Chainy

Chainy

DE
792
1W - 7L
Gameplay Summary

Passive early game, rarely rushes in Feudal (86%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against No Rush (80% loss rate).

Passive early game, rarely rushes in Feudal (86%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against No Rush (80% loss rate).

Elo
792
Bottom 20%
Rank
N/A
1v1 RM
Games
7
1W / 7L
Steam
Private
Hidden
No risk factors detected

Player Analysis

7 games
Early Game
Quick Facts
Favorite Openings
No Rush
86%
Skirmisher Rush
14%
Overall Behavior
Skirmisher rush (14%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
No Rush 6 games
17%
Loses to
Ram Push 77.8%
Steppe Lancer Rush 72.2%
Monk Rush 65.5%
Beats
Skirmisher Rush 55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush (5 games)
20% win rate
How to Beat This Player
Early Game
If they open No Rush (86%), often loses to:
BEST Scout Rush 65% WR
Men at Arms 63.4% WR
Mid & Late Game
If they go Infantry (67%), often loses to:
No clear weakness
No Rush
5 games
80%
win rate
No dominant strengths detected
Quick tips: Predictable opener
Mid & Late Game
67%
Infantry
PRIMARY STYLE
Infantry (Spear) 100% 0% WR
Skirmishers 33%
Unique Unit 33%
Dominates vs
No data
Struggles vs
No data
Common Transitions
No Rush Infantry (Spear) 0% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Skirmisher Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 5 0% No Rush 80% No Rush (3)
Performance
Win Rate by Game Length
Avg. Win
6 min
Avg. Loss
27 min
Games
7
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:05)
12:17
/ 11:12 target
III
Castle Age
(+04:33)
25:31
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:10
Improve
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Turks Gunpowder
1-1
Worst Matchups
Turks Gunpowder
1-1
Infantry (0%)
Gunpowder (33%)
Archer (0%)
Most Faced Civs
1
Turks 50%
2 games 1W - 1L
2
Britons 0%
1 games 0W - 1L
3
Romans 0%
1 games 0W - 1L
Khitans 0%
1 games 0W - 1L
Ethiopians 0%
1 games 0W - 1L
Bohemians 0%
1 games 0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-38 Elo 8 games
Current
792
Peak
830
Low
792
Record (W:L)
0 - 0
Effective APM (Last 6 games)
Overall
12.8
actions per minute
Slower than average for 792 Elo
0 Avg (24)
Dark Age
13.9
Feudal
7.4
Castle
--
Imperial
--
Peak: 35.3 eAPM
Recent Match History (7 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
792 (-38)
Arabia
#454999031
Burmese
No Rush
es popopoooo Turks (832) 00:42:14
Feb 09, 2026
1 month ago
DEFEAT
830 (-38)
Arabia
#452750198
Magyars
Skirmisher Rush
de Mizutani Malay (890) 00:20:02
Jan 31, 2026
2 months ago
VICTORY
868 (+49)
MegaRandom
#452734547
Sicilians
No Rush
pl sznycel_ Turks (875) 00:06:19
Jan 31, 2026
2 months ago
DEFEAT
819 (-46)
Arabia
#452728819
Burgundians
No Rush
ma LeORI Bohemians (843) 00:27:15
Jan 31, 2026
2 months ago
DEFEAT
865 (-41)
Arabia
#448034663
Ethiopians
No Rush
de chrisxxx Ethiopians (938) 00:31:57
Jan 13, 2026
2 months ago
DEFEAT
906 (-42)
Arabia
#447792951
Huns
No Rush
ar Shikepikulá Khitans (981) 00:18:23
Jan 12, 2026
2 months ago
DEFEAT
948 (-52)
Arena
#447781233
Tatars
No Rush
tr Garavel Usta Romans (972) 00:24:00
Jan 12, 2026
2 months ago
DEFEAT
946 (-54)
Glade
#445251891
Persians
es Ruba_3 Britons (962) 00:46:25
Jan 03, 2026
3 months ago
No matches found with the selected filters.