Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Poli
Gameplay Summary
Favors Scout Rush as primary opening (57%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Franks specialist (86% pick rate).
Favors Scout Rush as primary opening (57%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Franks specialist (86% pick rate).
Elo
1047
Top 50%
Rank
#20,561
1v1 RM
Games
2,115
5W /
8L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
57%
Knight Rush
29%
No Rush
14%
Overall Behavior
Knight rush (71%)
Scout rush (57%)
Early castle build (29%)
Castle drop (29%)
Camel rush (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (100% of games)
Opening Success Rates
Scout Rush
4 games
0%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (57%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (71%), often loses to:
BEST
Heavy Cavalry
(2L)
Light Cavalry
(2L)
Infantry (Spear)
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
71%
Cavalry
PRIMARY STYLE
Heavy Cavalry
71%
40% WR
Unique Unit
71%
40% WR
Light Cavalry
29%
Heavy Monk
14%
Dominates vs
No data
Struggles vs
Heavy Cavalry
−2
Light Cavalry
−2
Infantry (Spear)
−2
Common Transitions
Scout Rush
Heavy Cavalry
0% WR
Tendencies & Patterns
Civ. Stats
Franks
33%
Win Rates by Civ Type
Cavalry Civs
33%
Their Best Cavalry Civ:
Franks
33% WR
Civ Playstyle Analysis
Franks
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:13
Castle: 22:18
knight rush
83%
scout rush
50%
early castle build
33%
castle drop
33%
Gurjaras
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 7 | 29% | Scout Rush 57% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
8 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
33.3%
3 games
Evening
18:00 - 00:00
0%
2 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
50
min
Games
7
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:08)
10:13
/ 10:21 target
Fast Feudal - 29%
III
Castle Age
(+01:54)
22:10
/ 20:16 target
IV
Imperial Age
(+06:58)
43:01
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
43%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
0-2
Worst Matchups
Lithuanians
Cavalry
0-2
Cavalry (33%)
Infantry (50%)
Archer (0%)
Defensive (0%)
Most Faced Civs
1
Lithuanians
0%
2 games
0W - 2L
2
Goths
100%
2 games
2W - 0L
3
Byzantines
50%
2 games
1W - 1L
Persians
50%
2 games
1W - 1L
Chinese
0%
1 games
0W - 1L
Slavs
0%
1 games
0W - 1L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
+17 Elo
8 games
Current
1047
Peak
1047
Low
1029
Record (W:L)
4
-
4
Effective APM (Last 7 games)
Overall
42.1
actions per minute
Average speed
for 1047 Elo
0
Avg (39)
Dark Age
42.6
Feudal
39.2
Castle
42.1
Imperial
21.4
Peak:
114.4
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1047
(+16)
|
Hideout
#459813589
|
Franks
|
|
01:03:23 |
Mar 01, 2026
|
|
DEFEAT
1031
(-14)
|
Arabia
#459807633
|
Franks
|
|
00:45:17 |
Feb 28, 2026
|
|
VICTORY
1045
(+15)
|
Golden Pit
#459093222
|
Franks
|
|
00:44:18 |
Feb 26, 2026
|
|
DEFEAT
1030
(-16)
|
Four Lakes
#459087858
|
Dravidians
|
|
00:50:11 |
Feb 26, 2026
|
|
VICTORY
1046
(+17)
|
Arabia
#458412375
|
Burgundians
|
|
00:18:04 |
Feb 23, 2026
|
|
DEFEAT
1029
(-17)
|
Golden Pit
#458405553
|
Chinese
|
|
00:47:04 |
Feb 23, 2026
|
|
VICTORY
1046
(+16)
|
Arabia
#454277329
|
Franks
Knight Rush
|
|
00:57:25 |
Feb 07, 2026
|
|
DEFEAT
1030
(-16)
|
Arabia
#454269148
|
Gurjaras
Scout Rush
|
|
01:08:46 |
Feb 07, 2026
|
|
DEFEAT
1046
(-15)
|
Arabia
#453964551
|
Franks
Scout Rush
|
|
01:08:43 |
Feb 05, 2026
|
|
VICTORY
1061
(+16)
|
Arabia
#453920133
|
Franks
Knight Rush
|
|
00:31:21 |
Feb 05, 2026
|
|
DEFEAT
1045
(-14)
|
Arabia
#453914816
|
Franks
Scout Rush
|
|
00:41:52 |
Feb 05, 2026
|
|
DEFEAT
1059
(-16)
|
Arabia
#453897734
|
Franks
No Rush
|
|
00:33:26 |
Feb 05, 2026
|
|
DEFEAT
1075
(-17)
|
Arabia
#453809882
|
Franks
Scout Rush
|
|
00:38:28 |
Feb 05, 2026
|
No matches found with the selected filters.