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Yael090
Gameplay Summary
Passive early game, rarely rushes in Feudal (72%). Often masses Unique Unit as their main army. Most successful with No Rush (56% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Tower Rushes. Strongest in early-game, weaker in extended matches.
Passive early game, rarely rushes in Feudal (72%). Often masses Unique Unit as their main army. Most successful with No Rush (56% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Tower Rushes. Strongest in early-game, weaker in extended matches.
Elo
1030
Top 50%
Rank
#21,047
1v1 RM
Games
196
103W /
91L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
69 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
72%
Scout Rush
9%
Archer Rush
9%
Militia Rush
4%
Overall Behavior
Early castle build (38%)
Phosphoru (28%)
Tower rush (25%)
Castle drop (20%)
Fast castle (19%)
Walling Style: Standard
Balances defense with map control. (26% of games)
Opening Success Rates
No Rush
50 games
56%
Archer Rush
6 games
50%
Scout Rush
6 games
33%
Militia Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(17 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(4 games)
25%
win rate
Scout Rush
(10 games)
30%
win rate
Knight Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (72%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(15L)
Light Cavalry
(9L)
Skirmishers
(9L)
Archer Rush
4 games
75%
win rate
Scout Rush
10 games
70%
win rate
Knight Rush
3 games
67%
win rate
Militia Rush
17 games
71%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
31%
Cavalry
PRIMARY STYLE
Unique Unit
76%
57% WR
Infantry (Spear)
33%
44% WR
Heavy Cavalry
29%
38% WR
Skirmishers
20%
27% WR
Dominates vs
Infantry (Sword)
+10
Unique Unit
+7
Heavy Cavalry
+7
Struggles vs
Unique Unit
−15
Light Cavalry
−9
Skirmishers
−9
Common Transitions
No Rush
Unique Unit
57% WR
Scout Rush
Unique Unit
20% WR
Archer Rush
Archers
75% WR
Tendencies & Patterns
Civ. Stats
Variable
Sicilians
83%
Teutons
14%
Win Rates by Civ Type
Infantry Civs
61%
Their Best Infantry Civ:
Sicilians
83% WR
Archer Civs
50%
Their Best Archer Civ:
Britons
55% WR
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Portuguese
38% WR
Cavalry Civs
33%
Their Best Cavalry Civ:
Cumans
67% WR
Civ Playstyle Analysis
Sicilians
18
83%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:35
Castle: 31:22
tower rush
89%
Britons
11
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:21
Castle: 17:25
phosphoru
73%
fast castle
64%
castle drop
45%
Portuguese
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:33
Castle: 21:43
early castle build
50%
castle drop
38%
archer rush
25%
Teutons
7
14%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:58
Castle: 20:37
early castle build
57%
phosphoru
43%
castle drop
29%
Koreans
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:10
Castle: 22:38
early castle build
75%
fire lancer rush
50%
castle drop
50%
phosphoru
25%
scout rush
25%
fast castle
25%
knight rush
25%
militia rush
25%
skirmisher rush
25%
Bengalis
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:13
Castle: 21:15
phosphoru
50%
early castle build
50%
archer rush
25%
Magyars
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:04
Castle: 25:04
militia rush
25%
monk rush
25%
knight rush
25%
cav archer rush
25%
early castle build
25%
Cumans
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:09
Castle: 25:32
early castle build
100%
scout rush
33%
castle drop
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 29 | 55% | No Rush 79% | No Rush (4) |
| Arena | 26 | 50% | No Rush 69% | No Rush (7) |
| Passage | 7 | 14% | No Rush 86% | No Rush (3) |
| Lowland | 3 | 67% | Archer Rush 33% | - |
| Canals | 3 | 33% | Archer Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
56.8%
88 games
Morning
06:00 - 12:00
51.4%
74 games
Afternoon
12:00 - 18:00
80%
5 games
Evening
18:00 - 00:00
40.7%
27 games
Performs best in the Afternoon (80% WR), struggles in the Evening (40.7% WR), plays most in Night but wins more in Afternoon.
