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Bo21|H_Bull
Gameplay Summary
Highly predictable with Scout Rush (100% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Often picks Mongols (50%).
Highly predictable with Scout Rush (100% of games). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Often picks Mongols (50%).
Elo
1186
Top 35%
Rank
#12,648
1v1 RM
Games
603
14W /
8L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
100%
Overall Behavior
Scout rush (100%)
Knight rush (63%)
Steppe lancer rush (25%)
Skirmisher rush (25%)
Castle drop (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (88% of games)
Opening Success Rates
Scout Rush
8 games
25%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (100%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (86%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
86%
Cavalry
PRIMARY STYLE
Heavy Cavalry
57%
50% WR
Steppe Lancers
29%
Light Cavalry
29%
Camels
14%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Scout Rush
Heavy Cavalry
29% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Mongols
4
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:25
Castle: 21:56
scout rush
100%
knight rush
50%
steppe lancer rush
50%
castle drop
25%
cav archer rush
25%
skirmisher rush
25%
early castle build
25%
Magyars
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:26
Castle: 20:56
scout rush
100%
knight rush
67%
Saracens
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 7 | 29% | Scout Rush 100% | Skirmisher Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
70%
20 games
Morning
06:00 - 12:00
0%
2 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 22 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
3x
Chases losses
0x
Stops after losses
1x
After 1st Win
4
games
After 1st defeat
4.7
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
30 min
Avg. Loss
42
min
Games
8
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-01:26)
8:55
/ 10:21 target
Fast Feudal - 100%
III
Castle Age
(+01:15)
21:31
/ 20:16 target
IV
Imperial Age
(+10:11)
46:14
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:00
Perfect
Reaches Imperial
13%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Slavs
Infantry
2-0
Bohemians
Gunpowder
0-2
Worst Matchups
Bohemians
Gunpowder
0-2
Slavs
Infantry
2-0
Infantry (50%)
Gunpowder (0%)
Defensive (0%)
Archer (0%)
Most Faced Civs
1
Khmer
100%
2 games
2W - 0L
2
Bohemians
0%
2 games
0W - 2L
3
Slavs
100%
2 games
2W - 0L
Mayans
100%
2 games
2W - 0L
Ethiopians
100%
2 games
2W - 0L
Tatars
100%
1 games
1W - 0L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
+60 Elo
8 games
Current
1186
Peak
1186
Low
1126
Record (W:L)
0
-
0
Effective APM (Last 7 games)
Overall
41.5
actions per minute
Average speed
for 1186 Elo
0
Avg (39)
Dark Age
47.8
Feudal
38.1
Castle
40.6
Imperial
5.2
Peak:
93.7
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1186
(+14)
|
Arabia
#466090518
|
Magyars
|
|
00:38:39 |
Mar 28, 2026
|
|
VICTORY
1172
(+16)
|
Arabia
#466086348
|
Magyars
|
|
00:36:24 |
Mar 28, 2026
|
|
VICTORY
1156
(+16)
|
Glade
#466079915
|
Magyars
|
|
00:54:13 |
Mar 28, 2026
|
|
VICTORY
1140
(+14)
|
Glade
#466074351
|
Magyars
|
|
00:31:12 |
Mar 28, 2026
|
|
DEFEAT
1126
(-16)
|
Arabia
#447721255
|
Mongols
Scout Rush
|
|
00:30:13 |
Jan 12, 2026
|
|
DEFEAT
1142
(-13)
|
Arabia
#447719265
|
Magyars
Scout Rush
|
|
00:37:28 |
Jan 12, 2026
|
|
DEFEAT
1155
(-15)
|
Arabia
#447710574
|
Saracens
Scout Rush
|
|
00:40:20 |
Jan 12, 2026
|
|
VICTORY
1170
(+17)
|
Arabia
#447703726
|
Magyars
Scout Rush
|
|
00:29:13 |
Jan 12, 2026
|
|
VICTORY
1153
(+17)
|
Arabia
#447700505
|
Magyars
Scout Rush
|
|
00:31:19 |
Jan 12, 2026
|
|
DEFEAT
1136
(-17)
|
Arabia
#447693539
|
Mongols
Scout Rush
|
|
01:12:04 |
Jan 12, 2026
|
|
DEFEAT
1153
(-15)
|
Arabia
#447689172
|
Mongols
Scout Rush
|
|
00:40:50 |
Jan 12, 2026
|
|
DEFEAT
1168
(-15)
|
Arena
#441877744
|
Mongols
Scout Rush
|
|
00:33:37 |
Dec 22, 2025
|
|
VICTORY
1183
(+17)
|
Arabia
#439216076
|
Mongols
|
|
00:20:11 |
Dec 11, 2025
|
|
VICTORY
1166
(+14)
|
Arena
#439209769
|
Huns
|
|
00:12:42 |
Dec 11, 2025
|
|
DEFEAT
1152
(-14)
|
Arabia
#439203209
|
Mongols
|
|
00:17:45 |
Dec 11, 2025
|
|
VICTORY
1166
(+15)
|
Arabia
#439198145
|
Magyars
|
|
00:25:54 |
Dec 11, 2025
|
|
VICTORY
1151
(+17)
|
Golden Swamp
#438263810
|
Berbers
|
|
00:21:38 |
Dec 07, 2025
|
|
VICTORY
1134
(+16)
|
Fortress
#438260528
|
Mongols
|
|
00:16:29 |
Dec 07, 2025
|
|
VICTORY
1118
(+17)
|
Fortress
#438253834
|
Huns
|
|
00:13:38 |
Dec 07, 2025
|
|
VICTORY
1101
(+17)
|
Fortress
#438253447
|
Turks
|
|
00:00:11 |
Dec 07, 2025
|
|
VICTORY
1084
(+17)
|
Fortress
#438248070
|
Burmese
|
|
00:24:14 |
Dec 07, 2025
|
|
DEFEAT
1067
(-15)
|
Arena
#438244019
|
Mongols
|
|
00:20:19 |
Dec 07, 2025
|
No matches found with the selected filters.