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elSushi
Gameplay Summary
Highly predictable with Scout Rush (80% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs forward Castle drops. Vietnamese specialist (100% pick rate).
Highly predictable with Scout Rush (80% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs forward Castle drops. Vietnamese specialist (100% pick rate).
Elo
1112
Top 35%
Rank
#16,589
1v1 RM
Games
705
3W /
5L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
80%
No Rush
20%
Overall Behavior
Scout rush (80%)
Knight rush (80%)
Castle drop (20%)
Walling Style: Standard
Balances defense with map control. (60% of games)
Opening Success Rates
Scout Rush
4 games
50%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (80%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry
100%
50% WR
Light Cavalry
50%
Unique Unit
50%
Dominates vs
Infantry (Spear)
+2
Struggles vs
No data
Common Transitions
Scout Rush
Heavy Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Vietnamese
40%
Win Rates by Civ Type
Archer Civs
40%
Their Best Archer Civ:
Vietnamese
40% WR
Civ Playstyle Analysis
Vietnamese
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:52
Castle: 22:10
scout rush
80%
knight rush
80%
castle drop
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 50% | Scout Rush 100% | - |
Performance
Win Rate by Game Length
Avg. Win
46 min
Avg. Loss
42
min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:29)
9:52
/ 10:21 target
Fast Feudal - 60%
III
Castle Age
(+01:54)
22:10
/ 20:16 target
IV
Imperial Age
(+07:59)
44:02
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:10
Excellent
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mayans
Archer
1-1
Worst Matchups
Mayans
Archer
1-1
Archer (67%)
Elephant (0%)
Infantry (0%)
Most Faced Civs
1
Mayans
50%
2 games
1W - 1L
2
Romans
100%
1 games
1W - 0L
3
Ethiopians
100%
1 games
1W - 0L
Khmer
0%
1 games
0W - 1L
Japanese
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-44 Elo
8 games
Current
1112
Peak
1173
Low
1112
Record (W:L)
3
-
5
Effective APM (Last 5 games)
Overall
29.5
actions per minute
Slower than average
for 1112 Elo
0
Avg (39)
Dark Age
25.5
Feudal
20.9
Castle
28.7
Imperial
4.9
Peak:
98.8
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1112
(-15)
|
Four Lakes
#459970810
|
Vietnamese
|
|
00:44:42 |
Mar 01, 2026
|
|
DEFEAT
1127
(-16)
|
Four Lakes
#459965613
|
Vietnamese
|
|
00:29:23 |
Mar 01, 2026
|
|
DEFEAT
1143
(-15)
|
Arabia
#456574987
|
Vietnamese
Scout Rush
|
|
00:29:46 |
Feb 16, 2026
|
|
DEFEAT
1158
(-15)
|
Arabia
#456570903
|
Vietnamese
Scout Rush
|
|
00:35:25 |
Feb 16, 2026
|
|
VICTORY
1173
(+15)
|
Arabia
#454742617
|
Vietnamese
Scout Rush
|
|
00:48:55 |
Feb 08, 2026
|
|
DEFEAT
1158
(-15)
|
Fortified Clearing
#454731470
|
Vietnamese
Castle Drop
|
|
01:00:33 |
Feb 08, 2026
|
|
VICTORY
1173
(+17)
|
Arabia
#454723456
|
Vietnamese
Scout Rush
|
|
00:42:19 |
Feb 08, 2026
|
|
VICTORY
1156
(+17)
|
Canals
#454722600
|
Vietnamese
|
|
00:02:13 |
Feb 08, 2026
|
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