Based on 194 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
11x
Chases losses
14x
Stops after losses
9x
After 1st Win
3.7
games
After 1st defeat
3.6
games
End on Win
57%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
52
min
Games
69
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:07)
11:28
/ 10:21 target
III
Castle Age
(+02:09)
22:25
/ 20:16 target
IV
Imperial Age
(+03:58)
40:01
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:11
Improve
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
3-0
Japanese
Infantry
2-0
Byzantines
Defensive
2-1
Worst Matchups
Magyars
Cavalry
0-2
Saracens
Camel
0-2
Huns
Cavalry
1-3
Cavalry (46%)
Infantry (59%)
Archer (57%)
Cavalry Archer (40%)
Defensive (75%)
Most Faced Civs
1
Mongols
42%
12 games
5W - 7L
2
Franks
83%
12 games
10W - 2L
3
Bulgarians
57%
7 games
4W - 3L
Persians
29%
7 games
2W - 5L
Huns
29%
7 games
2W - 5L
Chinese
57%
7 games
4W - 3L
Top 6 of 52 tracked opponent picks
Rating History (Last 60 days)
+368 Elo
158 games
Current
1030
Peak
1062
Low
662
Record (W:L)
90
-
68
Effective APM (Last 20 games)
Overall
19.0
actions per minute
Slower than average
for 1030 Elo
0
Avg (39)
Dark Age
16.1
Feudal
15.6
Castle
12.8
Imperial
9.3
Peak:
58.6
eAPM
Recent Match History (69 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1030
(-17)
|
Arena
#467257864
|
Teutons
|
|
00:37:45 |
Apr 02, 2026
|
|
DEFEAT
1047
(-15)
|
Enclosed
#467254796
|
Teutons
|
|
00:29:30 |
Apr 01, 2026
|
|
VICTORY
1062
(+16)
|
Black Forest
#467251459
|
Teutons
|
|
00:31:02 |
Apr 01, 2026
|
|
VICTORY
1046
(+17)
|
Marketplace
#467113169
|
Teutons
|
|
00:25:57 |
Apr 01, 2026
|
|
DEFEAT
1029
(-16)
|
Nomad
#467111233
|
Teutons
|
|
00:32:15 |
Apr 01, 2026
|
|
VICTORY
1045
(+15)
|
Nomad
#467106705
|
Japanese
|
|
01:10:15 |
Apr 01, 2026
|
|
VICTORY
1030
(+15)
|
Ring Fortress
#467105396
|
Teutons
|
|
00:22:52 |
Apr 01, 2026
|
|
VICTORY
1015
(+14)
|
Marketplace
#467103021
|
Japanese
|
|
00:45:02 |
Apr 01, 2026
|
|
VICTORY
1001
(+17)
|
Nomad
#467101753
|
Teutons
|
|
00:23:43 |
Apr 01, 2026
|
|
VICTORY
984
(+15)
|
Marketplace
#467099623
|
Teutons
|
|
00:29:22 |
Apr 01, 2026
|
|
VICTORY
969
(+16)
|
Arena
#467097895
|
Teutons
|
|
00:26:33 |
Apr 01, 2026
|
|
VICTORY
953
(+15)
|
Nomad
#467069046
|
Bengalis
|
|
01:02:46 |
Apr 01, 2026
|
|
VICTORY
938
(+16)
|
Arena
#467063126
|
Teutons
|
|
00:34:09 |
Apr 01, 2026
|
|
DEFEAT
922
(-16)
|
Arena
#467058361
|
Japanese
|
|
00:48:17 |
Apr 01, 2026
|
|
VICTORY
938
(+15)
|
Arena
#467053769
|
Japanese
|
|
00:43:17 |
Apr 01, 2026
|
|
VICTORY
923
(+18)
|
Ring Fortress
#467031309
|
Teutons
|
|
00:34:35 |
Mar 31, 2026
|
|
VICTORY
905
(+19)
|
Ring Fortress
#467025451
|
Japanese
|
|
00:52:03 |
Mar 31, 2026
|
|
DEFEAT
886
(-15)
|
Ring Fortress
#467019922
