Replay analysis temporarily unavailable β The Last Chieftains DLC changed the replay format, will be working again soon.
AnnRayRay
Gameplay Summary
Opens Archer Rush (25%) or booms to Castle (25%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Infantry (Spear) compositions. Frequently employs FC into Unique Units. Mongols specialist (100% pick rate).
Opens Archer Rush (25%) or booms to Castle (25%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Infantry (Spear) compositions. Frequently employs FC into Unique Units. Mongols specialist (100% pick rate).
Elo
819
Top 80%
Rank
#33,738
1v1 RM
Games
298
4W /
9L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
25%
No Rush
25%
Knight Rush
17%
Scout Rush
17%
Overall Behavior
Knight rush (42%)
Archer rush (42%)
Phosphoru (25%)
Cav archer rush (25%)
Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Archer Rush
3 games
0%
No Rush
3 games
0%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
0%
win rate
No Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (25%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
BEST
Infantry (Spear)
(3L)
Unique Unit
(2L)
Militia Rush
3 games
100%
win rate
No Rush
6 games
67%
win rate
No dominant strengths detected
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry
60%
33% WR
Unique Unit
60%
33% WR
Light Cavalry
40%
Cav Archers
40%
Dominates vs
No data
Struggles vs
Infantry (Spear)
β3
Unique Unit
β2
Tendencies & Patterns
Civ. Stats
Main Civ
Mongols
25%
Win Rates by Civ Type
Cavalry Archer Civs
25%
Their Best Cavalry Archer Civ:
Mongols
25% WR
Civ Playstyle Analysis
Mongols
12
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:03
Castle: 21:16
knight rush
42%
archer rush
42%
phosphoru
25%
cav archer rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 6 | 17% | Archer Rush 33% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
30.8%
13 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 13 matches β’ Times in UTC
Win Rate by Game Length
Avg. Win
52 min
Avg. Loss
36
min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:09)
11:03
/ 11:12 target
Fast Feudal - 25%
III
Castle Age
(+00:18)
21:16
/ 20:58 target
IV
Imperial Age
(+02:40)
39:18
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:58
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
0-2
Worst Matchups
Bulgarians
Infantry
0-2
Infantry (25%)
Archer (100%)
Cavalry Archer (0%)
Cavalry (0%)
Gunpowder (0%)
Most Faced Civs
1
Bulgarians
0%
2 games
0W - 2L
2
Tatars
50%
2 games
1W - 1L
3
Celts
100%
1 games
1W - 0L
Britons
100%
1 games
1W - 0L
Wu
0%
1 games
0W - 1L
Japanese
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-29 Elo
7 games
Current
819
Peak
864
Low
819
Record (W:L)
2
-
5
Effective APM (Last 6 games)
Overall
23.7
actions per minute
Average speed
for 819 Elo
0
Avg (24)
Dark Age
24.3
Feudal
21.5
Castle
19.4
Imperial
14.3
Peak:
63.5
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
819
(-15)
|
Arabia
#455884318
|
Mongols
Archer Rush
|
|
00:47:36 |
Feb 13, 2026
|
|
VICTORY
834
(+15)
|
Arabia
#455878282
|
Mongols
Cavalry Archer Rush
|
|
00:45:52 |
Feb 13, 2026
|
|
DEFEAT
819
(-15)
|
Arabia
#455876231
|
Mongols
No Rush
|
|
00:15:17 |
Feb 13, 2026
|
|
DEFEAT
834
(-15)
|
Arabia
#455865522
|
Mongols
Scout Rush
|
|
01:05:33 |
Feb 13, 2026
|
|
DEFEAT
849
(-15)
|
Arabia
#455860020
|
Mongols
Knight Rush
|
|
00:40:43 |
Feb 13, 2026
|
|
VICTORY
864
(+16)
|
Border Dispute
#455855464
|
Mongols
|
|
00:36:18 |
Feb 13, 2026
|
|
DEFEAT
848
(-17)
|
Arabia
#455849014
|
Mongols
Archer Rush
|
|
00:41:23 |
Feb 13, 2026
|
|
DEFEAT
865
(-18)
|
Graveyards
#444885008
|
Mongols
Castle Drop
|
|
00:32:03 |
Jan 02, 2026
|
|
DEFEAT
883
(-16)
|
Lowland
#444881354
|
Mongols
No Rush
|
|
00:21:35 |
Jan 02, 2026
|
|
DEFEAT
899
(-18)
|
Graveyards
#444875208
|
Mongols
Cavalry Archer Rush
|
|
00:35:25 |
Jan 02, 2026
|
|
DEFEAT
917
(-16)
|
Glade
#444870046
|
Mongols
Archer Rush
|
|
00:28:06 |
Jan 02, 2026
|
|
VICTORY
933
(+16)
|
Glade
#444610510
|
Mongols
Scout Rush
|
|
01:04:25 |
Jan 01, 2026
|
|
VICTORY
917
(+17)
|
Lowland
#444603314
|
Mongols
Knight Rush
|
|
00:44:31 |
Jan 01, 2026
|
No matches found with the selected filters.