Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
yoshiben_819
Gameplay Summary
Opens Militia Rush (30%) or booms to Castle (24%). Plays a archer-focused style in mid/late game. Most successful with No Rush (65% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Opens Militia Rush (30%) or booms to Castle (24%). Plays a archer-focused style in mid/late game. Most successful with No Rush (65% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Elo
1561
Top 8%
Rank
#3,377
1v1 RM
Games
3,843
143W /
137L
Steam
15 years
Unverified
No risk factors detected
Player Analysis
109 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
30%
No Rush
24%
Monk Rush
17%
Archer Rush
12%
Overall Behavior
Fast castle (46%)
Militia rush (31%)
Monk rush (30%)
Fast imp (27%)
Archer rush (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (44% of games)
Opening Success Rates
Militia Rush
33 games
33%
No Rush
26 games
65%
Monk Rush
18 games
44%
Archer Rush
13 games
62%
Scout Rush
7 games
57%
Cavalry Archer Rush
5 games
60%
Skirmisher Rush
4 games
75%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
67%
win rate
Archer Rush
(17 games)
59%
win rate
No Rush
(35 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(6 games)
33%
win rate
Militia Rush
(12 games)
33%
win rate
Monk Rush
(14 games)
36%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (30%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (40%), often loses to:
BEST
Unique Unit
(16L)
Skirmishers
(12L)
Archers
(9L)
Skirmisher Rush
6 games
67%
win rate
Militia Rush
12 games
67%
win rate
Monk Rush
14 games
64%
win rate
Knight Rush
3 games
67%
win rate
Archer Rush
17 games
59%
win rate
No Rush
35 games
57%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
40%
Archer
PRIMARY STYLE
Unique Unit
43%
47% WR
Skirmishers
33%
43% WR
Archers
31%
55% WR
Infantry (Spear)
20%
43% WR
Dominates vs
Unique Unit
+16
Archers
+14
Skirmishers
+13
Struggles vs
Unique Unit
−16
Skirmishers
−12
Archers
−9
Common Transitions
No Rush
Unique Unit
65% WR
Militia Rush
Unique Unit
24% WR
Monk Rush
Heavy Monk
46% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Saracens
80%
Incas
17%
Win Rates by Civ Type
Infantry Civs
38%
Their Best Infantry Civ:
Aztecs
67% WR
Cavalry Civs
48%
Their Best Cavalry Civ:
Huns
100% WR
Archer Civs
71%
Their Best Archer Civ:
Vietnamese
100% WR
Camel Civs
88%
Their Best Camel Civ:
Hindustanis
100% WR
Gunpowder Civs
67%
Their Best Gunpowder Civ:
Bohemians
100% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
33% WR
Civ Playstyle Analysis
Incas
6
17%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:08
Castle: 16:28
monk rush
50%
fast castle
50%
archer rush
33%
skirmisher rush
33%
Saracens
5
80%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:57
Castle: 17:20
archer rush
40%
phosphoru
40%
fast castle
40%
castle drop
20%
fast imp
20%
monk rush
20%
Malians
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:18
Castle: 17:03
monk rush
80%
fast castle
60%
scout rush
40%
archer rush
20%
militia rush
20%
skirmisher rush
20%
fast imp
20%
Shu
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:60
Castle: 16:12
archer rush
50%
monk rush
50%
fast castle
50%
fast imp
25%
skirmisher rush
25%
Huns
4
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:02
Castle: 16:42
militia rush
50%
cav archer rush
50%
fast castle
50%
archer rush
25%
skirmisher rush
25%
fast imp
25%
monk rush
25%
phosphoru
25%
castle drop
25%
scout rush
25%
Wei
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:35
Castle: 17:49
militia rush
50%
skirmisher rush
50%
phosphoru
50%
fast castle
50%
castle drop
25%
fast imp
25%
monk rush
25%
Malay
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:15
Castle: 20:06
archer rush
50%
militia rush
50%
skirmisher rush
50%
monk rush
25%
fast castle
25%
phosphoru
25%
Dravidians
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:34
Castle: 16:52
militia rush
50%
fast imp
50%
phosphoru
50%
fast castle
50%
archer rush
25%
skirmisher rush
25%
monk rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 46 | 57% | No Rush 46% | No Rush (10) |
| Arabia | 28 | 46% | Militia Rush 54% | Militia Rush (6) |
| Haboob | 9 | 44% | Militia Rush 67% | Scout Rush (2) |
| Steppe | 8 | 50% | Militia Rush 88% | - |
| Lowland | 4 | 50% | No Rush 75% | - |
| Shrubland | 3 | 67% | Archer Rush 67% | - |
| Fortified Clearing | 3 | 67% | Monk Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51.1%
184 games
Morning
06:00 - 12:00
48.7%
39 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
52.6%
57 games
Consistent performance across all time periods.
