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Cavernabrole
Gameplay Summary
Opens Scout Rush (30%) or booms to Castle (27%). Often masses Infantry (Spear) as their main army. Most successful with Archer Rush (63% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Opens Scout Rush (30%) or booms to Castle (27%). Often masses Infantry (Spear) as their main army. Most successful with Archer Rush (63% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1263
Top 25%
Rank
#9,735
1v1 RM
Games
1,351
89W /
85L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
44 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
30%
No Rush
27%
Archer Rush
18%
Militia Rush
11%
Overall Behavior
Scout rush (30%)
Archer rush (20%)
Skirmisher rush (18%)
Castle drop (14%)
Militia rush (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (59% of games)
Opening Success Rates
Scout Rush
13 games
62%
No Rush
12 games
33%
Archer Rush
8 games
63%
Militia Rush
5 games
40%
Skirmisher Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Scout Rush
(16 games)
69%
win rate
No Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(9 games)
33%
win rate
Archer Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (30%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
BEST
Archers
(7L)
Light Cavalry
(5L)
Unique Unit
(4L)
Militia Rush
9 games
67%
win rate
Archer Rush
5 games
60%
win rate
Scout Rush
16 games
69%
win rate
No Rush
12 games
58%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
38%
Cavalry
PRIMARY STYLE
Infantry (Spear)
38%
63% WR
Skirmishers
29%
50% WR
Light Cavalry
24%
40% WR
Archers
24%
40% WR
Dominates vs
Heavy Cavalry
+6
Unique Unit
+4
Infantry (Spear)
+3
Struggles vs
Archers
−7
Light Cavalry
−5
Unique Unit
−4
Common Transitions
Scout Rush
Skirmishers
60% WR
Militia Rush
Infantry (Sword)
40% WR
Archer Rush
Archers
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Mongols
86%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Celts
100% WR
Cavalry Archer Civs
70%
Their Best Cavalry Archer Civ:
Mongols
86% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Franks
67% WR
Archer Civs
60%
Their Best Archer Civ:
Italians
67% WR
Civ Playstyle Analysis
Mongols
7
86%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:21
Castle: 22:05
scout rush
71%
skirmisher rush
43%
cav archer rush
43%
Celts
4
100%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:28
Castle: 22:36
archer rush
50%
skirmisher rush
50%
ram push
25%
castle drop
25%
militia rush
25%
early castle build
25%
Italians
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:44
Castle: 20:21
archer rush
67%
phosphoru
33%
scout rush
33%
fast castle
33%
skirmisher rush
33%
Franks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:24
Castle: 20:06
scout rush
67%
knight rush
67%
Tatars
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 14:26
fast castle
33%
scout rush
33%
Khmer
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Japanese
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Teutons
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 26 | 50% | Archer Rush 23% | Militia Rush (5) |
| Lowland | 5 | 20% | Skirmisher Rush 40% | - |
| Arena | 4 | 50% | No Rush 75% | No Rush (2) |
| Haboob | 3 | 100% | Archer Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
61.9%
21 games
Morning
06:00 - 12:00
45.8%
24 games
Afternoon
12:00 - 18:00
52.9%
51 games
Evening
18:00 - 00:00
48.7%
78 games
Performs best in the Night (61.9% WR), plays most in Evening but wins more in Night.
