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欲火银河
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Archer Rush (30%). Often masses Fire Lancers as their main army. Most successful with Archer Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Often picks Chinese (69%).
Often booms to Castle Age (50%), occasionally opens Archer Rush (30%). Often masses Fire Lancers as their main army. Most successful with Archer Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Often picks Chinese (69%).
Elo
814
Top 80%
Rank
#32,738
1v1 RM
Games
501
248W /
243L
Steam
Private
Hidden
No risk factors detected
Player Analysis
199 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Archer Rush
30%
Scout Rush
8%
Skirmisher Rush
6%
Overall Behavior
Archer rush (32%)
Phosphoru (20%)
Early castle build (20%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (34% of games)
Opening Success Rates
No Rush
99 games
45%
Archer Rush
59 games
58%
Scout Rush
15 games
20%
Skirmisher Rush
11 games
45%
Militia Rush
10 games
30%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(7 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
0%
win rate
Knight Rush
(10 games)
20%
win rate
Militia Rush
(17 games)
24%
win rate
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(57L)
Heavy Cavalry
(27L)
Infantry (Sword)
(27L)
Monk Rush
4 games
100%
win rate
Knight Rush
10 games
80%
win rate
Militia Rush
17 games
76%
win rate
Skirmisher Rush
7 games
71%
win rate
Mid & Late Game
36%
Archer
PRIMARY STYLE
Fire Lancers
53%
46% WR
Unique Unit
50%
45% WR
Infantry (Spear)
45%
46% WR
Skirmishers
40%
34% WR
Dominates vs
Unique Unit
+31
Heavy Cavalry
+21
Skirmishers
+20
Struggles vs
Unique Unit
−57
Heavy Cavalry
−27
Infantry (Sword)
−27
Common Transitions
No Rush
Fire Lancers
47% WR
Archer Rush
Unique Unit
52% WR
Scout Rush
Light Cavalry
14% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Wei
50%
Turks
17%
Win Rates by Civ Type
Archer Civs
46%
Their Best Archer Civ:
Shu
48% WR
Cavalry Civs
45%
Their Best Cavalry Civ:
Jurchens
67% WR
Gunpowder Civs
11%
Their Best Gunpowder Civ:
Turks
17% WR
Infantry Civs
75%
Their Best Infantry Civ:
Bulgarians
100% WR
Defensive Civs
80%
Their Best Defensive Civ:
Koreans
75% WR
Civ Playstyle Analysis
Chinese
137
46%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:25
Castle: 21:09
archer rush
31%
phosphoru
28%
early castle build
21%
Shu
27
48%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:43
Castle: 24:40
archer rush
44%
Turks
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:58
Castle: 22:16
skirmisher rush
33%
early castle build
33%
Wei
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:35
Castle: 20:37
scout rush
33%
militia rush
33%
skirmisher rush
33%
Bulgarians
4
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:12
Castle: 21:20
castle drop
50%
knight rush
25%
cav archer rush
25%
skirmisher rush
25%
Koreans
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:03
Castle: 24:39
archer rush
75%
early castle build
75%
Jurchens
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:57
Castle: 20:59
castle drop
67%
early castle build
33%
Huns
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 61 | 51% | No Rush 79% | No Rush (19) |
| Arabia | 42 | 36% | Archer Rush 48% | No Rush (12) |
| MegaRandom | 20 | 60% | Archer Rush 45% | No Rush (3) |
| Passage | 16 | 25% | No Rush 50% | No Rush (5) |
| Shrubland | 13 | 54% | No Rush 38% | No Rush (2) |
| Canals | 13 | 54% | Archer Rush 69% | No Rush (5) |
| Fortified Clearing | 11 | 55% | Archer Rush 64% | No Rush (3) |
| Steppe | 10 | 70% | Archer Rush 90% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
46.2%
169 games
Morning
06:00 - 12:00
52.2%
161 games
Afternoon
12:00 - 18:00
38.1%
21 games
Evening
18:00 - 00:00
55.7%
140 games
Performs best in the Evening (55.7% WR), struggles in the Afternoon (38.1% WR).
