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Germidv
Gameplay Summary
Opens Scout Rush (38%) or booms to Castle (32%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (83% win rate). Struggles against Heavy Cavalry compositions.
Opens Scout Rush (38%) or booms to Castle (32%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (83% win rate). Struggles against Heavy Cavalry compositions.
Elo
1092
Top 50%
Rank
#17,323
1v1 RM
Games
233
124W /
103L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
88 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
38%
No Rush
32%
Cavalry Archer Rush
14%
Archer Rush
7%
Overall Behavior
Scout rush (38%)
Cav archer rush (30%)
Early castle build (17%)
Knight rush (15%)
Castle drop (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (34% of games)
Opening Success Rates
Scout Rush
33 games
55%
No Rush
28 games
46%
Cavalry Archer Rush
12 games
67%
Archer Rush
6 games
83%
Skirmisher Rush
3 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(4 games)
75%
win rate
No Rush
(36 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
0%
win rate
Archer Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (38%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Heavy Cavalry
(6L)
Unique Unit
(6L)
Infantry (Spear)
(3L)
Knight Rush
4 games
100%
win rate
Archer Rush
7 games
57%
win rate
Cavalry Archer Rush
4 games
75%
win rate
No Rush
36 games
67%
win rate
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Infantry (Spear)
32%
56% WR
Heavy Cavalry
29%
75% WR
Fire Lancers
29%
63% WR
Unique Unit
18%
60% WR
Dominates vs
Infantry (Spear)
+7
Skirmishers
+5
Unique Unit
+5
Struggles vs
Heavy Cavalry
−6
Unique Unit
−6
Infantry (Spear)
−3
Common Transitions
Scout Rush
Heavy Cavalry
64% WR
No Rush
Fire Lancers
43% WR
Archer Rush
Archers
100% WR
Tendencies & Patterns
Civ. Stats
Variable
Persians
71%
Mongols
47%
Win Rates by Civ Type
Cavalry Civs
60%
Their Best Cavalry Civ:
Persians
71% WR
Cavalry Archer Civs
47%
Their Best Cavalry Archer Civ:
Mongols
47% WR
Defensive Civs
58%
Their Best Defensive Civ:
Koreans
58% WR
Infantry Civs
29%
Their Best Infantry Civ:
Japanese
25% WR
Civ Playstyle Analysis
Magyars
23
52%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:13
Castle: 22:49
scout rush
78%
knight rush
48%
cav archer rush
35%
Persians
21
71%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:51
Castle: 21:20
cav archer rush
57%
scout rush
43%
Mongols
19
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:47
Castle: 21:43
scout rush
32%
cav archer rush
26%
Koreans
12
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 22:54
archer rush
42%
Japanese
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:21
Castle: 22:00
fast castle
25%
cav archer rush
25%
militia rush
25%
skirmisher rush
25%
Bohemians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:43
Castle: 17:51
castle drop
75%
fast castle
75%
early castle build
75%
monk rush
25%
skirmisher rush
25%
Dravidians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vietnamese
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 51 | 51% | Scout Rush 37% | Scout Rush (7) |
| Lowland | 13 | 46% | No Rush 38% | Scout Rush (2) |
| Arena | 8 | 63% | No Rush 50% | No Rush (2) |
| Haboob | 7 | 86% | Scout Rush 57% | - |
| Graveyards | 5 | 60% | No Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
57.1%
7 games
Morning
06:00 - 12:00
44.4%
27 games
Afternoon
12:00 - 18:00
50.7%
73 games
Evening
18:00 - 00:00
59.2%
120 games
Performs best in the Evening (59.2% WR), struggles in the Morning (44.4% WR).
