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Minivitor
Gameplay Summary
Highly predictable with Scout Rush (75% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (83% win rate). Often picks Mongols (63%).
Highly predictable with Scout Rush (75% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (83% win rate). Often picks Mongols (63%).
Elo
743
Bottom 20%
Rank
#37,580
1v1 RM
Games
60
12W /
9L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
75%
No Rush
13%
Knight Rush
13%
Overall Behavior
Scout rush (75%)
Knight rush (50%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Scout Rush
6 games
83%
Loses to
Monk Rush
66.7%
Knight Rush
60.2%
Camel Rush
55.9%
Beats
No Rush
65%
Early-Game Strengths
They defend best against:
No Rush
(6 games)
83%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (75%), often loses to:
BEST
Militia Rush
53.4% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
6 games
83%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry
100%
100% WR
Archers
50%
Dominates vs
Infantry (Spear)
+2
Struggles vs
No data
Common Transitions
Scout Rush
Heavy Cavalry
100% WR
Tendencies & Patterns
Civ. Stats
Mongols
80%
Win Rates by Civ Type
Cavalry Archer Civs
80%
Their Best Cavalry Archer Civ:
Mongols
80% WR
Civ Playstyle Analysis
Mongols
5
80%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 22:45
scout rush
80%
knight rush
40%
Lithuanians
2
100%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Franks
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 100% | Scout Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
57.1%
14 games
Evening
18:00 - 00:00
66.7%
6 games
Consistent performance across all time periods.
Based on 21 matches • Times in UTC
Tilt Behavior
Resilient
Typical Session Patterns
Quits while ahead
3x
Chases losses
0x
Stops after losses
0x
After 1st Win
2
games
After 1st defeat
1
games
End on Win
31%
Handles losses well
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
34
min
Games
8
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-01:08)
10:04
/ 11:12 target
Fast Feudal - 38%
III
Castle Age
(+01:40)
22:38
/ 20:58 target
IV
Imperial Age
(+02:50)
39:28
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (67%)
Infantry (50%)
Gunpowder (100%)
Cavalry Archer (100%)
Most Faced Civs
1
Franks
50%
2 games
1W - 1L
2
Cumans
0%
2 games
0W - 2L
3
Khmer
50%
2 games
1W - 1L
Turks
50%
2 games
1W - 1L
Wei
0%
1 games
0W - 1L
Tatars
100%
1 games
1W - 0L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
743
Peak
743
Low
743
Record (W:L)
0
-
0
Effective APM (Last 7 games)
Overall
20.4
actions per minute
Average speed
for 743 Elo
0
Avg (24)
Dark Age
23.7
Feudal
16.3
Castle
14.9
Imperial
9.6
Peak:
47.6
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
743
(+16)
|
Scandinavia
#449092580
|
Lithuanians
Scout Rush
|
|
00:33:03 |
Jan 17, 2026
|
|
VICTORY
727
(+14)
|
Arabia
#449079387
|
Lithuanians
Knight Rush
|
|
00:42:40 |
Jan 17, 2026
|
|
DEFEAT
713
(-17)
|
Arena
#449016714
|
Mongols
No Rush
|
|
00:20:27 |
Jan 17, 2026
|
|
VICTORY
730
(+15)
|
Arabia
#449006920
|
Mongols
Scout Rush
|
|
00:46:58 |
Jan 17, 2026
|
|
VICTORY
715
(+14)
|
Arabia
#447472843
|
Mongols
Scout Rush
|
|
00:56:22 |
Jan 11, 2026
|
|
VICTORY
701
(+18)
|
Arabia
#447465308
|
Mongols
Scout Rush
|
|
00:26:15 |
Jan 11, 2026
|
|
VICTORY
683
(+13)
|
Scandinavia
#447462853
|
Mongols
Scout Rush
|
|
00:14:36 |
Jan 11, 2026
|
|
VICTORY
670
(+15)
|
Mired
#447234263
|
Mongols
|
|
01:09:19 |
Jan 10, 2026
|
|
DEFEAT
655
(-18)
|
MegaRandom
#444105557
|
Franks
Scout Rush
|
|
00:46:56 |
Dec 30, 2025
|
|
DEFEAT
673
(-14)
|
Arabia
#438722116
|
Franks
|
|
00:27:33 |
Dec 08, 2025
|
|
DEFEAT
687
(-15)
|
Arabia
#438453213
|
Celts
|
|
00:28:29 |
Dec 07, 2025
|
|
VICTORY
702
(+19)
|
Arena
#438441416
|
Turks
|
|
00:29:12 |
Dec 07, 2025
|
|
DEFEAT
683
(-17)
|
Yucatan
#438342032
|
Britons
|
|
00:29:42 |
Dec 07, 2025
|
|
VICTORY
700
(+15)
|
Fortress
#438132698
|
Malians
|
|
00:35:04 |
Dec 06, 2025
|
|
VICTORY
685
(+17)
|
Fortress
#438122271
|
Mongols
|
|
00:34:52 |
Dec 06, 2025
|
|
DEFEAT
668
(-16)
|
MegaRandom
#436714725
|
Slavs
|
|
00:30:01 |
Nov 30, 2025
|
|
DEFEAT
684
(-16)
|
MegaRandom
#436503631
|
Franks
|
|
00:28:18 |
Nov 29, 2025
|
|
VICTORY
700
(+16)
|
Golden Swamp
#436476623
|
Britons
|
|
00:34:05 |
Nov 29, 2025
|
|
DEFEAT
684
(-14)
|
African Clearing
#436444392
|
Franks
|
|
00:26:45 |
Nov 29, 2025
|
|
VICTORY
698
(+15)
|
Fortress
#436437323
|
Mongols
|
|
00:23:37 |
Nov 29, 2025
|
|
DEFEAT
683
(-18)
|
Golden Swamp
#436347935
|
Chinese
|
|
00:42:32 |
Nov 29, 2025
|
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