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vtarchitect1668
Gameplay Summary
Passive early game, rarely rushes in Feudal (85%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Archer Rush (71% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Passive early game, rarely rushes in Feudal (85%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with Archer Rush (71% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Elo
864
Top 80%
Rank
#30,474
1v1 RM
Games
842
257W /
248L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
255 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
85%
Skirmisher Rush
4%
Militia Rush
3%
Archer Rush
3%
Overall Behavior
Phosphoru (45%)
Castle drop (38%)
Fast castle (25%)
Early castle build (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (32% of games)
Opening Success Rates
No Rush
218 games
47%
Skirmisher Rush
9 games
56%
Archer Rush
7 games
71%
Militia Rush
7 games
43%
Monk Rush
6 games
50%
Knight Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
80%
win rate
Cavalry Archer Rush
(10 games)
70%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(10 games)
20%
win rate
Scout Rush
(43 games)
42%
win rate
Militia Rush
(20 games)
45%
win rate
How to Beat This Player
Early Game
If they open No Rush (85%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (48%), often loses to:
BEST
Unique Unit
(30L)
Heavy Cavalry
(19L)
Archers
(19L)
Monk Rush
10 games
80%
win rate
Scout Rush
43 games
58%
win rate
Militia Rush
20 games
55%
win rate
Skirmisher Rush
5 games
80%
win rate
Cavalry Archer Rush
10 games
70%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
48%
Infantry
PRIMARY STYLE
Infantry (Spear)
73%
55% WR
Unique Unit
47%
67% WR
Skirmishers
23%
50% WR
Infantry (Sword)
15%
71% WR
Dominates vs
Unique Unit
+26
Skirmishers
+23
Archers
+19
Struggles vs
Unique Unit
−30
Heavy Cavalry
−19
Archers
−19
Common Transitions
No Rush
Infantry (Spear)
58% WR
Archer Rush
Archers
71% WR
Skirmisher Rush
Infantry (Spear)
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Goths
88%
Magyars
0%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Goths
88% WR
Cavalry Civs
41%
Their Best Cavalry Civ:
Huns
100% WR
Archer Civs
54%
Their Best Archer Civ:
Chinese
75% WR
Gunpowder Civs
35%
Their Best Gunpowder Civ:
Spanish
50% WR
Camel Civs
42%
Their Best Camel Civ:
Gurjaras
43% WR
Elephant Civs
64%
Their Best Elephant Civ:
Khmer
71% WR
Civ Playstyle Analysis
Japanese
37
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:49
Castle: 17:39
phosphoru
51%
fast castle
27%
castle drop
24%
Britons
18
61%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:03
Castle: 17:46
phosphoru
78%
castle drop
33%
fast castle
33%
Turks
9
22%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:32
Castle: 17:40
phosphoru
56%
castle drop
22%
Portuguese
9
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:60
Castle: 17:39
castle drop
44%
Goths
8
88%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:58
Castle: 17:28
phosphoru
63%
fast castle
38%
castle drop
25%
Bulgarians
8
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:59
Castle: 18:29
castle drop
38%
early castle build
25%
skirmisher rush
25%
Tatars
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 17:31
phosphoru
71%
castle drop
43%
fast castle
29%
Gurjaras
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:10
Castle: 16:34
castle drop
57%
early castle build
43%
fast castle
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 137 | 55% | No Rush 85% | Scout Rush (18) |
| Arena | 35 | 34% | No Rush 100% | No Rush (13) |
| Lowland | 14 | 50% | No Rush 93% | No Rush (5) |
| MegaRandom | 14 | 43% | No Rush 86% | No Rush (4) |
| Haboob | 13 | 38% | No Rush 100% | No Rush (4) |
| Glade | 12 | 25% | No Rush 75% | No Rush (5) |
| Graveyards | 6 | 50% | No Rush 83% | No Rush (2) |
| Steppe | 4 | 75% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47.8%
92 games
Morning
06:00 - 12:00
54%
126 games
Afternoon
12:00 - 18:00
49.4%
166 games
Evening
18:00 - 00:00
52.1%
121 games
Consistent performance across all time periods.
