GreenSeaHawk

GreenSeaHawk

GB
1030
1W - 5L
Gameplay Summary

Highly predictable with Scout Rush (80% of games). Transitions into cavalry-heavy compositions, especially Light Cavalry. Struggles against Archer Rush (67% loss rate). Frequently employs Fast Castle. Often picks Khmer (60%).

Highly predictable with Scout Rush (80% of games). Transitions into cavalry-heavy compositions, especially Light Cavalry. Struggles against Archer Rush (67% loss rate). Frequently employs Fast Castle. Often picks Khmer (60%).

Elo
1030
Top 50%
Rank
#21,492
1v1 RM
Games
125
1W / 5L
Steam
16 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
80%
No Rush
20%
Overall Behavior
Scout rush (80%) Skirmisher rush (40%) Early castle build (20%) Knight rush (20%) Fast castle (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
Scout Rush 4 games
25%
Loses to
Steppe Lancer Rush 62.1%
Fire Lancer Rush 61.5%
Beats
No Rush 65.1%
Skirmisher Rush 59.6%
Cavalry Archer Rush 58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Archer Rush (3 games)
33% win rate
How to Beat This Player
Early Game
If they open Scout Rush (80%), often loses to:
BEST Fire Lancer Rush 61.5% WR
Militia Rush 52.8% WR
Mid & Late Game
If they go Cavalry (75%), often loses to:
BEST Archers (2L)
Archer Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips: Predictable opener
Mid & Late Game
75%
Cavalry
PRIMARY STYLE
Light Cavalry 75% 33% WR
Skirmishers 50%
Unique Unit 25%
Heavy Cavalry 25%
Dominates vs
No data
Struggles vs
Archers −2
Common Transitions
Scout Rush Light Cavalry 25% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 8:44 Castle: 23:30
scout rush
100%
skirmisher rush
67%
early castle build
33%
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 4 25% Scout Rush 100% Archer Rush (2)
Performance
Win Rate by Game Length
Avg. Win
58 min
Avg. Loss
34 min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:37)
9:44
/ 10:21 target
Fast Feudal - 80%
III
Castle Age
(+01:30)
21:46
/ 20:16 target
Fast Castle - 20%
IV
Imperial Age
(+09:59)
46:02
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:38
Average
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Ethiopians Archer
0-2
Worst Matchups
Ethiopians Archer
0-2
Archer (0%)
Infantry (50%)
Cavalry (0%)
Most Faced Civs
1
Cumans 0%
2 games 0W - 2L
2
Ethiopians 0%
2 games 0W - 2L
3
Goths 0%
1 games 0W - 1L
Vikings 100%
1 games 1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1030
Peak
1030
Low
1030
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
29.2
actions per minute
Slower than average for 1030 Elo
0 Avg (39)
Dark Age
24.5
Feudal
28.2
Castle
30.3
Imperial
7.1
Peak: 69.8 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
1030 (-16)
Arena
#451687673
Aztecs
Fast Castle
mx { SS} BARTO EL PERDONADOR Cumans (1052) 00:25:06
Jan 27, 2026
2 months ago
VICTORY
1046 (+16)
Arabia
#447832550
Huns
Scout Rush
ar Africanus Vikings (1023) 00:58:21
Jan 12, 2026
2 months ago
DEFEAT
1030 (-14)
Arabia
#447816617
Khmer
Scout Rush
ca Hesam Herkul Goths (1080) 00:40:48
Jan 12, 2026
2 months ago
DEFEAT
1044 (-16)
Arabia
#447808277
Khmer
Scout Rush
de pini Ethiopians (1050) 00:30:28
Jan 12, 2026
2 months ago
DEFEAT
1060 (-14)
Arabia
#447802752
Khmer
Scout Rush
ma K-eleven Ethiopians (1107) 00:39:42
Jan 12, 2026
2 months ago
DEFEAT
1074 (-15)
Mired
#447488202
Mongols
gb jtd343 Cumans (1109) 00:57:46
Jan 11, 2026
2 months ago
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