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Bober
Gameplay Summary
Often booms to Castle Age (55%), occasionally opens Archer Rush (14%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (83% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Plays variable civs.
Often booms to Castle Age (55%), occasionally opens Archer Rush (14%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (83% win rate). Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Plays variable civs.
Elo
788
Bottom 20%
Rank
#33,798
1v1 RM
Games
453
108W /
108L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
85 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
55%
Archer Rush
14%
Scout Rush
13%
Monk Rush
6%
Overall Behavior
Phosphoru (16%)
Archer rush (14%)
Scout rush (13%)
Castle drop (12%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (24% of games)
Opening Success Rates
No Rush
47 games
34%
Archer Rush
12 games
83%
Scout Rush
11 games
55%
Monk Rush
5 games
60%
Cavalry Archer Rush
3 games
100%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
No Rush
(42 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(11 games)
18%
win rate
Monk Rush
(5 games)
40%
win rate
Archer Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (55%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Unique Unit
(17L)
Heavy Cavalry
(12L)
Skirmishers
(8L)
Scout Rush
11 games
82%
win rate
Monk Rush
5 games
60%
win rate
Archer Rush
5 games
60%
win rate
Skirmisher Rush
4 games
75%
win rate
No Rush
42 games
57%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Infantry (Spear)
48%
42% WR
Light Cavalry
36%
33% WR
Archers
34%
53% WR
Skirmishers
28%
21% WR
Dominates vs
Heavy Cavalry
+11
Skirmishers
+11
Unique Unit
+10
Struggles vs
Unique Unit
−17
Heavy Cavalry
−12
Skirmishers
−8
Common Transitions
No Rush
Infantry (Spear)
35% WR
Scout Rush
Light Cavalry
33% WR
Archer Rush
Archers
80% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Mayans
80%
Khmer
20%
Win Rates by Civ Type
Infantry Civs
54%
Their Best Infantry Civ:
Celts
100% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Franks
67% WR
Archer Civs
67%
Their Best Archer Civ:
Mayans
80% WR
Gunpowder Civs
29%
Their Best Gunpowder Civ:
Turks
33% WR
Elephant Civs
29%
Their Best Elephant Civ:
Khmer
20% WR
Camel Civs
29%
Their Best Camel Civ:
Hindustanis
33% WR
Civ Playstyle Analysis
Khmer
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:16
Castle: 18:25
archer rush
20%
early castle build
20%
fast castle
20%
Mayans
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:06
Castle: 21:23
eagle rush
20%
militia rush
20%
fast castle
20%
Japanese
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 20:19
cav archer rush
20%
archer rush
20%
Berbers
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:56
Castle: 20:06
early castle build
25%
scout rush
25%
fast castle
25%
Turks
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:29
Castle: 22:27
scout rush
33%
cav archer rush
33%
Celts
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:51
Castle: 19:09
castle drop
67%
cav archer rush
33%
Sicilians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:27
Castle: 19:03
early castle build
33%
scout rush
33%
phosphoru
33%
fast castle
33%
Hindustanis
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:23
Castle: 18:38
monk rush
33%
phosphoru
33%
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 29 | 41% | No Rush 69% | No Rush (7) |
| Arena | 24 | 33% | No Rush 58% | No Rush (10) |
| Scandinavia | 5 | 60% | No Rush 60% | - |
| Haboob | 4 | 75% | Scout Rush 50% | - |
| Glade | 4 | 100% | Archer Rush 50% | - |
| Paradise Island | 4 | 50% | No Rush 75% | Militia Rush (2) |
| Steppe | 4 | 75% | Militia Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
51.4%
37 games
Afternoon
12:00 - 18:00
50%
90 games
Evening
18:00 - 00:00
50%
88 games
Consistent performance across all time periods.
