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ThunderboltX
Gameplay Summary
Versatile opener, mixing Scout Rush (38%) and Archer Rush (24%). Transitions into archer-focused compositions, especially Archer line. Most successful with Skirmisher Rush (56% win rate). Struggles against Archers compositions. Frequently employs Monk plays. Plays variable civs.
Versatile opener, mixing Scout Rush (38%) and Archer Rush (24%). Transitions into archer-focused compositions, especially Archer line. Most successful with Skirmisher Rush (56% win rate). Struggles against Archers compositions. Frequently employs Monk plays. Plays variable civs.
Elo
2388
Top 0.2%
Rank
#100
1v1 RM
Games
11,032
319W /
349L
Steam
14 years
Verified
No risk factors detected
Player Analysis
237 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
38%
Archer Rush
24%
Militia Rush
19%
Skirmisher Rush
7%
Overall Behavior
Archer rush (48%)
Scout rush (38%)
Monk rush (27%)
Skirmisher rush (26%)
Militia rush (22%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
Scout Rush
91 games
42%
Archer Rush
56 games
52%
Militia Rush
44 games
48%
Skirmisher Rush
16 games
56%
No Rush
13 games
38%
Monk Rush
9 games
56%
Cavalry Archer Rush
3 games
100%
Loses to
None found
Beats
No Rush
58.6%
Fire Lancer Rush
56.7%
Knight Rush
56.4%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(25 games)
36%
win rate
Scout Rush
(87 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (38%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (47%), often loses to:
BEST
Archers
(30L)
Skirmishers
(28L)
Unique Unit
(21L)
Skirmisher Rush
25 games
64%
win rate
Scout Rush
87 games
57%
win rate
Knight Rush
3 games
67%
win rate
Mid & Late Game
47%
Archer
PRIMARY STYLE
Archers
50%
53% WR
Heavy Monk
31%
40% WR
Skirmishers
31%
43% WR
Unique Unit
27%
26% WR
Dominates vs
Skirmishers
+27
Archers
+18
Unique Unit
+12
Struggles vs
Archers
−30
Skirmishers
−28
Unique Unit
−21
Common Transitions
Scout Rush
Archers
40% WR
Archer Rush
Archers
54% WR
Militia Rush
Skirmishers
54% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Chinese
86%
Malay
0%
Win Rates by Civ Type
Infantry Civs
42%
Their Best Infantry Civ:
Vikings
67% WR
Cavalry Civs
47%
Their Best Cavalry Civ:
Franks
83% WR
Archer Civs
55%
Their Best Archer Civ:
Chinese
86% WR
Gunpowder Civs
37%
Their Best Gunpowder Civ:
Bohemians
64% WR
Camel Civs
31%
Their Best Camel Civ:
Gurjaras
33% WR
Cavalry Archer Civs
46%
Their Best Cavalry Archer Civ:
Mongols
60% WR
Civ Playstyle Analysis
Bohemians
11
64%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 9:31
Castle: 18:01
monk rush
55%
early castle build
45%
fast castle
36%
archer rush
36%
Mongols
10
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 7:44
Castle: 20:06
archer rush
70%
scout rush
60%
cav archer rush
50%
monk rush
20%
phosphoru
20%
Wu
8
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:03
Castle: 21:20
militia rush
50%
scout rush
38%
skirmisher rush
38%
monk rush
25%
Ethiopians
8
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:13
Castle: 19:12
archer rush
100%
monk rush
25%
skirmisher rush
25%
Aztecs
8
63%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:09
Castle: 19:57
archer rush
63%
monk rush
38%
phosphoru
25%
skirmisher rush
25%
Japanese
7
43%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:04
Castle: 21:11
militia rush
86%
skirmisher rush
57%
archer rush
43%
phosphoru
29%
Chinese
7
86%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:32
Castle: 19:47
archer rush
71%
scout rush
57%
monk rush
29%
skirmisher rush
29%
Khmer
7
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:44
Castle: 19:16
scout rush
71%
monk rush
57%
archer rush
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 168 | 48% | Scout Rush 33% | Scout Rush (32) |
| Graveyards | 36 | 53% | Scout Rush 50% | Scout Rush (8) |
| Lowland | 19 | 42% | Scout Rush 58% | Scout Rush (6) |
| Shrubland | 3 | 100% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
34.8%
138 games
Morning
06:00 - 12:00
53.7%
67 games
Afternoon
12:00 - 18:00
51.6%
93 games
Evening
18:00 - 00:00
50.5%
370 games
Struggles in the Night (34.8% WR).
