Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Diacono87
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (54% boom/FC). Often masses Infantry (Spear) as their main army. Most successful with No Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (54% boom/FC). Often masses Infantry (Spear) as their main army. Most successful with No Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Elo
1302
Top 18%
Rank
#8,523
1v1 RM
Games
150
81W /
69L
Steam
2 months
Unverified
No risk factors detected
Player Analysis
79 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
54%
Archer Rush
14%
Militia Rush
11%
Monk Rush
11%
Overall Behavior
Fast castle (49%)
Early castle build (24%)
Fast imp (22%)
Phosphoru (19%)
Archer rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (37% of games)
Opening Success Rates
No Rush
43 games
58%
Archer Rush
11 games
36%
Militia Rush
9 games
56%
Monk Rush
9 games
44%
Cavalry Archer Rush
3 games
0%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(32 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(9 games)
33%
win rate
Monk Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (54%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
BEST
Unique Unit
(17L)
Archers
(11L)
Light Cavalry
(10L)
Archer Rush
9 games
67%
win rate
Monk Rush
6 games
67%
win rate
No Rush
32 games
56%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
38%
Archer
PRIMARY STYLE
Infantry (Spear)
62%
50% WR
Skirmishers
44%
47% WR
Unique Unit
31%
62% WR
Heavy Monk
24%
63% WR
Dominates vs
Unique Unit
+16
Light Cavalry
+14
Skirmishers
+13
Struggles vs
Unique Unit
−17
Archers
−11
Light Cavalry
−10
Common Transitions
No Rush
Infantry (Spear)
61% WR
Archer Rush
Archers
44% WR
Militia Rush
Infantry (Spear)
56% WR
Tendencies & Patterns
Civ. Stats
Variable
Wu
100%
Burmese
33%
Win Rates by Civ Type
Infantry Civs
55%
Their Best Infantry Civ:
Wu
100% WR
Gunpowder Civs
56%
Their Best Gunpowder Civ:
Bohemians
88% WR
Archer Civs
33%
No data for specific civs yet.
Monk Civs
33%
Their Best Monk Civ:
Burmese
33% WR
Cavalry Civs
60%
Their Best Cavalry Civ:
Persians
67% WR
Civ Playstyle Analysis
Japanese
19
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:26
Castle: 19:54
phosphoru
47%
cav archer rush
21%
archer rush
21%
early castle build
21%
Portuguese
16
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:04
Castle: 15:43
fast castle
100%
fast imp
50%
monk rush
38%
early castle build
25%
Bohemians
8
88%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:59
Castle: 14:53
fast castle
100%
early castle build
88%
fast imp
75%
castle drop
75%
Burmese
6
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:45
Castle: 19:19
fast castle
50%
militia rush
33%
early castle build
33%
Wu
6
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:03
Castle: 18:15
phosphoru
83%
fast castle
50%
Sicilians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:59
Castle: 24:54
tower rush
33%
castle drop
33%
early castle build
33%
archer rush
33%
Persians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:07
Castle: 24:37
knight rush
33%
Byzantines
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:45
Castle: 15:22
fast castle
100%
monk rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 31 | 48% | No Rush 65% | No Rush (10) |
| Arabia | 12 | 33% | Archer Rush 50% | Scout Rush (3) |
| Canals | 12 | 42% | No Rush 67% | Archer Rush (3) |
| Fortified Clearing | 8 | 50% | No Rush 75% | - |
| Steppe | 6 | 83% | Militia Rush 33% | - |
| Valley | 4 | 50% | No Rush 50% | - |
| Passage | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
48%
100 games
Afternoon
12:00 - 18:00
63.4%
41 games
Evening
18:00 - 00:00
77.8%
9 games
Performs best in the Evening (77.8% WR), plays most in Morning but wins more in Evening.
Based on 150 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
7x
Chases losses
19x
Stops after losses
6x
After 1st Win
2.2
games
After 1st defeat
3
games
End on Win
69%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
43
min
Games
79
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:58)
10:51
/ 09:53 target
Fast Feudal - 29%
III
Castle Age
(-01:59)
18:43
/ 20:42 target
Fast Castle - 49%
IV
Imperial Age
(-01:48)
34:41
/ 36:29 target
Fast Imp - 22%
Economy Profile
Dark Age Idle TC (Avg.)
