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Karl der Otter
Gameplay Summary
Favors Knight Rush as primary opening (60%). Frequently employs FC into Unique Units. Often picks Franks (60%).
Favors Knight Rush as primary opening (60%). Frequently employs FC into Unique Units. Often picks Franks (60%).
Elo
654
Bottom 20%
Rank
#40,623
1v1 RM
Games
12
2W /
10L
Steam
3 months
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Knight Rush
60%
Skirmisher Rush
20%
No Rush
20%
Overall Behavior
Knight rush (60%)
Skirmisher rush (20%)
Phosphoru (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
Knight Rush
3 games
0%
Loses to
None found
Beats
Cavalry Archer Rush
66.7%
Skirmisher Rush
64.9%
Scout Rush
60.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Knight Rush (60%), often loses to:
No counter data available
Mid & Late Game
BEST
Archers
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Franks
3
0%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 13:45
Castle: 18:43
knight rush
100%
phosphoru
33%
Mongols
2
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 0% | Knight Rush 60% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
0%
3 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
22.2%
9 games
Consistent performance across all time periods.
Based on 12 matches • Times in UTC
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
42
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+02:23)
13:35
/ 11:12 target
III
Castle Age
(-02:15)
18:43
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:00
Perfect
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (0%)
Archer (0%)
Cavalry Archer (0%)
Cavalry (0%)
Most Faced Civs
1
Mongols
50%
2 games
1W - 1L
2
Ethiopians
0%
1 games
0W - 1L
3
Malay
0%
1 games
0W - 1L
Slavs
0%
1 games
0W - 1L
Japanese
0%
1 games
0W - 1L
Goths
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-297 Elo
12 games
Current
654
Peak
951
Low
627
Record (W:L)
2
-
10
Effective APM (Last 5 games)
Overall
15.2
actions per minute
Slower than average
for 654 Elo
0
Avg (24)
Dark Age
17.7
Feudal
12.3
Castle
7.6
Imperial
--
Peak:
62.6
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
654
(+27)
|
Arabia
#457254369
|
Franks
|
|
00:51:27 |
Feb 18, 2026
|
|
DEFEAT
627
(-32)
|
Arabia
#456871872
|
Franks
Knight Rush
|
|
00:53:29 |
Feb 17, 2026
|
|
DEFEAT
659
(-39)
|
Arabia
#456868150
|
Franks
Knight Rush
|
|
00:49:51 |
Feb 17, 2026
|
|
DEFEAT
698
(-42)
|
Border Dispute
#456864799
|
Franks
|
|
00:46:33 |
Feb 17, 2026
|
|
DEFEAT
740
(-34)
|
Canals
#456752727
|
Franks
|
|
00:42:29 |
Feb 16, 2026
|
|
VICTORY
774
(+44)
|
Arabia
#456751682
|
Franks
|
|
00:03:06 |
Feb 16, 2026
|
|
DEFEAT
730
(-38)
|
Arabia
#456746259
|
Franks
Knight Rush
|
|
00:36:21 |
Feb 16, 2026
|
|
DEFEAT
768
(-43)
|
Border Dispute
#456737721
|
Vietnamese
|
|
00:46:56 |
Feb 16, 2026
|
|
DEFEAT
811
(-48)
|
Border Dispute
#456731293
|
Vietnamese
|
|
00:35:02 |
Feb 16, 2026
|
|
DEFEAT
859
(-45)
|
Border Dispute
#456193865
|
Britons
|
|
00:33:41 |
Feb 14, 2026
|
|
DEFEAT
904
(-47)
|
Arabia
#456184924
|
Mongols
No Rush
|
|
00:35:38 |
Feb 14, 2026
|
|
DEFEAT
951
(-49)
|
Arabia
#456179478
|
Mongols
Skirmisher Rush
|
|
00:33:28 |
Feb 14, 2026
|
No matches found with the selected filters.