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nobodys23
Gameplay Summary
Passive early game, rarely rushes in Feudal (71%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (69% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units.
Passive early game, rarely rushes in Feudal (71%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (69% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units.
Elo
852
Top 80%
Rank
#31,052
1v1 RM
Games
2,417
106W /
103L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
84 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
71%
Scout Rush
19%
Monk Rush
6%
Skirmisher Rush
2%
Overall Behavior
Phosphoru (58%)
Early castle build (35%)
Scout rush (19%)
Castle drop (11%)
Walling Style: Standard
Balances defense with map control. (45% of games)
Opening Success Rates
No Rush
60 games
42%
Scout Rush
16 games
69%
Monk Rush
5 games
40%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
No Rush
(32 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
0%
win rate
Knight Rush
(9 games)
33%
win rate
Militia Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (71%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Heavy Cavalry
(16L)
Light Cavalry
(12L)
Unique Unit
(9L)
Cavalry Archer Rush
3 games
100%
win rate
Knight Rush
9 games
67%
win rate
Militia Rush
8 games
63%
win rate
Skirmisher Rush
4 games
75%
win rate
No Rush
32 games
56%
win rate
Quick tips:
Predictable opener
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Unique Unit
95%
48% WR
Light Cavalry
52%
57% WR
Skirmishers
23%
50% WR
Infantry (Spear)
23%
30% WR
Dominates vs
Heavy Cavalry
+10
Skirmishers
+10
Light Cavalry
+10
Struggles vs
Heavy Cavalry
−16
Light Cavalry
−12
Unique Unit
−9
Common Transitions
No Rush
Unique Unit
39% WR
Scout Rush
Unique Unit
73% WR
Monk Rush
Unique Unit
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
67%
Mongols
30%
Win Rates by Civ Type
Infantry Civs
57%
Their Best Infantry Civ:
Bulgarians
67% WR
Cavalry Archer Civs
30%
Their Best Cavalry Archer Civ:
Mongols
30% WR
Cavalry Civs
60%
Their Best Cavalry Civ:
Franks
67% WR
Archer Civs
50%
Their Best Archer Civ:
Chinese
44% WR
Civ Playstyle Analysis
Mongols
23
30%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:19
Castle: 18:09
phosphoru
61%
early castle build
43%
fast imp
22%
Japanese
18
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:37
Castle: 19:21
phosphoru
50%
early castle build
44%
Cumans
12
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:47
Castle: 18:50
phosphoru
83%
early castle build
42%
scout rush
33%
monk rush
25%
Chinese
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:08
Castle: 18:03
phosphoru
56%
Aztecs
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:26
Castle: 18:46
phosphoru
40%
skirmisher rush
40%
early castle build
20%
castle drop
20%
Bengalis
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 17:57
scout rush
25%
tower rush
25%
early castle build
25%
phosphoru
25%
Bulgarians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:44
Castle: 18:07
fast castle
33%
monk rush
33%
castle drop
33%
early castle build
33%
phosphoru
33%
Franks
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:13
Castle: 17:45
phosphoru
67%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 22 | 59% | No Rush 82% | No Rush (4) |
| Steppe | 13 | 46% | No Rush 46% | Knight Rush (2) |
| Glade | 9 | 22% | No Rush 67% | No Rush (4) |
| Canals | 9 | 33% | No Rush 67% | No Rush (3) |
| Lowland | 8 | 88% | No Rush 75% | - |
| Scandinavia | 7 | 43% | No Rush 100% | Knight Rush (2) |
| Graveyards | 6 | 33% | No Rush 83% | - |
| Mired | 3 | 33% | No Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.8%
43 games
Morning
06:00 - 12:00
28.6%
7 games
Afternoon
12:00 - 18:00
59%
78 games
Evening
18:00 - 00:00
45.7%
81 games
Performs best in the Afternoon (59% WR), plays most in Evening but wins more in Afternoon.
