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76561198315568090
Gameplay Summary
Passive early game, rarely rushes in Feudal (79%). Transitions into archer-focused compositions, especially Archer line. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Often picks Byzantines (58%).
Passive early game, rarely rushes in Feudal (79%). Transitions into archer-focused compositions, especially Archer line. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Often picks Byzantines (58%).
Elo
491
Bottom 20%
Rank
#44,644
1v1 RM
Games
20
3W /
17L
Steam
9 years
Verified
No risk factors detected
Player Analysis
19 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
79%
Archer Rush
16%
Militia Rush
5%
Overall Behavior
Archer rush (16%)
Early castle build (11%)
Walling Style: Standard
Balances defense with map control. (11% of games)
Opening Success Rates
No Rush
15 games
7%
Archer Rush
3 games
33%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
0%
win rate
No Rush
(12 games)
17%
win rate
How to Beat This Player
Early Game
If they open No Rush (79%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Archer (67%), often loses to:
BEST
Unique Unit
(3L)
Skirmishers
(2L)
Militia Rush
3 games
100%
win rate
No Rush
12 games
83%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
67%
Archer
PRIMARY STYLE
Archers
83%
20% WR
Skirmishers
33%
Light Cavalry
17%
Heavy Cavalry
17%
Dominates vs
No data
Struggles vs
Unique Unit
−3
Skirmishers
−2
Common Transitions
No Rush
Archers
0% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Koreans
33%
Byzantines
0%
Win Rates by Civ Type
Defensive Civs
12%
Their Best Defensive Civ:
Koreans
33% WR
Civ Playstyle Analysis
Byzantines
11
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:10
Castle: 23:17
No specific behavior patterns detected for this civ.
Koreans
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:19
Castle: 24:38
archer rush
33%
Britons
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Saracens
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 5 | 0% | No Rush 80% | No Rush (2) |
| Arena | 4 | 0% | No Rush 100% | No Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
2 games
Afternoon
12:00 - 18:00
20%
5 games
Evening
18:00 - 00:00
7.7%
13 games
Struggles in the Evening (7.7% WR).
Based on 20 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
0x
Chases losses
1x
Stops after losses
2x
After 1st Win
1.5
games
After 1st defeat
2.8
games
End on Win
25%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
24
min
Games
19
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:31)
11:43
/ 11:12 target
III
Castle Age
(+02:57)
23:55
/ 20:58 target
IV
Imperial Age
(+07:46)
44:24
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
11%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Huns
Cavalry
0-3
Vietnamese
Archer
0-2
Worst Matchups
Huns
Cavalry
0-3
Vietnamese
Archer
0-2
Archer (20%)
Cavalry (0%)
Infantry (0%)
Gunpowder (0%)
Camel (50%)
Most Faced Civs
1
Huns
0%
3 games
0W - 3L
2
Teutons
50%
2 games
1W - 1L
3
Vietnamese
0%
2 games
0W - 2L
Vikings
0%
1 games
0W - 1L
Italians
0%
1 games
0W - 1L
Portuguese
0%
1 games
0W - 1L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
491
Peak
491
Low
491
Record (W:L)
0
-
0
Effective APM (Last 18 games)
Overall
29.4
actions per minute
Faster than average
for 491 Elo
0
Avg (24)
Dark Age
32.6
Feudal
16.3
Castle
14.8
Imperial
6.6
Peak:
94.4
eAPM
Recent Match History (19 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
491
(-20)
|
MegaRandom
#450893106
|
Koreans
No Rush
|
|
00:29:10 |
Jan 24, 2026
|
|
DEFEAT
511
(-17)
|
Passage
#450891260
|
Koreans
No Rush
|
|
00:03:42 |
Jan 24, 2026
|
|
DEFEAT
528
(-19)
|
Socotra
#450888704
|
Saracens
Militia Rush
|
|
00:12:14 |
Jan 24, 2026
|
|
DEFEAT
547
(-25)
|
MegaRandom
#450808759
|
Britons
Archer Rush
|
|
00:48:30 |
Jan 24, 2026
|
|
DEFEAT
572
(-21)
|
Socotra
#450769571
|
Koreans
Archer Rush
|
|
00:41:43 |
Jan 24, 2026
|
|
VICTORY
593
(+21)
|
The Passage
#450769079
|
Koreans
|
|
00:01:01 |
Jan 24, 2026
|
|
VICTORY
572
(+31)
|
Shrubland
#450737499
|
Koreans
Archer Rush
|
|
00:51:22 |
Jan 24, 2026
|
|
DEFEAT
541
(-37)
|
Arena
#450729264
|
Koreans
No Rush
|
|
00:34:50 |
Jan 24, 2026
|
|
VICTORY
578
(+24)
|
Lowland
#450593303
|
Koreans
No Rush
|
|
00:30:38 |
Jan 23, 2026
|
|
DEFEAT
554
(-36)
|
Arena
#449064139
|
Byzantines
No Rush
|
|
00:18:15 |
Jan 17, 2026
|
|
DEFEAT
590
(-34)
|
Arena
#449017607
|
Byzantines
No Rush
|
|
00:42:04 |
Jan 17, 2026
|
|
DEFEAT
624
(-39)
|
Arena
#448786589
|
Byzantines
Castle Drop
|
|
00:35:56 |
Jan 16, 2026
|
|
DEFEAT
663
(-37)
|
Scandinavia
#448783050
|
Byzantines
No Rush
|
|
00:20:35 |
Jan 16, 2026
|
|
DEFEAT
700
(-40)
|
MegaRandom
#448780692
|
Byzantines
No Rush
|
|
00:14:22 |
Jan 16, 2026
|
|
DEFEAT
740
(-36)
|
Valley
#448775850
|
Byzantines
No Rush
|
|
00:15:52 |
Jan 16, 2026
|
|
DEFEAT
776
(-44)
|
Mired
#448773697
|
Byzantines
No Rush
|
|
00:13:36 |
Jan 16, 2026
|
|
DEFEAT
820
(-44)
|
MegaRandom
#448769921
|
Byzantines
No Rush
|
|
00:22:19 |
Jan 16, 2026
|
|
DEFEAT
864
(-42)
|
Scandinavia
#448766634
|
Byzantines
No Rush
|
|
00:13:51 |
Jan 16, 2026
|
|
DEFEAT
906
(-44)
|
MegaRandom
#448762601
|
Byzantines
No Rush
|
|
00:22:18 |
Jan 16, 2026
|
|
DEFEAT
950
(-50)
|
Paradise Island
#448759492
|
Byzantines
No Rush
|
|
00:21:13 |
Jan 16, 2026
|
No matches found with the selected filters.