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ThePerfectName
Gameplay Summary
Often booms to Castle Age (40%), occasionally opens Ram Push (20%). Plays a cavalry-heavy style in mid/late game. Frequently employs forward Castle drops and Tower Rushes.
Often booms to Castle Age (40%), occasionally opens Ram Push (20%). Plays a cavalry-heavy style in mid/late game. Frequently employs forward Castle drops and Tower Rushes.
Elo
963
Top 65%
Rank
#26,305
1v1 RM
Games
87
6W /
3L
Steam
22 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Ram Push
20%
Archer Rush
20%
Skirmisher Rush
20%
Overall Behavior
Early castle build (80%)
Castle drop (60%)
Archer rush (20%)
Tower rush (20%)
Knight rush (20%)
Walling Style: Standard
Balances defense with map control. (60% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Infantry (Spear)
50%
Skirmishers
50%
Heavy Cavalry
50%
Fire Lancers
25%
Dominates vs
Unique Unit
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Teutons
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vikings
1
100%
Ram Push
Top Opening:
Ram Push
Insufficient data for detailed analysis.
Koreans
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Bulgarians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
53 min
Avg. Loss
44
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:41)
10:31
/ 11:12 target
Fast Feudal - 20%
III
Castle Age
(+00:12)
21:10
/ 20:58 target
IV
Imperial Age
(+08:41)
45:19
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:51
Average
Reaches Imperial
80%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (100%)
Archer (0%)
Gunpowder (100%)
Most Faced Civs
1
Celts
0%
2 games
0W - 2L
2
Bulgarians
100%
1 games
1W - 0L
3
Malay
100%
1 games
1W - 0L
Vietnamese
0%
1 games
0W - 1L
Slavs
100%
1 games
1W - 0L
Spanish
100%
1 games
1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
+19 Elo
6 games
Current
963
Peak
978
Low
944
Record (W:L)
4
-
2
Effective APM (Last 5 games)
Overall
35.8
actions per minute
Faster than average
for 963 Elo
0
Avg (24)
Dark Age
42.4
Feudal
28.8
Castle
35.2
Imperial
26.9
Peak:
78.8
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
963
(-15)
|
Fortified Clearing
#456964158
|
Mapuche
|
|
00:21:05 |
Feb 17, 2026
|
|
VICTORY
978
(+16)
|
Steppe2
#456963319
|
Mapuche
|
|
00:00:52 |
Feb 17, 2026
|
|
VICTORY
962
(+14)
|
Canals
#456957112
|
Muisca
|
|
00:35:56 |
Feb 17, 2026
|
|
DEFEAT
948
(-14)
|
Fortified Clearing
#456949181
|
Tupi
|
|
00:45:12 |
Feb 17, 2026
|
|
VICTORY
962
(+18)
|
Fortified Clearing
#454727647
|
Teutons
Skirmisher Rush
|
|
01:00:53 |
Feb 08, 2026
|
|
VICTORY
944
(+17)
|
Fortified Clearing
#454723647
|
Bulgarians
Castle Drop
|
|
00:19:44 |
Feb 08, 2026
|
|
DEFEAT
927
(-17)
|
Arabia
#452969107
|
Koreans
Archer Rush
|
|
00:44:09 |
Feb 01, 2026
|
|
VICTORY
944
(+17)
|
Shrubland
#452187774
|
Teutons
No Rush
|
|
00:57:41 |
Jan 29, 2026
|
|
VICTORY
927
(+18)
|
Scandinavia
#449120927
|
Vikings
Ram Push
|
|
01:15:37 |
Jan 17, 2026
|
No matches found with the selected filters.