Based on 491 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
20x
Chases losses
26x
Stops after losses
17x
After 1st Win
5.7
games
After 1st defeat
5.1
games
End on Win
58%
Win Rate by Game Length
Avg. Win
48 min
Avg. Loss
51
min
Games
199
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:23)
11:35
/ 11:12 target
III
Castle Age
(+00:44)
21:42
/ 20:58 target
IV
Imperial Age
(+03:25)
40:03
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:01
Improve
Reaches Imperial
54%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
2-0
Hindustanis
Camel
4-0
Shu
Archer
2-0
Worst Matchups
Incas
Infantry
0-2
Japanese
Infantry
0-4
Italians
Archer
0-4
Cavalry (55%)
Infantry (36%)
Archer (51%)
Gunpowder (43%)
Camel (67%)
Most Faced Civs
1
Britons
47%
36 games
17W - 19L
2
Franks
41%
32 games
13W - 19L
3
Byzantines
59%
22 games
13W - 9L
Persians
60%
20 games
12W - 8L
Vietnamese
58%
19 games
11W - 8L
Spanish
58%
19 games
11W - 8L
Top 6 of 148 tracked opponent picks
Rating History (Last 60 days)
+470 Elo
379 games
Current
814
Peak
861
Low
328
Record (W:L)
204
-
175
Effective APM (Last 20 games)
Overall
14.7
actions per minute
Slower than average
for 814 Elo
0
Avg (24)
Dark Age
15.2
Feudal
11.5
Castle
13.2
Imperial
9.2
Peak:
49.8
eAPM
Recent Match History (199 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
814
(+17)
|
Arabia
#467476902
|
Jurchens
|
|
01:02:13 |
Apr 02, 2026
|
|
VICTORY
797
(+17)
|
Enclosed
#467471235
|
Jurchens
|
|
00:29:15 |
Apr 02, 2026
|
|
VICTORY
780
(+16)
|
Arena
#467464493
|
Jurchens
|
|
00:52:03 |
Apr 02, 2026
|
|
VICTORY
779
(+18)
|
Black Forest
#467307812
|
Chinese
|
|
01:02:55 |
Apr 02, 2026
|
|
DEFEAT
746
(-15)
|
Migration
#467307623
|
Chinese
|
|
00:03:37 |
Apr 02, 2026
|
|
DEFEAT
761
(-17)
|
Arena
#467305076
|
Chinese
|
|
00:37:02 |
Apr 02, 2026
|
|
DEFEAT
778
(-17)
|
Arena
#467301565
|
Chinese
|
|
00:38:16 |
Apr 02, 2026
|
|
DEFEAT
795
(-16)
|
Enclosed
#467297665
|
Chinese
|
|
00:47:29 |
Apr 02, 2026
|
|
DEFEAT
811
(-13)
|
MegaRandom
#467295407
|
Chinese
|
|
00:25:39 |
Apr 02, 2026
|
|
VICTORY
824
(+16)
|
Enclosed
#467256155
|
Chinese
|
|
00:34:55 |
Apr 01, 2026
|
|
DEFEAT
808
(-17)
|
Black Forest
#467250786
|
Chinese
|
|
00:55:31 |
Apr 01, 2026
|
|
VICTORY
825
(+15)
|
Black Forest
#467245066
|
Chinese
|
|
00:54:08 |
Apr 01, 2026
|
|
VICTORY
810
(+15)
|
Arabia
#467240650
|
Chinese
|
|
00:42:40 |
Apr 01, 2026
|
|
VICTORY
795
(+15)
|
Arabia
#467238515
|
Chinese
|
|
00:18:05 |
Apr 01, 2026
|
|
VICTORY
780
(+17)
|
Glade
#467037834
|
Chinese
|
|
00:51:35 |
Mar 31, 2026
|
|
VICTORY
777
(+18)
|
Ring Fortress
#467030958
|
Chinese
|
|
00:05:05 |
Mar 31, 2026
|
|
VICTORY
759
(+16)
|
Marketplace
#467026196
|
Chinese
|
|
00:40:35 |
Mar 31, 2026
|
|
DEFEAT
743
(-18)
|
Marketplace
#467020850
