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jarxle33
Gameplay Summary
Passive early game, rarely rushes in Feudal (75%). Plays a infantry-based style in mid/late game. Late-game specialist who improves past 45 minutes.
Passive early game, rarely rushes in Feudal (75%). Plays a infantry-based style in mid/late game. Late-game specialist who improves past 45 minutes.
Elo
1067
Top 50%
Rank
#19,463
1v1 RM
Games
26
13W /
6L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
75%
Militia Rush
25%
Overall Behavior
Militia rush (25%)
Walling Style: Standard
Balances defense with map control. (38% of games)
Opening Success Rates
No Rush
6 games
50%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(7 games)
71%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (75%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (60%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
7 games
71%
win rate
Quick tips:
Predictable opener
Mid & Late Game
60%
Infantry
PRIMARY STYLE
Skirmishers
80%
100% WR
Infantry (Spear)
60%
67% WR
Infantry (Sword)
40%
Light Cavalry
20%
Dominates vs
Unique Unit
+3
Struggles vs
No data
Common Transitions
No Rush
Skirmishers
67% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Infantry Civs
67%
No data for specific civs yet.
Civ Playstyle Analysis
Bulgarians
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vikings
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Khmer
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Burgundians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Incas
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Malians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
100%
1 games
Evening
18:00 - 00:00
66.7%
18 games
Consistent performance across all time periods.
Based on 19 matches • Times in UTC
Win Rate by Game Length
Avg. Win
54 min
Avg. Loss
43
min
Games
8
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:02)
11:23
/ 10:21 target
III
Castle Age
(+03:50)
24:06
/ 20:16 target
IV
Imperial Age
(+05:04)
41:07
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
13%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (33%)
Cavalry (100%)
Archer (50%)
Most Faced Civs
1
Armenians
50%
2 games
1W - 1L
2
Aztecs
50%
2 games
1W - 1L
3
Teutons
100%
1 games
1W - 0L
Turks
100%
1 games
1W - 0L
Britons
100%
1 games
1W - 0L
Vikings
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-33 Elo
8 games
Current
1067
Peak
1100
Low
1067
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
28.7
actions per minute
Slower than average
for 1067 Elo
0
Avg (39)
Dark Age
28.3
Feudal
6.9
Castle
5.1
Imperial
7.1
Peak:
65.4
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1067
(-17)
|
Hideout
#457251908
|
Dravidians
|
|
00:31:54 |
Feb 18, 2026
|
|
DEFEAT
1084
(-16)
|
Hideout
#457249656
|
Bohemians
|
|
00:13:56 |
Feb 18, 2026
|
|
VICTORY
1100
(+18)
|
Socotra
#451672629
|
Goths
Militia Rush
|
|
00:51:33 |
Jan 27, 2026
|
|
VICTORY
1082
(+15)
|
Socotra
#450895140
|
Koreans
|
|
00:00:59 |
Jan 24, 2026
|
|
DEFEAT
1067
(-17)
|
Scandinavia
#449118755
|
Malians
No Rush
|
|
00:30:56 |
Jan 17, 2026
|
|
VICTORY
1084
(+15)
|
Valley
#449104963
|
Bulgarians
Militia Rush
|
|
01:04:25 |
Jan 17, 2026
|
|
VICTORY
1069
(+19)
|
Scandinavia
#449094007
|
Incas
No Rush
|
|
00:52:16 |
Jan 17, 2026
|
|
VICTORY
1050
(+19)
|
Mired
#448543592
|
Bulgarians
No Rush
|
|
00:49:03 |
Jan 15, 2026
|
|
VICTORY
1031
(+20)
|
Graveyards
#443602536
|
Burgundians
No Rush
|
|
00:54:48 |
Dec 28, 2025
|
|
DEFEAT
1011
(-23)
|
Lowland
#443592947
|
Khmer
No Rush
|
|
00:46:54 |
Dec 28, 2025
|
|
DEFEAT
1034
(-24)
|
Graveyards
#443582487
|
Vikings
No Rush
|
|
00:51:38 |
Dec 28, 2025
|
|
DEFEAT
1058
(-25)
|
Fortress
#438191016
|
Bulgarians
|
|
00:24:55 |
Dec 06, 2025
|
|
VICTORY
1083
(+27)
|
Fortress
#438185951
|
Magyars
|
|
00:18:40 |
Dec 06, 2025
|
|
VICTORY
1056
(+28)
|
African Clearing
#438176172
|
Britons
|
|
00:37:36 |
Dec 06, 2025
|
|
VICTORY
1028
(+29)
|
Yucatan
#438172664
|
Dravidians
|
|
00:13:10 |
Dec 06, 2025
|
|
VICTORY
999
(+30)
|
Fortress
#438172343
|
Turks
|
|
00:00:27 |
Dec 06, 2025
|
|
VICTORY
969
(+31)
|
Yucatan
#436581629
|
Vikings
|
|
00:24:22 |
Nov 29, 2025
|
|
VICTORY
938
(+37)
|
Yucatan
#436577044
|
Bulgarians
|
|
00:18:04 |
Nov 29, 2025
|
|
VICTORY
901
(+42)
|
Golden Swamp
#436462225
|
Aztecs
|
|
00:22:43 |
Nov 29, 2025
|
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