chrizbee

chrizbee

DE
1567
11W - 2L
Gameplay Summary

Often booms to Castle Age (50%), occasionally opens Scout Rush (42%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (100% win rate). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.

Often booms to Castle Age (50%), occasionally opens Scout Rush (42%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with No Rush (100% win rate). Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.

Elo
1567
Top 8%
Rank
#3,300
1v1 RM
Games
190
11W / 2L
Steam
13 years
Unverified
No risk factors detected

Player Analysis

12 games
Early Game
Quick Facts
Favorite Openings
No Rush
50%
Scout Rush
42%
Militia Rush
8%
Overall Behavior
Scout rush (42%) Fast imp (33%) Phosphoru (33%) Fast castle (33%) Castle drop (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (25% of games)
Opening Success Rates
No Rush 6 games
100%
Scout Rush 5 games
80%
Loses to
Steppe Lancer Rush 65.4%
Militia Rush 64.4%
Ram Push 63.7%
Beats
Skirmisher Rush 63.2%
Camel Rush 58.1%
Early-Game Strengths
They defend best against:
No Rush (5 games)
100% win rate
Militia Rush (4 games)
75% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST Men at Arms 64.4% WR
Ram Push 63.7% WR
Mid & Late Game
If they go Cavalry (63%), often loses to:
BEST Archers (2L)
No significant weaknesses detected
No Rush
5 games
100%
win rate
Militia Rush
4 games
75%
win rate
Quick tips: Plays open - pressure early Frequent FC - deny eco
Mid & Late Game
63%
Cavalry
PRIMARY STYLE
Heavy Cavalry 38% 100% WR
Unique Unit 38% 100% WR
Camels 13%
Skirmishers 13%
Dominates vs
Unique Unit +3
Heavy Cavalry +2
Struggles vs
Archers −2
Common Transitions
No Rush Unique Unit 100% WR
Scout Rush Camels 100% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arena 4 100% No Rush 100% -
Shrubland 3 67% Militia Rush 33% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
75%
4 games
Afternoon
12:00 - 18:00
80%
5 games
Evening
18:00 - 00:00
100%
4 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
33 min
Games
12
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:08)
9:30
/ 09:38 target
Fast Feudal - 75%
III
Castle Age
(-00:51)
19:31
/ 20:22 target
Fast Castle - 33%
IV
Imperial Age
(-04:24)
31:49
/ 36:13 target
Fast Imp - 33%
Economy Profile
Dark Age Idle TC (Avg.)
00:12
Excellent
Reaches Imperial
58%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks Cavalry
2-0
Worst Matchups
Franks Cavalry
2-0
Infantry (80%)
Cavalry (100%)
Gunpowder (50%)
Camel (100%)
Archer (100%)
Most Faced Civs
1
Franks 100%
2 games 2W - 0L
2
Armenians 100%
1 games 1W - 0L
3
Japanese 0%
1 games 0W - 1L
Wu 100%
1 games 1W - 0L
Hindustanis 100%
1 games 1W - 0L
Mayans 100%
1 games 1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
+34 Elo 5 games
Current
1567
Peak
1567
Low
1533
Record (W:L)
4 - 1
Effective APM (Last 12 games)
Overall
40.1
actions per minute
Slower than average for 1567 Elo
0 Avg (52)
Dark Age
44.5
Feudal
32.5
Castle
29.8
Imperial
24.5
Peak: 98.2 eAPM
Recent Match History (12 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1567 (+14)
Fortified Clearing
#455441673
Sicilians
Castle Drop
fr Monocle Poles (1507) 00:34:39
Feb 11, 2026
1 month ago
VICTORY
1553 (+17)
Arena
#455436288
Turks
Castle Drop
es Hefesto Aztecs (1557) 00:41:03
Feb 11, 2026
1 month ago
DEFEAT
1536 (-14)
Steppe
#455432901
Poles
Scout Rush
ar PNAL | TuT. Bohemians (1591) 00:26:30
Feb 11, 2026
1 month ago
VICTORY
1550 (+17)
Arabia
#454417482
Khitans
Scout Rush
in Chaos Celts (1565) 00:41:16
Feb 07, 2026
1 month ago
VICTORY
1533 (+16)
Arena
#454216887
Berbers
Castle Drop
au blep Franks (1527) 00:37:57
Feb 06, 2026
2 months ago
VICTORY
1517 (+15)
Lowland
#452761518
Jurchens
Scout Rush
de dodo3011 Khitans (1484) 00:13:45
Jan 31, 2026
2 months ago
VICTORY
1502 (+15)
Socotra
#452685857
Persians
Scout Rush
us Attic Spanish (1461) 00:44:26
Jan 31, 2026
2 months ago
VICTORY
1487 (+14)
Arena
#452594099
Ethiopians
Fast Castle
es DS_lord dekko Mayans (1424) 00:33:39
Jan 31, 2026
2 months ago
VICTORY
1473 (+15)
Shrubland
#452592023
Franks
No Rush
hk 直城帝快 Franks (1441) 00:10:38
Jan 31, 2026
2 months ago
VICTORY
1458 (+14)
Shrubland
#452587387
Berbers
Scout Rush
fr PikaKhan Hindustanis (1393) 00:39:40
Jan 31, 2026
2 months ago
VICTORY
1444 (+16)
Arena
#452583651
Cumans
No Rush
au Killermofo Wu (1431) 00:33:57
Jan 31, 2026
2 months ago
DEFEAT
1428 (-15)
Shrubland
#452579406
Romans
Militia Rush
fi I Love Boobs Japanese (1460) 00:39:04
Jan 31, 2026
2 months ago
VICTORY
1443 (+17)
Shrubland
#452578797
Franks
pl Karczelote Armenians (1453) 00:00:21
Jan 31, 2026
2 months ago
No matches found with the selected filters.