Based on 174 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
5x
Chases losses
16x
Stops after losses
7x
After 1st Win
1.6
games
After 1st defeat
2.3
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
43
min
Games
44
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:09)
9:44
/ 09:53 target
Fast Feudal - 66%
III
Castle Age
(+01:09)
21:51
/ 20:42 target
IV
Imperial Age
(+03:33)
40:02
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
43%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
3-0
Slavs
Infantry
2-0
Spanish
Gunpowder
2-0
Worst Matchups
Khmer
Elephant
0-2
Koreans
Defensive
0-2
Mayans
Archer
0-2
Infantry (43%)
Cavalry (50%)
Archer (60%)
Camel (50%)
Cavalry Archer (100%)
Most Faced Civs
1
Mongols
70%
10 games
7W - 3L
2
Khmer
38%
8 games
3W - 5L
3
Persians
63%
8 games
5W - 3L
Huns
43%
7 games
3W - 4L
Magyars
43%
7 games
3W - 4L
Ethiopians
50%
6 games
3W - 3L
Top 6 of 46 tracked opponent picks
Rating History (Last 60 days)
+36 Elo
125 games
Current
1263
Peak
1296
Low
1163
Record (W:L)
63
-
62
Effective APM (Last 20 games)
Overall
25.6
actions per minute
Slower than average
for 1263 Elo
0
Avg (39)
Dark Age
28.1
Feudal
23.6
Castle
23.7
Imperial
14.4
Peak:
60.2
eAPM
Recent Match History (44 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1263
(-16)
|
Glade
#466350870
|
Franks
|
|
00:46:38 |
Mar 29, 2026
|
|
DEFEAT
1279
(-14)
|
Arena
#466344506
|
Poles
|
|
00:52:57 |
Mar 29, 2026
|
|
VICTORY
1293
(+15)
|
Mongolia
#466339178
|
Vietnamese
|
|
00:41:08 |
Mar 29, 2026
|
|
VICTORY
1278
(+16)
|
Glade
#466323758
|
Italians
|
|
00:44:29 |
Mar 29, 2026
|
|
DEFEAT
1262
(-17)
|
Marketplace
#466318387
|
Saracens
|
|
00:46:31 |
Mar 29, 2026
|
|
VICTORY
1279
(+15)
|
Marketplace
#466133068
|
Mayans
|
|
00:40:37 |
Mar 28, 2026
|
|
VICTORY
1264
(+16)
|
Marketplace
#466020474
|
Persians
|
|
01:23:03 |
Mar 27, 2026
|
|
DEFEAT
1248
(-15)
|
Glade
#466008269
|
Persians
|
|
00:43:27 |
Mar 27, 2026
|
|
DEFEAT
1263
(-17)
|
Marketplace
#465772905
|
Chinese
|
|
01:07:20 |
Mar 26, 2026
|
|
VICTORY
1280
(+15)
|
Glade
#465764474
|
Mapuche
|
|
00:42:25 |
Mar 26, 2026
|
|
VICTORY
1265
(+17)
|
Marketplace
#465736918
|
Mayans
|
|
00:51:48 |
Mar 26, 2026
|
|
VICTORY
1248
(+17)
|
Mongolia
#465735764
|
Mongols
|
|
00:07:38 |
Mar 26, 2026
|
|
DEFEAT
1231
(-15)
|
Marketplace
#465555547
|
Mayans
|
|
00:45:58 |
Mar 25, 2026
|
|
VICTORY
1246
(+16)
|
Glade
#465392024
|
Mapuche
|
|
00:50:45 |
Mar 24, 2026
|
|
DEFEAT
1230
(-15)
|
Glade
#465385900
|
Chinese
|
|
00:51:58 |
Mar 24, 2026
|
|
DEFEAT
1245
(-17)
|
Ring Fortress
#465380620
|
Incas
|
|
00:44:00 |
Mar 24, 2026
|
|
DEFEAT
1262
(-17)
|
Arabia
#465376845
|
Tatars
|
|
00:28:24 |
Mar 24, 2026
|
|
VICTORY
1279
(+16)
|
Ring Fortress
