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esemx
Gameplay Summary
Favors Scout Rush as primary opening (51%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (57% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Favors Scout Rush as primary opening (51%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (57% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
928
Top 65%
Rank
#27,206
1v1 RM
Games
318
159W /
158L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
200 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
51%
No Rush
38%
Archer Rush
3%
Skirmisher Rush
2%
Overall Behavior
Scout rush (51%)
Castle drop (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (77% of games)
Opening Success Rates
Scout Rush
102 games
57%
No Rush
76 games
41%
Archer Rush
5 games
40%
Eagle Rush
3 games
67%
Skirmisher Rush
3 games
0%
Militia Rush
3 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(5 games)
80%
win rate
No Rush
(117 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(11 games)
18%
win rate
Militia Rush
(9 games)
33%
win rate
Scout Rush
(36 games)
39%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (51%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Heavy Cavalry
(22L)
Unique Unit
(21L)
Infantry (Spear)
(16L)
Knight Rush
11 games
82%
win rate
Militia Rush
9 games
67%
win rate
Scout Rush
36 games
61%
win rate
Cavalry Archer Rush
5 games
80%
win rate
No Rush
117 games
56%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Skirmishers
65%
46% WR
Infantry (Spear)
57%
50% WR
Light Cavalry
46%
58% WR
Heavy Cavalry
34%
67% WR
Dominates vs
Infantry (Spear)
+22
Unique Unit
+20
Heavy Cavalry
+18
Struggles vs
Heavy Cavalry
−22
Unique Unit
−21
Infantry (Spear)
−16
Common Transitions
Scout Rush
Skirmishers
57% WR
No Rush
Skirmishers
24% WR
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Bulgarians
80%
Mayans
0%
Win Rates by Civ Type
Infantry Civs
56%
Their Best Infantry Civ:
Bulgarians
80% WR
Cavalry Civs
49%
Their Best Cavalry Civ:
Berbers
67% WR
Archer Civs
44%
Their Best Archer Civ:
Vietnamese
67% WR
Camel Civs
39%
Their Best Camel Civ:
Saracens
50% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Bohemians
67% WR
Cavalry Archer Civs
44%
Their Best Cavalry Archer Civ:
Tatars
67% WR
Civ Playstyle Analysis
Aztecs
14
21%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:23
Castle: 22:56
eagle rush
21%
Vietnamese
9
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:54
Castle: 22:48
scout rush
33%
castle drop
22%
Gurjaras
9
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:31
Castle: 23:31
scout rush
67%
Hindustanis
8
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:50
Castle: 23:40
scout rush
38%
cav archer rush
25%
Slavs
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:29
Castle: 22:01
scout rush
38%
Goths
8
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:12
Castle: 22:29
scout rush
63%
Teutons
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:17
Castle: 21:45
scout rush
43%
Incas
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:31
Castle: 21:36
castle drop
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 74 | 50% | Scout Rush 61% | Scout Rush (11) |
| MegaRandom | 30 | 50% | Scout Rush 50% | No Rush (13) |
| Lowland | 16 | 56% | No Rush 50% | No Rush (4) |
| Haboob | 12 | 58% | No Rush 42% | No Rush (4) |
| Fortified Clearing | 12 | 42% | No Rush 58% | No Rush (5) |
| Graveyards | 11 | 27% | No Rush 45% | No Rush (6) |
| Shrubland | 9 | 33% | Scout Rush 67% | Knight Rush (2) |
| Glade | 6 | 50% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
59.6%
89 games
Morning
06:00 - 12:00
57.1%
7 games
Afternoon
12:00 - 18:00
48.4%
159 games
Evening
18:00 - 00:00
40.3%
62 games
Performs best in the Night (59.6% WR), struggles in the Evening (40.3% WR), plays most in Afternoon but wins more in Night.
