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Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (100% boom/FC). Struggles against No Rush (67% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and FC into Unique Units. Koreans specialist (100% pick rate).
Prefers Fast Castle builds over Feudal aggression (100% boom/FC). Struggles against No Rush (67% loss rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and FC into Unique Units. Koreans specialist (100% pick rate).
Elo
906
Top 65%
Rank
#29,713
1v1 RM
Games
195
1W /
7L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Fast castle (80%)
Early castle build (60%)
Phosphoru (40%)
Walling Style: Standard
Balances defense with map control. (20% of games)
Opening Success Rates
No Rush
5 games
20%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Tendencies & Patterns
Civ. Stats
Koreans
20%
Win Rates by Civ Type
Defensive Civs
20%
Their Best Defensive Civ:
Koreans
20% WR
Civ Playstyle Analysis
Koreans
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:25
Castle: 15:45
fast castle
80%
early castle build
60%
phosphoru
40%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 0% | No Rush 100% | No Rush (2) |
Performance
Win Rate by Game Length
Avg. Win
28 min
Avg. Loss
21
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:13)
11:25
/ 11:12 target
III
Castle Age
(-05:13)
15:45
/ 20:58 target
Fast Castle - 80%
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:45
Improve
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Archer (0%)
Cavalry (100%)
Cavalry Archer (0%)
Infantry (0%)
Most Faced Civs
1
Georgians
0%
2 games
0W - 2L
2
Italians
0%
1 games
0W - 1L
3
Burgundians
0%
1 games
0W - 1L
Franks
100%
1 games
1W - 0L
Mongols
0%
1 games
0W - 1L
Ethiopians
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
906
Peak
906
Low
906
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
18.2
actions per minute
Slower than average
for 906 Elo
0
Avg (24)
Dark Age
15.4
Feudal
11.0
Castle
24.8
Imperial
--
Peak:
69.2
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
906
(-16)
|
Arabia
#448960498
|
Koreans
Fast Castle
|
|
00:32:51 |
Jan 17, 2026
|
|
DEFEAT
922
(-17)
|
Arabia
#448958632
|
Koreans
Fast Castle
|
|
00:19:11 |
Jan 17, 2026
|
|
DEFEAT
939
(-14)
|
Arabia
#448956898
|
Koreans
Fast Castle
|
|
00:18:10 |
Jan 17, 2026
|
|
VICTORY
953
(+15)
|
Paradise Island
#448697130
|
Koreans
Fast Castle
|
|
00:28:07 |
Jan 16, 2026
|
|
DEFEAT
938
(-17)
|
Scandanavia
#448696979
|
Koreans
|
|
00:00:16 |
Jan 16, 2026
|
|
DEFEAT
955
(-15)
|
Arabia
#448695303
|
Koreans
No Rush
|
|
00:14:09 |
Jan 16, 2026
|
|
DEFEAT
1002
(-15)
|
Golden Swamp
#436327324
|
Koreans
|
|
00:00:20 |
Nov 28, 2025
|
|
DEFEAT
1017
(-17)
|
African Clearing
#436327165
|
Koreans
|
|
00:00:17 |
Nov 28, 2025
|
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