Based on 209 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
14x
Chases losses
14x
Stops after losses
12x
After 1st Win
4.3
games
After 1st defeat
4
games
End on Win
60%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
53 min
Avg. Loss
55
min
Games
84
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:14)
11:26
/ 11:12 target
III
Castle Age
(-02:29)
18:29
/ 20:58 target
IV
Imperial Age
(-02:18)
34:20
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:20
Improve
Reaches Imperial
76%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Aztecs
Infantry
2-0
Britons
Archer
2-0
Hindustanis
Camel
2-0
Worst Matchups
Franks
Cavalry
0-7
Incas
Infantry
0-2
Cumans
Cavalry
0-2
Infantry (55%)
Cavalry (22%)
Cavalry Archer (44%)
Archer (83%)
Gunpowder (20%)
Most Faced Civs
1
Franks
50%
14 games
7W - 7L
2
Persians
40%
10 games
4W - 6L
3
Mongols
60%
10 games
6W - 4L
Teutons
50%
8 games
4W - 4L
Vietnamese
50%
8 games
4W - 4L
Vikings
50%
8 games
4W - 4L
Top 6 of 58 tracked opponent picks
Rating History (Last 60 days)
-70 Elo
106 games
Current
852
Peak
923
Low
706
Record (W:L)
50
-
56
Effective APM (Last 20 games)
Overall
16.1
actions per minute
Slower than average
for 852 Elo
0
Avg (24)
Dark Age
10.6
Feudal
9.0
Castle
11.6
Imperial
18.5
Peak:
58.6
eAPM
Recent Match History (84 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
852
(+17)
|
MegaRandom
#468493527
|
Chinese
|
|
00:45:01 |
Apr 06, 2026
|
|
VICTORY
820
(+16)
|
MegaRandom
#468484688
|
Chinese
|
|
01:11:20 |
Apr 06, 2026
|
|
VICTORY
819
(+15)
|
Black Forest
#468481745
|
Huns
|
|
00:27:10 |
Apr 06, 2026
|
|
DEFEAT
804
(-13)
|
Black Forest
#468475151
|
Persians
|
|
00:53:09 |
Apr 06, 2026
|
|
VICTORY
817
(+13)
|
Enclosed
#467416115
|
Franks
|
|
01:14:56 |
Apr 02, 2026
|
|
DEFEAT
804
(-15)
|
Enclosed
#467404130
|
Malay
|
|
01:24:15 |
Apr 02, 2026
|
|
VICTORY
819
(+17)
|
Black Forest
#467389592
|
Berbers
|
|
01:42:22 |
Apr 02, 2026
|
|
VICTORY
802
(+14)
|
Glade
#466285227
|
Cumans
|
|
01:03:36 |
Mar 28, 2026
|
|
DEFEAT
788
(-16)
|
Ring Fortress
#466266095
|
Byzantines
|
|
01:55:10 |
Mar 28, 2026
|
|
VICTORY
804
(+16)
|
Glade
#466212498
|
Aztecs
|
|
00:43:55 |
Mar 28, 2026
|
|
VICTORY
788
(+15)
|
Glade
#466198937
|
Aztecs
|
|
01:22:46 |
Mar 28, 2026
|
|
VICTORY
773
(+16)
|
Nomad
#465953596
|
Chinese
|
|
01:24:09 |
Mar 27, 2026
|
|
VICTORY
757
(+17)
|
Ring Fortress
#465940597
|
Chinese
|
|
01:39:46 |
Mar 27, 2026
|
|
VICTORY
740
(+16)
|
Mongolia
#464697531
|
Chinese
|
|
01:05:00 |
Mar 22, 2026
|
|
VICTORY
724
(+18)
|
Ring Fortress
#464693634
|
Chinese
|
|
00:31:58 |
Mar 22, 2026
|
|
DEFEAT
706
(-13)
|
Glade
#464686868
|
Chinese
|
|
00:58:47 |
Mar 22, 2026
|
|
DEFEAT
719
(-16)
|
Nomad
#464683934
|
Japanese
|
|
00:21:38 |
Mar 22, 2026
|
|
DEFEAT
735
(-16)
|
