00:26:22
Feb 13, 2026
1 month ago
VICTORY
857 (+17)
Arena
#455820008
Japanese
Ram Push
cn 千两狂死郎 Bohemians (856) 00:30:48
Feb 13, 2026
1 month ago
DEFEAT
840 (-15)
Arabia
#455818726
Japanese
No Rush
cn 1033642007 Bulgarians (869) 00:16:00
Feb 13, 2026
1 month ago
VICTORY
855 (+18)
Arena
#453884951
Japanese
Ram Push
ca Deepu1205 Portuguese (872) 00:23:48
Feb 05, 2026
2 months ago
DEFEAT
837 (-17)
Arabia
#452048509
Vietnamese
No Rush
gt Charlieaoe4 Khitans (871) 00:40:20
Jan 29, 2026
2 months ago
VICTORY
854 (+18)
Arabia
#439499933
Turks
cn LoveIsKing Portuguese (807) 00:19:26
Dec 12, 2025
3 months ago
No matches found with the selected filters.