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Yo_Mama_007
Gameplay Summary
Passive early game, rarely rushes in Feudal (78%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Prefers a defensive, fully-walled playstyle.
Passive early game, rarely rushes in Feudal (78%). Plays a cavalry-heavy style in mid/late game. Struggles against No Rush (100% loss rate). Prefers a defensive, fully-walled playstyle.
Elo
379
Bottom 20%
Rank
#46,497
1v1 RM
Games
21
1W /
20L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
78%
Militia Rush
11%
Scout Rush
11%
Overall Behavior
Early castle build (22%)
Militia rush (11%)
Scout rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (56% of games)
Opening Success Rates
No Rush
7 games
0%
Loses to
Knight Rush
69.7%
Eagle Rush
68.6%
Steppe Lancer Rush
66.7%
Beats
None found
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(6 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (78%), often loses to:
BEST
Eagle Rush
68.6% WR
Fire Lancer Rush
65.9% WR
Mid & Late Game
If they go Cavalry (40%), often loses to:
No clear weakness
No Rush
6 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Infantry (Spear)
80%
0% WR
Light Cavalry
60%
0% WR
Infantry (Sword)
20%
Unique Unit
20%
Dominates vs
No data
Struggles vs
No data
Common Transitions
No Rush
Infantry (Spear)
0% WR
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Cavalry Civs
0%
Their Best Cavalry Civ:
Persians
% WR
Civ Playstyle Analysis
Persians
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:30
Castle: 31:54
No specific behavior patterns detected for this civ.
Byzantines
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Franks
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Mongols
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Khmer
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Valley | 4 | 0% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
6 games
Morning
06:00 - 12:00
7.7%
13 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
0%
2 games
Consistent performance across all time periods.
Based on 21 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
0x
Chases losses
0x
Stops after losses
4x
After 1st Win
6
games
After 1st defeat
3.8
games
End on Win
0%
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
30
min
Games
9
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:05)
12:17
/ 11:12 target
III
Castle Age
(+12:04)
33:02
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (0%)
Archer (0%)
Cavalry Archer (0%)
Cavalry (0%)
Elephant (0%)
Most Faced Civs
1
Sicilians
0%
4 games
0W - 4L
2
Mongols
0%
3 games
0W - 3L
3
Vikings
0%
2 games
0W - 2L
Huns
0%
1 games
0W - 1L
Berbers
0%
1 games
0W - 1L
Armenians
0%
1 games
0W - 1L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
379
Peak
379
Low
379
Record (W:L)
0
-
0
Effective APM (Last 8 games)
Overall
8.0
actions per minute
Slower than average
for 379 Elo
0
Avg (24)
Dark Age
6.8
Feudal
7.3
Castle
4.9
Imperial
--
Peak:
32.4
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
379
(-14)
|
Mired
#447432889
|
Franks
|
|
01:16:43 |
Jan 11, 2026
|
|
DEFEAT
393
(-14)
|
Mired
#447431186
|
Franks
|
|
00:14:06 |
Jan 11, 2026
|
|
DEFEAT
407
(-17)
|
Arabia
#447430937
|
Franks
|
|
00:00:36 |
Jan 11, 2026
|
|
DEFEAT
424
(-20)
|
Mired
#447430658
|
Franks
|
|
00:00:42 |
Jan 11, 2026
|
|
DEFEAT
444
(-23)
|
Scandanavia
#447426078
|
Franks
|
|
00:46:38 |
Jan 11, 2026
|
|
VICTORY
467
(+25)
|
Mired
#447425747
|
Franks
|
|
00:00:51 |
Jan 11, 2026
|
|
DEFEAT
442
(-25)
|
Mired
#447394156
|
Franks
|
|
01:05:12 |
Jan 11, 2026
|
|
DEFEAT
467
(-47)
UPSET
|
MegaRandom
#447393367
|
Franks
No Rush
|
|
00:02:28 |
Jan 11, 2026
|
|
DEFEAT
514
(-25)
|
Scandanavia
#447393108
|
Franks
|
|
00:00:42 |
Jan 11, 2026
|
|
DEFEAT
539
(-32)
|
Arena
#447387310
|
Franks
Scout Rush
|
|
00:46:53 |
Jan 11, 2026
|
|
DEFEAT
571
(-27)
|
Scandinavia
#447378802
|
Khmer
No Rush
|
|
00:47:49 |
Jan 11, 2026
|
|
DEFEAT
598
(-34)
|
Mired
#447025247
|
Mongols
|
|
00:01:19 |
Jan 10, 2026
|
|
DEFEAT
632
(-31)
|
Paradise Island
#446948973
|
Persians
No Rush
|
|
00:17:40 |
Jan 09, 2026
|
|
DEFEAT
663
(-40)
|
Valley
#446944025
|
Mongols
No Rush
|
|
00:24:35 |
Jan 09, 2026
|
|
DEFEAT
703
(-35)
|
Valley
#446795444
|
Persians
No Rush
|
|
00:25:09 |
Jan 09, 2026
|
|
DEFEAT
738
(-37)
|
Arabia
#446795296
|
Persians
|
|
00:00:34 |
Jan 09, 2026
|
|
DEFEAT
775
(-44)
|
Paradise Island
#446795107
|
Persians
|
|
00:00:28 |
Jan 09, 2026
|
|
DEFEAT
819
(-38)
|
Mired
#446794978
|
Persians
|
|
00:00:19 |
Jan 09, 2026
|
|
DEFEAT
857
(-48)
|
Valley
#446792265
|
Persians
No Rush
|
|
00:45:34 |
Jan 09, 2026
|
|
DEFEAT
905
(-47)
|
Valley
#446790108
|
Byzantines
No Rush
|
|
00:32:55 |
Jan 09, 2026
|
|
DEFEAT
952
(-48)
|
Arabia
#446788148
|
Byzantines
Militia Rush
|
|
00:27:30 |
Jan 09, 2026
|
No matches found with the selected filters.