01:08
Improve
Reaches Imperial
62%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Poles
Cavalry
3-0
Bulgarians
Infantry
2-0
Koreans
Defensive
4-2
Worst Matchups
Wu
Infantry
0-2
Aztecs
Infantry
0-2
Shu
Archer
0-2
Cavalry (62%)
Infantry (41%)
Gunpowder (40%)
Defensive (71%)
Camel (57%)
Most Faced Civs
1
Persians
60%
10 games
6W - 4L
2
Mongols
56%
9 games
5W - 4L
3
Spanish
43%
7 games
3W - 4L
Koreans
71%
7 games
5W - 2L
Incas
57%
7 games
4W - 3L
Huns
33%
6 games
2W - 4L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
+96 Elo
103 games
Current
1302
Peak
1302
Low
1139
Record (W:L)
55
-
48
Effective APM (Last 20 games)
Overall
30.5
actions per minute
Slower than average
for 1302 Elo
0
Avg (39)
Dark Age
30.5
Feudal
23.0
Castle
29.8
Imperial
22.5
Peak:
74.3
eAPM
Recent Match History (79 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1302
(+15)
|
Mediterranean
#462960571
|
Wu
|
|
00:46:26 |
Mar 14, 2026
|
|
VICTORY
1287
(+16)
|
MegaRandom
#462637891
|
Wu
|
|
00:37:10 |
Mar 13, 2026
|
|
VICTORY
1271
(+17)
|
Mediterranean
#462606582
|
Byzantines
|
|
00:46:16 |
Mar 13, 2026
|
|
DEFEAT
1254
(-19)
|
Haboob
#462604682
|
Wu
|
|
00:39:04 |
Mar 13, 2026
|
|
VICTORY
1273
(+16)
|
Enclosed
#462443592
|
Incas
|
|
00:34:25 |
Mar 12, 2026
|
|
VICTORY
1257
(+21)
|
Northern Isles
#462441029
|
Wu
|
|
00:28:52 |
Mar 12, 2026
|
|
VICTORY
1236
(+15)
|
Northern Isles
#462438806
|
Wu
|
|
00:30:41 |
Mar 12, 2026
|
|
DEFEAT
1221
(-17)
|
MegaRandom
#462236985
|
Wu
|
|
00:50:57 |
Mar 11, 2026
|
|
VICTORY
1238
(+15)
|
Mediterranean
#462236826
|
Byzantines
|
|
00:00:23 |
Mar 11, 2026
|
|
DEFEAT
1223
(-15)
|
Arabia
#462233458
|
Wu
|
|
00:41:28 |
Mar 11, 2026
|
|
VICTORY
1238
(+14)
|
Arabia
#462230890
|
Wu
|
|
00:37:27 |
Mar 11, 2026
|
|
VICTORY
1224
(+16)
|
MegaRandom
#462228677
|
Incas
|
|
00:34:04 |
Mar 11, 2026
|
|
DEFEAT
1208
(-18)
|
Mediterranean
#462214473
|
Wu
|
|
01:08:28 |
Mar 11, 2026
|
|
VICTORY
1226
(+14)
|
Mediterranean
#462212440
|
Byzantines
|
|
00:44:21 |
Mar 11, 2026
|
|
VICTORY
1212
(+15)
|
Northern Isles
#462037256
|
Byzantines
|
|
00:49:18 |
Mar 10, 2026
|
|
DEFEAT
1197
(-14)
|
Enclosed
#462034467
|
Wu
|
|
00:31:19 |
Mar 10, 2026
|
|
VICTORY
1211
(+14)
|
Northern Isles
#461821759
|
Wu
|
|
00:19:31 |
Mar 09, 2026
|
|
DEFEAT
1197
(-16)
|
MegaRandom
#461818204
|
Wu
|
|
00:52:00 |
Mar 09, 2026
|
|
VICTORY
1213
(+17)
|
Islands
#460584558
|
Wu
|
|
00:40:53 |
Mar 04, 2026
|
|
DEFEAT
1196
(-16)
|
Four Lakes
#460402323
|
Wu
|
|