|
Britons
|
|
00:48:50 |
Mar 31, 2026
|
|
DEFEAT
901
(-14)
|
Marketplace
#466862926
|
Japanese
|
|
00:35:48 |
Mar 31, 2026
|
|
VICTORY
915
(+17)
|
Arena
#466668903
|
Japanese
|
|
00:43:51 |
Mar 30, 2026
|
|
DEFEAT
898
(-13)
|
Ring Fortress
#466666330
|
Japanese
|
|
00:51:33 |
Mar 30, 2026
|
|
DEFEAT
911
(-15)
|
Nomad
#466658637
|
Teutons
|
|
01:14:59 |
Mar 30, 2026
|
|
VICTORY
926
(+16)
|
Nomad
#466656244
|
Teutons
|
|
00:33:41 |
Mar 30, 2026
|
|
VICTORY
910
(+13)
|
Arena
#466652817
|
Teutons
|
|
00:36:59 |
Mar 30, 2026
|
|
VICTORY
897
(+15)
|
Arena
#466648869
|
Teutons
|
|
00:39:04 |
Mar 30, 2026
|
|
DEFEAT
882
(-13)
|
Marketplace
#466647386
|
Teutons
|
|
00:14:46 |
Mar 30, 2026
|
|
VICTORY
895
(+17)
|
Marketplace
#466644545
|
Teutons
|
|
00:28:52 |
Mar 30, 2026
|
|
DEFEAT
878
(-14)
|
Ring Fortress
#466640871
|
Portuguese
|
|
00:39:07 |
Mar 30, 2026
|
|
DEFEAT
892
(-16)
|
Ring Fortress
#466636311
|
Portuguese
|
|
00:43:48 |
Mar 30, 2026
|
|
DEFEAT
908
(-15)
|
Arena
#466614185
|
Portuguese
|
|
00:41:54 |
Mar 30, 2026
|
|
DEFEAT
923
(-15)
|
Arena
#466551099
|
Portuguese
|
|
01:15:30 |
Mar 29, 2026
|
|
DEFEAT
938
(-15)
|
Arena
#465747144
|
Portuguese
|
|
00:42:12 |
Mar 26, 2026
|
|
DEFEAT
953
(-15)
|
Nomad
#465740463
|
Portuguese
|
|
00:50:39 |
Mar 26, 2026
|
|
VICTORY
968
(+16)
|
Ring Fortress
#465738010
|
Portuguese
|
|
00:17:16 |
Mar 26, 2026
|
|
DEFEAT
952
(-17)
|
Arena
#465732904
|
Portuguese
|
|
00:39:22 |
Mar 26, 2026
|
|
DEFEAT
969
(-16)
|
Nomad
#465641935
|
Japanese
|
|
00:28:44 |
Mar 26, 2026
|
|
VICTORY
985
(+18)
|
Arena
#465640518
|
Japanese
|
Portuguese (1000) | 00:27:41 |
Mar 26, 2026
|
|
DEFEAT
967
(-17)
|
Arabia
#465637884
|
Japanese
|
|
00:50:59 |
Mar 26, 2026
|
|
VICTORY
984
(+17)
|
Marketplace
#465617007
|
Japanese
|
|
00:00:16 |
Mar 26, 2026
|
|
VICTORY
967
(+16)
|
Arena
#465613443
|
Teutons
|
|
00:36:01 |
Mar 26, 2026
|
|
VICTORY
951
(+17)
|
Arena
#465608544
|
Teutons
|
|
00:43:43 |
Mar 26, 2026
|
|
DEFEAT
934
(-20)
|
Arena
#465573353
|
Britons
|
|
00:43:53 |
Mar 25, 2026
|
|
VICTORY
954
(+16)
|
Marketplace
#465452817
|
Teutons
|
|
00:31:02 |
Mar 25, 2026
|
|
DEFEAT
938
(-14)
|
Arabia
#465451107
|
Japanese
|
|
00:32:10 |
Mar 25, 2026
|
|
DEFEAT
952
(-17)
|
Arena
#465427157
|
Japanese
|
|
00:43:18 |
Mar 25, 2026
|
|
VICTORY
969
(+16)
|
Arena
#465418328
|
Teutons
|
|
00:30:11 |
Mar 25, 2026
|
|
VICTORY
953
(+15)
|
Marketplace
#464176785
|
Byzantines
|
|
01:28:44 |
Mar 20, 2026
|
|
VICTORY
938
(+14)
|
Arabia
#464015918
|
Byzantines
|
|
00:54:41 |
Mar 19, 2026
|
|
DEFEAT
924
(-16)
|
Ring Fortress
#464013885
|
Britons
|
|
00:44:06 |
Mar 19, 2026
|
|
VICTORY
940
(+15)
|
Arabia
#464009399
|
Britons
|
|
00:17:01 |
Mar 19, 2026
|
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