Based on 317 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
17x
Chases losses
15x
Stops after losses
25x
After 1st Win
2.7
games
After 1st defeat
2.1
games
End on Win
40%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
38
min
Games
200
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:58)
10:14
/ 11:12 target
Fast Feudal - 44%
III
Castle Age
(+01:37)
22:35
/ 20:58 target
IV
Imperial Age
(+02:33)
39:11
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:28
Average
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
6-0
Huns
Cavalry
4-0
Cumans
Cavalry
3-1
Worst Matchups
Saracens
Camel
0-5
Japanese
Infantry
0-2
Turks
Gunpowder
0-7
Cavalry (54%)
Infantry (43%)
Archer (73%)
Gunpowder (36%)
Cavalry Archer (43%)
Most Faced Civs
1
Franks
32%
25 games
8W - 17L
2
Spanish
50%
16 games
8W - 8L
3
Mongols
60%
15 games
9W - 6L
Vietnamese
57%
14 games
8W - 6L
Magyars
50%
14 games
7W - 7L
Persians
67%
12 games
8W - 4L
Top 6 of 96 tracked opponent picks
Rating History (Last 60 days)
+109 Elo
171 games
Current
928
Peak
993
Low
819
Record (W:L)
89
-
82
Effective APM (Last 20 games)
Overall
38.0
actions per minute
Faster than average
for 928 Elo
0
Avg (24)
Dark Age
38.5
Feudal
27.7
Castle
34.7
Imperial
33.1
Peak:
92.0
eAPM
Recent Match History (200 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
928
(-17)
|
Black Forest
#467207555
|
Gurjaras
|
|
00:32:43 |
Apr 01, 2026
|
|
DEFEAT
945
(-16)
|
Mongolia
#467025362
|
Portuguese
|
|
00:48:45 |
Mar 31, 2026
|
|
DEFEAT
961
(-14)
|
Mongolia
#467020171
|
Byzantines
|
|
00:43:58 |
Mar 31, 2026
|
|
VICTORY
975
(+14)
|
Ring Fortress
#466834311
|
Britons
|
|
00:58:54 |
Mar 31, 2026
|
|
DEFEAT
961
(-16)
|
Arabia
#466800995
|
Aztecs
|
|
00:29:43 |
Mar 30, 2026
|
|
DEFEAT
977
(-16)
|
Marketplace
#466623970
|
Huns
|
|
00:59:38 |
Mar 30, 2026
|
|
DEFEAT
993
(-15)
|
Mongolia
#466547059
|
Italians
|
|
00:37:33 |
Mar 29, 2026
|
|
VICTORY
992
(+16)
|
Marketplace
#466532667
|
Bulgarians
|
|
00:41:33 |
Mar 29, 2026
|
|
VICTORY
992
(+16)
|
Glade
#466532174
|
Persians
|
|
00:01:15 |
Mar 29, 2026
|
|
DEFEAT
976
(-15)
|
Ring Fortress
#466515823
|
Huns
|
|
00:42:12 |
Mar 29, 2026
|
|
VICTORY
991
(+16)
|
Marketplace
#466374061
|
Hindustanis
|
|
00:47:16 |
Mar 29, 2026
|
|
VICTORY
975
(+15)
|
Ring Fortress
#466373782
|
Slavs
|
|
00:00:29 |
Mar 29, 2026
|
|
VICTORY
960
(+17)
|
Glade
#466347586
|
Teutons
|
|
00:46:58 |
Mar 29, 2026
|
|
DEFEAT
943
(-15)
|
Glade
#466333098
|
Dravidians
|
|
00:29:13 |
Mar 29, 2026
|
|
VICTORY
958
(+16)
|
Arabia
#466328788
|
Japanese
|
|
00:23:17 |
Mar 29, 2026
|
|
DEFEAT
942
(-15)
|
Ring Fortress
#466291463
|
Tatars
|
|
00:00:36 |
Mar 28, 2026
|
|
DEFEAT
957
(-16)
|
Marketplace
#466286551
|
Chinese
|
|
00:10:30 |
Mar 28, 2026
|
|
DEFEAT
973