#465357062
|
Mongols
|
|
00:46:10 |
Mar 24, 2026
|
|
VICTORY
1263
(+17)
|
Mongolia
#465204747
|
Mayans
|
|
00:52:56 |
Mar 24, 2026
|
|
DEFEAT
1246
(-17)
|
Nomad
#465199967
|
Mayans
|
|
00:45:55 |
Mar 24, 2026
|
|
VICTORY
1263
(+16)
|
Arena
#465195929
|
Mayans
|
|
00:35:38 |
Mar 24, 2026
|
|
VICTORY
1247
(+15)
|
Glade
#465179070
|
Chinese
|
|
00:26:45 |
Mar 24, 2026
|
|
DEFEAT
1232
(-15)
|
Nomad
#465175310
|
Mayans
|
|
00:34:52 |
Mar 23, 2026
|
|
DEFEAT
1247
(-14)
|
Ring Fortress
#465171129
|
Mapuche
|
|
00:37:04 |
Mar 23, 2026
|
|
DEFEAT
1261
(-16)
|
Arabia
#464902248
|
Incas
|
|
00:35:46 |
Mar 22, 2026
|
|
VICTORY
1277
(+17)
|
Nomad
#464617454
|
Mayans
|
|
00:32:12 |
Mar 21, 2026
|
|
DEFEAT
1260
(-17)
|
Glade
#464371837
|
Turks
|
|
00:30:36 |
Mar 20, 2026
|
|
VICTORY
1277
(+14)
|
Glade
#464164659
|
Chinese
|
|
00:33:29 |
Mar 19, 2026
|
|
VICTORY
1263
(+16)
|
Nomad
#464126761
|
Mayans
|
|
01:06:04 |
Mar 19, 2026
|
|
DEFEAT
1247
(-15)
|
Glade
#464120565
|
Turks
|
|
00:43:18 |
Mar 19, 2026
|
|
VICTORY
1262
(+15)
|
Mongolia
#464098378
|
Mapuche
|
|
01:06:46 |
Mar 19, 2026
|
|
DEFEAT
1247
(-14)
|
Glade
#463922027
|
Chinese
|
|
00:43:51 |
Mar 18, 2026
|
|
VICTORY
1261
(+16)
|
Enclosed
#463740100
|
Chinese
|
|
00:40:30 |
Mar 17, 2026
|
|
DEFEAT
1245
(-15)
|
Enclosed
#463734429
|
Chinese
|
|
00:45:24 |
Mar 17, 2026
|
|
DEFEAT
1260
(-15)
|
MegaRandom
#463728923
|
Chinese
|
|
00:42:54 |
Mar 17, 2026
|
|
VICTORY
1275
(+14)
|
Arabia
#463714450
|
Chinese
|
|
00:41:01 |
Mar 17, 2026
|
|
VICTORY
1261
(+16)
|
Haboob
#463681107
|
Chinese
|
|
00:50:17 |
Mar 17, 2026
|
|
VICTORY
1245
(+15)
|
Haboob
#463680336
|
Chinese
|
|
00:05:06 |
Mar 17, 2026
|
|
VICTORY
1230
(+16)
|
Haboob
#463675140
|
Chinese
|
|
00:44:47 |
Mar 17, 2026
|
|
VICTORY
1214
(+17)
|
Arabia
#463671653
|
Chinese
|
|
00:29:42 |
Mar 17, 2026
|
|
DEFEAT
1197
(-14)
|
Northern Isles
#463664946
|
Vikings
|
|
00:52:56 |
Mar 17, 2026
|
|
DEFEAT
1211
(-17)
|
Haboob
#463660810
|
Vikings
|
|
00:37:28 |
Mar 17, 2026
|
|
VICTORY
1228
(+15)
|
Northern Isles
#463654686
|
Vikings
|
|
00:52:26 |
Mar 17, 2026
|
|
VICTORY
1213
(+17)
|
Arabia
#463651971
|
Vikings
|
|
00:17:04 |
Mar 17, 2026
|
|
VICTORY
1196
(+15)
|
Arabia
#463647587
|
Vikings
|
|
00:39:40 |
Mar 17, 2026
|
|
VICTORY
1181
(+18)
|
Arabia
#463644776
|
Vikings
|
|
00:26:45 |
Mar 17, 2026
|
|
DEFEAT
1163
(-16)
|
MegaRandom
#463638386
|
Aztecs
|
|
00:54:08 |
Mar 17, 2026
|
|
DEFEAT
1179
(-17)
|
Arabia
#463634420
|
Mayans
|
|
00:38:34 |
Mar 17, 2026
|
|
DEFEAT
1196
(-14)
|
Northern Isles
#463630761
|
Mayans
|
|
00:42:58 |
Mar 17, 2026
|
|
VICTORY
1210
(+16)
|
MegaRandom
#463616675
|
Mayans
|
|
00:54:17 |
Mar 17, 2026
|
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