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Slowhand
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (50% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Heavy Monk compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Often picks Lithuanians (50%).
Prefers Fast Castle builds over Feudal aggression (50% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Heavy Monk compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle. Often picks Lithuanians (50%).
Elo
1195
Top 35%
Rank
#12,661
1v1 RM
Games
353
8W /
5L
Steam
Private
Hidden
No risk factors detected
Player Analysis
12 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
50%
Scout Rush
17%
Knight Rush
17%
Monk Rush
8%
Overall Behavior
Fast castle (75%)
Early castle build (25%)
Fast imp (25%)
Scout rush (17%)
Archer rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
No Rush
6 games
50%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
BEST
Heavy Monk
(3L)
Heavy Cavalry
(3L)
Monk Rush
3 games
67%
win rate
No Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Heavy Cavalry
33%
67% WR
Skirmishers
22%
Unique Unit
22%
Steppe Lancers
11%
Dominates vs
Heavy Cavalry
+2
Struggles vs
Heavy Monk
−3
Heavy Cavalry
−3
Common Transitions
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
60%
Lithuanians
50%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Lithuanians
50% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
60% WR
Civ Playstyle Analysis
Lithuanians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:13
Castle: 15:11
fast castle
83%
fast imp
50%
knight rush
33%
Mongols
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:07
Castle: 16:42
fast castle
60%
scout rush
40%
archer rush
40%
phosphoru
40%
early castle build
40%
skirmisher rush
20%
camel rush
20%
steppe lancer rush
20%
Bohemians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Steppe | 5 | 40% | Scout Rush 40% | - |
| Fortified Clearing | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
60%
5 games
Afternoon
12:00 - 18:00
100%
2 games
Evening
18:00 - 00:00
50%
6 games
Performs best in the Morning (60% WR).
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
33
min
Games
12
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:23)
10:44
/ 10:21 target
III
Castle Age
(-04:29)
15:47
/ 20:16 target
Fast Castle - 75%
IV
Imperial Age
(-05:21)
30:42
/ 36:03 target
Fast Imp - 25%
Economy Profile
Dark Age Idle TC (Avg.)
00:55
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
1-1
Worst Matchups
Mongols
Cavalry Archer
1-1
Cavalry (33%)
Gunpowder (50%)
Cavalry Archer (50%)
Archer (50%)
Defensive (100%)
Most Faced Civs
1
Mongols
50%
2 games
1W - 1L
2
Spanish
100%
1 games
1W - 0L
3
Magyars
0%
1 games
0W - 1L
Italians
100%
1 games
1W - 0L
Chinese
0%
1 games
0W - 1L
Bohemians
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
+30 Elo
13 games
Current
1195
Peak
1195
Low
1116
Record (W:L)
8
-
5
Effective APM (Last 12 games)
Overall
46.6
actions per minute
Faster than average
for 1195 Elo
0
Avg (39)
Dark Age
46.9
Feudal
35.1
Castle
44.2
Imperial
14.4
Peak:
96.4
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1195
(+17)
|
Fortified Clearing
#456967375
|
Lithuanians
|
|
00:20:44 |
Feb 17, 2026
|
|
VICTORY
1178
(+14)
|
Fortified Clearing
#454431218
|
Bohemians
Castle Drop
|
|
00:27:30 |
Feb 07, 2026
|
|
VICTORY
1164
(+18)
|
Canals
#454426302
|
Mongols
Steppe Lancer Rush
|
|
00:31:12 |
Feb 07, 2026
|
|
VICTORY
1146
(+15)
|
Canals
#454350828
|
Lithuanians
Knight Rush
|
|
00:35:20 |
Feb 07, 2026
|
|
VICTORY
1131
(+15)
|
Fortified Clearing
#454347048
|
Lithuanians
Monk Rush
|
|
00:46:15 |
Feb 07, 2026
|
|
DEFEAT
1116
(-16)
|
Fortified Clearing
#454337578
|
Lithuanians
Fast Castle
|
|
00:40:51 |
Feb 07, 2026
|
|
VICTORY
1132
(+15)
|
Steppe
#454334443
|
Mongols
Fast Castle
|
|
00:26:24 |
Feb 07, 2026
|
|
DEFEAT
1117
(-14)
|
Arena
#454331639
|
Lithuanians
Fast Castle
|
|
00:28:14 |
Feb 07, 2026
|
|
DEFEAT
1131
(-17)
|
Steppe
#454239545
|
Lithuanians
Knight Rush
|
|
00:31:17 |
Feb 06, 2026
|
|
VICTORY
1148
(+16)
|
Arena
#454233704
|
Lithuanians
Fast Castle
|
|
00:37:20 |
Feb 06, 2026
|
|
DEFEAT
1132
(-17)
|
Steppe
#454229003
|
Mongols
Fast Castle
|
|
00:29:18 |
Feb 06, 2026
|
|
DEFEAT
1149
(-16)
|
Steppe
#454223027
|
Mongols
Scout Rush
|
|
00:36:19 |
Feb 06, 2026
|
|
VICTORY
1165
(+14)
|
Steppe
#454219723
|
Mongols
Scout Rush
|
|
00:17:49 |
Feb 06, 2026
|
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