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55%
Win Probability
45%
Lord_Daml
Gameplay Summary
Passive early game, rarely rushes in Feudal (91%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Passive early game, rarely rushes in Feudal (91%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and forward Castle drops. Plays variable civs.
Elo
732
Bottom 20%
Rank
#36,044
1v1 RM
Games
946
118W /
117L
Steam
Private
Hidden
No risk factors detected
Player Analysis
141 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
91%
Monk Rush
3%
Knight Rush
3%
Scout Rush
1%
Overall Behavior
Early castle build (43%)
Phosphoru (42%)
Castle drop (23%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (35% of games)
Opening Success Rates
No Rush
128 games
48%
Knight Rush
4 games
100%
Monk Rush
4 games
50%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(3 games)
100%
win rate
Skirmisher Rush
(3 games)
100%
win rate
Militia Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(6 games)
33%
win rate
No Rush
(77 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (91%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Unique Unit
(22L)
Infantry (Spear)
(13L)
Heavy Cavalry
(12L)
Knight Rush
6 games
67%
win rate
No Rush
77 games
56%
win rate
Cavalry Archer Rush
3 games
100%
win rate
Skirmisher Rush
3 games
100%
win rate
Militia Rush
7 games
57%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
32%
Cavalry
PRIMARY STYLE
Unique Unit
68%
58% WR
Infantry (Spear)
45%
42% WR
Skirmishers
37%
52% WR
Heavy Cavalry
14%
80% WR
Dominates vs
Unique Unit
+18
Infantry (Spear)
+17
Heavy Cavalry
+12
Struggles vs
Unique Unit
−22
Infantry (Spear)
−13
Heavy Cavalry
−12
Common Transitions
No Rush
Unique Unit
55% WR
Knight Rush
Skirmishers
100% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Italians
67%
Turks
20%
Win Rates by Civ Type
Infantry Civs
57%
Their Best Infantry Civ:
Slavs
100% WR
Cavalry Civs
52%
Their Best Cavalry Civ:
Franks
100% WR
Archer Civs
62%
Their Best Archer Civ:
Chinese
67% WR
Gunpowder Civs
39%
Their Best Gunpowder Civ:
Bohemians
60% WR
Camel Civs
25%
Their Best Camel Civ:
Saracens
20% WR
Cavalry Archer Civs
13%
Their Best Cavalry Archer Civ:
Tatars
25% WR
Civ Playstyle Analysis
Italians
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:09
Castle: 19:32
phosphoru
67%
early castle build
33%
Turks
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:20
Castle: 19:57
phosphoru
80%
early castle build
40%
castle drop
20%
monk rush
20%
Bohemians
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:19
Castle: 19:38
early castle build
60%
castle drop
20%
Ethiopians
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:15
Castle: 19:27
early castle build
80%
phosphoru
40%
castle drop
20%
fast imp
20%
Portuguese
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:56
Castle: 19:52
early castle build
40%
scout rush
20%
castle drop
20%
Saracens
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:04
Castle: 20:31
phosphoru
40%
castle drop
40%
early castle build
40%
Burgundians
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:46
Castle: 19:09
castle drop
20%
Khmer
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 19:46
early castle build
80%
castle drop
60%
phosphoru
40%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 47% | No Rush 90% | No Rush (7) |
| Arena | 25 | 40% | No Rush 96% | No Rush (12) |
| Shrubland | 25 | 48% | No Rush 96% | No Rush (5) |
| Mired | 15 | 67% | No Rush 87% | No Rush (4) |
| Glade | 10 | 50% | No Rush 90% | No Rush (3) |
| MegaRandom | 10 | 20% | No Rush 90% | No Rush (6) |
| Lowland | 7 | 57% | No Rush 71% | No Rush (2) |
| Steppe | 4 | 100% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
49.6%
125 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
41.7%
24 games
Evening
18:00 - 00:00
53.5%
86 games
Struggles in the Afternoon (41.7% WR).
