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VISTOYCONSI | Tafirol
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (56% boom/FC). Often masses Infantry (Sword) as their main army. Most successful with No Rush (60% win rate). Frequently employs Fast Castle and forward Castle drops.
Prefers Fast Castle builds over Feudal aggression (56% boom/FC). Often masses Infantry (Sword) as their main army. Most successful with No Rush (60% win rate). Frequently employs Fast Castle and forward Castle drops.
Elo
998
Top 65%
Rank
#23,156
1v1 RM
Games
1,001
13W /
9L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
56%
Knight Rush
22%
Militia Rush
11%
Cavalry Archer Rush
11%
Overall Behavior
Fast castle (67%)
Early castle build (56%)
Knight rush (22%)
Castle drop (22%)
Phosphoru (11%)
Walling Style: Standard
Balances defense with map control. (44% of games)
Opening Success Rates
No Rush
5 games
60%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(8 games)
63%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (56%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
8 games
63%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
33%
Cavalry
PRIMARY STYLE
Infantry (Sword)
67%
Skirmishers
33%
Archers
33%
Infantry (Spear)
33%
Dominates vs
Unique Unit
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Byzantines
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:35
Castle: 15:15
castle drop
33%
fast castle
33%
early castle build
33%
Persians
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vikings
2
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Italians
1
0%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Khmer
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 4 | 50% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
66.7%
9 games
Evening
18:00 - 00:00
53.8%
13 games
Performs best in the Afternoon (66.7% WR).
Based on 22 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
1x
Chases losses
1x
Stops after losses
0x
After 1st Win
1.1
games
After 1st defeat
1.1
games
End on Win
60%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
21 min
Avg. Loss
32
min
Games
9
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:44)
10:28
/ 11:12 target
Fast Feudal - 22%
III
Castle Age
(-05:33)
15:25
/ 20:58 target
Fast Castle - 67%
IV
Imperial Age
(-01:26)
35:12
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:32
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
2-0
Worst Matchups
Mongols
Cavalry Archer
2-0
Infantry (50%)
Camel (50%)
Cavalry Archer (100%)
Archer (0%)
Cavalry (0%)
Most Faced Civs
1
Mongols
67%
3 games
2W - 1L
2
Georgians
50%
2 games
1W - 1L
3
Cumans
50%
2 games
1W - 1L
Italians
0%
2 games
0W - 2L
Portuguese
50%
2 games
1W - 1L
Spanish
100%
2 games
2W - 0L
Top 6 of 13 tracked opponent picks
Rating History (Last 60 days)
+15 Elo
8 games
Current
998
Peak
998
Low
967
Record (W:L)
0
-
0
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
998
(+15)
|
Glade
#465381787
|
Khitans
|
|
00:50:17 |
Mar 24, 2026
|
|
VICTORY
983
(+16)
|
Four Lakes
#458256175
|
Khitans
|
|
01:11:51 |
Feb 22, 2026
|
|
DEFEAT
967
(-16)
|
Arena
#455846748
|
Persians
Knight Rush
|
|
00:39:29 |
Feb 13, 2026
|
|
VICTORY
983
(+15)
|
Arena
#448839609
|
Vikings
Cavalry Archer Rush
|
|
00:50:44 |
Jan 16, 2026
|
|
VICTORY
968
(+14)
|
Paradise Island
#448581433
|
Vikings
Militia Rush
|
|
00:29:05 |
Jan 15, 2026
|
|
DEFEAT
954
(-17)
|
Arena
#447633652
|
Persians
Fast Castle
|
|
00:17:49 |
Jan 11, 2026
|
|
VICTORY
1055
(+13)
|
Kawasan
#444703894
|
Persians
|
|
01:05:27 |
Jan 01, 2026
|
|
DEFEAT
1042
(-14)
|
Morass
#444389570
|
Khmer
|
|
00:29:50 |
Dec 31, 2025
|
|
DEFEAT
971
(-16)
|
Glade
#444345329
|
Khmer
Fast Castle
|
|
00:41:36 |
Dec 31, 2025
|
|
VICTORY
987
(+17)
|
Arena
#443642996
|
Byzantines
Castle Drop
|
|
00:23:04 |
Dec 28, 2025
|
|
VICTORY
1056
(+14)
|
Atacama
#443331793
|
Vikings
|
|
00:52:06 |
Dec 27, 2025
|
|
VICTORY
970
(+14)
|
Lowland
#443207746
|
Byzantines
No Rush
|
|
00:00:18 |
Dec 27, 2025
|
|
VICTORY
956
(+17)
|
Glade
#443207324
|
Byzantines
No Rush
|
|
00:00:59 |
Dec 27, 2025
|
|
VICTORY
1042
(+14)
|
Morass
#442942207
|
Vikings
|
|
00:29:27 |
Dec 26, 2025
|
|
DEFEAT
1028
(-15)
|
Frigid Lake
#442928462
|
Franks
|
|
00:26:20 |
Dec 26, 2025
|
|
VICTORY
1043
(+15)
|
Acclivity
#442448485
|
Bohemians
|
|
00:33:39 |
Dec 24, 2025
|
|
DEFEAT
1028
(-16)
|
Morass
#442292775
|
Italians
Knight Rush
|
|
00:29:10 |
Dec 23, 2025
|
|
DEFEAT
1044
(-16)
|
Atacama
#442064437
|
Persians
|
|
00:53:54 |
Dec 22, 2025
|
|
VICTORY
1060
(+16)
|
Kawasan
#441952958
|
Persians
|
|
00:19:36 |
Dec 22, 2025
|
|
DEFEAT
1044
(-15)
|
Atacama
#439610732
|
Khmer
|
|
00:22:35 |
Dec 12, 2025
|
|
VICTORY
939
(+14)
|
MegaRandom
#438434607
|
Ethiopians
|
|
00:28:50 |
Dec 07, 2025
|
|
DEFEAT
925
(-17)
|
Yucatan
#438211266
|
Khmer
|
|
00:28:10 |
Dec 06, 2025
|
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