Based on 668 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
35x
Chases losses
33x
Stops after losses
41x
After 1st Win
4
games
After 1st defeat
3.9
games
End on Win
56%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
44
min
Games
237
Age Stats vs 2000+ Elo Winners (Avg)
II
Feudal Age
(-00:42)
8:56
/ 09:38 target
Fast Feudal - 86%
III
Castle Age
(-00:14)
20:08
/ 20:22 target
IV
Imperial Age
(+00:14)
36:27
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:06
Perfect
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Jurchens
Cavalry
3-0
Aztecs
Infantry
2-0
Portuguese
Gunpowder
3-0
Worst Matchups
Chinese
Archer
0-3
Huns
Cavalry
0-4
Burmese
Monk
0-2
Infantry (45%)
Cavalry (46%)
Archer (32%)
Camel (43%)
Defensive (50%)
Most Faced Civs
1
Mongols
45%
20 games
9W - 11L
2
Hindustanis
30%
20 games
6W - 14L
3
Dravidians
40%
20 games
8W - 12L
Saracens
37%
19 games
7W - 12L
Wei
37%
19 games
7W - 12L
Khmer
59%
17 games
10W - 7L
Top 6 of 115 tracked opponent picks
Rating History (Last 60 days)
-39 Elo
383 games
Current
2388
Peak
2546
Low
2310
Record (W:L)
184
-
199
Effective APM (Last 20 games)
Overall
60.1
actions per minute
Average speed
for 2388 Elo
0
Avg (60)
Dark Age
60.5
Feudal
56.6
Castle
51.3
Imperial
37.8
Peak:
113.1
eAPM
Recent Match History (237 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
2388
(-3)
|
Arabia
#467484783
|
Gurjaras
|
|
00:37:22 |
Apr 03, 2026
|
|
DEFEAT
2391
(-3)
|
Arabia
#467482064
|
Vietnamese
|
|
00:20:52 |
Apr 02, 2026
|
|
DEFEAT
2394
(-3)
|
Arabia
#467468922
|
Dravidians
|
|
00:39:37 |
Apr 02, 2026
|
|
DEFEAT
2397
(-4)
|
Arabia
#467462247
|
Khmer
|
|
00:34:53 |
Apr 02, 2026
|
|
DEFEAT
2401
(-4)
|
Arabia
#467452416
|
Bengalis
|
|
00:36:49 |
Apr 02, 2026
|
|
DEFEAT
2405
(-5)
|
Arabia
#467261955
|
Lithuanians
|
|
00:38:05 |
Apr 02, 2026
|
|
VICTORY
2410
(+13)
|
Arabia
#467253967
|
Poles
|
|
00:42:58 |
Apr 01, 2026
|
|
DEFEAT
2397
(-4)
|
Enclosed
#467253478
|
Mayans
|
|
00:00:59 |
Apr 01, 2026
|
|
DEFEAT
2401
(-19)
|
Enclosed
#467235434
|
Khmer
|
|
01:12:31 |
Apr 01, 2026
|
|
VICTORY
2420
(+16)
|
Enclosed
#467231078
|
Mongols
|
|
00:36:06 |
Apr 01, 2026
|
|
VICTORY
2404
(+18)
|
Enclosed
#467226916
|
Bohemians
|
|
00:31:50 |
Apr 01, 2026
|
|
VICTORY
2386
(+9)
|
Enclosed
#467213125
|
Gurjaras
|
|
00:42:57 |
Apr 01, 2026
|
|
VICTORY
2377
(+4)
|
Arena
#467208301
|
Romans
|
|
00:26:40 |
Apr 01, 2026
|
|
DEFEAT
2373
(-5)
|
Arabia
#467203279
|
Khitans
|
|
00:27:59 |
Apr 01, 2026
|
|
VICTORY
2378
(+7)
|
MegaRandom
#467197479
|
Lithuanians
|
|
00:36:08 |
Apr 01, 2026
|
|
VICTORY
2371
(+21)
GIANT SLAYER
|
Arabia
#467038654
|
Persians
|
|
00:22:28 |
Mar 31, 2026
|
|
VICTORY
2350
(+10)
|
Marketplace
#467034118
|
Sicilians
|
|
00:38:46 |
Mar 31, 2026
|
|
DEFEAT