Based on 216 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
18x
Chases losses
6x
Stops after losses
11x
After 1st Win
1.7
games
After 1st defeat
1.5
games
End on Win
42%
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
43
min
Games
85
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:43)
10:29
/ 11:12 target
Fast Feudal - 35%
III
Castle Age
(-00:54)
20:04
/ 20:58 target
IV
Imperial Age
(+00:43)
37:21
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:43
Average
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
2-0
Cumans
Cavalry
3-0
Portuguese
Gunpowder
2-0
Worst Matchups
Mongols
Cavalry Archer
0-2
Burmese
Monk
0-2
Huns
Cavalry
0-2
Cavalry (45%)
Infantry (54%)
Gunpowder (63%)
Archer (38%)
Elephant (75%)
Most Faced Civs
1
Franks
41%
22 games
9W - 13L
2
Byzantines
45%
11 games
5W - 6L
3
Spanish
63%
8 games
5W - 3L
Celts
50%
8 games
4W - 4L
Aztecs
63%
8 games
5W - 3L
Magyars
57%
7 games
4W - 3L
Top 6 of 64 tracked opponent picks
Rating History (Last 60 days)
+15 Elo
103 games
Current
834
Peak
919
Low
781
Record (W:L)
50
-
53
Effective APM (Last 20 games)
Overall
19.9
actions per minute
Average speed
for 834 Elo
0
Avg (24)
Dark Age
20.5
Feudal
14.4
Castle
14.5
Imperial
13.7
Peak:
60.1
eAPM
Recent Match History (85 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
834
(+15)
|
Arena
#468461124
|
Turks
|
|
00:49:38 |
Apr 06, 2026
|
|
VICTORY
804
(+16)
|
MegaRandom
#468374123
|
Goths
|
|
00:54:18 |
Apr 06, 2026
|
|
DEFEAT
788
(-15)
|
Black Forest
#467951884
|
Lithuanians
|
|
00:57:35 |
Apr 04, 2026
|
|
DEFEAT
803
(-16)
|
Migration
#467664082
|
Bohemians
|
|
00:58:34 |
Apr 03, 2026
|
|
DEFEAT
819
(-16)
|
Enclosed
#467644946
|
Tatars
|
|
00:35:49 |
Apr 03, 2026
|
|
VICTORY
835
(+15)
|
Arena
#467620720
|
Spanish
|
|
00:51:09 |
Apr 03, 2026
|
|
VICTORY
820
(+15)
|
MegaRandom
#467602141
|
Saracens
|
|
00:56:40 |
Apr 03, 2026
|
|
DEFEAT
805
(-17)
|
Arabia
#467383445
|
Gurjaras
|
|
00:51:13 |
Apr 02, 2026
|
|
DEFEAT
822
(-17)
|
MegaRandom
#467336740
|
Huns
|
|
00:50:27 |
Apr 02, 2026
|
|
VICTORY
839
(+15)
|
Migration
#467189110
|
Teutons
|
|
01:24:10 |
Apr 01, 2026
|
|
DEFEAT
824
(-16)
|
Ring Fortress
#466943610
|
Berbers
|
|
00:57:00 |
Mar 31, 2026
|
|
VICTORY
840
(+17)
|
Arabia
#466572259
|
Vietnamese
|
|
00:43:10 |
Mar 29, 2026
|
|
VICTORY
823
(+15)
|
Marketplace
#466571638
|
Saracens
|
|
00:01:17 |
Mar 29, 2026
|
|
VICTORY
808
(+17)
|
Arabia
#466443079
|
Persians
|
|
00:53:19 |
Mar 29, 2026
|
|
DEFEAT
791
(-14)
|
Marketplace
#466420643
|
Ethiopians
|
|
00:47:29 |
Mar 29, 2026
|
|
DEFEAT
805
(-16)
|
Arabia
#466382054
|
Portuguese
|
|
00:51:25 |
Mar 29, 2026
|
|
DEFEAT
821
(-15)
|
Mongolia
#466256753
|
Vikings
|
|
00:38:44 |
Mar 28, 2026
|
|
VICTORY
836
(+16)
|
Arabia
#466241093
|
