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BobbyHC
Gameplay Summary
Versatile opener, mixing Scout Rush (31%) and Militia Rush (19%). Struggles against Scout Rush (67% loss rate).
Versatile opener, mixing Scout Rush (31%) and Militia Rush (19%). Struggles against Scout Rush (67% loss rate).
Elo
830
Top 80%
Rank
#33,595
1v1 RM
Games
95
9W /
8L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
16 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
31%
Militia Rush
19%
No Rush
19%
Knight Rush
19%
Overall Behavior
Scout rush (31%)
Cav archer rush (25%)
Militia rush (19%)
Knight rush (19%)
Fast castle (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (31% of games)
Opening Success Rates
Scout Rush
5 games
40%
Militia Rush
3 games
67%
Knight Rush
3 games
67%
No Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Archer Rush
(3 games)
67%
win rate
No Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (31%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
No clear weakness
Scout Rush
3 games
67%
win rate
Archer Rush
3 games
67%
win rate
No Rush
7 games
57%
win rate
Quick tips:
Plays open - pressure early
Tendencies & Patterns
Civ. Stats
Variable
Lithuanians
67%
Win Rates by Civ Type
Cavalry Civs
67%
Their Best Cavalry Civ:
Lithuanians
67% WR
Civ Playstyle Analysis
Lithuanians
6
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:40
Castle: 20:59
knight rush
50%
scout rush
33%
fast castle
33%
Mongols
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:01
Castle: 21:07
scout rush
75%
cav archer rush
75%
Japanese
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:33
Castle: 22:38
militia rush
67%
cav archer rush
33%
Ethiopians
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Vietnamese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Mayans
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Haboob | 6 | 67% | Militia Rush 33% | - |
| Graveyards | 3 | 67% | Archer Rush 33% | - |
| Arabia | 3 | 33% | Scout Rush 33% | - |
| Glade | 3 | 33% | Scout Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
25%
8 games
Morning
06:00 - 12:00
66.7%
3 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
83.3%
6 games
Performs best in the Evening (83.3% WR).
Based on 17 matches • Times in UTC
Win Rate by Game Length
Avg. Win
30 min
Avg. Loss
30
min
Games
16
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:06)
11:18
/ 11:12 target
III
Castle Age
(+00:52)
21:50
/ 20:58 target
IV
Imperial Age
(-00:07)
36:31
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:08
Improve
Reaches Imperial
6%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
1-1
Worst Matchups
Franks
Cavalry
1-1
Cavalry (50%)
Infantry (60%)
Archer (0%)
Elephant (100%)
Defensive (0%)
Most Faced Civs
1
Franks
50%
2 games
1W - 1L
2
Teutons
100%
1 games
1W - 0L
3
Khmer
100%
1 games
1W - 0L
Koreans
0%
1 games
0W - 1L
Jurchens
0%
1 games
0W - 1L
Poles
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
830
Peak
830
Low
830
Record (W:L)
0
-
0
Recent Match History (16 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
830
(+16)
|
Arabia
#446033443
|
Mongols
Cavalry Archer Rush
|
|
00:33:46 |
Jan 06, 2026
|
|
VICTORY
814
(+13)
|
Glade
#445732566
|
Japanese
|
|
00:52:06 |
Jan 05, 2026
|
|
DEFEAT
801
(-14)
|
Haboob
#445729346
|
Japanese
Militia Rush
|
|
00:26:50 |
Jan 05, 2026
|
|
DEFEAT
815
(-17)
|
Arabia
#445726515
|
Japanese
No Rush
|
|
00:12:12 |
Jan 05, 2026
|
|
VICTORY
832
(+13)
|
Glade
#444694669
|
Japanese
Militia Rush
|
|
00:31:42 |
Jan 01, 2026
|
|
VICTORY
819
(+17)
|
Haboob
#444628611
|
Mayans
No Rush
|
|
00:34:32 |
Jan 01, 2026
|
|
VICTORY
802
(+17)
|
Graveyards
#444494472
|
Mongols
Scout Rush
|
|
00:13:45 |
Jan 01, 2026
|
|
DEFEAT
785
(-17)
|
Glade
#444488933
|
Mongols
Scout Rush
|
|
00:45:47 |
Jan 01, 2026
|
|
VICTORY
802
(+17)
|
Haboob
#444414015
|
Lithuanians
Knight Rush
|
|
00:26:09 |
Dec 31, 2025
|
|
DEFEAT
785
(-16)
|
Glade
#444405199
|
Mongols
Scout Rush
|
|
00:44:47 |
Dec 31, 2025
|
|
VICTORY
801
(+15)
|
Graveyards
#444130623
|
Lithuanians
Knight Rush
|
|
00:28:55 |
Dec 30, 2025
|
|
DEFEAT
786
(-14)
|
Lowland
#443980796
|
Lithuanians
Knight Rush
|
|
00:33:29 |
Dec 30, 2025
|
|
DEFEAT
800
(-15)
|
Haboob
#443978366
|
Vietnamese
No Rush
|
|
00:16:25 |
Dec 30, 2025
|
|
DEFEAT
815
(-14)
|
Arabia
#443973992
|
Lithuanians
Scout Rush
|
|
00:34:53 |
Dec 30, 2025
|
|
DEFEAT
829
(-20)
|
Graveyards
#443727391
|
Ethiopians
Archer Rush
|
|
00:26:58 |
Dec 29, 2025
|
|
VICTORY
849
(+18)
|
Haboob
#442858121
|
Lithuanians
Militia Rush
|
|
00:41:56 |
Dec 26, 2025
|
|
VICTORY
831
(+15)
|
Haboob
#442551482
|
Lithuanians
Scout Rush
|
|
00:32:45 |
Dec 24, 2025
|
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