Based on 280 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
12x
Chases losses
24x
Stops after losses
14x
After 1st Win
3
games
After 1st defeat
2.5
games
End on Win
48%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
40
min
Games
109
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:16)
9:54
/ 09:38 target
Fast Feudal - 56%
III
Castle Age
(-02:35)
17:47
/ 20:22 target
Fast Castle - 46%
IV
Imperial Age
(-02:29)
33:44
/ 36:13 target
Fast Imp - 28%
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
63%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Tatars
Cavalry Archer
2-0
Magyars
Cavalry
2-0
Mayans
Archer
2-0
Worst Matchups
Ethiopians
Archer
0-2
Khmer
Elephant
0-2
Portuguese
Gunpowder
1-3
Infantry (57%)
Cavalry (68%)
Gunpowder (41%)
Archer (38%)
Camel (38%)
Most Faced Civs
1
Hindustanis
54%
13 games
7W - 6L
2
Mongols
58%
12 games
7W - 5L
3
Portuguese
36%
11 games
4W - 7L
Japanese
45%
11 games
5W - 6L
Poles
50%
10 games
5W - 5L
Chinese
40%
10 games
4W - 6L
Top 6 of 67 tracked opponent picks
Rating History (Last 60 days)
+56 Elo
164 games
Current
1561
Peak
1654
Low
1489
Record (W:L)
84
-
80
Effective APM (Last 20 games)
Overall
29.4
actions per minute
Slower than average
for 1561 Elo
0
Avg (52)
Dark Age
26.3
Feudal
19.0
Castle
28.4
Imperial
30.0
Peak:
66.2
eAPM
Recent Match History (109 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1561
(+14)
|
MegaRandom
#468029355
|
Italians
|
|
00:48:37 |
Apr 05, 2026
|
|
DEFEAT
1547
(-18)
|
Ring Fortress
#466876009
|
Byzantines
|
|
00:47:22 |
Mar 31, 2026
|
|
VICTORY
1565
(+21)
GIANT SLAYER
|
Mongolia
#466863559
|
Berbers
|
|
01:05:02 |
Mar 31, 2026
|
|
DEFEAT
1544
(-15)
|
Mongolia
#466840143
|
Turks
|
|
00:37:37 |
Mar 31, 2026
|
|
VICTORY
1559
(+16)
|
Glade
#466838143
|
Spanish
|
|
00:17:37 |
Mar 31, 2026
|
|
VICTORY
1543
(+15)
|
Glade
#466831081
|
Jurchens
|
|
00:41:34 |
Mar 30, 2026
|
|
DEFEAT
1528
(-12)
|
Mongolia
#466657245
|
Armenians
|
|
00:50:50 |
Mar 30, 2026
|
|
DEFEAT
1540
(-13)
|
Ring Fortress
#466634878
|
Ethiopians
|
|
00:30:39 |
Mar 30, 2026
|
|
DEFEAT
1553
(-18)
|
Ring Fortress
#466630927
|
Shu
|
|
00:35:23 |
Mar 30, 2026
|
|
VICTORY
1571
(+20)
|
Arena
#466597485
|
Goths
|
|
00:42:34 |
Mar 29, 2026
|
|
VICTORY
1551
(+15)
|
Glade
#466592507
|
Tatars
|
|
00:40:37 |
Mar 29, 2026
|
|
DEFEAT
1536
(-11)
|
Mongolia
#465227098
|
Jurchens
|
|
00:45:50 |
Mar 24, 2026
|
|
VICTORY
1547
(+13)
|
Glade
#465209499
|
Koreans
|
|
00:41:03 |
Mar 24, 2026
|
|
DEFEAT
1534
(-11)
|
Mongolia
#465203422
|
Italians
|
|
00:50:34 |
Mar 24, 2026
|
|
DEFEAT
1545
(-18)
|
Ring Fortress
#465187208
|
Burmese
|
|
00:40:42 |
Mar 24, 2026
|
|
DEFEAT
1563
(-13)
|
Glade
#465002683
|
Malians
|
|
01:01:31 |
Mar 23, 2026
|
|
VICTORY
1576
(+15)
|
Mongolia
#464987215
|
Huns
|
|