00:31:04 |
Mar 03, 2026
|
|
DEFEAT
1212
(-17)
|
Arena
#460221493
|
Incas
|
|
00:20:52 |
Mar 02, 2026
|
|
DEFEAT
1229
(-14)
|
Migration
#460217297
|
Wu
|
|
00:38:03 |
Mar 02, 2026
|
|
VICTORY
1243
(+14)
|
Golden Pit
#460204519
|
Wu
|
|
00:50:06 |
Mar 02, 2026
|
|
VICTORY
1229
(+17)
|
Arena
#460193152
|
Wu
|
|
00:34:58 |
Mar 02, 2026
|
|
DEFEAT
1212
(-17)
|
Arabia
#460174052
|
Persians
|
|
01:05:43 |
Mar 02, 2026
|
|
DEFEAT
1229
(-18)
|
Arabia
#460171582
|
Incas
|
|
00:26:50 |
Mar 02, 2026
|
|
DEFEAT
1247
(-12)
|
Arabia
#460169631
|
Incas
|
|
00:33:34 |
Mar 02, 2026
|
|
DEFEAT
1259
(-15)
|
Four Lakes
#460167997
|
Incas
|
|
00:29:32 |
Mar 02, 2026
|
|
VICTORY
1274
(+17)
|
Hideout
#459893274
|
Incas
|
|
00:52:43 |
Mar 01, 2026
|
|
DEFEAT
1257
(-17)
|
Hideout
#459891051
|
Incas
|
|
00:25:26 |
Mar 01, 2026
|
|
VICTORY
1274
(+18)
|
Golden Pit
#459890794
|
Incas
|
|
00:01:07 |
Mar 01, 2026
|
|
VICTORY
1256
(+15)
|
Hideout
#459633155
|
Incas
|
|
01:05:50 |
Feb 28, 2026
|
|
DEFEAT
1241
(-17)
|
Arabia
#459608179
|
Incas
|
|
00:52:31 |
Feb 28, 2026
|
|
VICTORY
1258
(+16)
|
Hideout
#459374598
|
Incas
|
|
00:32:15 |
Feb 27, 2026
|
|
VICTORY
1242
(+15)
|
Golden Pit
#459371969
|
Incas
|
|
00:40:23 |
Feb 27, 2026
|
|
DEFEAT
1227
(-15)
|
Arabia
#459138448
|
Incas
|
|
00:45:19 |
Feb 26, 2026
|
|
VICTORY
1242
(+15)
|
Golden Pit
#459044371
|
Incas
|
|
00:24:07 |
Feb 25, 2026
|
|
VICTORY
1227
(+17)
|
Arabia
#458938948
|
Incas
|
|
00:54:40 |
Feb 25, 2026
|
|
VICTORY
1210
(+17)
|
Golden Pit
#458938719
|
Incas
|
|
00:01:34 |
Feb 25, 2026
|
|
VICTORY
1193
(+17)
|
Arabia
#458921773
|
Incas
|
|
00:11:41 |
Feb 25, 2026
|
|
DEFEAT
1176
(-15)
|
Golden Pit
#458919357
|
Incas
|
|
00:43:30 |
Feb 25, 2026
|
|
VICTORY
1191
(+16)
|
Arabia
#458827820
|
Incas
|
|
00:15:20 |
Feb 24, 2026
|
|
VICTORY
1175
(+15)
|
Hideout
#458821876
|
Incas
|
|
00:40:46 |
Feb 24, 2026
|
|
VICTORY
1160
(+16)
|
Hideout
#458757910
|
Incas
|
|
00:39:32 |
Feb 24, 2026
|
|
DEFEAT
1144
(-17)
|
Arena
#458709008
|
Wu
|
|
00:57:33 |
Feb 24, 2026
|
|
DEFEAT
1161
(-15)
|
Arabia
#458706510
|
Slavs
|
|
00:39:49 |
Feb 24, 2026
|
|
VICTORY
1176
(+15)
|
Hideout
#458699693
|
Wu
|
|
01:23:03 |
Feb 24, 2026
|
|
DEFEAT
1161
(-17)
|
Hideout
#458696664
|
Romans
|
|
00:52:31 |
Feb 24, 2026
|
|
DEFEAT
1178
(-15)
|
Arena
#458695123
|
Romans
|
|
00:26:33 |
Feb 24, 2026
|
|
VICTORY
1193
(+15)
|
Arena
#458694911
|
Teutons
|
|
00:00:23 |
Feb 24, 2026
|
No matches found with the selected filters.
Showing 50 of
150