Based on 227 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
15x
Chases losses
22x
Stops after losses
5x
After 1st Win
3.3
games
After 1st defeat
4.2
games
End on Win
72%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
40
min
Games
88
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:03)
10:18
/ 10:21 target
Fast Feudal - 45%
III
Castle Age
(+01:46)
22:02
/ 20:16 target
IV
Imperial Age
(+04:22)
40:25
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:29
Average
Reaches Imperial
35%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Georgians
Cavalry
2-0
Magyars
Cavalry
4-0
Byzantines
Defensive
2-0
Worst Matchups
Shu
Archer
0-2
Turks
Gunpowder
0-2
Ethiopians
Archer
0-2
Cavalry (56%)
Infantry (54%)
Archer (50%)
Gunpowder (33%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
65%
17 games
11W - 6L
2
Franks
41%
17 games
7W - 10L
3
Japanese
55%
11 games
6W - 5L
Goths
70%
10 games
7W - 3L
Saracens
44%
9 games
4W - 5L
Persians
63%
8 games
5W - 3L
Top 6 of 72 tracked opponent picks
Rating History (Last 60 days)
+29 Elo
87 games
Current
1092
Peak
1092
Low
987
Record (W:L)
45
-
42
Effective APM (Last 20 games)
Overall
33.6
actions per minute
Slower than average
for 1092 Elo
0
Avg (39)
Dark Age
42.0
Feudal
27.2
Castle
28.0
Imperial
10.1
Peak:
85.0
eAPM
Recent Match History (88 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1092
(+14)
|
Arabia
#467658881
|
Vietnamese
|
|
01:16:35 |
Apr 03, 2026
|
|
VICTORY
1078
(+15)
|
Enclosed
#467180431
|
Khmer
|
|
00:37:33 |
Apr 01, 2026
|
|
VICTORY
1063
(+15)
|
Enclosed
#467176808
|
Khmer
|
|
00:31:47 |
Apr 01, 2026
|
|
VICTORY
1048
(+14)
|
Enclosed
#467172159
|
Vietnamese
|
|
00:34:29 |
Apr 01, 2026
|
|
DEFEAT
1034
(-16)
|
Enclosed
#467166334
|
Vietnamese
|
|
00:54:02 |
Apr 01, 2026
|
|
VICTORY
1050
(+16)
|
Arabia
#466520191
|
Vietnamese
|
|
00:45:50 |
Mar 29, 2026
|
|
DEFEAT
1034
(-17)
|
Arena
#466436266
|
Vietnamese
|
|
00:32:20 |
Mar 29, 2026
|
|
DEFEAT
1051
(-17)
|
Glade
#466428258
|
Khmer
|
|
01:07:07 |
Mar 29, 2026
|
|
VICTORY
1068
(+17)
|
Glade
#466425459
|
Turks
|
Armenians (1083) | 00:24:59 |
Mar 29, 2026
|
|
DEFEAT
1051
(-14)
|
Arena
#466421031
|
Turks
|
|
00:42:21 |
Mar 29, 2026
|
|
VICTORY
1065
(+16)
|
Marketplace
#466416086
|
Vietnamese
|
|
00:51:02 |
Mar 29, 2026
|
|
VICTORY
1049
(+17)
|
Glade
#466154231
|
Vietnamese
|
|
00:45:24 |
Mar 28, 2026
|
|
DEFEAT
1032
(-15)
|
Arabia
#466150469
|
Vietnamese
|
|
00:34:01 |
Mar 28, 2026
|
|
DEFEAT
1047
(-17)
|
Arabia
#466144857
|
Vietnamese
|
|
00:55:13 |
Mar 28, 2026
|
|
VICTORY
1064
(+16)
|
Glade
#466143642
|
Vietnamese
|
|
00:11:06 |
Mar 28, 2026
|
|
DEFEAT
1048
(-17)
|
Ring Fortress
#466137609
|
Vietnamese
|
|
01:01:34 |
Mar 28, 2026
|
|
VICTORY
1065
(+15)
|
Marketplace
#466134459
|
Vietnamese
|
|
00:33:19 |