2340
(-13)
|
Arabia
#467030228
|
Turks
|
|
00:34:27 |
Mar 31, 2026
|
|
DEFEAT
2353
(-14)
|
Arabia
#467024976
|
Chinese
|
|
00:40:15 |
Mar 31, 2026
|
|
DEFEAT
2367
(-15)
|
Arena
#467024220
|
Burmese
|
|
00:05:00 |
Mar 31, 2026
|
|
VICTORY
2382
(+18)
|
Arabia
#467018752
|
Aztecs
|
|
00:43:27 |
Mar 31, 2026
|
|
VICTORY
2364
(+25)
GIANT SLAYER
|
Mongolia
#466828926
|
Vietnamese
|
|
01:16:40 |
Mar 30, 2026
|
|
VICTORY
2339
(+26)
GIANT SLAYER
|
Mongolia
#466824088
|
Khitans
|
|
00:42:58 |
Mar 30, 2026
|
|
DEFEAT
2313
(-6)
|
Mongolia
#466821497
|
Armenians
|
|
00:24:10 |
Mar 30, 2026
|
|
VICTORY
2319
(+9)
|
Arabia
#466817460
|
Britons
|
|
00:31:40 |
Mar 30, 2026
|
|
DEFEAT
2310
(-25)
UPSET
|
Ring Fortress
#466814225
|
Malay
|
|
00:28:17 |
Mar 30, 2026
|
|
DEFEAT
2335
(-15)
|
Mongolia
#466809859
|
Spanish
|
|
00:39:11 |
Mar 30, 2026
|
|
DEFEAT
2350
(-8)
|
Arabia
#466806235
|
Spanish
|
|
00:29:45 |
Mar 30, 2026
|
|
DEFEAT
2358
(-8)
|
Arabia
#466803049
|
Khmer
|
|
00:24:36 |
Mar 30, 2026
|
|
VICTORY
2366
(+4)
|
Mongolia
#466797005
|
Bengalis
|
|
00:41:31 |
Mar 30, 2026
|
|
VICTORY
2362
(+18)
|
Arabia
#466787397
|
Japanese
|
|
01:06:34 |
Mar 30, 2026
|
|
DEFEAT
2344
(-13)
|
Arabia
#466780842
|
Burmese
|
|
00:43:28 |
Mar 30, 2026
|
|
DEFEAT
2357
(-4)
|
Arabia
#466719369
|
Sicilians
|
|
00:57:02 |
Mar 30, 2026
|
|
DEFEAT
2361
(-4)
|
Arabia
#466702409
|
Wei
|
|
01:24:45 |
Mar 30, 2026
|
|
VICTORY
2365
(+10)
|
Arabia
#466661290
|
Gurjaras
|
|
00:21:20 |
Mar 30, 2026
|
|
VICTORY
2355
(+6)
|
Mongolia
#466656581
|
Burmese
|
|
00:47:11 |
Mar 30, 2026
|
|
DEFEAT
2349
(-9)
|
Mongolia
#466628176
|
Muisca
|
|
00:54:50 |
Mar 30, 2026
|
|
DEFEAT
2358
(-10)
|
Arabia
#466623835
|
Khmer
|
|
00:37:28 |
Mar 30, 2026
|
|
DEFEAT
2368
(-10)
|
Arena
#466618336
|
Shu
|
|
00:47:57 |
Mar 30, 2026
|
|
VICTORY
2378
(+16)
|
Mongolia
#466613723
|
Hindustanis
|
|
00:38:56 |
Mar 30, 2026
|
|
VICTORY
2362
(+2)
|
Ring Fortress
#466610775
|
Mongols
|
|
00:26:00 |
Mar 30, 2026
|
|
DEFEAT
2360
(-11)
|
Arabia
#466605845
|
Burmese
|
|
00:38:34 |
Mar 29, 2026
|
|
DEFEAT
2371
(-16)
|
Arena
#466599100
|
Slavs
|
|
00:58:16 |
Mar 29, 2026
|
|
DEFEAT
2387
(-23)
UPSET
|
Arabia
#466594057
|
Poles
|
|
00:40:40 |
Mar 29, 2026
|
|
DEFEAT
2410
(-6)
|
Arabia
#466588728
|
Wu
|
|
00:41:28 |
Mar 29, 2026
|
|
VICTORY
2416
(+9)
|
Arabia
#466585330
|
Khmer
|
|
00:20:39 |
Mar 29, 2026
|
|
VICTORY
2407
(+8)
|
Arabia
#466580500
|
Shu
|
|
00:32:48 |
Mar 29, 2026
|
|
DEFEAT
2399
(-21)
UPSET
|
Arabia
#466547849
|
Malians
|
|
00:44:42 |
Mar 29, 2026
|
|
VICTORY
2420
(+3)
|
Arabia
#466542461
|
Mapuche
|
|
00:29:55 |
Mar 29, 2026
|
|
VICTORY
2417
(+9)
|
Arena
#466533504
|
Gurjaras
|
|
00:39:14 |
Mar 29, 2026
|
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