Based on 505 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
34x
Chases losses
15x
Stops after losses
25x
After 1st Win
2.6
games
After 1st defeat
3.7
games
End on Win
49%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
39
min
Games
255
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:05)
11:07
/ 11:12 target
III
Castle Age
(-03:09)
17:49
/ 20:58 target
Fast Castle - 25%
IV
Imperial Age
(-00:56)
35:42
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:13
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Wu
Infantry
2-0
Dravidians
Infantry
3-0
Bohemians
Gunpowder
3-0
Worst Matchups
Wei
Cavalry
0-2
Hindustanis
Camel
0-5
Malians
Infantry
0-2
Cavalry (54%)
Infantry (49%)
Archer (49%)
Gunpowder (43%)
Camel (44%)
Most Faced Civs
1
Spanish
68%
25 games
17W - 8L
2
Turks
43%
23 games
10W - 13L
3
Huns
64%
22 games
14W - 8L
Mongols
67%
21 games
14W - 7L
Britons
33%
21 games
7W - 14L
Franks
48%
21 games
10W - 11L
Top 6 of 133 tracked opponent picks
Rating History (Last 60 days)
-86 Elo
183 games
Current
864
Peak
1018
Low
779
Record (W:L)
92
-
91
Effective APM (Last 20 games)
Overall
26.3
actions per minute
Average speed
for 864 Elo
0
Avg (24)
Dark Age
28.6
Feudal
20.5
Castle
23.9
Imperial
11.1
Peak:
67.4
eAPM
Recent Match History (255 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
864
(+14)
|
Arabia
#467707703
|
Huns
|
|
00:52:33 |
Apr 03, 2026
|
|
VICTORY
850
(+17)
|
Arabia
#467700218
|
Persians
|
|
00:42:27 |
Apr 03, 2026
|
|
VICTORY
833
(+18)
|
Arena
#467626440
|
Goths
|
|
00:33:14 |
Apr 03, 2026
|
|
VICTORY
815
(+16)
|
Arabia
#467586080
|
Teutons
|
|
00:29:05 |
Apr 03, 2026
|
|
DEFEAT
799
(-16)
|
Arena
#467563551
|
Mongols
|
|
00:37:48 |
Apr 03, 2026
|
|
VICTORY
815
(+18)
|
Enclosed
#467429804
|
Franks
|
|
00:35:07 |
Apr 02, 2026
|
|
VICTORY
797
(+16)
|
Enclosed
#467416643
|
Saracens
|
|
00:44:01 |
Apr 02, 2026
|
|
DEFEAT
781
(-15)
|
Arena
#467401426
|
Dravidians
|
|
00:18:33 |
Apr 02, 2026
|
|
DEFEAT
796
(-15)
|
Black Forest
#467383285
|
Poles
|
|
00:40:32 |
Apr 02, 2026
|
|
VICTORY
811
(+19)
|
Arabia
#467340355
|
Franks
|
|
00:38:34 |
Apr 02, 2026
|
|
VICTORY
792
(+13)
|
Nomad
#467336928
|
Bulgarians
|
|
00:46:41 |
Apr 02, 2026
|
|
DEFEAT
779
(-17)
|
Enclosed
#467327982
|
Incas
|
|
00:19:29 |
Apr 02, 2026
|
|
VICTORY
796
(+17)
|
Enclosed
#467326718
|
Cumans
|
|
00:20:25 |
Apr 02, 2026
|
|
DEFEAT
779
(-15)
|
Arena
#467265476
|
Poles
|
|
00:20:01 |
Apr 02, 2026
|
|
DEFEAT
794
(-16)
|
Arabia
#467129630
|
Khmer
|
|
00:05:11 |
Apr 01, 2026
|
|
DEFEAT
810
(-18)
|
Arabia
#467126115
|
Chinese
|
|
00:48:58 |
Apr 01, 2026
|
|
VICTORY
828
(+17)
|
Marketplace
#467059341
|
Hindustanis
|
|
00:52:11 |
Apr 01, 2026
|
|
VICTORY
811
(+15)
|
Glade