Mar 28, 2026
|
|
VICTORY
1050
(+16)
|
Arabia
#465793762
|
Vietnamese
|
|
00:48:58 |
Mar 26, 2026
|
|
DEFEAT
1034
(-15)
|
Glade
#465785934
|
Vietnamese
|
|
01:03:05 |
Mar 26, 2026
|
|
DEFEAT
1049
(-15)
|
Ring Fortress
#465782109
|
Vietnamese
|
|
00:29:33 |
Mar 26, 2026
|
|
DEFEAT
1064
(-17)
|
Marketplace
#465777576
|
Khmer
|
|
00:34:57 |
Mar 26, 2026
|
|
VICTORY
1081
(+17)
|
Glade
#465765350
|
Vietnamese
|
|
00:52:06 |
Mar 26, 2026
|
|
DEFEAT
1064
(-17)
|
Glade
#465759338
|
Vietnamese
|
|
00:40:04 |
Mar 26, 2026
|
|
VICTORY
1081
(+17)
|
Arabia
#465128329
|
Vietnamese
|
|
01:00:16 |
Mar 23, 2026
|
|
VICTORY
1064
(+15)
|
Glade
#465115149
|
Mayans
|
|
01:26:58 |
Mar 23, 2026
|
|
VICTORY
1049
(+15)
|
Arabia
#464590645
|
Khmer
|
|
00:55:13 |
Mar 21, 2026
|
|
DEFEAT
1034
(-14)
|
Ring Fortress
#464582805
|
Khmer
|
|
00:54:10 |
Mar 21, 2026
|
|
DEFEAT
1048
(-16)
|
Ring Fortress
#464555760
|
Khmer
|
|
00:46:15 |
Mar 21, 2026
|
|
VICTORY
1064
(+14)
|
Glade
#464548656
|
Khmer
|
|
00:47:44 |
Mar 21, 2026
|
|
VICTORY
1050
(+14)
|
Marketplace
#464544126
|
Khmer
|
|
00:28:49 |
Mar 21, 2026
|
|
DEFEAT
1036
(-15)
|
Arabia
#464513613
|
Khmer
|
|
00:37:02 |
Mar 21, 2026
|
|
DEFEAT
1051
(-16)
|
Glade
#464509019
|
Khmer
|
|
00:40:46 |
Mar 21, 2026
|
|
DEFEAT
1067
(-14)
|
Ring Fortress
#464503878
|
Khmer
|
|
00:49:46 |
Mar 21, 2026
|
|
VICTORY
1081
(+16)
|
Ring Fortress
#464501896
|
Khmer
|
|
00:20:17 |
Mar 21, 2026
|
|
VICTORY
1065
(+14)
|
Ring Fortress
#464122879
|
Khmer
|
|
00:51:46 |
Mar 19, 2026
|
|
DEFEAT
1051
(-16)
|
Glade
#464117697
|
Khmer
|
|
00:36:44 |
Mar 19, 2026
|
|
VICTORY
1067
(+18)
|
Glade
#464113866
|
Khmer
|
|
00:26:07 |
Mar 19, 2026
|
|
VICTORY
1049
(+15)
|
Arabia
#464110748
|
Khmer
|
|
00:24:15 |
Mar 19, 2026
|
|
VICTORY
1034
(+14)
|
Glade
#463930914
|
Khmer
|
|
00:47:41 |
Mar 18, 2026
|
|
DEFEAT
1020
(-16)
|
Glade
#463906662
|
Khmer
|
|
00:37:52 |
Mar 18, 2026
|
|
DEFEAT
1036
(-15)
|
Marketplace
#463901442
|
Khmer
|
|
00:43:43 |
Mar 18, 2026
|
|
VICTORY
1051
(+16)
|
Mediterranean
#463727262
|
Khmer
|
|
00:28:50 |
Mar 17, 2026
|
|
VICTORY
1035
(+16)
|
Mediterranean
#463724088
|
Khmer
|
|
00:23:06 |
Mar 17, 2026
|
|
DEFEAT
1019
(-16)
|
Enclosed
#463224347
|
Koreans
|
|
00:51:48 |
Mar 15, 2026
|
|
VICTORY
1035
(+17)
|
Arabia
#463218203
|
Koreans
|
|
00:28:34 |
Mar 15, 2026
|
|
VICTORY
1018
(+15)
|
Haboob
#463209310
|
Koreans
|
|
00:26:58 |
Mar 15, 2026
|
|
VICTORY
1003
(+16)
|
Mediterranean
#463199706
|
Magyars
|
|
01:01:39 |
Mar 15, 2026
|
|
DEFEAT
987
(-16)
|
Enclosed
#463192087
|
Magyars
|
|
00:27:31 |
Mar 15, 2026
|
|
DEFEAT
1003
(-16)
|
Haboob
#463188145
|
Magyars
|
|
00:25:32 |
Mar 15, 2026
|
|
DEFEAT
1019
(-14)
|
Arabia
#463183309
|
Magyars
|
|
00:31:24 |
Mar 15, 2026
|
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