(-17)
|
Arabia
#466100941
|
Britons
|
|
00:01:12 |
Mar 28, 2026
|
|
VICTORY
990
(+15)
|
Glade
#466042771
|
Berbers
|
Japanese (955) | 00:31:02 |
Mar 28, 2026
|
|
DEFEAT
975
(-16)
|
Mongolia
#465993279
|
Tatars
|
|
00:48:30 |
Mar 27, 2026
|
|
VICTORY
991
(+15)
|
Marketplace
#465948555
|
Portuguese
|
|
00:46:28 |
Mar 27, 2026
|
|
VICTORY
976
(+17)
|
Marketplace
#465941830
|
Ethiopians
|
|
00:43:07 |
Mar 27, 2026
|
|
VICTORY
959
(+17)
|
Glade
#465941436
|
Teutons
|
|
00:00:59 |
Mar 27, 2026
|
|
VICTORY
942
(+17)
|
Mongolia
#465897979
|
Cumans
|
|
00:35:51 |
Mar 27, 2026
|
|
DEFEAT
925
(-17)
|
Arabia
#465441025
|
Mayans
|
|
00:31:34 |
Mar 25, 2026
|
|
VICTORY
942
(+18)
|
Mongolia
#465335589
|
Celts
|
|
00:39:39 |
Mar 24, 2026
|
|
VICTORY
924
(+16)
|
Mongolia
#465320987
|
Poles
|
|
00:39:52 |
Mar 24, 2026
|
|
VICTORY
908
(+16)
|
Ring Fortress
#465310669
|
Tatars
|
|
00:08:39 |
Mar 24, 2026
|
|
DEFEAT
892
(-15)
|
Glade
#465300984
|
Spanish
|
|
00:21:56 |
Mar 24, 2026
|
|
DEFEAT
907
(-15)
|
Mongolia
#465105252
|
Khmer
|
|
00:31:52 |
Mar 23, 2026
|
|
VICTORY
922
(+14)
|
Ring Fortress
#465090152
|
Malay
|
|
00:45:12 |
Mar 23, 2026
|
|
VICTORY
908
(+15)
|
Glade
#465089594
|
Aztecs
|
|
00:04:48 |
Mar 23, 2026
|
|
VICTORY
893
(+15)
|
Mongolia
#465075059
|
Saracens
|
|
00:45:25 |
Mar 23, 2026
|
|
DEFEAT
878
(-14)
|
Glade
#465069431
|
Khmer
|
|
00:48:12 |
Mar 23, 2026
|
|
VICTORY
892
(+14)
|
Marketplace
#464866779
|
Malians
|
|
00:45:17 |
Mar 22, 2026
|
|
VICTORY
878
(+16)
|
Ring Fortress
#464863222
|
Celts
|
|
00:14:01 |
Mar 22, 2026
|
|
DEFEAT
862
(-15)
|
Ring Fortress
#464333646
|
Gurjaras
|
|
00:55:39 |
Mar 20, 2026
|
|
VICTORY
877
(+14)
|
Arabia
#464329070
|
Burgundians
|
|
00:36:27 |
Mar 20, 2026
|
|
VICTORY
880
(+15)
|
Marketplace
#464073420
|
Ethiopians
|
|
00:45:43 |
Mar 19, 2026
|
|
DEFEAT
848
(-17)
|
Mongolia
#464070351
|
Mongols
|
|
00:28:36 |
Mar 19, 2026
|
|
VICTORY
865
(+19)
|
Marketplace
#464009496
|
Celts
|
|
00:50:32 |
Mar 19, 2026
|
|
DEFEAT
846
(-17)
|
Arabia
#463983039
|
Tatars
|
|
00:35:53 |
Mar 19, 2026
|
|
DEFEAT
863
(-17)
|
Glade
#463865376
|
Chinese
|
|
00:38:56 |
Mar 18, 2026
|
|
VICTORY
880
(+16)
|
Nomad
#463860712
|
Slavs
|
|
00:43:13 |
Mar 18, 2026
|
|
DEFEAT
864
(-16)
|
Arabia
#463750119
|
Persians
|
|
00:45:30 |
Mar 17, 2026
|
|
VICTORY
880
(+15)
|
Haboob
#463667278
|
Malay
|
|
00:35:30 |
Mar 17, 2026
|
|
VICTORY
865
(+11)
|
Arabia
#463663453
|
Dravidians
|
|
00:35:48 |
Mar 17, 2026
|
|
VICTORY
854
(+15)
|
Arabia
#462638816
|
Vikings
|
|
00:37:57 |
Mar 13, 2026
|
|
DEFEAT
839
(-16)
|
Enclosed
#462546193
|
Huns
|
|
00:01:10 |
Mar 12, 2026
|
|
VICTORY
855
(+15)
|
Mediterranean
#462051899
|
Franks
|
|
00:55:49 |
Mar 10, 2026
|
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