Based on 235 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
17x
Chases losses
21x
Stops after losses
20x
After 1st Win
2
games
After 1st defeat
2.1
games
End on Win
53%
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
40
min
Games
141
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:20)
12:32
/ 11:12 target
III
Castle Age
(-01:08)
19:50
/ 20:58 target
IV
Imperial Age
(-02:04)
34:34
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:18
Improve
Reaches Imperial
72%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Koreans
Defensive
3-0
Japanese
Infantry
4-0
Khitans
Infantry
2-0
Worst Matchups
Bohemians
Gunpowder
0-2
Goths
Infantry
1-7
Persians
Cavalry
1-6
Infantry (53%)
Cavalry (41%)
Archer (56%)
Gunpowder (47%)
Elephant (50%)
Most Faced Civs
1
Franks
47%
17 games
8W - 9L
2
Khmer
67%
12 games
8W - 4L
3
Goths
18%
11 games
2W - 9L
Persians
10%
10 games
1W - 9L
Teutons
44%
9 games
4W - 5L
Mongols
33%
9 games
3W - 6L
Top 6 of 68 tracked opponent picks
Rating History (Last 60 days)
+44 Elo
77 games
Current
732
Peak
779
Low
660
Record (W:L)
39
-
38
Effective APM (Last 20 games)
Overall
12.8
actions per minute
Slower than average
for 732 Elo
0
Avg (24)
Dark Age
9.3
Feudal
8.0
Castle
13.1
Imperial
15.9
Peak:
42.6
eAPM
Recent Match History (141 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
732
(-16)
|
Black Forest
#468318129
|
Portuguese
|
|
00:39:04 |
Apr 06, 2026
|
|
VICTORY
748
(+17)
|
Arabia
#468305590
|
Franks
|
|
00:56:53 |
Apr 06, 2026
|
|
DEFEAT
731
(-18)
|
Black Forest
#468035397
|
Ethiopians
|
|
00:52:49 |
Apr 05, 2026
|
|
VICTORY
749
(+15)
|
Migration
#468023408
|
Franks
|
|
00:50:57 |
Apr 05, 2026
|
|
VICTORY
734
(+16)
|
Haboob
#462762209
|
Huns
|
|
01:00:23 |
Mar 13, 2026
|
|
VICTORY
718
(+16)
|
MegaRandom
#462555250
|
Malay
|
|
00:38:00 |
Mar 13, 2026
|
|
DEFEAT
702
(-19)
|
MegaRandom
#462550125
|
Tatars
|
|
00:47:42 |
Mar 13, 2026
|
|
DEFEAT
721
(-16)
|
Arabia
#462380599
|
Teutons
|
|
00:39:03 |
Mar 12, 2026
|
|
VICTORY
737
(+18)
|
Haboob
#462168008
|
Mayans
|
|
00:48:42 |
Mar 11, 2026
|
|
DEFEAT
719
(-15)
|
MegaRandom
#462163333
|
Magyars
|
|
00:42:22 |
Mar 11, 2026
|
|
VICTORY
734
(+17)
|
Arena
#461973088
|
Persians
|
|
01:11:48 |
Mar 10, 2026
|
|
VICTORY
717
(+15)
|
Haboob
#461971648
|
Spanish
|
|
00:06:27 |
Mar 10, 2026
|
|
VICTORY
702
(+16)
|
Arabia
#461707075
|
Vikings
|
|
01:29:04 |
Mar 08, 2026
|
|
DEFEAT
686
(-16)
|
Haboob
#461469623
|
Tatars
|
|
00:47:01 |
Mar 08, 2026
|
|
DEFEAT
702
(-18)
|
Mediterranean
#461444528
|
Dravidians
|
|
01:26:29 |
Mar 07, 2026
|
|
DEFEAT
720
(-18)
|
Enclosed
#461423006
|
Aztecs
|
|
00:51:32 |
Mar 07, 2026
|
|
VICTORY
738
(+19)
|
Four Lakes
#460543304
|
Turks
|
|
01:10:33 |
Mar 04, 2026
|
|
DEFEAT
719
(-16)
|
Hideout
#460334288
|
Ethiopians
|
|
00:41:29 |
Mar 03, 2026
