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Gameplay Summary
Often booms to Castle Age (40%), occasionally opens Militia Rush (16%). Often masses Unique Unit as their main army. Most successful with Militia Rush (68% win rate). Struggles against Archers compositions. Plays variable civs.
Often booms to Castle Age (40%), occasionally opens Militia Rush (16%). Often masses Unique Unit as their main army. Most successful with Militia Rush (68% win rate). Struggles against Archers compositions. Plays variable civs.
Elo
1019
Top 50%
Rank
#21,817
1v1 RM
Games
421
153W /
155L
Steam
6 years
Verified
No risk factors detected
Player Analysis
154 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Militia Rush
16%
Archer Rush
14%
Skirmisher Rush
10%
Overall Behavior
Archer rush (17%)
Militia rush (17%)
Early castle build (15%)
Skirmisher rush (13%)
Knight rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (57% of games)
Opening Success Rates
No Rush
61 games
44%
Militia Rush
25 games
68%
Archer Rush
21 games
43%
Skirmisher Rush
15 games
47%
Scout Rush
13 games
38%
Knight Rush
12 games
50%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(48 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(3 games)
33%
win rate
Scout Rush
(37 games)
43%
win rate
Archer Rush
(27 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Archers
(15L)
Heavy Cavalry
(12L)
Unique Unit
(10L)
Knight Rush
3 games
67%
win rate
Scout Rush
37 games
57%
win rate
Archer Rush
27 games
56%
win rate
No Rush
48 games
58%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
39%
Archer
PRIMARY STYLE
Unique Unit
38%
52% WR
Skirmishers
31%
38% WR
Infantry (Spear)
22%
35% WR
Heavy Cavalry
18%
79% WR
Dominates vs
Archers
+15
Unique Unit
+10
Infantry (Spear)
+8
Struggles vs
Archers
−15
Heavy Cavalry
−12
Unique Unit
−10
Common Transitions
No Rush
Unique Unit
42% WR
Militia Rush
Unique Unit
69% WR
Archer Rush
Archers
46% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Bulgarians
70%
Italians
20%
Win Rates by Civ Type
Infantry Civs
59%
Their Best Infantry Civ:
Sicilians
75% WR
Cavalry Civs
41%
Their Best Cavalry Civ:
Magyars
60% WR
Archer Civs
32%
Their Best Archer Civ:
Vietnamese
60% WR
Gunpowder Civs
38%
Their Best Gunpowder Civ:
Spanish
50% WR
Elephant Civs
43%
Their Best Elephant Civ:
Bengalis
67% WR
Camel Civs
33%
No data for specific civs yet.
Civ Playstyle Analysis
Bulgarians
10
70%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:09
Castle: 22:35
militia rush
60%
archer rush
20%
Cumans
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 23:28
skirmisher rush
25%
knight rush
25%
Burgundians
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:01
Castle: 23:15
skirmisher rush
29%
Chinese
7
43%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:48
Castle: 23:46
archer rush
57%
Spanish
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 21:05
castle drop
100%
early castle build
100%
phosphoru
50%
Magyars
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:11
Castle: 23:60
militia rush
60%
scout rush
20%
archer rush
20%
knight rush
20%
Goths
5
60%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:04
Castle: 21:32
skirmisher rush
40%
scout rush
20%
archer rush
20%
knight rush
20%
militia rush
20%
castle drop
20%
Italians
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:11
Castle: 21:23
knight rush
40%
militia rush
40%
early castle build
20%
scout rush
20%
archer rush
20%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 64 | 50% | No Rush 41% | Scout Rush (13) |
| Lowland | 15 | 47% | Scout Rush 33% | Scout Rush (3) |
| Haboob | 14 | 57% | No Rush 50% | - |
| Graveyards | 9 | 33% | No Rush 56% | Militia Rush (4) |
| MegaRandom | 8 | 38% | Scout Rush 38% | No Rush (4) |
| Socotra | 8 | 50% | Militia Rush 50% | Militia Rush (2) |
| Valley | 6 | 67% | No Rush 33% | - |
| Canals | 5 | 20% | No Rush 80% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50.4%
117 games
Morning
06:00 - 12:00
55.1%
69 games
Afternoon
12:00 - 18:00
38.7%
31 games
Evening
18:00 - 00:00
48.4%
91 games
Performs best in the Morning (55.1% WR), struggles in the Afternoon (38.7% WR).