#467055348
|
Cumans
|
|
00:39:52 |
Apr 01, 2026
|
|
DEFEAT
796
(-17)
|
Mongolia
#467048498
|
Magyars
|
|
00:49:16 |
Mar 31, 2026
|
|
DEFEAT
813
(-15)
|
Ring Fortress
#467046313
|
Magyars
|
|
00:24:40 |
Mar 31, 2026
|
|
DEFEAT
828
(-17)
|
Arena
#467041817
|
Japanese
|
|
00:48:30 |
Mar 31, 2026
|
|
VICTORY
845
(+15)
|
Glade
#467037277
|
Celts
|
|
00:39:55 |
Mar 31, 2026
|
|
VICTORY
830
(+17)
|
Arabia
#467032115
|
Incas
|
|
00:48:25 |
Mar 31, 2026
|
|
DEFEAT
813
(-17)
|
Arabia
#467027834
|
Goths
|
|
00:38:38 |
Mar 31, 2026
|
|
VICTORY
848
(+18)
|
Marketplace
#466864332
|
Malians
|
|
00:46:41 |
Mar 31, 2026
|
|
DEFEAT
830
(-16)
|
Nomad
#466744236
|
Incas
|
|
00:05:06 |
Mar 30, 2026
|
|
DEFEAT
846
(-18)
|
Glade
#466741625
|
Mongols
|
|
00:19:26 |
Mar 30, 2026
|
|
DEFEAT
864
(-15)
|
Arena
#466739132
|
Bulgarians
|
|
00:20:16 |
Mar 30, 2026
|
|
DEFEAT
879
(-15)
|
Glade
#466735083
|
Ethiopians
|
|
00:30:11 |
Mar 30, 2026
|
|
VICTORY
894
(+15)
|
Arabia
#466717787
|
Koreans
|
|
00:45:10 |
Mar 30, 2026
|
|
VICTORY
879
(+13)
|
Mongolia
#466680177
|
Cumans
|
|
00:47:24 |
Mar 30, 2026
|
|
VICTORY
866
(+15)
|
Mongolia
#466674688
|
Berbers
|
|
00:34:20 |
Mar 30, 2026
|
|
DEFEAT
851
(-17)
|
Marketplace
#466434762
|
Goths
|
|
00:26:15 |
Mar 29, 2026
|
|
VICTORY
868
(+15)
|
Ring Fortress
#466428722
|
Ethiopians
|
|
00:51:25 |
Mar 29, 2026
|
|
DEFEAT
853
(-16)
|
Mongolia
#466408220
|
Koreans
|
|
00:12:20 |
Mar 29, 2026
|
|
VICTORY
869
(+17)
|
Ring Fortress
#466405076
|
Poles
|
|
00:34:25 |
Mar 29, 2026
|
|
DEFEAT
870
(-16)
|
Marketplace
#466234850
|
Bengalis
|
|
01:07:52 |
Mar 28, 2026
|
|
VICTORY
886
(+16)
|
Mongolia
#466228732
|
Koreans
|
|
00:40:35 |
Mar 28, 2026
|
|
VICTORY
870
(+15)
|
Mongolia
#466219778
|
Bulgarians
|
|
01:00:25 |
Mar 28, 2026
|
|
DEFEAT
855
(-16)
|
Ring Fortress
#466214358
|
Chinese
|
|
00:36:01 |
Mar 28, 2026
|
|
DEFEAT
871
(-16)
|
Mongolia
#466208722
|
Magyars
|
|
00:38:49 |
Mar 28, 2026
|
|
DEFEAT
887
(-18)
|
Marketplace
#466189404
|
Saracens
|
|
00:22:34 |
Mar 28, 2026
|
|
DEFEAT
905
(-18)
|
Mongolia
#465989320
|
Bohemians
|
|
00:01:04 |
Mar 27, 2026
|
|
VICTORY
923
(+16)
|
Glade
#465983075
|
Mayans
|
|
00:40:05 |
Mar 27, 2026
|
|
VICTORY
907
(+17)
|
Nomad
#465977449
|
Tatars
|
|
00:33:18 |
Mar 27, 2026
|
|
DEFEAT
890
(-15)
|
Ring Fortress
#465972260
|
Malians
|
|
00:37:38 |
Mar 27, 2026
|
|
VICTORY
905
(+15)
|
Arabia
#465964167
|
Britons
|
|
00:53:07 |
Mar 27, 2026
|
|
VICTORY
890
(+18)
|
Nomad
#465957002
|
Mayans
|
|
00:44:59 |
Mar 27, 2026
|
|
DEFEAT
872
(-15)
|
Arena
#465953235
|
Burmese
|
|
00:25:11 |
Mar 27, 2026
|
|
DEFEAT
887
(-14)
|
Glade
#465946827
|
Franks
|
|
00:50:01 |
Mar 27, 2026
|
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