|
|
VICTORY
735
(+17)
|
Four Lakes
#460319592
|
Teutons
|
|
00:44:56 |
Mar 03, 2026
|
|
DEFEAT
718
(-12)
|
Hideout
#460317506
|
Berbers
|
|
00:20:47 |
Mar 03, 2026
|
|
VICTORY
730
(+16)
|
Hideout
#460313136
|
Japanese
|
|
00:41:01 |
Mar 02, 2026
|
|
VICTORY
714
(+17)
|
Arabia
#460307613
|
Byzantines
|
|
00:54:25 |
Mar 02, 2026
|
|
DEFEAT
697
(-16)
|
Four Lakes
#460097340
|
Aztecs
|
|
00:28:32 |
Mar 01, 2026
|
|
DEFEAT
713
(-18)
|
Four Lakes
#460093431
|
Bengalis
|
|
00:29:23 |
Mar 01, 2026
|
|
VICTORY
731
(+17)
|
Hideout
#460092494
|
Malians
|
|
00:00:41 |
Mar 01, 2026
|
|
DEFEAT
714
(-15)
|
Migration
#460076735
|
Spanish
|
|
00:49:21 |
Mar 01, 2026
|
|
VICTORY
729
(+16)
|
Migration
#460054492
|
Byzantines
|
|
00:59:42 |
Mar 01, 2026
|
|
DEFEAT
713
(-17)
|
Golden Pit
#460050697
|
Ethiopians
|
|
00:20:24 |
Mar 01, 2026
|
|
DEFEAT
730
(-17)
|
Hideout
#460041742
|
Celts
|
|
00:48:12 |
Mar 01, 2026
|
|
DEFEAT
747
(-18)
|
Arabia
#459824108
|
Bulgarians
|
|
01:05:27 |
Mar 01, 2026
|
|
DEFEAT
765
(-14)
|
Golden Pit
#459799903
|
Cumans
|
|
00:34:29 |
Feb 28, 2026
|
|
VICTORY
779
(+17)
|
Migration
#459795397
|
Chinese
|
|
00:31:14 |
Feb 28, 2026
|
|
DEFEAT
762
(-16)
|
Hideout
#458402597
|
Ethiopians
|
|
00:39:44 |
Feb 23, 2026
|
|
VICTORY
778
(+16)
|
Islands
#458088485
|
Sicilians
|
|
00:54:55 |
Feb 22, 2026
|
|
VICTORY
762
(+17)
|
Golden Pit
#458082099
|
Burgundians
|
|
00:48:19 |
Feb 22, 2026
|
|
DEFEAT
745
(-16)
|
Islands
#457787571
|
Saracens
|
|
00:54:22 |
Feb 21, 2026
|
|
VICTORY
761
(+16)
|
Arabia
#457785815
|
Slavs
|
|
00:13:31 |
Feb 21, 2026
|
|
VICTORY
745
(+15)
|
Golden Pit
#457530772
|
Celts
|
|
00:42:40 |
Feb 20, 2026
|
|
DEFEAT
730
(-15)
|
Golden Pit
#457527815
|
Koreans
|
|
00:26:45 |
Feb 20, 2026
|
|
VICTORY
745
(+16)
|
Hideout
#457283173
|
Italians
|
|
00:51:55 |
Feb 19, 2026
|
|
DEFEAT
729
(-14)
|
Islands
#457282944
|
Britons
|
|
00:00:31 |
Feb 19, 2026
|
|
DEFEAT
743
(-17)
|
Islands
#457277701
|
Bengalis
|
|
00:44:09 |
Feb 19, 2026
|
|
VICTORY
760
(+17)
|
Canals
#457038023
|
Spanish
|
|
01:01:57 |
Feb 18, 2026
|
|
DEFEAT
743
(-19)
|
Arabia
#457034759
|
Byzantines
|
|
00:28:42 |
Feb 18, 2026
|
|
VICTORY
762
(+15)
|
Border Dispute
#456786938
|
Malians
|
|
00:42:35 |
Feb 17, 2026
|
|
VICTORY
747
(+16)
|
Steppe
#456783566
|
Aztecs
No Rush
|
|
00:29:27 |
Feb 17, 2026
|
|
DEFEAT
731
(-15)
|
Arabia
#456742236
|
Italians
No Rush
|
|
00:58:24 |
Feb 16, 2026
|
|
VICTORY
746
(+15)
|
Canals
#456732914
|
Burmese
No Rush
|
|
00:55:29 |
Feb 16, 2026
|
|
DEFEAT
731
(-15)
|
Arabia
#456556486
|
Spanish
Castle Drop
|
|
00:40:10 |
Feb 16, 2026
|
|
VICTORY
746
(+15)
|
Fortified Clearing
#456552292
|
Ethiopians
No Rush
|
|
00:34:20 |
Feb 16, 2026
|
No matches found with the selected filters.
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