Based on 308 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
17x
Chases losses
15x
Stops after losses
19x
After 1st Win
1.6
games
After 1st defeat
1.5
games
End on Win
44%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
35
min
Games
154
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:01)
10:20
/ 10:21 target
Fast Feudal - 30%
III
Castle Age
(+02:21)
22:37
/ 20:16 target
IV
Imperial Age
(+03:23)
39:26
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:35
Average
Reaches Imperial
35%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
2-0
Aztecs
Infantry
2-0
Shu
Archer
2-0
Worst Matchups
Persians
Cavalry
0-4
Goths
Infantry
0-2
Khmer
Elephant
0-4
Infantry (51%)
Cavalry (46%)
Archer (52%)
Gunpowder (59%)
Camel (60%)
Most Faced Civs
1
Magyars
56%
16 games
9W - 7L
2
Mongols
33%
15 games
5W - 10L
3
Britons
38%
13 games
5W - 8L
Ethiopians
38%
13 games
5W - 8L
Byzantines
46%
13 games
6W - 7L
Bulgarians
40%
10 games
4W - 6L
Top 6 of 80 tracked opponent picks
Rating History (Last 60 days)
-19 Elo
149 games
Current
1019
Peak
1166
Low
981
Record (W:L)
74
-
75
Effective APM (Last 20 games)
Overall
24.1
actions per minute
Slower than average
for 1019 Elo
0
Avg (39)
Dark Age
25.5
Feudal
22.8
Castle
18.4
Imperial
7.6
Peak:
54.4
eAPM
Recent Match History (154 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1019
(+15)
|
Migration
#467719552
|
Khmer
|
|
00:33:03 |
Apr 03, 2026
|
|
DEFEAT
1004
(-16)
|
Nomad
#467551200
|
Khmer
|
|
00:25:16 |
Apr 03, 2026
|
|
VICTORY
1020
(+16)
|
Enclosed
#467460831
|
Khmer
|
|
00:22:56 |
Apr 02, 2026
|
|
DEFEAT
1004
(-16)
|
Arabia
#467416650
|
Khmer
|
|
00:15:10 |
Apr 02, 2026
|
|
VICTORY
1020
(+16)
|
Nomad
#467313062
|
Khmer
|
|
00:42:52 |
Apr 02, 2026
|
|
VICTORY
1004
(+17)
|
Arabia
#467072426
|
Khitans
|
|
00:31:47 |
Apr 01, 2026
|
|
DEFEAT
987
(-17)
|
Glade
#467069103
|
Khitans
|
|
00:00:33 |
Apr 01, 2026
|
|
VICTORY
1004
(+16)
|
Mongolia
#467054845
|
Khmer
|
|
00:03:19 |
Apr 01, 2026
|
|
DEFEAT
988
(-17)
|
Arabia
#466949025
|
Vikings
|
|
00:48:15 |
Mar 31, 2026
|
|
VICTORY
1005
(+17)
|
Arabia
#466833393
|
Vikings
|
|
00:23:45 |
Mar 31, 2026
|
|
DEFEAT
988
(-14)
|
Arabia
#465178420
|
Vikings
|
|
00:18:42 |
Mar 24, 2026
|
|
DEFEAT
1002
(-15)
|
Nomad
#464982492
|
Franks
|
|
00:58:55 |
Mar 23, 2026
|
|
DEFEAT
1017
(-16)
|
Mongolia
#464457577
|
Vietnamese
|
|
00:47:41 |
Mar 21, 2026
|
|
DEFEAT
1033
(-15)
|
Glade
#464392449
|
Spanish
|
|
00:19:11 |
Mar 20, 2026
|
|
DEFEAT
1048
(-16)
|
Marketplace
#464248987
|
Persians
|
|
00:46:41 |
Mar 20, 2026
|
|
VICTORY
1064
(+13)
|
Nomad
#464248894
|
Persians
|
|
00:00:13 |
Mar 20, 2026
|
|
VICTORY
1051
(+15)
|
Ring Fortress
#464248709
|
Khitans
|
|
00:00:31 |
Mar 20, 2026
|
|
DEFEAT
1036
(-15)
|
Mongolia