Khmer
|
|
00:58:44 |
Mar 28, 2026
|
|
VICTORY
820
(+17)
|
Nomad
#466216936
|
Gurjaras
|
|
00:53:34 |
Mar 28, 2026
|
|
DEFEAT
803
(-15)
|
Arabia
#466126191
|
Burgundians
|
|
00:52:08 |
Mar 28, 2026
|
|
DEFEAT
818
(-16)
|
Arena
#465962431
|
Byzantines
|
|
00:38:33 |
Mar 27, 2026
|
|
VICTORY
834
(+16)
|
Ring Fortress
#465951305
|
Lithuanians
|
|
01:06:08 |
Mar 27, 2026
|
|
VICTORY
818
(+18)
|
Arabia
#465866782
|
Ethiopians
|
|
00:57:18 |
Mar 27, 2026
|
|
VICTORY
800
(+19)
|
Arena
#465866425
|
Sicilians
|
|
00:02:03 |
Mar 27, 2026
|
|
DEFEAT
781
(-16)
|
Mongolia
#465770306
|
Incas
|
|
00:49:59 |
Mar 26, 2026
|
|
VICTORY
797
(+14)
|
Mongolia
#465742794
|
Chinese
|
Bulgarians (746) | 00:49:51 |
Mar 26, 2026
|
|
DEFEAT
783
(-18)
|
Ring Fortress
#465409076
|
Teutons
|
|
00:39:09 |
Mar 25, 2026
|
|
DEFEAT
801
(-15)
|
Ring Fortress
#465384648
|
Cumans
|
|
00:26:05 |
Mar 24, 2026
|
|
VICTORY
816
(+15)
|
Marketplace
#465370961
|
Bohemians
|
|
00:25:16 |
Mar 24, 2026
|
|
VICTORY
801
(+14)
|
Arabia
#465363206
|
Britons
|
|
00:50:34 |
Mar 24, 2026
|
|
DEFEAT
787
(-14)
|
Arabia
#465282001
|
Tatars
|
|
00:38:25 |
Mar 24, 2026
|
|
DEFEAT
801
(-14)
|
Ring Fortress
#464795259
|
Celts
|
|
00:46:07 |
Mar 22, 2026
|
|
DEFEAT
815
(-17)
|
Glade
#464569517
|
Burgundians
|
|
00:37:20 |
Mar 21, 2026
|
|
VICTORY
832
(+15)
|
Arena
#464511730
|
Vietnamese
|
|
00:44:03 |
Mar 21, 2026
|
|
VICTORY
817
(+18)
|
Ring Fortress
#464499199
|
Koreans
|
|
00:55:39 |
Mar 21, 2026
|
|
DEFEAT
799
(-15)
|
Ring Fortress
#464094258
|
Vikings
|
|
00:49:44 |
Mar 19, 2026
|
|
DEFEAT
814
(-16)
|
Glade
#463936959
|
Incas
|
|
00:45:34 |
Mar 18, 2026
|
|
VICTORY
830
(+14)
|
Nomad
#463936528
|
Persians
|
|
00:00:36 |
Mar 18, 2026
|
|
DEFEAT
816
(-16)
|
Mongolia
#463889982
|
Saracens
|
|
00:52:03 |
Mar 18, 2026
|
|
DEFEAT
832
(-14)
|
Ring Fortress
#463862980
|
Dravidians
|
|
00:58:16 |
Mar 18, 2026
|
|
DEFEAT
846
(-15)
|
Arabia
#463859765
|
Celts
|
|
00:24:59 |
Mar 18, 2026
|
|
DEFEAT
861
(-15)
|
Haboob
#463821275
|
Japanese
|
|
00:55:21 |
Mar 18, 2026
|
|
DEFEAT
876
(-15)
|
Arena
#463525019
|
Huns
|
|
00:49:49 |
Mar 16, 2026
|
|
VICTORY
891
(+16)
|
Northern Isles
#463523981
|
Vietnamese
|
|
00:03:04 |
Mar 16, 2026
|
|
DEFEAT
875
(-15)
|
Arena
#463518148
|
Ethiopians
|
|
00:43:48 |
Mar 16, 2026
|
|
DEFEAT
890
(-15)
|
Mediterranean
#463452973
|
Magyars
|
|
01:20:11 |
Mar 16, 2026
|
|
DEFEAT
905
(-14)
|
Arabia
#463449073
|
Sicilians
|
|
00:37:45 |
Mar 16, 2026
|
|
VICTORY
919
(+18)
|
MegaRandom
#463448597
|
Mongols
|
|
00:02:26 |
Mar 16, 2026
|
|
VICTORY
901
(+16)
|
Enclosed
#463399389
|
Berbers
|
|
01:12:40 |
Mar 16, 2026
|
|
DEFEAT
885
(-14)
|
Haboob
#463318394
|
Bulgarians
|
|
00:34:30 |
Mar 15, 2026
|
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