|
Chinese
|
|
00:46:20 |
Mar 31, 2026
|
|
VICTORY
761
(+16)
|
Ring Fortress
#466648387
|
Portuguese
|
|
00:40:30 |
Mar 30, 2026
|
|
DEFEAT
745
(-18)
|
Arabia
#466640235
|
Portuguese
|
|
01:31:52 |
Mar 30, 2026
|
|
DEFEAT
763
(-17)
|
Marketplace
#466602962
|
Chinese
|
|
00:38:20 |
Mar 29, 2026
|
|
VICTORY
780
(+16)
|
Glade
#466569399
|
Chinese
|
|
00:36:49 |
Mar 29, 2026
|
|
DEFEAT
764
(-14)
|
Glade
#466554411
|
Chinese
|
|
00:44:44 |
Mar 29, 2026
|
|
VICTORY
778
(+14)
|
Glade
#466504556
|
Chinese
|
|
00:45:30 |
Mar 29, 2026
|
|
VICTORY
764
(+15)
|
Arabia
#466225220
|
Chinese
|
|
00:39:27 |
Mar 28, 2026
|
|
DEFEAT
749
(-18)
|
Ring Fortress
#466222819
|
Chinese
|
|
00:16:28 |
Mar 28, 2026
|
|
VICTORY
767
(+17)
|
Ring Fortress
#466105569
|
Chinese
|
|
01:01:59 |
Mar 28, 2026
|
|
DEFEAT
750
(-14)
|
Mongolia
#466103607
|
Chinese
|
|
00:22:39 |
Mar 28, 2026
|
|
DEFEAT
764
(-17)
|
Glade
#466092613
|
Chinese
|
|
00:53:30 |
Mar 28, 2026
|
|
DEFEAT
781
(-15)
|
Arena
#466087966
|
Britons
|
|
00:47:46 |
Mar 28, 2026
|
|
DEFEAT
796
(-17)
|
Marketplace
#466027966
|
Britons
|
|
00:59:58 |
Mar 27, 2026
|
|
VICTORY
813
(+14)
|
Glade
#466018784
|
Britons
|
|
00:59:50 |
Mar 27, 2026
|
|
DEFEAT
799
(-16)
|
Arabia
#466013494
|
Britons
|
Goths (822) | 00:33:54 |
Mar 27, 2026
|
|
VICTORY
815
(+17)
|
Mongolia
#466006911
|
Chinese
|
|
00:39:29 |
Mar 27, 2026
|
|
DEFEAT
798
(-17)
|
Glade
#465997790
|
Chinese
|
|
00:57:45 |
Mar 27, 2026
|
|
VICTORY
815
(+15)
|
Arena
#465772861
|
Portuguese
|
|
02:37:26 |
Mar 26, 2026
|
|
DEFEAT
800
(-16)
|
Ring Fortress
#465767016
|
Portuguese
|
|
00:42:19 |
Mar 26, 2026
|
|
DEFEAT
816
(-15)
|
Ring Fortress
#465763158
|
Portuguese
|
|
00:25:52 |
Mar 26, 2026
|
|
DEFEAT
831
(-14)
|
Glade
#465753736
|
Portuguese
|
|
01:04:14 |
Mar 26, 2026
|
|
VICTORY
845
(+14)
|
Glade
#465626442
|
Chinese
|
|
01:01:06 |
Mar 26, 2026
|
|
DEFEAT
831
(-14)
|
Mongolia
#465624803
|
Chinese
|
|
00:19:10 |
Mar 26, 2026
|
|
DEFEAT
845
(-16)
|
Arabia
#465607574
|
Chinese
|
|
00:53:19 |
Mar 26, 2026
|
|
VICTORY
861
(+18)
|
Mongolia
#465577415
|
Chinese
|
|
00:48:55 |
Mar 25, 2026
|
|
VICTORY
843
(+16)
|
Ring Fortress
#464657230
|
Portuguese
|
|
01:50:06 |
Mar 21, 2026
|
|
DEFEAT
827
(-14)
|
Arabia
#464649853
|
Portuguese
|
|
00:49:08 |
Mar 21, 2026
|
|
VICTORY
841
(+16)
|
Ring Fortress
#464428992
|
Portuguese
|
|
01:24:15 |
Mar 21, 2026
|
|
VICTORY
825
(+16)
|
Nomad
#464423403
|
Portuguese
|
|
00:46:46 |
Mar 21, 2026
|
|
DEFEAT
809
(-17)
|
Arabia
#464399270
|
Portuguese
|
|
00:30:36 |
Mar 20, 2026
|
|
VICTORY
808
(+14)
|
Ring Fortress
#464385007
|
Portuguese
|
|
01:39:47 |
Mar 20, 2026
|
|
VICTORY
812
(+18)
|
Marketplace
#464380215
|
Portuguese
|
|
00:35:15 |
Mar 20, 2026
|
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