#464219717
|
Wei
|
|
00:37:24 |
Mar 20, 2026
|
|
VICTORY
1051
(+17)
|
Mongolia
#463970469
|
Khitans
|
|
00:37:42 |
Mar 19, 2026
|
|
VICTORY
1034
(+17)
|
Arabia
#463814330
|
Khitans
|
|
00:44:42 |
Mar 18, 2026
|
|
DEFEAT
1017
(-15)
|
Enclosed
#463814195
|
Khitans
|
|
00:00:51 |
Mar 18, 2026
|
|
VICTORY
1032
(+17)
|
MegaRandom
#463777058
|
Khitans
|
|
00:05:30 |
Mar 18, 2026
|
|
VICTORY
1015
(+16)
|
Arabia
#463751120
|
Khitans
|
|
00:13:59 |
Mar 17, 2026
|
|
DEFEAT
999
(-15)
|
Arabia
#463595614
|
Berbers
|
|
00:45:53 |
Mar 17, 2026
|
|
DEFEAT
1014
(-16)
|
Enclosed
#463581804
|
Turks
|
|
00:37:37 |
Mar 17, 2026
|
|
DEFEAT
1030
(-18)
|
Enclosed
#463578892
|
Huns
|
|
00:33:23 |
Mar 17, 2026
|
|
DEFEAT
1048
(-14)
|
Enclosed
#463367055
|
Khitans
|
|
00:25:03 |
Mar 16, 2026
|
|
DEFEAT
1062
(-17)
|
Haboob
#462587073
|
Khmer
|
|
00:39:27 |
Mar 13, 2026
|
|
DEFEAT
1079
(-17)
|
MegaRandom
#462526116
|
Khmer
|
|
00:32:45 |
Mar 12, 2026
|
|
DEFEAT
1096
(-14)
|
Enclosed
#462510443
|
Bohemians
|
|
00:20:45 |
Mar 12, 2026
|
|
DEFEAT
1110
(-15)
|
Enclosed
#462391095
|
Bulgarians
|
|
00:15:20 |
Mar 12, 2026
|
|
VICTORY
1125
(+15)
|
Haboob
#462344938
|
Hindustanis
|
|
00:29:07 |
Mar 11, 2026
|
|
VICTORY
1110
(+15)
|
Arabia
#462342355
|
Armenians
|
|
00:21:43 |
Mar 11, 2026
|
|
DEFEAT
1095
(-17)
|
Arabia
#462303340
|
Khitans
|
|
00:22:51 |
Mar 11, 2026
|
|
VICTORY
1112
(+17)
|
MegaRandom
#462133982
|
Poles
|
|
00:37:28 |
Mar 10, 2026
|
|
DEFEAT
1095
(-16)
|
MegaRandom
#462130985
|
Poles
|
|
00:24:08 |
Mar 10, 2026
|
|
DEFEAT
1111
(-16)
|
Mediterranean
#462043054
|
Vietnamese
|
|
00:35:36 |
Mar 10, 2026
|
|
DEFEAT
1127
(-17)
|
Arabia
#461936473
|
Spanish
|
|
00:22:19 |
Mar 09, 2026
|
|
VICTORY
1144
(+15)
|
Haboob
#461923723
|
Persians
|
|
00:20:14 |
Mar 09, 2026
|
|
DEFEAT
1129
(-16)
|
Enclosed
#461834149
|
Khmer
|
|
00:46:53 |
Mar 09, 2026
|
|
VICTORY
1145
(+16)
|
Haboob
#461832407
|
Khmer
|
|
00:17:57 |
Mar 09, 2026
|
|
VICTORY
1129
(+14)
|
Haboob
#461811466
|
Khmer
|
|
00:58:16 |
Mar 09, 2026
|
|
VICTORY
1115
(+15)
|
Enclosed
#461804312
|
Armenians
|
|
00:30:34 |
Mar 09, 2026
|
|
DEFEAT
1100
(-15)
|
Haboob
#461710698
|
Ethiopians
|
|
00:16:38 |
Mar 08, 2026
|
|
VICTORY
1115
(+14)
|
Enclosed
#461706461
|
Armenians
|
|
00:24:58 |
Mar 08, 2026
|
|
DEFEAT
1101
(-17)
|
Arena
#461705865
|
Jurchens
|
|
00:00:47 |
Mar 08, 2026
|
|
DEFEAT
1118
(-16)
|
MegaRandom
#461589598
|
Franks
|
|
00:07:10 |
Mar 08, 2026
|
|
DEFEAT
1134
(-17)
|
MegaRandom
#461457806
|
Bohemians
|
|
00:18:00 |
Mar 07, 2026
|
|
DEFEAT
1151
(-15)
|
Arabia
#461454406
|
Ethiopians
|
|
00:28:01 |
Mar 07, 2026
|
|
VICTORY
1166
(+16)
|
MegaRandom
#461344324
|
Burgundians
|
|
00:33:06 |
Mar 07, 2026
|
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