Glade
#464677500
|
Japanese
|
|
00:55:54 |
Mar 22, 2026
|
|
VICTORY
751
(+16)
|
Ring Fortress
#464676698
|
Japanese
|
|
00:05:25 |
Mar 22, 2026
|
|
DEFEAT
735
(-19)
|
Mongolia
#464674053
|
Japanese
|
|
00:22:21 |
Mar 22, 2026
|
|
DEFEAT
754
(-17)
|
Mongolia
#464586247
|
Bengalis
|
|
01:03:41 |
Mar 21, 2026
|
|
DEFEAT
771
(-15)
|
Mongolia
#464570854
|
Mongols
|
|
01:01:27 |
Mar 21, 2026
|
|
VICTORY
786
(+14)
|
Ring Fortress
#464559548
|
Mongols
|
|
01:09:11 |
Mar 21, 2026
|
|
VICTORY
772
(+17)
|
Mongolia
#464544366
|
Mongols
|
|
01:35:20 |
Mar 21, 2026
|
|
VICTORY
755
(+17)
|
Arena
#463352283
|
Hindustanis
|
|
00:58:39 |
Mar 16, 2026
|
|
DEFEAT
738
(-16)
|
Arena
#463342702
|
Hindustanis
|
|
01:29:34 |
Mar 16, 2026
|
|
DEFEAT
754
(-16)
|
Mediterranean
#463337755
|
Burmese
|
|
00:46:20 |
Mar 16, 2026
|
|
DEFEAT
770
(-14)
|
Mediterranean
#463332128
|
Slavs
|
|
00:52:24 |
Mar 16, 2026
|
|
DEFEAT
784
(-16)
|
Arena
#462969563
|
Mongols
|
|
00:58:52 |
Mar 14, 2026
|
|
DEFEAT
800
(-16)
|
Mediterranean
#462964031
|
Mongols
|
|
00:37:47 |
Mar 14, 2026
|
|
VICTORY
816
(+16)
|
Enclosed
#462954645
|
Mongols
|
|
00:53:29 |
Mar 14, 2026
|
|
VICTORY
800
(+17)
|
Mediterranean
#462948223
|
Mongols
|
|
00:41:28 |
Mar 14, 2026
|
|
DEFEAT
783
(-17)
|
Arena
#462814287
|
Huns
|
|
00:52:29 |
Mar 14, 2026
|
|
DEFEAT
800
(-15)
|
Enclosed
#462809509
|
Cumans
|
|
00:40:46 |
Mar 14, 2026
|
|
DEFEAT
815
(-17)
|
Enclosed
#462805453
|
Koreans
|
|
00:33:47 |
Mar 14, 2026
|
|
DEFEAT
832
(-14)
|
MegaRandom
#462802511
|
Tatars
|
|
00:23:53 |
Mar 14, 2026
|
|
VICTORY
846
(+16)
|
MegaRandom
#462791822
|
Lithuanians
|
|
01:31:06 |
Mar 14, 2026
|
|
VICTORY
830
(+15)
|
Arena
#462061030
|
Poles
|
|
01:40:39 |
Mar 10, 2026
|
|
DEFEAT
815
(-16)
|
MegaRandom
#462058792
|
Poles
|
|
00:15:47 |
Mar 10, 2026
|
|
VICTORY
831
(+16)
|
Mediterranean
#461373491
|
Britons
|
|
01:17:13 |
Mar 07, 2026
|
|
VICTORY
815
(+15)
|
Mediterranean
#461359439
|
Britons
|
|
01:35:28 |
Mar 07, 2026
|
|
VICTORY
800
(+15)
|
Mediterranean
#461351854
|
Franks
|
|
00:52:03 |
Mar 07, 2026
|
|
DEFEAT
785
(-16)
|
MegaRandom
#461141539
|
Cumans
|
|
00:00:57 |
Mar 06, 2026
|
|
VICTORY
801
(+17)
|
Enclosed
#461133474
|
Cumans
|
|
00:42:57 |
Mar 06, 2026
|
|
DEFEAT
784
(-17)
|
Arena
#461128221
|
Bengalis
|
|
00:34:30 |
Mar 06, 2026
|
|
DEFEAT
801
(-14)
|
Arena
#461118377
|
Hindustanis
|
|
00:52:39 |
Mar 06, 2026
|
|
VICTORY
815
(+15)
|
MegaRandom
#461109689
|
Hindustanis
|
|
01:05:10 |
Mar 06, 2026
|
|
DEFEAT
800
(-17)
|
Migration
#460062479
|
Cumans
|
|
00:44:52 |
Mar 01, 2026
|
|
DEFEAT
817
(-17)
|
Four Lakes
#460054476
|
Cumans
|
|
00:46:36 |
Mar 01, 2026
|
|
DEFEAT
834
(-18)
|
Hideout
#460044725
|
Cumans
|
|
00:50:26 |
Mar 01, 2026
|
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