00:50:32 |
Mar 23, 2026
|
|
VICTORY
1561
(+15)
|
Glade
#464983546
|
Aztecs
|
|
00:37:57 |
Mar 23, 2026
|
|
DEFEAT
1546
(-13)
|
Ring Fortress
#464654513
|
Celts
|
|
00:37:17 |
Mar 21, 2026
|
|
DEFEAT
1559
(-13)
|
Mongolia
#464648797
|
Vietnamese
|
|
00:36:27 |
Mar 21, 2026
|
|
DEFEAT
1572
(-18)
|
Enclosed
#463544962
|
Bengalis
|
|
01:01:06 |
Mar 16, 2026
|
|
DEFEAT
1590
(-18)
|
Haboob
#463544588
|
Lithuanians
|
|
00:02:33 |
Mar 16, 2026
|
|
DEFEAT
1608
(-16)
|
Arena
#463377270
|
Celts
|
|
00:23:02 |
Mar 16, 2026
|
|
VICTORY
1624
(+18)
|
Haboob
#463377192
|
Portuguese
|
|
00:00:23 |
Mar 16, 2026
|
|
DEFEAT
1606
(-15)
|
Haboob
#463363206
|
Saracens
|
|
00:53:16 |
Mar 16, 2026
|
|
DEFEAT
1621
(-11)
|
Haboob
#463330934
|
Georgians
|
|
00:34:45 |
Mar 16, 2026
|
|
VICTORY
1632
(+14)
|
Enclosed
#463309982
|
Mayans
|
|
00:51:32 |
Mar 15, 2026
|
|
VICTORY
1618
(+15)
|
Haboob
#463307779
|
Japanese
|
|
00:09:40 |
Mar 15, 2026
|
|
VICTORY
1603
(+15)
|
Arena
#463096201
|
Huns
|
|
00:00:46 |
Mar 15, 2026
|
|
DEFEAT
1588
(-17)
|
Arena
#463089340
|
Malians
|
|
00:59:30 |
Mar 15, 2026
|
|
VICTORY
1605
(+18)
|
Haboob
#463084735
|
Burgundians
|
|
00:40:18 |
Mar 15, 2026
|
|
DEFEAT
1587
(-14)
|
Enclosed
#462589274
|
Lithuanians
|
|
00:37:04 |
Mar 13, 2026
|
|
DEFEAT
1601
(-13)
|
Enclosed
#462559075
|
Celts
|
|
00:30:03 |
Mar 13, 2026
|
|
VICTORY
1614
(+15)
|
Enclosed
#462532929
|
Berbers
|
|
01:06:01 |
Mar 12, 2026
|
|
DEFEAT
1599
(-19)
|
Haboob
#462532539
|
Wei
|
|
00:01:14 |
Mar 12, 2026
|
|
DEFEAT
1618
(-20)
|
Enclosed
#462428441
|
Ethiopians
|
|
00:44:51 |
Mar 12, 2026
|
|
DEFEAT
1638
(-16)
|
Haboob
#462426068
|
Wu
|
|
00:44:37 |
Mar 12, 2026
|
|
VICTORY
1654
(+13)
|
Arena
#462423864
|
Bohemians
|
|
00:42:16 |
Mar 12, 2026
|
|
VICTORY
1641
(+17)
|
MegaRandom
#462423794
|
Celts
|
|
00:00:19 |
Mar 12, 2026
|
|
DEFEAT
1624
(-18)
|
Arena
#462422001
|
Vikings
|
|
00:35:45 |
Mar 12, 2026
|
|
VICTORY
1642
(+16)
|
Haboob
#462395365
|
Slavs
|
|
00:43:08 |
Mar 12, 2026
|
|
VICTORY
1626
(+13)
|
MegaRandom
#462222942
|
Portuguese
|
|
00:34:19 |
Mar 11, 2026
|
|
DEFEAT
1613
(-18)
|
Haboob
#462221944
|
Turks
|
|
00:18:46 |
Mar 11, 2026
|
|
VICTORY
1631
(+16)
|
Arena
#462218902
|
Dravidians
|
|
00:58:08 |
Mar 11, 2026
|
|
VICTORY
1615
(+18)
|
Arena
#462185173
|
Tatars
|
|
00:47:29 |
Mar 11, 2026
|
|
DEFEAT
1597
(-15)
|
Haboob
#462183722
|
Wei
|
|
00:11:37 |
Mar 11, 2026
|
|
VICTORY
1612
(+19)
|
Enclosed
#462018913
|
Armenians
|
|
00:56:24 |
Mar 10, 2026
|
|
DEFEAT
1593
(-16)
|
Enclosed
#462017046
|
Bengalis
|
|
00:35:49 |
Mar 10, 2026
|
|
DEFEAT
1609
(-20)
|
Arena
#462015308
|
Cumans
|
|
00:35:46 |
Mar 10, 2026
|
|
VICTORY
1629
(+18)
|
MegaRandom
#461776350
|
Teutons
|
|
00:48:15 |
Mar 09, 2026
|
No matches found with the selected filters.
Showing 50 of
3843